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Whats the Point in getting xp now?

  • susmitds
    susmitds
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    They will raise CP cap. They just need to get this transition from Vet Ranks to CP done smoothly.
  • coolermh
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    No MMO could release DLC fast enough to catch up some "dedicated players" who would grind 8 hours a day and burn thru everything in game then ask for another "fix". It would cost a lots more money to hire more devs, testers, there will be tons of bugs and half-finished DLCs... and yet they will never make new DLC fast enough.

    Some cheap Asian MMO would allow people to do this and then give these "dedicated players" lots of power reward for their grind so they can crush other players. And then they will sell buy to win items on the store to help people with no time to grind to beat those "dedicated players". Those cheap games usually die within 1 year, because soon, casual players understand that they have no chance against the no-life gamers, unless paying bunches of money. I've played a few of those trash games, and I don't want ESO to be like that.

    Exactly, i laugh when people are like you can get to max level in a week and stuff, i l am like wtf. Most mature productive adults dont log on and play video games every single day of their life for multiple hours a day. You can never please them with enough content. I may not hit 501 CP in a year because i dont play every day of my life. I couldnt imagine going on my next date and she asks "so what do you do in your free time?" and i respond with "I play video games for 5 hours a day every single day". She would walk out immediately, crap i would if a girl told me she did more than 3 nights a week. These dedicated players are people who basically do nothing but play video games in their free time and developers just arent going to cater to those players cause its impossible to provide enough content and progression for them.

    I dont play every day but I have been playing this game for 2 years...
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  • idk
    idk
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    emily3989 wrote: »
    emily3989 wrote: »
    Had not thought about this. Very good point.

    This point requires attention from Zos. NOW!

    Answer is probably that we will be locked at cp160 just as our gear is. We probably will not be CP 500 for awhile.

    Wrong. Whatever the max number of CPs you have now, you will keep. If you do not have 501, they will compensate you with bonus CPs equivalent to your highest Vet lvl, basically paying you back in CP for grinding out those levels.

    If you have 450 CP now, you will still have 450 CP then, as will all of your other characters on that account. Everybody is not going to be "reset" to 160.

    First question. Have you actually testing this on the PTS or just raging based on your theory?

    Second, but not s question, Instances and the gear we can wear is locked at cp160. As OBVIOUS as it is that Zos would give CP/XP to someone at CP 500 for a kill of someone at CP 140 while gear and instances are capped it's also possible they overlooked this.

    In other words,this needs to be tested rather than just complained about. If it is the case Sos needs good feedback about it rather than just complaints based on theories on what might be. I don't see you mention you e actually seen it work as you suggest.


    Not raging mate, this is the way it has been explained by ZOS for a long time. Could they change it before launch? Sure, but right now this is the plan, it's not really secret information.

    Again, test it. Try testing it on PTS. It's why they provide if.

    While the reality is Firor isn't the brightest gaming exec, It should be a glaring problem when most players would not get any XP except off quest turn in.
  • GaldorP
    GaldorP
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    emily3989 wrote: »
    emily3989 wrote: »
    Had not thought about this. Very good point.

    This point requires attention from Zos. NOW!

    Answer is probably that we will be locked at cp160 just as our gear is. We probably will not be CP 500 for awhile.

    Wrong. Whatever the max number of CPs you have now, you will keep. If you do not have 501, they will compensate you with bonus CPs equivalent to your highest Vet lvl, basically paying you back in CP for grinding out those levels.

    If you have 450 CP now, you will still have 450 CP then, as will all of your other characters on that account. Everybody is not going to be "reset" to 160.

    First question. Have you actually testing this on the PTS or just raging based on your theory?

    Second, but not s question, Instances and the gear we can wear is locked at cp160. As OBVIOUS as it is that Zos would give CP/XP to someone at CP 500 for a kill of someone at CP 140 while gear and instances are capped it's also possible they overlooked this.

    In other words,this needs to be tested rather than just complained about. If it is the case Sos needs good feedback about it rather than just complaints based on theories on what might be. I don't see you mention you e actually seen it work as you suggest.


    Not raging mate, this is the way it has been explained by ZOS for a long time. Could they change it before launch? Sure, but right now this is the plan, it's not really secret information.
    Again, test it. Try testing it on PTS. It's why they provide if.
    If you mean the reduced XP thing when monsters are 40 or more Champion Points lower than your character, that's not implemented on the PTS yet so can't test it yet.
    Veteran Rank Removal
    • You will still be receiving the full XP amount when killing monsters 40 or more Champion Points below your level, rather than at a reduced rate. This is not intended, and will be fixed in a future patch.
  • emily3989
    emily3989
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    XP does nothing for skill points, at least that I know of.
    Thasi - V16 Magblade Vampire PC/NA
  • hydrocynus
    hydrocynus
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    code65536 wrote: »
    ZOS should have clarified it: for purposes of calculating the you-are-too-overleveled penalty, your CP will not exceed 160.

