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PS4-NA-Scourge Lag.

Nénlindë
Nénlindë
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Prettyyyy laggyyy doods... :/
Charmander
every time
nothing ever beats charmander
  • Elementz
    Elementz
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    This is what happens when there's an emperor not dethroned for 2 days.
  • RedBeams
    RedBeams
    Elementz wrote: »
    This is what happens when there's an emperor not dethroned for 2 days.

    hehe
    RedBeams-- VR16 Stamina Templar

    Flawless Conquerors - THE GUAR CARTEL- NA PS4 GUILD.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    This is why I am hanging out in Chillrend 1.0
  • Sk000tch
    Sk000tch
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    Elementz wrote: »
    This is what happens when there's an emperor not dethroned for 2 days.

    Legit curious how this effects lag? We had maybe a dozen guys in group that first day, but every time that I've been on since (admittedly not much) its been small groups of 4-8 -- since TG our active roster/playtime isn't what it used to be.

    I agree the lag has been absolutely brutal but I don't see how a 3-day reign Emp running with 3-4 other dudes is causing it?
  • Elementz
    Elementz
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    Sk000tch wrote: »
    Elementz wrote: »
    This is what happens when there's an emperor not dethroned for 2 days.

    Legit curious how this effects lag? We had maybe a dozen guys in group that first day, but every time that I've been on since (admittedly not much) its been small groups of 4-8 -- since TG our active roster/playtime isn't what it used to be.

    I agree the lag has been absolutely brutal but I don't see how a 3-day reign Emp running with 3-4 other dudes is causing it?

    Who's your group?

    The lag starts because people try to dethrone and alliances start getting pride in holding emperor for more than a day. The alliance start stacking more and more people inside of a keep trying to defend. Then the opposing alliances start getting tired of it, they start stacking more people. Then it gets down to the last keep, where it gets down to who gets more people. If anyone was a magic nb last night who had a decent build, I guarantee you crashed more times than balls whenever you blew up more than 15+ people.

    I crashed a total of 17 times yesterday
    Edited by Elementz on April 17, 2016 10:32PM
  • Elementz
    Elementz
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    The lag will probably get better, multiple guilds in AD and EP have left scourge. There's nothing that could compete to the 5 DC groups running around, there's nothing my 7 man can do in there.
    Edited by Elementz on April 17, 2016 11:22PM
  • ArchAngeI-X
    ArchAngeI-X
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    Until the DC groups stop funneling into scourge since it's the only pop locked server they own it will be a lagfest until they leave. AD and EP groups are already leaving the campaign. This happened once when AD held azura's a majority of a campaign.
    I'd like to believe that the other faction is scared of me, but in reality they're probably more like "F**k this guy."
  • Sk000tch
    Sk000tch
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    Elementz wrote: »
    [
    Who's your group?

    The lag starts because people try to dethrone and alliances start getting pride in holding emperor for more than a day. The alliance start stacking more and more people inside of a keep trying to defend. Then the opposing alliances start getting tired of it, they start stacking more people. Then it gets down to the last keep, where it gets down to who gets more people. If anyone was a magic nb last night who had a decent build, I guarantee you crashed more times than balls whenever you blew up more than 15+ people.

    I crashed a total of 17 times yesterday

    Guar Cartel/bacon's

    I understand the lag fest that happens at last emp keep, I don't agree that length of reign effects it much though. I just don't think your average PUGs care that much whether reign is 3 hours or 3 days. They see cross swords and and a dethrone attempt and they go where the action is.

    The lag is awful, worse than old azura. Crashes are much worse. Even more irritating with big queues. And the current balance of damage to mitigation and burst meta encourages zerging even more... All factions are guilty, and I don't even blame those that run with them for doing it. This patch strongly favors numbers.

    That said, yellow has no standing to complain about zergs. After azura Haderus was fun for a day or two, until the million man yellow army started night flipping every night, and seems like every other server is 2:1 yellow to blue/red. I realize you run small group, as do we, but the yellow zerg, and the lag is causes, is no more your fault than the blue zerg is ours.

    Who knows though? I miss azura but maybe scourge has a chance. I mean, 4 days into campaign and you guys already blaming bacon for the lag? Just like the goof ol' azura eh?

