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Mace Exploit

Taisynn
Taisynn
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When will the mace bug be fixed?

This is what happens: (I am on PC)

I'm in PVP with my boyfriend. We've come across a lone nightblade and take her on. She originally uses a bow and daggers. She uses flee and return guerilla tactics, which is fine. She is losing but flees and heals herself quickly before returning to battle. This is FINE until she gets far enough to change weapons, and suddenly draws out a mace.

My boyfriend is in FULL heavy armor. She beats off both of us despite having intense healing from his build. Reason? The mace is a known exploit that people talk about in zone chat. Instead of giving 20% armor penetration, it is giving 80%, allowing people to have an unfair advantage in combat.

When is this going to be fixed? People are always laughing and pointing out maces give an unfair advantage in zone chat and guild chat. I've been told ZOS realizes there is a problem but haven't fixed it. I notice a LOT of people will pull out a mace if they are losing.
Edited by Taisynn on April 15, 2016 1:11AM
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  • Spliffo
    Spliffo
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    Didn't the armour penetration bug get fixed in 1.7?
  • Taisynn
    Taisynn
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    Spliffo wrote: »
    Didn't the armour penetration bug get fixed in 1.7?

    I've been told it didn't fix it, it made it worse? I mean we were winning against this person, she would have been down, if she didn't suddenly pull out a mace out of nowhere.
    PC - @Taisynn - NA - CP 268
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  • Spliffo
    Spliffo
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    Being able to swap in combat shouldn't happen for sure but as for the mace I don't know, I use one on my DK and it seems fine to me but I'm on xbox so it could be different. I do know that with thieves guild the penetration CP passives got buff so this could be what your seeing and it's really no secret that heavy armour is near useless is pvp right now
    Edited by Spliffo on April 15, 2016 1:11AM
  • Taisynn
    Taisynn
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    Spliffo wrote: »
    Being able to swap in combat shouldn't fore sure but as for the mace I don't know, I use one on my DK and it seems fine to me but I'm on xbox so it could be different. I do know that with thieves guild the penetration CP passives got buff so this could be what your seeing and it's really no secret that heavy armour is near useless is pvp right now

    I'm on PC. Sorry, should have noted that!
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  • Spliffo
    Spliffo
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    It's good usually we get the bugs from PC regardless if ZOS have knowledge of them or not before patching xbox so I'd be interested to know if maces are working as intended
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Just curious, have you tested armour penetration properly, or do you just have a feeling that something is not right? Heavy armour in general is quite weak at the moment. Doing a rough estimation I should be able to penetrate about 25k armour to zero with the correct setup even if there is no bug.
  • Taisynn
    Taisynn
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    Just curious, have you tested armour penetration properly, or do you just have a feeling that something is not right? Heavy armour in general is quite weak at the moment. Doing a rough estimation I should be able to penetrate about 25k armour to zero with the correct setup even if there is no bug.

    It's possibly a feeling. It makes no sense, in all honest. At least not to me.

    Plus zone chat is FULL of people who insist the mace bug is still there and they're trying to convince others to use mace for that same reason.
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  • SirAndy
    SirAndy
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    Yeah, they're still bugged ...

    I felt so bad about my dual mace wielding DK using them (did long before they bugged out) that i purposely switched him to a sword and dagger DW setup for now.
    dry.gif
    Edited by SirAndy on April 15, 2016 2:52AM
  • Taisynn
    Taisynn
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    SirAndy wrote: »
    Yeah, they're still bugged ...

    I felt so bad about my dual mace wielding DK using them (did long before they bugged out) that i purposely switched him to a sword and dagger DW setup for now.
    dry.gif

    You, Sir, need to be named a saint.
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  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Bug got fixed HA is just bad in pvp cause ZOS logic plus factor in both maces gold level with sharpen trait is like 32% physical penetration then factor in penetration from CP and all that armor counts towards jack. Boyfriend got 30K resistance ? After penetration it's all they way down to 15K or 10K.

