Since there's no official feedback thread I'll start one.
First off, this is a huge nerf for all magicka classes as there's literally nothig for them.
Dawmbreaker of smiting losing its magic damage kills melee magicka templars and magicka vampire hunters.
The reroll of the main 9% weapon damage and spell damage passive is actually a nerf for everyone as not everybody is able to slot fighters guild abilities on both bars.
Please revert the changes of the first passive so we all have 9% extra spell and weapo dmg vs undead and daedra and please leave dawnbreaker of smiting the same as it is in live.
I have no idea who's idea it was to kill the skill line that can counter vampires. Vamps got a huge buff, so by nerfing fighters guild, how are we supposed to deal with them?
Btw, many of the other changes are good, likw flawless becoming physical, but there is more negative than positive in these changes.
Please discuss and help
@Wrobel revert these changes.
@ZOS_GinaBruno
Edited by mr_wazzabi on April 27, 2016 2:46PM Bosmer Stamina NB
Altmer Magicka TEMP
Dunmer DK both stam/mag (depends what I feel like)
Altmer Magicka NB
Breton Magicka Sorc
Redguard Stam Sorc
Max CP