  • ArgoCye
    ArgoCye
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    Lag was bad, but was a fun weekend anyway. Thank you AD and EP.
  • Elementz
    Elementz
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    Sk000tch wrote: »
    I understand the lag fest that happens at last emp keep, I don't agree that length of reign effects it much though. I just don't think your average PUGs care that much whether reign is 3 hours or 3 days. They see cross swords and and a dethrone attempt and they go where the action is.
    PUGs don't care but the main guilds who log on everyday do care. They get this mindset that they need more people when they throw themselves at roebeck and get wiped.
    The lag is awful, worse than old azura. Crashes are much worse. Even more irritating with big queues. And the current balance of damage to mitigation and burst meta encourages zerging even more... All factions are guilty, and I don't even blame those that run with them for doing it. This patch strongly favors numbers.
    It encourages small group imo. Small group makes the most AP this patch. Not sure if people realize that.

    Edit: there are no queues for AD or EP during any time of the day.
    That said, yellow has no standing to complain about zergs. After azura Haderus was fun for a day or two, until the million man yellow army started night flipping every night, and seems like every other server is 2:1 yellow to blue/red. I realize you run small group, as do we, but the yellow zerg, and the lag is causes, is no more your fault than the blue zerg is ours.
    I will admit, there has been some huge yellow zergs but they're all running with no leader, there's zero good AD guilds in homed in Scourge. Haderus was the biggest buff server before the patch. I assume the 100 yellows who came out of no where were pvers all busy in hews bane for the first couple days.
    Who knows though? I miss azura but maybe scourge has a chance. I mean, 4 days into campaign and you guys already blaming bacon for the lag? Just like the goof ol' azura eh?
    Who's directly blaming bacon? I'm blaming the 4 DC guilds taking advantage of the situation.

    AD is only PUGs. I have zero idea what it's like on EP but I know 3 major EP guilds left scourge today. Freelance and AD victorium left Scourge. My group after last night, crashing ten times every 5 minutes, are on the boarder of leaving.
    Edited by Elementz on April 18, 2016 11:03AM
  • KILLu4aCORONA
    KILLu4aCORONA
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    The issue here is failure to take responsibility for Campaign balance. For those of us who choose to make PVP the main focus of our time with ESO, those who have a name within their own faction as the "PVP'ers", we have to realize that while we may love killing AD and DC (I'm EP btw), we play a major role in how fun and competitive the campaign stays. What I mean is if your dominating that campaign, and you, as a leader continuously allow and promote night capping, pushing back the opposing factions to their doorstep, and zerging even the slightest hint of the opposition trying to regain a foothold in the campaign, then that campaign will die. This is what is happening in Scourge. We have to remember that these pve players who come into pvp to get a taste of it will for the most part gravitate towards those whom they know to be elite pvp players and leaders. As leaders, boundaries must be set to ensure that the campign remains healthy and active for the duration. The pve zergs will fade with time, it's up to us to ensure that once they do leave, we still have a fun and competitive server to play in.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    It shouldn't just fall on leaders alone to make decisions. Every one needs to play their part and self police themselves. And pay attention to changing trends. I mean, checking your campaigns population status and outer keep status is a very clear indicator how the health of the campaign is.
    Edited by Takes-No-Prisoner on April 18, 2016 4:54PM
  • reiverx
    reiverx
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    It's turned into a terrible campaign.

    Just stepping out a castle alone is an invite for 20 nbs to swoop in with the customary gank and teabag. And really, what kind of wankstain sends voice messages? Like I'm going to listen to your unbroken, squeaky voice.

    Yeah, I'm bitter. I was hoping this would be THE campaign.

  • Takes-No-Prisoner
    Takes-No-Prisoner
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    I know how you feel reiverx, but if we're going to make that Goldilocks campaign we both dream of we have to work together to achieve that end. By 'we' I mean red and blue too-- not just yellow. 1.0

    The biggest problem I see is temptation. It will always be there for folks to migrate to balanced servers even if a Goldilocks one is put into place by the community. When.. truth be told...their mass migration would destroy a happily balanced eco-system of red-yellow-blue. :\
    Edited by Takes-No-Prisoner on April 18, 2016 5:14PM
  • Sk000tch
    Sk000tch
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    @Elementz I don't speak for Bacon, he's more than capable of doing that himself. I am just a lowly potato trying get sum AP. That said, you are totally overestimating the level of organization on blue. The campaigns are a mess on all sides, rosters are down, guilds coming and going between campaigns, and DC Scourge is no different. I don't know who these "main guilds" are that you are talking about, but again, I don't even know who else is running groups over here. They took Ash when we were Alamo'd at Roebeck yesterday, which was admittedly helpful, but glade -> ash is what they do. Its not like we have multiple coordinated guilds over here.

