Sugaroverdose wrote: »Forget to mention, i'm asking about pvp now, and please make more clear response.
Beastmode means destroying your gaming gear or something another?
I've read patch notes and seen that block cost reduction has been completely replaced with stupid damage stacking passive, how does heavy magicka feels while blocking? Does it have at least 2 seconds under constant dps from 3 people to make decisions?
Sugaroverdose wrote: »Forget to mention, i'm asking about pvp now, and please make more clear response.
Beastmode means destroying your gaming gear or something another?
I've read patch notes and seen that block cost reduction has been completely replaced with stupid damage stacking passive, how does heavy magicka feels while blocking? Does it have at least 2 seconds under constant dps from 3 people to make decisions?
Who does?
So, it was a stupid decision to pay for ESO+ this month.Running heavy armor magicka templar since 1.6, now i don't see a single reason to run heavy armor. Light Armor now = more dps, more sustain, more survivability.
Running heavy armor magicka templar since 1.6, now i don't see a single reason to run heavy armor. Light Armor now = more dps, more sustain, more survivability.
2 seconds in block is permablocking? Are you sane?I have used heavy armor in a magicka build for PvP for over half a year. I never used it for permablocking. You can raid dive in heavy armor without blocking but it is a complicated and fine tuned build. I feel like these changes are going to unchain this beast I have been tuning for so long. It's bad for permablocking but it you theorycraft your build really well I think you will be able to do some amazing things with it without relying on block.
It's ~1200 resource return once per 4 seconds, where's a lot?contact.opiumb16_ESO wrote: »Running heavy armor magicka templar since 1.6, now i don't see a single reason to run heavy armor. Light Armor now = more dps, more sustain, more survivability.
Actually, HA IS a way better option than before = more ressource return (a lot !) that counterbalance the new block cost AND on top of that, more WP/SD, means behing more efficient in damages yes, but also in heals and everything that scales with WP/SD, aka almost evevything.
Did I say 2 seconds was permablocking? I am certain that I did not.Sugaroverdose wrote: »2 seconds in block is permablocking? Are you sane?
contact.opiumb16_ESO wrote: »Running heavy armor magicka templar since 1.6, now i don't see a single reason to run heavy armor. Light Armor now = more dps, more sustain, more survivability.
Actually, HA IS a way better option than before = more ressource return (a lot !) that counterbalance the new block cost AND on top of that, more WP/SD, means behing more efficient in damages yes, but also in heals and everything that scales with WP/SD, aka almost evevything.
I did ask about at least 2 seconds without dying due to resource lack. My templar combines multiple things to mitigate incoming damage, it did awesomely work in IC, in TG it was nerfed so i loosed 174 spellpower to repair broken sustain, with DB changes i see only one option - loose 174 once more to get twice more expensive block cost or even 348 to get same block cost, which makes build hit like a kitten.Did I say 2 seconds was permablocking? I am certain that I did not.Sugaroverdose wrote: »2 seconds in block is permablocking? Are you sane?
Sugaroverdose wrote: »I did ask about at least 2 seconds without dying due to resource lack.Did I say 2 seconds was permablocking? I am certain that I did not.Sugaroverdose wrote: »2 seconds in block is permablocking? Are you sane?
Sugaroverdose wrote: »My templar combines multiple things to mitigate incoming damage
Sugaroverdose wrote: »2 seconds in block is permablocking? Are you sane?I have used heavy armor in a magicka build for PvP for over half a year. I never used it for permablocking. You can raid dive in heavy armor without blocking but it is a complicated and fine tuned build. I feel like these changes are going to unchain this beast I have been tuning for so long. It's bad for permablocking but it you theorycraft your build really well I think you will be able to do some amazing things with it without relying on block.It's ~1200 resource return once per 4 seconds, where's a lot?contact.opiumb16_ESO wrote: »Running heavy armor magicka templar since 1.6, now i don't see a single reason to run heavy armor. Light Armor now = more dps, more sustain, more survivability.
Actually, HA IS a way better option than before = more ressource return (a lot !) that counterbalance the new block cost AND on top of that, more WP/SD, means behing more efficient in damages yes, but also in heals and everything that scales with WP/SD, aka almost evevything.
Enraged_Tiki_Torch wrote: »If you relied on blocking to mitigate damage, your not going to be happy. The style has changed, HA recovers more resources now (not as good as LA or MA), does more damage with pre-calculate buff (which is buffed by Major Brutality), and also mitigates more damage due to Sharpened being a flat bonus instead of percentage based. Your health also got a nice boost as well. May not be everyones cup of tea but wearing HA now feels like wearing HA.
It doesn't feels like a tradeoff, more health - ok 10% instead of 5% is good bonus, while increased block cost destroys your stamina instantly if you blocked not on S&B bar(game doesn't really always responsive) so 600 additional regen will not help you a lot, just because you will die in this 4 seconds while CC'ed..contact.opiumb16_ESO wrote: »Sugaroverdose wrote: »2 seconds in block is permablocking? Are you sane?I have used heavy armor in a magicka build for PvP for over half a year. I never used it for permablocking. You can raid dive in heavy armor without blocking but it is a complicated and fine tuned build. I feel like these changes are going to unchain this beast I have been tuning for so long. It's bad for permablocking but it you theorycraft your build really well I think you will be able to do some amazing things with it without relying on block.It's ~1200 resource return once per 4 seconds, where's a lot?contact.opiumb16_ESO wrote: »Running heavy armor magicka templar since 1.6, now i don't see a single reason to run heavy armor. Light Armor now = more dps, more sustain, more survivability.
Actually, HA IS a way better option than before = more ressource return (a lot !) that counterbalance the new block cost AND on top of that, more WP/SD, means behing more efficient in damages yes, but also in heals and everything that scales with WP/SD, aka almost evevything.
it's about 1200 yes, so it's like a +600 regen, because if i am not wrong, regen tick every 2s, 1200/4s so is like a 600/2s while under attack. Considering that in 5+ HA you now have weapon/spell stackable buff, every heal/spell/ability will be stronger. If you want to specialise in blocking, the new armor trait gives -3% block cost/piece, plus the CP and glyphs, i think it's more than enough to counterbalance.
Sugaroverdose wrote: »I did ask about at least 2 seconds without dying due to resource lack.Did I say 2 seconds was permablocking? I am certain that I did not.Sugaroverdose wrote: »2 seconds in block is permablocking? Are you sane?
You got to read whats on the page, you can't just make assumptions and question peoples sanity. That is that, moving on and back on topic.Sugaroverdose wrote: »My templar combines multiple things to mitigate incoming damage
I think that is the way to go, especially mitigations that do not have an armor value. You can get your mitigation high enough that it is a block of it's own. With these changes there should be more flexibility to get damage from heavy armor and less of a need to focus on sustainability so it should improve a lot in the damage department. You may be able to replace your short term block with blazing shield. Heavy armor is getting improved health as well.