Shadesofkin wrote: »I am anti Veteran Ranks. Always have been.
That being said, I also am anti-Champion Rank indicator.
Just put 50 next to them or Veteran next to them and call it a day.
Shadesofkin wrote: »I am anti Veteran Ranks. Always have been.
That being said, I also am anti-Champion Rank indicator.
Just put 50 next to them or Veteran next to them and call it a day.
I like the idea of just the word Veteran,and nothing else.That would calm down a lot of conceit within the elitist bunch.And give people who arent V16 a chance to work toward their highest achievements in PvP without being unfairly judged by ranks.
Oh, make no mistake. The Elitism will be real.Levels over 50 would most likely be level 51,52,53,54,56,etc. I hope they decide to do this rather than champion points being displayed.I dont want people rating me.My points dont really reflect my capabilities.
Shadesofkin wrote: »I am anti Veteran Ranks. Always have been.
That being said, I also am anti-Champion Rank indicator.
Just put 50 next to them or Veteran next to them and call it a day.
Uriel_Nocturne wrote: »Oh, make no mistake. The Elitism will be real.Levels over 50 would most likely be level 51,52,53,54,56,etc. I hope they decide to do this rather than champion points being displayed.I dont want people rating me.My points dont really reflect my capabilities.
Trials - Group Leaders will only accept a certain Champion Rank.
Group Dungeons - Same as Trials.
Pretty much any activity that you need a group to progress through the challenge, people will be rated/judged by their CP's, and booted if they are found "wanting".
The crying on these Forums is going to increase by magnitudes... and for good reason.
This is going to usher in a whole new era of Elitist D-baggery to ESO.
Maybe in ZOS eyes, they think they're getting rid of elitism with VR ranks in the game by removing them. I doubt this'll happen, it'll just make people trust each other less, constantly questioning what CP points their fellow group players have.
And as we all know, this will result in people lying, some new VR1 ranked players will be claiming they used to be VR16. There has to be some sort of indicator rather than reducing everyone down to 50 and leaving it at that. I don't think CP indicators is the answer though.
My answer is to keep VR ranks how they are, it's the best of a bad bunch of options in my opinion, I can't seem much of an alternative unless they sack VR completed and just make the level cap bigger (up to 66?) but I know many disagree.
I haven't read anything mentioning this. But ppl do realize all the content prior to Champion Points was being completed right?
So essentially players discriminating or kicking players out of dungeons based on their CP rank (if they'll be visible) is ridiculous considering we were doing this stuff for over a year without CPs.
On the other end, I do realize CPs make things easier (I have max cp ATM) so those kicking ppl out or not inviting ppl to dungeons, trials etc just end up looking cheesy. Because you are obviously looking for an easy run and what's the challenge in that?
So, in short I say "no" to CPs being publicly displayed as they will only encourage these so called elitists to exclude players from content based on their CP rank. In the end what are elitists but a group of ppl that seek an easy ride through content by grouping with others who can facilitate that.
If that's the case, that they are in fact putting how many CP'a you have next to your name? They will be causing another huge divide amongst their player base.
How do I know this? Because as is, there are people who kick others from the activity finder due to low Veteran Rank. Even if it is an alt. I've been in groups where the leader of the group will say, "Oh, ____ isn't VR16. You've got to go, bud. Sorry." And I'm over here telling the group leader to not kick them, as that person may or may not be an alt of that person's main account.
There's also the people who will complain severely in Cyrodiil over this. As it is, people dislike people who transferred from PC/Mac; feel that they have an unfair advantage. Now there could be a chance of no longer hiding it, and I for on don't like others knowing I'm a transfer (in-game I preferr the secrecy). It cuts down on people asking me for build advice, favors, and getting hate-mail from others a bit.