    I will say that I was disappointed to hear about freelance yesterday. I don't know whats going on with them but with Fatkid's siege preference I would have expected them to wreck this patch. You're kind of a *** and a pain in the ass, but you're obviously good at what you do and always fun to fight. Same with every other good player or organized guild that leaves. pvp is more fun with fatkid's meatbags, wedding dresses, and your friggin bats.

    I disagree with you on the patch though. I understand why you like it, it suits your build well. But for small group v. zerg in a non-bomb situation it sucks. Damage is up, mitigation, healing and mobility are gone. The result is that when open field or taking objectives numbers matter more than ever. Assaulting a defended keep with a small group is a joke now. Its a big part of the problem, and the main reason pvp is presently dominated by zergs (and NB).

    The lag and crashes suck, but Scourge is the only 30-day standard left and from what i've seen the best option right now for competitive play. Everywhere else is getting stomped by yellow 3 bars to 1. If you guys want to talk leader responsibility, maybe start there. I do hope it all works itself out though, I much prefer meaningful rvr to farming at a mill or the bridge.
    Edited by Sk000tch on April 18, 2016 7:54PM
  • reiverx
    reiverx
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    Sk000tch wrote: »
    Everywhere else is getting stomped by yellow 3 bars to 1.

    That's not what I see when I look at the servers.

    Scourge
    AD 2
    DC 3 (full)
    EP 2

    Haderus
    AD 1
    DC 0
    EP 0

    Skull of C
    AD 0
    DC 0
    EP 1

    Chillrend
    AD 1
    DC 0
    EP 2

    Thornblade
    AD 0
    DC 0
    EP 1

    Blackwater B
    AD 1
    DC 0
    EP 1

    Azuras
    AD 0
    DC 0
    EP 0

    This truly is a game of perception.


    Edited by reiverx on April 18, 2016 8:31PM
  • DynastyIXII
    DynastyIXII
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    Elementz wrote: »
    The lag will probably get better, multiple guilds in AD and EP have left scourge. There's nothing that could compete to the 5 DC groups running around, there's nothing my 7 man can do in there.

    And the truth comes out. The problem isn't DC but the 7 man groups trying to take on the 24 man groups. Stop this please. You're not helping the problem lmao. Sure you may wipe them here or there but is that helping you win the campaign? is it helping moral in the faction? the score board says no.

    I miss the old Freelance, the good days when they had a huge group always on, using tactics to take points away from the opposing faction.It seems like everyone got so caught up in beating bacons group that they started to lose the campaign in their pursuit. Do you boo boo.
    Edited by DynastyIXII on April 19, 2016 7:13AM
    PS4 NA
  • Elementz
    Elementz
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    Elementz wrote: »
    The lag will probably get better, multiple guilds in AD and EP have left scourge. There's nothing that could compete to the 5 DC groups running around, there's nothing my 7 man can do in there.

    And the truth comes out. The problem isn't DC but the 7 man groups trying to take on the 24 man groups. Stop this please. You're not helping the problem lmao. Sure you may wipe them here or there but is that helping you win the campaign? is it helping moral in the faction? the score board says no.

    I miss the old Freelance, the good days when they had a huge group always on, using tactics to take points away from the opposing faction.It seems like everyone got so caught up in beating bacons group that they started to lose the campaign in their pursuit. Do you boo boo.

    What?

    I'm not sure if you're serious or...
  • DannyLV702
    DannyLV702
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    ✭✭
    Elementz wrote: »
    The lag will probably get better, multiple guilds in AD and EP have left scourge. There's nothing that could compete to the 5 DC groups running around, there's nothing my 7 man can do in there.

