paulsimonps wrote: »Just want to point out that its only mitigation from your resist that cant go higher than 50% which btw is more like 33,150 last time I did the math. Using other skills and sets you can get a higher mitigation. Most average tanks for example lie at arond 83-85% total mitigation. And lastly, with the right gear set up its super easy to get to hardcap without enchants or mundus its just not very worth it, not even as a tank. I run with only about 21-23k resists and I can tank any PvE group content with no issues. So its better to uses your sets on stuff that can contribute more.
Oh and since you wanted to know difference for soft and hard cap. A soft cap will let you go past it but will limit the effect after reaching it, a hard cap makes it so that a number cant go past it. The mitigation is hard capped but the resists causing the mitigation is soft capped
paulsimonps wrote: »Just want to point out that its only mitigation from your resist that cant go higher than 50% which btw is more like 33,150 last time I did the math. Using other skills and sets you can get a higher mitigation. Most average tanks for example lie at arond 83-85% total mitigation. And lastly, with the right gear set up its super easy to get to hardcap without enchants or mundus its just not very worth it, not even as a tank. I run with only about 21-23k resists and I can tank any PvE group content with no issues. So its better to uses your sets on stuff that can contribute more.
Oh and since you wanted to know difference for soft and hard cap. A soft cap will let you go past it but will limit the effect after reaching it, a hard cap makes it so that a number cant go past it. The mitigation is hard capped but the resists causing the mitigation is soft capped
Also have 20kPhys and 23k spell and as paul allready said, this is enough. So look for sets/skills that buff your group.