A bit of clarification on what will be shown instead of our VR would be nice. @ZOS_GinaBruno @ZOS_JessicaFolsom
Sunburnt_Penguin wrote: »Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
2. Or just a symbol and a number, like we have now.
Hmm.. But how would eLiT3 MLG nO Sc0paz be able to identify who to boot through group finder if others want to display their Flawless Conqueror titles?NewBlacksmurf wrote: »Sunburnt_Penguin wrote: »Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
2. Or just a symbol and a number, like we have now.
that would be a very terrible decision if ZOS does so. IMO it just needs to show "50"
Now they should offer titles that relate to CP so if someone does want to display XYZ, they can.
Sunburnt_Penguin wrote: »Hmm.. But how would eLiT3 MLG nO Sc0paz be able to identify who to boot through group finder if others want to display their Flawless Conqueror titles?NewBlacksmurf wrote: »Sunburnt_Penguin wrote: »Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
2. Or just a symbol and a number, like we have now.
that would be a very terrible decision if ZOS does so. IMO it just needs to show "50"
Now they should offer titles that relate to CP so if someone does want to display XYZ, they can.
NewBlacksmurf wrote: »IcyDeadPeople wrote: »NewBlacksmurf wrote: »IcyDeadPeople wrote: »Justice31st wrote: »CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.
Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.DocFrost72 wrote: »"Sorry, you only have 300 cp. Need 501 only"
It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.
Woah. See that's the problem.
It's not the same at all and should not be displayed because it literally means nothing unless you can see how each point is spent.
So see VR is a base of stats while CP is not in any way that so it's none of anyone's business unless the full detail is shown with a character sheet showing the base increase of each passive.
Also....diff skills, base stats, gear, player use and CP choices overall matter but yeah.....No to showing CP just exactly rom your comment there "it's no different from those who might reject a Vr1 if they are doing a VR16"
That's not how CPs work and not what removing VR and using Cp in any ways means.
It is the same, this system is replacing the veteran ranks. The only difference is that it is account wide. Your rank will determine your gear, base stats, attribute ponts, etc. I'd agree that some might spend their champion points in a certain way and make certain gear choices that result in a more min/maxed build than others at the same Rank, but the same can be said for two players at the same VR level.
By way of example, if you are Rank 20 (20 champion points), you will be able to wear a certain level of gear, probably in the range of V1 - V2 or so. If you are Rank 160, let's say you will be able to wear the equivalent of V16 gear. It's the same concept as veteran ranks, just account wide progress instead of limited to each character.IcyDeadPeople wrote: »NewBlacksmurf wrote: »IcyDeadPeople wrote: »Justice31st wrote: »CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.
Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.DocFrost72 wrote: »"Sorry, you only have 300 cp. Need 501 only"
It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.
Woah. See that's the problem.
It's not the same at all and should not be displayed because it literally means nothing unless you can see how each point is spent.
So see VR is a base of stats while CP is not in any way that so it's none of anyone's business unless the full detail is shown with a character sheet showing the base increase of each passive.
Also....diff skills, base stats, gear, player use and CP choices overall matter but yeah.....No to showing CP just exactly rom your comment there "it's no different from those who might reject a Vr1 if they are doing a VR16"
That's not how CPs work and not what removing VR and using Cp in any ways means.
It is the same, this system is replacing the veteran ranks. The only difference is that it is account wide. Your rank will determine your gear, base stats, attribute ponts, etc. I'd agree that some might spend their champion points in a certain way and make certain gear choices that result in a more min/maxed build than others at the same Rank, but the same can be said for two players at the same VR level.
By way of example, if you are Rank 20 (20 champion points), you will be able to wear a certain level of gear, probably in the range of V1 - V2 or so. If you are Rank 160, let's say you will be able to wear the equivalent of V16 gear. It's the same concept as veteran ranks, just account wide progress instead of limited to each character.
I'm not attempting to argue. But they are in no way similar
VR ranks - raise health, stamina and magic base and give 1 stat and 1 skill point per level.