    I.e., as a CP606 character, I was getting the same XP from killing CP160 mobs on the PTS as I did from killing VR16 mobs on the live server.

    Its this a fact or just what you think? I never thought of this problem till this thread and now I go "oh carp!"

    Hope you are right.
    My internet is invalid
  • idk
    idk
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    GaldorP wrote: »
    emily3989 wrote: »
    emily3989 wrote: »
    Had not thought about this. Very good point.

    This point requires attention from Zos. NOW!

    Answer is probably that we will be locked at cp160 just as our gear is. We probably will not be CP 500 for awhile.

    Wrong. Whatever the max number of CPs you have now, you will keep. If you do not have 501, they will compensate you with bonus CPs equivalent to your highest Vet lvl, basically paying you back in CP for grinding out those levels.

    If you have 450 CP now, you will still have 450 CP then, as will all of your other characters on that account. Everybody is not going to be "reset" to 160.

    First question. Have you actually testing this on the PTS or just raging based on your theory?

    Second, but not s question, Instances and the gear we can wear is locked at cp160. As OBVIOUS as it is that Zos would give CP/XP to someone at CP 500 for a kill of someone at CP 140 while gear and instances are capped it's also possible they overlooked this.

    In other words,this needs to be tested rather than just complained about. If it is the case Sos needs good feedback about it rather than just complaints based on theories on what might be. I don't see you mention you e actually seen it work as you suggest.


    Not raging mate, this is the way it has been explained by ZOS for a long time. Could they change it before launch? Sure, but right now this is the plan, it's not really secret information.
    Again, test it. Try testing it on PTS. It's why they provide if.
    If you mean the reduced XP thing when monsters are 40 or more Champion Points lower than your character, that's not implemented on the PTS yet so can't test it yet.
    Veteran Rank Removal
    • You will still be receiving the full XP amount when killing monsters 40 or more Champion Points below your level, rather than at a reduced rate. This is not intended, and will be fixed in a future patch.

    Nope. Talking about what the OP is saying. Obviously it would be pointless to talk about something else.

    And when they patch it on PTS (which is what Ginia usually means with a future patch in these cases) it can be tested. Until then there is no basis for discussion other than mere speculation.
  • KanedaSyndrome
    KanedaSyndrome
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    coolermh wrote: »
    So now all mobs will have a Champion point rank...and if they are 40 points less or something you only get 30% of the xp...so now if you are any kind of regular player you will basically get no xp because your champion points will be higher then every single mob in the game... On top of that no champion cap increase... I have to say I'm very disappointed in this.



    I do like a lot of the changes coming but I really wish ZoS would cater some to its dedicated players rather then just casual players. Anyone else agree?

    Hmm, I believe you've spotted an important thing. With the way it is now you can farm vet16 mobs for max exp gain, no matter your champion point level, but with the new system you'll outlevel even the highest level mobs, and eventually get no exp.

    I see this as a potential problem that could prevent people from ever catching up to the players that're already maxed out on champion points.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • KanedaSyndrome
    KanedaSyndrome
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    bump.

    Am curious to what people have to say about this.

    Imagine the CP cap being 500 (isn't it around that anyway at the moment) and the highest level mobs being 300 CP level, what happens then if you want to grind and you're at 450 CP? What happens to your exp? Will you get full exp like you do when grinding vet16 mobs?
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • emily3989
    emily3989
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    My understanding is any mob at 160CP will give no less than 100% xp.

    The reduction comes into play when mobs are less than this, then calculated accordingly.

    Give the PTS folks some time to run the numbers.

    Edited by emily3989 on April 29, 2016 2:49PM
    Thasi - V16 Magblade Vampire PC/NA
  • Asherons_Call
    Asherons_Call
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    Not sure why this is even a thing. Of course you will still get XP if you are at 501 CP fighting CP 160 mobs. They will soft cap all players over 160 so the game gives you max XP
  • rotaugen454
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    emily3989 wrote: »
    XP does nothing for skill points, at least that I know of.

    Skill POINTS, no. But it does raise your skill LEVEL. That's why your skill levels can go up when you turn in quests. So, it is still needed if you are leveling skills.
    "Get off my lawn!"
  • VDoom1
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    I know right its so messy really. Instead of knowing "ok hes level V5, Im level V1, lets not go there". Now were all gonna be like "ok Im CP 90, hes CP 120...uuhhh can I take him?". Its more confusing then anything. Im not gonna start a debate that Veteran Ranks should stay or go. Personally I say stay. But why CP points? Why not some actual leveling system to replace VR?