    And the truth comes out. The problem isn't DC but the 7 man groups trying to take on the 24 man groups. Stop this please. You're not helping the problem lmao. Sure you may wipe them here or there but is that helping you win the campaign? is it helping moral in the faction? the score board says no.

    I miss the old Freelance, the good days when they had a huge group always on, using tactics to take points away from the opposing faction.It seems like everyone got so caught up in beating bacons group that they started to lose the campaign in their pursuit. Do you boo boo.

    Winning campaign means nothing. All it means is that one faction had more players dedicated to taking resources at the end of every hour, or mindless zerging. The bigger the merrier. The only one to blame here is ZOS for giving us a game that allows more people than it can handle.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Don't stack 7 man groups guys, they cause lag. 1.0
  • Sk000tch
    Sk000tch
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    OK, going to eat some crow here.

    I was on late last night, none of our guys were pvping, wanted to level up alliance skills on a new S&B transmutation templar that's not solo friendly. After sitting through a queue of 50 (at 1am - wtf?), went to the only flags/crosswords on the map at Kingscrest and I saw it -- the blue zerg is real. So deep, mutagen on at least half of my 4 FPS, blue screen. Get back in, see 20/20 at BRK, travel down, find breach blue zerg w 2 trebs hitting inner. Purge a few meatbags, notice wall at 90 and not dropping at all, try to set up siege but 20/20. Where is it? Oh, bigger zerg on other side. That wall 75%, where is all this siege? Oh, biggest zerg still outside sieging front door.

    Stuck around for for the 20 or so minutes it took to get through he door, got the tick and gtfo, not gonna be a part of this. Saw they crowned Bacon (he was not on) while I was hitting traders before logging off. Blue/red were both pop locked but no idea where red was, yellow had one bar. At least they seemed to be leaving yellow alone but that probably didn't last. t'm sure you guys woke up to recrown, all blue map and no scrolls... and that sucks.

    I stand by my statement that its not us. We just do our thing and farm your pugs, definitely not coordinated and no idea who is running the groups. I also really don't think holding emp for more than a day is any source of pride. I saw maybe 2-3 names I recognized.

    I still hope this ends up being 'the' campaign. I prefer 30 day standard, but I agree that what's going on right now isn't fun. I suppose the good news is they are terrible, watching it made me wish I had an AD to play.
  • TheGreatPumpkin
    Elementz wrote: »
    Elementz wrote: »
    The lag will probably get better, multiple guilds in AD and EP have left scourge. There's nothing that could compete to the 5 DC groups running around, there's nothing my 7 man can do in there.

    And the truth comes out. The problem isn't DC but the 7 man groups trying to take on the 24 man groups. Stop this please. You're not helping the problem lmao. Sure you may wipe them here or there but is that helping you win the campaign? is it helping moral in the faction? the score board says no.

    I miss the old Freelance, the good days when they had a huge group always on, using tactics to take points away from the opposing faction.It seems like everyone got so caught up in beating bacons group that they started to lose the campaign in their pursuit. Do you boo boo.

    What?

    I'm not sure if you're serious or...

    I agree: What's with the smarmy, immature condescension there, Dynasty? Clownish. ::shaking head::

    Anyway, that aside, the severe imbalance is only going to make people eventually leave. It has become such a turn-off. That said, I have been completely devoted to "sticking it out," no matter how much I cuss and get upset (or drained) by the whole thing. We all have fingers pointing as a knee-jerk reaction, out of frustration; that's instinctive and normal to do. But in the end, I keep coming back.

    Personally, I don't care about winning campaigns. All I do is PvP, so for me it's more about just getting in and having some fun. I enjoy the little battles and the bigger wars. I enjoy taking out a ganker/bully or taking a scroll. In the beginning, I cared about winning campaigns, sure, but that started to wane over the course of the months...and not because this or that alliance was mowing us.

    It wasn't a "resignation" of sorts, but rather playing so much PvP I have relaxed down to more of the enjoyment of the "here and now" of battle. I get my Tier 3 rewards, relish in the fun of driving enemies out of an area, etc., so who cares. Ego--and stroking it--comes in many formats and degrees; some people feel they have to be king of everything, and flex the biggest muscles. I completely own I am not the best player in the game, but certainly not the worst. I'm content with that. I have my good days and bad days.

