Rank Display After VR Removal

  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    I am anti Veteran Ranks. Always have been.

    That being said, I also am anti-Champion Rank indicator.

    Just put 50 next to them or Veteran next to them and call it a day.

    I like the idea of just the word Veteran,and nothing else.That would calm down a lot of conceit within the elitist bunch.And give people who arent V16 a chance to work toward their highest achievements in PvP without being unfairly judged by ranks.
  • Shadesofkin
    Shadesofkin
    ✭✭✭✭✭
    Volkodav wrote: »
    I am anti Veteran Ranks. Always have been.

    That being said, I also am anti-Champion Rank indicator.

    Just put 50 next to them or Veteran next to them and call it a day.

    I like the idea of just the word Veteran,and nothing else.That would calm down a lot of conceit within the elitist bunch.And give people who arent V16 a chance to work toward their highest achievements in PvP without being unfairly judged by ranks.

    Agreed, make it look a little different put that Vet symbol that we have currently next to it and boom call it a day, you've officially earned the Rank of Veteran and now you begin your gear and champion progression, enjoy!
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Uriel_Nocturne
    Uriel_Nocturne
    ✭✭✭✭✭
    ✭✭
    Volkodav wrote: »
    Levels over 50 would most likely be level 51,52,53,54,56,etc. I hope they decide to do this rather than champion points being displayed.I dont want people rating me.My points dont really reflect my capabilities.
    Oh, make no mistake. The Elitism will be real.

    Trials - Group Leaders will only accept a certain Champion Rank.
    Group Dungeons - Same as Trials.
    Pretty much any activity that you need a group to progress through the challenge, people will be rated/judged by their CP's, and booted if they are found "wanting".

    The crying on these Forums is going to increase by magnitudes... and for good reason.

    This is going to usher in a whole new era of Elitist D-baggery to ESO.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    I am anti Veteran Ranks. Always have been.

    That being said, I also am anti-Champion Rank indicator.

    Just put 50 next to them or Veteran next to them and call it a day.

    agreed....its simple, its logical and it works.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Volkodav wrote: »
    Levels over 50 would most likely be level 51,52,53,54,56,etc. I hope they decide to do this rather than champion points being displayed.I dont want people rating me.My points dont really reflect my capabilities.
    Oh, make no mistake. The Elitism will be real.

    Trials - Group Leaders will only accept a certain Champion Rank.
    Group Dungeons - Same as Trials.
    Pretty much any activity that you need a group to progress through the challenge, people will be rated/judged by their CP's, and booted if they are found "wanting".

    The crying on these Forums is going to increase by magnitudes... and for good reason.

    This is going to usher in a whole new era of Elitist D-baggery to ESO.

    Well wait.....
    so I do think for NPC's only, using a numeric indicator of 50-56 makes sense also with those brackets.

    for player character tho....no just 50 and if you want to push it. (brackets for certain miles stones of stats or color but I don't forsee that going over well for player characters....elitism is out of control but you can't fix ppl so lets hope ZOS doesn't fall into this. I think its why there is a lot of concern around using CP's or what I hope is....not using CP's in this way.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • JimmyKeal
    JimmyKeal
    Maybe in ZOS eyes, they think they're getting rid of elitism with VR ranks in the game by removing them. I doubt this'll happen, it'll just make people trust each other less, constantly questioning what CP points their fellow group players have.

    And as we all know, this will result in people lying, some new VR1 ranked players will be claiming they used to be VR16. There has to be some sort of indicator rather than reducing everyone down to 50 and leaving it at that. I don't think CP indicators is the answer though.

    My answer is to keep VR ranks how they are, it's the best of a bad bunch of options in my opinion, I can't seem much of an alternative unless they sack VR completed and just make the level cap bigger (up to 66?) but I know many disagree.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    JimmyKeal wrote: »
    Maybe in ZOS eyes, they think they're getting rid of elitism with VR ranks in the game by removing them. I doubt this'll happen, it'll just make people trust each other less, constantly questioning what CP points their fellow group players have.

    And as we all know, this will result in people lying, some new VR1 ranked players will be claiming they used to be VR16. There has to be some sort of indicator rather than reducing everyone down to 50 and leaving it at that. I don't think CP indicators is the answer though.

