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Interesting approach Zenimax...

UltimaJoe777
UltimaJoe777
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First off, all you've done with Enchanting sounds nice and promising, in many ways!
Enchanting Improvements
We’ve implemented a number of changes and improvements to Enchanting:
Enchantment glyphs no longer have an upper limit on the equipment they can be applied to. This means a lower level enchantment can now be applied to a higher level piece of gear.
All harvestable runestones will now provide at least one Essence and Aspect runestone per harvest.
Potency runestones no longer need to be harvested, with every tier of both polarities now available for purchase from any enchanting vendor, including Alliance Point enchanting vendors.
The overall power of weapon enchantments has been significantly increased.

And now the main topic...
Harvest Nodes
Resource nodes that spawn in battle leveled zones (such as Orsinium or the Gold Coast) now come in two varieties and provide crafting resources based on either your combat level or your rank in the associated material-use passive.
When the resource node spawns, it has an even chance to be based on either level or passive rank.
For example, if you are Level 3 and have purchased Metalworking up to Rank 5, half the ore nodes found in scaled zones will be Iron, and half will be Ebony.

Some may not agree on your approach with the battle-leveled nodes but it is considerably fair to both sides. Well played.
Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • UltimaJoe777
    UltimaJoe777
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    All harvestable runestones will now provide at least one Essence and Aspect runestone per harvest.
    Potency runestones no longer need to be harvested, with every tier of both polarities now available for purchase from any enchanting vendor, including Alliance Point enchanting vendors.

    Just now noticed the magnitude of this thanks to a post I saw in the natch potes thread... I don't think I like it either.
    Edited by UltimaJoe777 on April 26, 2016 1:57AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Seraseth
    Seraseth
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    So there are no more potency runes out in the world to find? You're forced to buy them for every rune you craft? I don't really like the idea of that. Having them available for sale as well is fine, but bought only?
  • OldManJim
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    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Averya_Teira
    Averya_Teira
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    depends, if each rune is 50-100 gold, who actually cares ?

    Now, if they make the runes cost thousands of gold... then that's a problem.
    Edited by Averya_Teira on April 26, 2016 2:47AM
  • MissBizz
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    depends, if each rune is 50-100 gold, who actually cares ?

    Now, if they make the runes cost thousands of gold... then that's a problem.

    @Averya_Teira Most do. 30-111 I believe. Except the level 10 ones which are over 2508 each.

    Imagine trying to level to 50 though. Expensive craft to level.
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  • Mettaricana
    Mettaricana
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    Anyone confirm what a gold vr 16 wep dmg glyph does as it says its been buffed?
  • Averya_Teira
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    MissBizz wrote: »
    depends, if each rune is 50-100 gold, who actually cares ?

    Now, if they make the runes cost thousands of gold... then that's a problem.

    @Averya_Teira Most do. 30-111 I believe. Except the level 10 ones which are over 2508 each.

    Imagine trying to level to 50 though. Expensive craft to level.

    Wait... the Enchanting 10 runes are 2500 gold each ? Okay, that's way overkill.... 500 gold MAX (and I'd prefer no more than 250 gold) for a max level rune or that system is *** lol.
  • MasterSpatula
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    A gold sink for experienced players and a middle finger for newbies.

    Already have writs that consume the potency runes we actually need and give us back glyphs three levels lower. Now this?
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Taisynn
    Taisynn
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    This really ticks me off. Enchanting is already so expensive and time consuming to level up. I wish they had left it alone. Going to have to rush to get my enchanter to level 50 before they implement this.

    ZOS, you fail.
    PC - @Taisynn - NA - CP 268
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    Nev'e - Bosmer - LVL 18 - Templar 50 Enchanting Ebonhart Pact

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  • Averya_Teira
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    They just need to reduce the price. 2500 gold is ridiculous.
  • Lylith
    Lylith
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    they need to leave it the hell alone.
  • Duiwel
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    lol I will be rich, I have so many of these just laying about :mrgreen:
    @Duiwel:
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