    All I hope for is the campaign becomes more balanced, and I believe this is the company's poor decision(s) more than any one alliance's choices and behaviors. It really is a numbers game, and when you're outnumbered four to one by an alliance, you're just not gonna win. I like a challenge, but that's extreme, and will make people leave down the road. Eventually, an alliance is just going to be sitting there with nothing to do, and no AP to yield. 'Tis a shame.
  • FatKidHatchets
    FatKidHatchets
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    I give blue their credit. I ain't even mad at them.

    Forward camps have proven to be such a nuisance. Folks don't care about capturing a keep, they don't even set up siege. They want a camp nearby so they can run in with their attack and help kill someone. Respawn and repeat. AD spent 6 hours outside allessia this morning.

    Then you have the PUGs of AD and EP who say, ' Wow their tryna dethrone lets attack them from behind, lots of AP!' both sides do this its always been ***.

    If they don't do the above they do things like push up and take BRK and arrius. Or vice versa reds come down and attack alessia and fargyl.

    Freelance lost quite a few active players to other games, some just before TG and some after. We barely pull a 15 man group together, and over half of them are new players just learning pvp.

    Their needs to be some sort of training simulation mandatory for players so people learn how to play. Personally I am tired of teaching the same stuff over and over, just to roll up to a castle and find pugs took a resource and set up 6 fire ballistae and that they blame zergs as to why they can't take a castle.

    Soon as AP gains from kills gets nerfed to hell we might start seeing folks actually defend a castle. Until then folks could give a rats ass about winning long as their in the top 2%. No prize, motivation, or Roleplaying incentive.

    Let's be real, at this point most folks just want dueling so they can jump into a match making lobby and play like its COD. Throw some defend the resource in their and your good to go. Cyrodil is busted I have more fun playing Paragon atm.
  • TheGreatPumpkin
    I give blue their credit. I ain't even mad at them.

    Forward camps have proven to be such a nuisance. Folks don't care about capturing a keep, they don't even set up siege. They want a camp nearby so they can run in with their attack and help kill someone. Respawn and repeat. AD spent 6 hours outside allessia this morning.

    Then you have the PUGs of AD and EP who say, ' Wow their tryna dethrone lets attack them from behind, lots of AP!' both sides do this its always been ***.

    If they don't do the above they do things like push up and take BRK and arrius. Or vice versa reds come down and attack alessia and fargyl.

    Freelance lost quite a few active players to other games, some just before TG and some after. We barely pull a 15 man group together, and over half of them are new players just learning pvp.

    Their needs to be some sort of training simulation mandatory for players so people learn how to play. Personally I am tired of teaching the same stuff over and over, just to roll up to a castle and find pugs took a resource and set up 6 fire ballistae and that they blame zergs as to why they can't take a castle.

    Soon as AP gains from kills gets nerfed to hell we might start seeing folks actually defend a castle. Until then folks could give a rats ass about winning long as their in the top 2%. No prize, motivation, or Roleplaying incentive.

    Let's be real, at this point most folks just want dueling so they can jump into a match making lobby and play like its COD. Throw some defend the resource in their and your good to go. Cyrodil is busted I have more fun playing Paragon atm.

    Indeed, I've noticed a plethora of confusion and aimless behavior (i.e., very little tactics) as of late, as well. Tactics can make up for lack of numbers to a good degree...but alas, this isn't being rendered or acknowledged. I also notice a lot of people don't bother resurrecting or repairing walls, actions which should innately be executed as part of a team. I'll find a number of keeps with severely damaged walls, just shy of "lighting up" as "under attack." I've exhausted my AP and gold many times trying to make up for the lack of consideration for these things. But...I won't stop, as I am devoted to PvP...but I admit I've had to reduce myself down to just enjoying the small wins, i.e., the peas on the dinner plate... ::sigh:: :/
  • DynastyIXII
    DynastyIXII
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    Well let me break it down for you. Yes, DC being pop locked and having a huge queue is a major problem to the lag, this is a given. However, you said "There's nothing that could compete to the 5 DC groups running around" the word that stands there is "compete" so this is where my knock on 7 man groups comes from.Ya'll not gonna win against "the 5 DC groups".