    My answer is to keep VR ranks how they are, it's the best of a bad bunch of options in my opinion, I can't seem much of an alternative unless they sack VR completed and just make the level cap bigger (up to 66?) but I know many disagree.

    Just so we are on the same page....what us your understanding of VR before and after removal?

    I ask because based on what we "think" is going to happen, whatever VR progress someone had, will have absolutely no bearing after removal other than maybe them getting some new CP's. Stat wise and skill point wise...we will all be the same.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Aquanova
    Aquanova
    ✭✭✭✭✭
    Pfft.......who gives a ***?

    Now we will all be lvl 50 regardless. *** Sucks!
    Edited by Aquanova on April 21, 2016 1:52PM
    NA/PC
  • JadeNaria
    JadeNaria
    ✭✭✭
    I haven't read anything mentioning this. But ppl do realize all the content prior to Champion Points was being completed right?

    So essentially players discriminating or kicking players out of dungeons based on their CP rank (if they'll be visible) is ridiculous considering we were doing this stuff for over a year without CPs.

    On the other end, I do realize CPs make things easier (I have max cp ATM) so those kicking ppl out or not inviting ppl to dungeons, trials etc just end up looking cheesy. Because you are obviously looking for an easy run and what's the challenge in that?

    So, in short I say "no" to CPs being publicly displayed as they will only encourage these so called elitists to exclude players from content based on their CP rank. In the end what are elitists but a group of ppl that seek an easy ride through content by grouping with others who can facilitate that.

    Trueflame or Haderus NA PC AD
    Talia Shade VR10 Stamina Nightblade
    Divinity Day VR16 Magicka Sorc
    Amaria Day VR16 Magicka DK
    Kali Day Level 28 Magicka Templar - Playing the most now
    Oblivion's Orphans Trading Guild - GM
    Mizery Records Raiding Guild- Member
    Resilient PVP Guild - Member


    SAVE ESO PVP, WE MATTER.
    #FIXPVP

  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    JadeNaria wrote: »
    I haven't read anything mentioning this. But ppl do realize all the content prior to Champion Points was being completed right?

    So essentially players discriminating or kicking players out of dungeons based on their CP rank (if they'll be visible) is ridiculous considering we were doing this stuff for over a year without CPs.

    On the other end, I do realize CPs make things easier (I have max cp ATM) so those kicking ppl out or not inviting ppl to dungeons, trials etc just end up looking cheesy. Because you are obviously looking for an easy run and what's the challenge in that?

    So, in short I say "no" to CPs being publicly displayed as they will only encourage these so called elitists to exclude players from content based on their CP rank. In the end what are elitists but a group of ppl that seek an easy ride through content by grouping with others who can facilitate that.

    1682410-inline-citizen.jpg
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • kojou
    kojou
    ✭✭✭✭✭
    ✭✭
    I would be happy with just a "shield" and no number once you get level 50.

    Although it would be interesting to know how many CP some people have...
    Playing since beta...
  • Sunburnt_Penguin
    Sunburnt_Penguin
    ✭✭✭✭✭
    Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
    1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
    2. Or just a symbol and a number, like we have now.
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    Ch4mpTW wrote: »
    If that's the case, that they are in fact putting how many CP'a you have next to your name? They will be causing another huge divide amongst their player base.

    How do I know this? Because as is, there are people who kick others from the activity finder due to low Veteran Rank. Even if it is an alt. I've been in groups where the leader of the group will say, "Oh, ____ isn't VR16. You've got to go, bud. Sorry." And I'm over here telling the group leader to not kick them, as that person may or may not be an alt of that person's main account.

    There's also the people who will complain severely in Cyrodiil over this. As it is, people dislike people who transferred from PC/Mac; feel that they have an unfair advantage. Now there could be a chance of no longer hiding it, and I for on don't like others knowing I'm a transfer (in-game I preferr the secrecy). It cuts down on people asking me for build advice, favors, and getting hate-mail from others a bit.