    Plus I dont like at all that now all your other characters are basically max level in the blink of an eye. That is something Ive always believed should require some work, at least a little.

    So yeah the drive, the point of leveling up now is, well gone. At least thats how I see it. Before Ive always had this desire to level up, get stronger, better gear etc. Now...uhhh I dont know...CP...?
    Edited by VDoom1 on April 29, 2016 3:15PM
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  • emily3989
    emily3989
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    VDoom1 wrote: »
    I know right its so messy really. Instead of knowing "ok hes level V5, Im level V1, lets not go there". Now were all gonna be like "ok Im CP 90, hes CP 120...uuhhh can I take him?". Its more confusing then anything. Im not gonna start a debate that Veteran Ranks should stay or go. Personally I say stay. But why CP points? Why not some actual leveling system to replace VR?


    Plus I dont like at all that now all your other characters are basically max level in the blink of an eye. That is something Ive always believed should require some work, at least a little.

    So yeah the drive, the point of leveling up now is, well gone. At least thats how I see it. Before Ive always had this desire to level up, get stronger, better gear etc. Now...uhhh I dont know...CP...?

    I just logged into an alt yesterday that I had not touched in a while, he had over 120 CP to spend - he is in Riften lvl 40 something and does not even take damage from anything.

    I know, I know, you don't have to spend them. I could also wear lvl 10 white gear to increase the difficulty but who wants to do that?

    The original overworld questing progression is all but dead IMO - and with the new training gear trait for crafting, you could be lvl 10 running around with 480CP and max bonus XP - you will be out-levling zones 10 minutes after stepping into them.

    So, they are basically changing the game so that you are max lvl in no time whatsoever, while at the same time not expanding on any of the end-game content that a max level character would do. 1 Trial, dungeons nerfed to oblivion (and nothing new coming out), and TG DLC quests where you can kill everyone to complete without even going into sneak for 1 second.

    Sorry, just seems like the game focus is all over the map and nothing seems to make sense anymore.

    Edited by emily3989 on April 29, 2016 3:26PM
    Thasi - V16 Magblade Vampire PC/NA
  • dodgehopper_ESO
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    emily3989 wrote: »
    coolermh wrote: »
    I have like 600 cp...there is no point for me to do anything in this game anymore...no reward... no incentive... I have been playing The Division though. Its pretty fun.

    Every major MMO I have played has some sort of lvl cap, or do you want it to be like one of those Korean ipad games that lets you get to lvl 999+?

    Basically, you get to max lvl, then you work on getting max solo gear, then max group gear, then max raid gear. Then you re-do the raids 1,000 times until everyone else in the guild gets max raid gear. Then you keep killing raid mobs until the next expansion, at which time you start over at the beginning.

    Eventually the game gets waaay too complicated, nerfed all to hell, everyone you know leaves, and you find another game to play, in which you start the process all over again.

    This should not be a new concept for many.

    Which is why I hate levels. Get rid of them I say. I wish Devs would just add new interesting content, and make the game based upon being interesting, and not upon some new grind. I realize power is a nice carrot to wave in front of our noses, but I don't know that it is the healthiest choice. I actually think this is why Eve online is going to continue going strong for a VERY long time as long as the financial guys in their company don't screw it up with bad choices. SWG would still be generating millions a year if they could have kept their license and if they had stuck to the original formula. Anyway I'm maybe going off topic but I agree with your point here.
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  • joker0137
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    Champion points!
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  • Dromede
    Dromede
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    coolermh wrote: »
    So now all mobs will have a Champion point rank...and if they are 40 points less or something you only get 30% of the xp...so now if you are any kind of regular player you will basically get no xp because your champion points will be higher then every single mob in the game... On top of that no champion cap increase... I have to say I'm very disappointed in this.



    I do like a lot of the changes coming but I really wish ZoS would cater some to its dedicated players rather then just casual players. Anyone else agree?

    I feel the sentiment, but what does it have to do with casual/dedicated players? I consider myself somewhere in between, and I'm happy I'll have more max level characters as the update hits Live (i'm at cp 470ish). I have a stam nightblade that I'm dying to send off to Cyrdil, but she's only vr7... Soon >:)
    Edited by Dromede on April 29, 2016 3:55PM
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  • RazielSR
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    There are TONS of things to do. Do you have alts? level up all the skills with all of them plus level to 10 alliance skill lines. Level 10 fg,level 10 undaunted,level 10 mages,farm achievements, farm 1.000.000 tvs. Farm 2millions gold. Farm 5000 goldtempers.

    Do that with the 8 slots and being all vr16. If you have done it all,play another game,maybe you are feeling a bit of insanity. Its normal.
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