    Azura's was a wreck, I hoped TG would have fixed that, however everyone just migrated over to scourge, im not saying YOU guys are the direct cause of lag, im not saying you guys use lag switches but I can say is EVERY single person on scourge contributes to the lag, me included.

    @DannyLV702 You are right about that, every bit. I'm just tired of people crying lag, mostly Azura's Star PvPers that refuse to take their guilds to other campaigns. I have been a part of guilds that try to and failed because the players themselves refuse to leave the campaign but at the same time cry about it. P.S yeah other servers have lag at times but no where as game breaking as Scourge. just sayin

    Edited by DynastyIXII on April 19, 2016 5:18PM
    PS4 NA
  • DynastyIXII
    DynastyIXII
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    I give blue their credit. I ain't even mad at them.

    Forward camps have proven to be such a nuisance. Folks don't care about capturing a keep, they don't even set up siege. They want a camp nearby so they can run in with their attack and help kill someone. Respawn and repeat. AD spent 6 hours outside allessia this morning.

    Then you have the PUGs of AD and EP who say, ' Wow their tryna dethrone lets attack them from behind, lots of AP!' both sides do this its always been ***.

    If they don't do the above they do things like push up and take BRK and arrius. Or vice versa reds come down and attack alessia and fargyl.

    Freelance lost quite a few active players to other games, some just before TG and some after. We barely pull a 15 man group together, and over half of them are new players just learning pvp.

    Their needs to be some sort of training simulation mandatory for players so people learn how to play. Personally I am tired of teaching the same stuff over and over, just to roll up to a castle and find pugs took a resource and set up 6 fire ballistae and that they blame zergs as to why they can't take a castle.

    Soon as AP gains from kills gets nerfed to hell we might start seeing folks actually defend a castle. Until then folks could give a rats ass about winning long as their in the top 2%. No prize, motivation, or Roleplaying incentive.

    Let's be real, at this point most folks just want dueling so they can jump into a match making lobby and play like its COD. Throw some defend the resource in their and your good to go. Cyrodil is busted I have more fun playing Paragon atm.

    So true, and it sucks that has happened to FL, ya'll were really a good AD guild. But that 6hr BS they were doing at Alessia earlier was lol worthy, I got bored left for like 2hrs came back and they were doing the same thing lmao.
    PS4 NA
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    keeps with severely damaged walls

    Before you waste AP. Check the keep's siege guy to see if the keep leveled up to Level 5 defense. If the keep has been sitting with no one attacking it for awhile w/ all resources the same color-- it will level up over time and thus you will see the HP loss. This is a good thing as the walls have more HP, but have to sit and regain that health over time. This is nothing to worry yourself over if this if what you were talking about. If you do happen to see signs of it being under attack soon, pick and choose the right ones to get up to full health.
    Edited by Takes-No-Prisoner on April 19, 2016 5:45PM
  • Moglijuana
    Moglijuana
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    My entire guild re homed to Chillred/Skull. It was fun farming bacon at his gates a few times but then the rest of DC seemed to rally out of the blue (see what I did there? B) ). I've only been in Scourge a couple of times since the last campaign ended, and when I start lagging in the starting gates lol I'm outtttt. P.S. Chillrend has been a blast. Lots of competitive/respectful players from all sides. While the PUGs are great for AP farming in Scourge, they continue to bunch up and never think twice about the performance strain they cause. It's not their fault, who wouldn't follow baconator? He goes where the AP is.
    Edited by Moglijuana on April 19, 2016 6:37PM
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Nénlindë
    Nénlindë
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    Everyone blaming each other... That's not why I started this thread. Zenimax is at fault here, not blues, yellows or reds. We pay a premium to play this game. ESO+ PS+ and an Internet connection. We pay Zenimax to manage this game, ask yourselves, are they doing enough to counter this lag? :/
    Charmander
    every time
    nothing ever beats charmander
  • Moglijuana
    Moglijuana
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    Nénlindë wrote: »
    Everyone blaming each other... That's not why I started this thread. Zenimax is at fault here, not blues, yellows or reds. We pay a premium to play this game. ESO+ PS+ and an Internet connection. We pay Zenimax to manage this game, ask yourselves, are they doing enough to counter this lag? :/

    Soon™/No ETA™/Next Major Patch™...<--- those are all upcoming DLC's btw. :D
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
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