    A bit of clarification on what will be shown instead of our VR would be nice. @ZOS_GinaBruno @ZOS_JessicaFolsom

    But salty hate tells are the best part of Pvp in its current broken state.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
    1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
    2. Or just a symbol and a number, like we have now.

    that would be a very terrible decision if ZOS does so. IMO it just needs to show "50"
    Now they should offer titles that relate to CP so if someone does want to display XYZ, they can.
    Edited by NewBlacksmurf on April 21, 2016 3:29PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Sunburnt_Penguin
    Sunburnt_Penguin
    ✭✭✭✭✭
    Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
    1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
    2. Or just a symbol and a number, like we have now.

    that would be a very terrible decision if ZOS does so. IMO it just needs to show "50"
    Now they should offer titles that relate to CP so if someone does want to display XYZ, they can.
    Hmm.. But how would eLiT3 MLG nO Sc0paz be able to identify who to boot through group finder if others want to display their Flawless Conqueror titles?
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
    1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
    2. Or just a symbol and a number, like we have now.

    that would be a very terrible decision if ZOS does so. IMO it just needs to show "50"
    Now they should offer titles that relate to CP so if someone does want to display XYZ, they can.
    Hmm.. But how would eLiT3 MLG nO Sc0paz be able to identify who to boot through group finder if others want to display their Flawless Conqueror titles?

    I know you're being silly but...for the real part of your question.
    CP rank isn't enough to determine if a player is able to be competitive, or less. The only way to know that is if we had a view of stats, skill ranks on bar and the full view of their CP tree choices which is definitely out of the question.
    Edited by NewBlacksmurf on April 21, 2016 3:48PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.

    Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.
    DocFrost72 wrote: »
    "Sorry, you only have 300 cp. Need 501 only"

    It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.

    Woah. See that's the problem.

    It's not the same at all and should not be displayed because it literally means nothing unless you can see how each point is spent.

    So see VR is a base of stats while CP is not in any way that so it's none of anyone's business unless the full detail is shown with a character sheet showing the base increase of each passive.

    Also....diff skills, base stats, gear, player use and CP choices overall matter but yeah.....No to showing CP just exactly rom your comment there "it's no different from those who might reject a Vr1 if they are doing a VR16"

    That's not how CPs work and not what removing VR and using Cp in any ways means.

    It is the same, this system is replacing the veteran ranks. The only difference is that it is account wide. Your rank will determine your gear, base stats, attribute ponts, etc. I'd agree that some might spend their champion points in a certain way and make certain gear choices that result in a more min/maxed build than others at the same Rank, but the same can be said for two players at the same VR level.

    By way of example, if you are Rank 20 (20 champion points), you will be able to wear a certain level of gear, probably in the range of V1 - V2 or so. If you are Rank 160, let's say you will be able to wear the equivalent of V16 gear. It's the same concept as veteran ranks, just account wide progress instead of limited to each character.
    CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.

    Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.
    DocFrost72 wrote: »
    "Sorry, you only have 300 cp. Need 501 only"

    It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.

    Woah. See that's the problem.

    It's not the same at all and should not be displayed because it literally means nothing unless you can see how each point is spent.

    So see VR is a base of stats while CP is not in any way that so it's none of anyone's business unless the full detail is shown with a character sheet showing the base increase of each passive.

    Also....diff skills, base stats, gear, player use and CP choices overall matter but yeah.....No to showing CP just exactly rom your comment there "it's no different from those who might reject a Vr1 if they are doing a VR16"

    That's not how CPs work and not what removing VR and using Cp in any ways means.

    It is the same, this system is replacing the veteran ranks. The only difference is that it is account wide. Your rank will determine your gear, base stats, attribute ponts, etc. I'd agree that some might spend their champion points in a certain way and make certain gear choices that result in a more min/maxed build than others at the same Rank, but the same can be said for two players at the same VR level.

    By way of example, if you are Rank 20 (20 champion points), you will be able to wear a certain level of gear, probably in the range of V1 - V2 or so. If you are Rank 160, let's say you will be able to wear the equivalent of V16 gear. It's the same concept as veteran ranks, just account wide progress instead of limited to each character.