    So hope you see now the level between DPS and mitigation is just to massive.

    But here's hopeing ZOS is true to their word and buffs HA and I mean BUFFS heavy armor to be a valid armor choice again both PvE and PvP as in needing 5 or 6 players to kill instead of just 1 doing the burst META that's been the go to thing in this game since...... when were soft caps removed? 1.5 ?
  • Stannum
    Stannum
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    Heh.

    0756f3b0ac7265e045b671968cc91909.jpg
  • actosh
    actosh
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    There is way to much armorpen/spellpen in the game wich renders all armor to uselessness especialy heavy armor.
    Penetration should be a fixed value, also on weapons. The %crap is just bad.
    Resolve (Ha passive) also would need a huge buff or reinforced trait has to be pushed.
  • Septimus_Magna
    Septimus_Magna
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    So using maces is an exploit now?

    I fail to see the logic here, maces should penetrate armor because thats their specialty. 80% of the players have medium to low armor rating which makes maces less effective so it should work against heavy armor.
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  • willymchilybily
    willymchilybily
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    penetration seems fine on PS4, but my testing is by no means extensive.
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  • Alcast
    Alcast
    Class Representative
    Taisynn wrote: »
    When will the mace bug be fixed?

    This is what happens: (I am on PC)

    I'm in PVP with my boyfriend. We've come across a lone nightblade and take her on. She originally uses a bow and daggers. She uses flee and return guerilla tactics, which is fine. She is losing but flees and heals herself quickly before returning to battle. This is FINE until she gets far enough to change weapons, and suddenly draws out a mace.

    My boyfriend is in FULL heavy armor. She beats off both of us despite having intense healing from his build. Reason? The mace is a known exploit that people talk about in zone chat. Instead of giving 20% armor penetration, it is giving 80%, allowing people to have an unfair advantage in combat.

    When is this going to be fixed? People are always laughing and pointing out maces give an unfair advantage in zone chat and guild chat. I've been told ZOS realizes there is a problem but haven't fixed it. I notice a LOT of people will pull out a mace if they are losing.

    Armor penetration bug has been fixed.
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  • glavius
    glavius
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    Yep fixed long time ago. Maces swords and axes are actually well balanced now
  • cschwingeb14_ESO
    cschwingeb14_ESO
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    Taisynn wrote: »
    She beats off both of us despite having intense

    Are we still doing phrasing?
  • olsborg
    olsborg
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    She could have changed more then her weapon, maybe her armor sets wasnt rly good for fighting you guys and she changed to get more burst... Im pretty sure the macebug was fixed months ago.

    PC EU
    PvP only
  • Xeven
    Xeven
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    Actually, armor penetration is far easier to come by than spell penetration. Magicka has no Mace or Maul equivalent. The only sources of Major Breach are Mark Target (NB only) and Weakness To Elements, which do no damage. There are many sources of Major Fracture like Burning Breath, Surprise Attack, and Puncture, all of which do excellent damage.

    Magicka can not penetrate anywhere near as much resistance as Stamina can. Furthermore 3 out of 4 classes and 1 race have large Spell Resistance passives baked right in, Major Ward is far, far easier to find than Major Breach, and Medium Armor has far better armor resistances than Light Armor does.

    Magic damage is still far worse than Physical damage in PvP, despite what you read on these forums.

    Edited by Xeven on April 15, 2016 4:42PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Taisynn wrote: »
    She beats off both of us despite having intense

    Are we still doing phrasing?

    hqdefault.jpg
  • SirAndy
    SirAndy
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    glavius wrote: »
    Yep fixed long time ago. Maces swords and axes are actually well balanced now
    Really now?