CP ranks - give 1 of three points to use in a few categories but doing so, might raise a specific type of effect on the player or by means of an action done to another player/NPC by a ever diminishing %
We assume when VR is gone, the skill and stats will all be gained within levels 3-50 but those base increase....what happens to those? It's not that ever X amount of CPs a player gets those base increases cause it's account wide so that's illogical and if that's the case, that brings up a whole other group of issues
What happens to the vr16 players effectiveness? The whole argument of dropping VR 16's to 50 is just this.
They are literally in no way or understanding or by progression the same.
NewBlacksmurf wrote: »Sunburnt_Penguin wrote: »Hmm.. But how would eLiT3 MLG nO Sc0paz be able to identify who to boot through group finder if others want to display their Flawless Conqueror titles?NewBlacksmurf wrote: »Sunburnt_Penguin wrote: »Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
2. Or just a symbol and a number, like we have now.
that would be a very terrible decision if ZOS does so. IMO it just needs to show "50"
Now they should offer titles that relate to CP so if someone does want to display XYZ, they can.
I know you're being silly but...for the real part of your question.
CP rank isn't enough to determine if a player is able to be competitive, or less. The only way to know that is if we had a view of stats, skill ranks on bar and the full view of their CP tree choices which is definitely out of the question.
NewBlacksmurf wrote: »IcyDeadPeople wrote: »NewBlacksmurf wrote: »IcyDeadPeople wrote: »Justice31st wrote: »CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.
Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.DocFrost72 wrote: »"Sorry, you only have 300 cp. Need 501 only"
It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.
Woah. See that's the problem.
It's not the same at all and should not be displayed because it literally means nothing unless you can see how each point is spent.
So see VR is a base of stats while CP is not in any way that so it's none of anyone's business unless the full detail is shown with a character sheet showing the base increase of each passive.
Also....diff skills, base stats, gear, player use and CP choices overall matter but yeah.....No to showing CP just exactly rom your comment there "it's no different from those who might reject a Vr1 if they are doing a VR16"
That's not how CPs work and not what removing VR and using Cp in any ways means.
It is the same, this system is replacing the veteran ranks. The only difference is that it is account wide. Your rank will determine your gear, base stats, attribute ponts, etc. I'd agree that some might spend their champion points in a certain way and make certain gear choices that result in a more min/maxed build than others at the same Rank, but the same can be said for two players at the same VR level.
By way of example, if you are Rank 20 (20 champion points), you will be able to wear a certain level of gear, probably in the range of V1 - V2 or so. If you are Rank 160, let's say you will be able to wear the equivalent of V16 gear. It's the same concept as veteran ranks, just account wide progress instead of limited to each character.IcyDeadPeople wrote: »NewBlacksmurf wrote: »IcyDeadPeople wrote: »Justice31st wrote: »CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.
Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.DocFrost72 wrote: »"Sorry, you only have 300 cp. Need 501 only"
It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.
Woah. See that's the problem.
It's not the same at all and should not be displayed because it literally means nothing unless you can see how each point is spent.
So see VR is a base of stats while CP is not in any way that so it's none of anyone's business unless the full detail is shown with a character sheet showing the base increase of each passive.
Also....diff skills, base stats, gear, player use and CP choices overall matter but yeah.....No to showing CP just exactly rom your comment there "it's no different from those who might reject a Vr1 if they are doing a VR16"
That's not how CPs work and not what removing VR and using Cp in any ways means.
It is the same, this system is replacing the veteran ranks. The only difference is that it is account wide. Your rank will determine your gear, base stats, attribute ponts, etc. I'd agree that some might spend their champion points in a certain way and make certain gear choices that result in a more min/maxed build than others at the same Rank, but the same can be said for two players at the same VR level.
By way of example, if you are Rank 20 (20 champion points), you will be able to wear a certain level of gear, probably in the range of V1 - V2 or so. If you are Rank 160, let's say you will be able to wear the equivalent of V16 gear. It's the same concept as veteran ranks, just account wide progress instead of limited to each character.
