Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

So, that Reverse Slice.....

HoloYoitsu
HoloYoitsu
✭✭✭✭✭
✭✭✭
ESO Live wrote:
One of the changes we have planned for the next update is increasing the effectiveness of the Two Handed execute Reverse Slice against groups.
Reverse Slice (Reverse Slash morph): Increased the splash damage percentage from this morph to 59/61/63/65% at Ranks I/II/III/IV from 41/42/43/44%.
I am disappoint.
Edited by HoloYoitsu on April 25, 2016 10:56PM
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    Wow, that's their big zergbuster change for Reverse Slice? That's anticlimactic... No one uses the skill now, and no one will use it after the patch goes live.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    The new Steel tornado is Cleave, not that thing. lol
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    Uh well on my PTS the splash damage is 96% of the damage. How ever the radius is 5 meters kinda small.
  • Astanphaeus
    Astanphaeus
    ✭✭✭✭✭
    Uh well on my PTS the splash damage is 96% of the damage. How ever the radius is 5 meters kinda small.

    5 meters is the same radius as Vicious Death.
  • Kas
    Kas
    ✭✭✭✭✭
    Tbh I will give it a shot. depending on the mechanics, this may actually be strong (or trash).
    will mitigations double dip into that (primary target and secondary)? or only one of them? Can the AoE component be dodged?
    What about crits? Only one? Which one? Or is double dipping possible?

    A bash/block cancelled execute gets it's damage in REALLY fast and can surprise people. Depending on the situation I even think execute sprees are possible. Personally, I'll try to play a stam DK that stays on S+B with heroic slash, HAs and bash cancelling but uses a 2h bar to apply the psn dots and to execute low targets. If reverse slice turns out well, I can really see this become a viable way to 1vX against unaware targets. If an enemy is on 75% life while his buddy gets into execute range, he might find himself eating the AoE and then a second slice to die from

    On the other hand, it might still be trash if the mechanics I don't know about don't work out in a favourable way.
    Edited by Kas on April 26, 2016 10:34AM
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Junipus
    Junipus
    ✭✭✭✭✭
    Given the removal of knock back from WB, reverse slice will be the best morph with the current root/snare meta. Gonna be respeccing when DB drops
    The Legendary Nothing
  • Kas
    Kas
    ✭✭✭✭✭
    Given the removal of knock back from WB, reverse slice will be the best morph with the current root/snare meta. Gonna be respeccing when DB drops

    WB still has knockback+stun (but only with the other morph which most people will probably take outside PvE). In essence, the empower is gone. Still a fairly big deal but well-deserved, imho.
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Kas wrote: »
    Tbh I will give it a shot. depending on the mechanics, this may actually be strong (or trash).
    will mitigations double dip into that (primary target and secondary)? or only one of them? Can the AoE component be dodged?
    What about crits? Only one? Which one? Or is double dipping possible?

    A bash/block cancelled execute gets it's damage in REALLY fast and can surprise people. Depending on the situation I even think execute sprees are possible. Personally, I'll try to play a stam DK that stays on S+B with heroic slash, HAs and bash cancelling but uses a 2h bar to apply the psn dots and to execute low targets. If reverse slice turns out well, I can really see this become a viable way to 1vX against unaware targets. If an enemy is on 75% life while his buddy gets into execute range, he might find himself eating the AoE and then a second slice to die from

    On the other hand, it might still be trash if the mechanics I don't know about don't work out in a favourable way.

    This is exactly what I had in mind aswell.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    On pts my tooltip said it did 79% damage to nearby enemies. And 5m radius to me seems like a lie, from all the time i've used it the skill feels like it has a much larger aoe than that.
  • Junipus
    Junipus
    ✭✭✭✭✭
    Kas wrote: »
    Given the removal of knock back from WB, reverse slice will be the best morph with the current root/snare meta. Gonna be respeccing when DB drops

    WB still has knockback+stun (but only with the other morph which most people will probably take outside PvE). In essence, the empower is gone. Still a fairly big deal but well-deserved, imho.
    • Uppercut: This ability and the Wrecking Blow morph no longer knockback and stun enemies hit.

      The Legendary Nothing
    • kadar
      kadar
      ✭✭✭✭✭
      Kas wrote: »
      Given the removal of knock back from WB, reverse slice will be the best morph with the current root/snare meta. Gonna be respeccing when DB drops

      WB still has knockback+stun (but only with the other morph which most people will probably take outside PvE). In essence, the empower is gone. Still a fairly big deal but well-deserved, imho.
      • Uppercut: This ability and the Wrecking Blow morph no longer knockback and stun enemies hit.
        He means everyone will just switch the Dizzying Swing Morph. Which still has the knock back and stun. So essentially the only PVP change is a lack of empower on the desired morph.
      • Bfish22090
        Bfish22090
        ✭✭✭✭✭
        i thought you quit
      • Luigi_Vampa
        Luigi_Vampa
        ✭✭✭✭✭
        ✭✭
        I haven't got to use it on a zerg yet, but it feels like an AoE execute in PvE. It seems pretty strong.
        PC/EU DC
      • Mojomonkeyman
        Mojomonkeyman
        ✭✭✭✭✭
        Kas wrote: »
        Tbh I will give it a shot. depending on the mechanics, this may actually be strong (or trash).
        will mitigations double dip into that (primary target and secondary)? or only one of them? Can the AoE component be dodged?
        What about crits? Only one? Which one? Or is double dipping possible?

        A bash/block cancelled execute gets it's damage in REALLY fast and can surprise people. Depending on the situation I even think execute sprees are possible. Personally, I'll try to play a stam DK that stays on S+B with heroic slash, HAs and bash cancelling but uses a 2h bar to apply the psn dots and to execute low targets. If reverse slice turns out well, I can really see this become a viable way to 1vX against unaware targets. If an enemy is on 75% life while his buddy gets into execute range, he might find himself eating the AoE and then a second slice to die from

        On the other hand, it might still be trash if the mechanics I don't know about don't work out in a favourable way.

        I play that setup already since months on my stam sorc and its more than viable already, will only get better.
        Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
      Sign In or Register to comment.