    I'm not attempting to argue. But they are in no way similar


    VR ranks - raise health, stamina and magic base and give 1 stat and 1 skill point per level.
    CP ranks - give 1 of three points to use in a few categories but doing so, might raise a specific type of effect on the player or by means of an action done to another player/NPC by a ever diminishing %


    We assume when VR is gone, the skill and stats will all be gained within levels 3-50 but those base increase....what happens to those? It's not that ever X amount of CPs a player gets those base increases cause it's account wide so that's illogical and if that's the case, that brings up a whole other group of issues

    What happens to the vr16 players effectiveness? The whole argument of dropping VR 16's to 50 is just this.

    They are literally in no way or understanding or by progression the same.

    @NewBlacksmurf

    V1 = CP10
    V2 = CP20
    V3 = CP30
    V4 = CP40
    V5 = CP50
    V6 = CP 60
    V7 = CP70
    V8 = CP80
    V9 = CP90
    V10 = CP100
    V11 = CP110
    V12 = CP120
    V13 = CP130
    V14 = CP140
    V15 = CP150
    V16 = CP160

    This is how gear will be determined unless the plan has changed. So gear progression will be the exact same and CP needs to be displayed AT LEAST so that people know that "Oh, they have CP160 (VR16) gear" or "Oh...they have CP20 (VR2) gear".

    So yeah...we need a CP display at least from 10-160. If someone only has 15 CP and a group is running CP160 content, then they're obviously going to want someone with 160+ CP and not only 15. Without some kind of display it would be a lottery on what players you get in your group.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Sunburnt_Penguin
    Sunburnt_Penguin
    ✭✭✭✭✭
    Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
    1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
    2. Or just a symbol and a number, like we have now.

    that would be a very terrible decision if ZOS does so. IMO it just needs to show "50"
    Now they should offer titles that relate to CP so if someone does want to display XYZ, they can.
    Hmm.. But how would eLiT3 MLG nO Sc0paz be able to identify who to boot through group finder if others want to display their Flawless Conqueror titles?

    I know you're being silly but...for the real part of your question.
    CP rank isn't enough to determine if a player is able to be competitive, or less. The only way to know that is if we had a view of stats, skill ranks on bar and the full view of their CP tree choices which is definitely out of the question.

    Jokes aside, I do agree to an extent and also think that neither is Vet Rank.

    However, I do think that total CPs and titles is the best way to blindly assess skill purely because anyone with an IQ >50 would be able to improve their skill and knowledge through the experience gained. Whether that's enough to be competitive or not is a different matter.

    For example: I'd imagine my V1s have better sheets and do more DPS than a lot of higher Vets purely because I have a decent amount of CPs and know how to optimise them through skills and gear. If I entered group finder with them, I'd likely be booted in favour of higher Vets solely based on their rank.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Valrien wrote: »
    CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.

    Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.
    DocFrost72 wrote: »
    "Sorry, you only have 300 cp. Need 501 only"

    It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.

    Woah. See that's the problem.

    It's not the same at all and should not be displayed because it literally means nothing unless you can see how each point is spent.

    So see VR is a base of stats while CP is not in any way that so it's none of anyone's business unless the full detail is shown with a character sheet showing the base increase of each passive.

    Also....diff skills, base stats, gear, player use and CP choices overall matter but yeah.....No to showing CP just exactly rom your comment there "it's no different from those who might reject a Vr1 if they are doing a VR16"

    That's not how CPs work and not what removing VR and using Cp in any ways means.

    It is the same, this system is replacing the veteran ranks. The only difference is that it is account wide. Your rank will determine your gear, base stats, attribute ponts, etc. I'd agree that some might spend their champion points in a certain way and make certain gear choices that result in a more min/maxed build than others at the same Rank, but the same can be said for two players at the same VR level.

    By way of example, if you are Rank 20 (20 champion points), you will be able to wear a certain level of gear, probably in the range of V1 - V2 or so. If you are Rank 160, let's say you will be able to wear the equivalent of V16 gear. It's the same concept as veteran ranks, just account wide progress instead of limited to each character.
    CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.

    Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.
    DocFrost72 wrote: »
    "Sorry, you only have 300 cp. Need 501 only"

    It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.

    Woah. See that's the problem.

    It's not the same at all and should not be displayed because it literally means nothing unless you can see how each point is spent.