I'm not attempting to argue. But they are in no way similar
VR ranks - raise health, stamina and magic base and give 1 stat and 1 skill point per level.
CP ranks - give 1 of three points to use in a few categories but doing so, might raise a specific type of effect on the player or by means of an action done to another player/NPC by a ever diminishing %
We assume when VR is gone, the skill and stats will all be gained within levels 3-50 but those base increase....what happens to those? It's not that ever X amount of CPs a player gets those base increases cause it's account wide so that's illogical and if that's the case, that brings up a whole other group of issues
What happens to the vr16 players effectiveness? The whole argument of dropping VR 16's to 50 is just this.
They are literally in no way or understanding or by progression the same.
@NewBlacksmurf
V1 = CP10
V2 = CP20
V3 = CP30
V4 = CP40
V5 = CP50
V6 = CP 60
V7 = CP70
V8 = CP80
V9 = CP90
V10 = CP100
V11 = CP110
V12 = CP120
V13 = CP130
V14 = CP140
V15 = CP150
V16 = CP160
This is how gear will be determined unless the plan has changed. So gear progression will be the exact same and CP needs to be displayed AT LEAST so that people know that "Oh, they have CP160 (VR16) gear" or "Oh...they have CP20 (VR2) gear".
So yeah...we need a CP display at least from 10-160. If someone only has 15 CP and a group is running CP160 content, then they're obviously going to want someone with 160+ CP and not only 15. Without some kind of display it would be a lottery on what players you get in your group.
NewBlacksmurf wrote: »Sunburnt_Penguin wrote: »Hmm.. But how would eLiT3 MLG nO Sc0paz be able to identify who to boot through group finder if others want to display their Flawless Conqueror titles?NewBlacksmurf wrote: »Sunburnt_Penguin wrote: »Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
2. Or just a symbol and a number, like we have now.
that would be a very terrible decision if ZOS does so. IMO it just needs to show "50"
Now they should offer titles that relate to CP so if someone does want to display XYZ, they can.
I know you're being silly but...for the real part of your question.
CP rank isn't enough to determine if a player is able to be competitive, or less. The only way to know that is if we had a view of stats, skill ranks on bar and the full view of their CP tree choices which is definitely out of the question.
IcyDeadPeople wrote: »Justice31st wrote: »CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.
Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.DocFrost72 wrote: »"Sorry, you only have 300 cp. Need 501 only"
It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.
Shadesofkin wrote: »I am anti Veteran Ranks. Always have been.
That being said, I also am anti-Champion Rank indicator.
Just put 50 next to them or Veteran next to them and call it a day.
I like the idea of just the word Veteran,and nothing else.That would calm down a lot of conceit within the elitist bunch.And give people who arent V16 a chance to work toward their highest achievements in PvP without being unfairly judged by ranks.
Maybe in ZOS eyes, they think they're getting rid of elitism with VR ranks in the game by removing them. I doubt this'll happen, it'll just make people trust each other less, constantly questioning what CP points their fellow group players have.
And as we all know, this will result in people lying, some new VR1 ranked players will be claiming they used to be VR16. There has to be some sort of indicator rather than reducing everyone down to 50 and leaving it at that. I don't think CP indicators is the answer though.
My answer is to keep VR ranks how they are, it's the best of a bad bunch of options in my opinion, I can't seem much of an alternative unless they sack VR completed and just make the level cap bigger (up to 66?) but I know many disagree.
starlizard70ub17_ESO wrote: »Here's something you all may have overlooked about the vet rank removal. I have a chr at V16 with 501 cp and 350+ skill points. I have another chr just at V1 with 501 cp and only 150 skill points. When vet ranks are removed both will show veteran or lvl 50 and/or 501 cp. However the chr who just completed the main quest and only has ~150 SP will be weaker. Not all skill lines will be at 50, will be missing some importaint skills, etc.