    My maces still blunt force their way through any armor like a glowing red hot hammer through a frozen blob of butter ...
    confused24.gif

    PS: Last tested after Tuesday's patch, PC NA
  • Lynx7386
    Lynx7386
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    I'd like to see them modify one of the heavy armor passives to "ignore X% of enemy armor penetration per piece of heavy armor you have equipped", just counter that penetration right off the bat.
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  • Taisynn
    Taisynn
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    Taisynn wrote: »
    She beats off both of us despite having intense

    Are we still doing phrasing?

    OMG. Yup... My bad.
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  • notimetocare
    notimetocare
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    "I died fast with lots of healing" does not mean maces are still bugged >.>
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    SirAndy wrote: »
    glavius wrote: »
    Yep fixed long time ago. Maces swords and axes are actually well balanced now
    Really now?

    My maces still blunt force their way through any armor like a glowing red hot hammer through a frozen blob of butter ...
    confused24.gif

    PS: Last tested after Tuesday's patch, PC NA
    I just tested it (PC EU) on my favourite mammoths and I'm getting about correct numbers for armour penetration. Some setups were 1-2% off, but that could just be due to rounding.
  • ManwithBeard9
    ManwithBeard9
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    So using maces is an exploit now?

    I fail to see the logic here, maces should penetrate armor because thats their specialty. 80% of the players have medium to low armor rating which makes maces less effective so it should work against heavy armor.

    If armor penetration was bugged and using maces helped exploit this bug, then yes it would be.
  • zerosingularity
    zerosingularity
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    Xeven wrote: »
    Actually, armor penetration is far easier to come by than spell penetration. Magicka has no Mace or Maul equivalent. The only sources of Major Breach are Mark Target (NB only) and Weakness To Elements, which do no damage. There are many sources of Major Fracture like Burning Breath, Surprise Attack, and Puncture, all of which do excellent damage.

    Magicka can not penetrate anywhere near as much resistance as Stamina can. Furthermore 3 out of 4 classes and 1 race have large Spell Resistance passives baked right in, Major Ward is far, far easier to find than Major Breach, and Medium Armor has far better armor resistances than Light Armor does.

    Magic damage is still far worse than Physical damage in PvP, despite what you read on these forums.

    Have you looked at the destro and light armor trees?
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  • MrTarkanian48
    MrTarkanian48
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    Xeven wrote: »
    Actually, armor penetration is far easier to come by than spell penetration. Magicka has no Mace or Maul equivalent. The only sources of Major Breach are Mark Target (NB only) and Weakness To Elements, which do no damage. There are many sources of Major Fracture like Burning Breath, Surprise Attack, and Puncture, all of which do excellent damage.

    Magicka can not penetrate anywhere near as much resistance as Stamina can. Furthermore 3 out of 4 classes and 1 race have large Spell Resistance passives baked right in, Major Ward is far, far easier to find than Major Breach, and Medium Armor has far better armor resistances than Light Armor does.

    Magic damage is still far worse than Physical damage in PvP, despite what you read on these forums.

    I'd agree that Major Breach is harder to come by, but magicka users get alot of penetration.

    Nirnhoned=18%
    Destro Staff Passive=10%
    Light Armor Passive gives 4884 Spell Penetration
    4884 would be equivalent to 27% against a target with 18,000 resistance which is around what most bosses have, and probably more than most light and medium armor users have with Major Ward up.

    So 55% penetration against a target with 18,000 (45% without a destro staff

    Vs.

    34% on a stamina build with a Sharpened Mace?

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  • Bofrari
    Bofrari
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    Maybe you two should stick to pve questing because running heavy armor in pvp is useless and healer build behind a tank build is even worse what are you going to do tank and heal someone to death? He probably feared your bf dropped his block and rekt face then your left healing you go down fast if you have no damage.
  • AddictionX
    AddictionX
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    ^What he is saying is that you should take advantage and cheese up your templar.

    Use Dark Flare, take advantage of the double dipping cp tree, and RD in zergs :)

    That way by the time she was "cloaking" just load up a flare like 2 usually does the job then RD its typically enough to kill it.
    Edited by AddictionX on April 16, 2016 6:40AM
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