    So see VR is a base of stats while CP is not in any way that so it's none of anyone's business unless the full detail is shown with a character sheet showing the base increase of each passive.

    Also....diff skills, base stats, gear, player use and CP choices overall matter but yeah.....No to showing CP just exactly rom your comment there "it's no different from those who might reject a Vr1 if they are doing a VR16"

    That's not how CPs work and not what removing VR and using Cp in any ways means.

    It is the same, this system is replacing the veteran ranks. The only difference is that it is account wide. Your rank will determine your gear, base stats, attribute ponts, etc. I'd agree that some might spend their champion points in a certain way and make certain gear choices that result in a more min/maxed build than others at the same Rank, but the same can be said for two players at the same VR level.

    By way of example, if you are Rank 20 (20 champion points), you will be able to wear a certain level of gear, probably in the range of V1 - V2 or so. If you are Rank 160, let's say you will be able to wear the equivalent of V16 gear. It's the same concept as veteran ranks, just account wide progress instead of limited to each character.

    I'm not attempting to argue. But they are in no way similar


    VR ranks - raise health, stamina and magic base and give 1 stat and 1 skill point per level.
    CP ranks - give 1 of three points to use in a few categories but doing so, might raise a specific type of effect on the player or by means of an action done to another player/NPC by a ever diminishing %


    We assume when VR is gone, the skill and stats will all be gained within levels 3-50 but those base increase....what happens to those? It's not that ever X amount of CPs a player gets those base increases cause it's account wide so that's illogical and if that's the case, that brings up a whole other group of issues

    What happens to the vr16 players effectiveness? The whole argument of dropping VR 16's to 50 is just this.

    They are literally in no way or understanding or by progression the same.

    @NewBlacksmurf

    V1 = CP10
    V2 = CP20
    V3 = CP30
    V4 = CP40
    V5 = CP50
    V6 = CP 60
    V7 = CP70
    V8 = CP80
    V9 = CP90
    V10 = CP100
    V11 = CP110
    V12 = CP120
    V13 = CP130
    V14 = CP140
    V15 = CP150
    V16 = CP160

    This is how gear will be determined unless the plan has changed. So gear progression will be the exact same and CP needs to be displayed AT LEAST so that people know that "Oh, they have CP160 (VR16) gear" or "Oh...they have CP20 (VR2) gear".

    So yeah...we need a CP display at least from 10-160. If someone only has 15 CP and a group is running CP160 content, then they're obviously going to want someone with 160+ CP and not only 15. Without some kind of display it would be a lottery on what players you get in your group.

    Nooooo
    Gear requirements to equip has nothing to do with gear progression as in finding gear. That scale is an idea on how ZOS thinks to determine a requirement to put gear on a specific player. Displaying CP has literally nothing to do with that.

    The current system sets a combination of either character level and NPC level for the actual item levels dropped.
    The current system for displaying player character VR and non VR levels is a designation required because each player level gained, applies a base stat increase of health, magic and stamina.
    cP doesn't work like that not was it shared that anything like that will apply. Furthermore we also see thoughts of applying the stat and skill points from VR to levels 1-50 so it could be assumed that those base level gains will also now be within levels 1-50. There is literally no reason as of yet to show a player character CP rank because it does nothing from player to player.

    We already have our own player cp rank indicator so that's all we need.
    See and the last part is what concerns me most as the community has somehow associated CP ranks with some idea that every character is getting stronger or better. The specific placement of CP points can make anyone more viable but that's a case by case basis as the points can be spent in a number of Passives that have diminishing returns and some don't even work as intended so ....showing player to player CP ranks does not but what you describe....cause elitism and sort or split the player base off assumptions that are often inaccurate due to the above comments.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Soleya
    Soleya
    ✭✭✭✭✭
    Due to the issues of showing lots of numbers and actually CPs, I expect that it'll simply either say:
    1. Something similar to now like CP1, CP2, etc. where CP1 = 0-9 CPs gained, CP2 = 10-19, CP31 = 310-319 etc.
    2. Or just a symbol and a number, like we have now.

    that would be a very terrible decision if ZOS does so. IMO it just needs to show "50"
    Now they should offer titles that relate to CP so if someone does want to display XYZ, they can.
    Hmm.. But how would eLiT3 MLG nO Sc0paz be able to identify who to boot through group finder if others want to display their Flawless Conqueror titles?

    I know you're being silly but...for the real part of your question.
    CP rank isn't enough to determine if a player is able to be competitive, or less. The only way to know that is if we had a view of stats, skill ranks on bar and the full view of their CP tree choices which is definitely out of the question.

    A player can have the best gear, all proper skills and the best stats, and 501 CP, and still be horrible if they don't know how to play properly.

    Only way to know if a player is good is actually doing content with them.
  • Kalante
    Kalante
    ✭✭✭✭✭
    Only elitist scum care about their rank.. in a lol video game.
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Kalante wrote: »
    Only elitist scum care about their rank.. in a lol video game.

    Only casual scum don't care about their rank.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    CP ranks shouldn't be displayed to the public, but a character sheet inspection should be made available voluntarily.

    Why do you feel it should it be a secret? It's essentially the same as knowing what level someone is. Your Champ Rank will determine what kind of gear you can wear, etc., this is important to know.
    DocFrost72 wrote: »
    "Sorry, you only have 300 cp. Need 501 only"

    It's no different from those who might reject a VR1 if they are doing a V16 dungeon, etc.

    Because it will separate the game player base; just like a v15 being kicked out of a v16 group for a vet daily.
    Edited by Justice31st on April 21, 2016 7:11PM
    "The more you know who you are, and what you want, the less you let things upset you."
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    Volkodav wrote: »
    I am anti Veteran Ranks. Always have been.

    That being said, I also am anti-Champion Rank indicator.

    Just put 50 next to them or Veteran next to them and call it a day.

    I like the idea of just the word Veteran,and nothing else.That would calm down a lot of conceit within the elitist bunch.And give people who arent V16 a chance to work toward their highest achievements in PvP without being unfairly judged by ranks.

    ^This. And not to mention people only allowed to distribute their CP a certain way to maximize their forced cookie cutter builds.
    "The more you know who you are, and what you want, the less you let things upset you."
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    JimmyKeal wrote: »
    Maybe in ZOS eyes, they think they're getting rid of elitism with VR ranks in the game by removing them. I doubt this'll happen, it'll just make people trust each other less, constantly questioning what CP points their fellow group players have.

    And as we all know, this will result in people lying, some new VR1 ranked players will be claiming they used to be VR16. There has to be some sort of indicator rather than reducing everyone down to 50 and leaving it at that. I don't think CP indicators is the answer though.

    My answer is to keep VR ranks how they are, it's the best of a bad bunch of options in my opinion, I can't seem much of an alternative unless they sack VR completed and just make the level cap bigger (up to 66?) but I know many disagree.

    They just need to add an voluntarily character inspection option and it would prevent all that.
    "The more you know who you are, and what you want, the less you let things upset you."
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
    ✭✭✭✭✭
    ✭✭
    Here's something you all may have overlooked about the vet rank removal. I have a chr at V16 with 501 cp and 350+ skill points. I have another chr just at V1 with 501 cp and only 150 skill points. When vet ranks are removed both will show veteran or lvl 50 and/or 501 cp. However the chr who just completed the main quest and only has ~150 SP will be weaker. Not all skill lines will be at 50, will be missing some importaint skills, etc.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Slurg
    Slurg
    ✭✭✭✭✭
    ✭✭
    Here's something you all may have overlooked about the vet rank removal. I have a chr at V16 with 501 cp and 350+ skill points. I have another chr just at V1 with 501 cp and only 150 skill points. When vet ranks are removed both will show veteran or lvl 50 and/or 501 cp. However the chr who just completed the main quest and only has ~150 SP will be weaker. Not all skill lines will be at 50, will be missing some importaint skills, etc.

    Right now, a person can grind their one character to VR 16 as quickly as possible, skipping the skill points gained through Cadwell's quests and sky shards, and have less than half the skill points and champion points of a more experienced player's VR 10 alt. But guess who's going to be kicked from their group today for not having that VR 16 label, even though they're better equipped to complete the content?
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
Sign In or Register to comment.