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What traits for my end game Stamblade PVP (7x Impenetrable VS 3x Infused + 4x Impenetrable)

sluice
sluice
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So, I will hit VR16 with my Stamina Nightblade this week-end!
I'm debating which traits to craft my gear with..

Gear
5x Hunding (4 on the body and 1 main hand)
3x-4x Leki's Focus or Marksman (Will get replace with 1 Molag Kena and 1 Bloodspawn once they are available on the Vendor.. I know they won't be Impenetrable....)
3x Agility Robust (with weapon damage glyph)


The reasoning behind the Leki's / Marksman, is: when I end up with (1) Molag and (1) Bloodspawn, I will still be able to have the 2 set bonus that gives weapon damage or Stam Regen if I need more of one or the other. (On my Dual Wield Bar)

Armor trait
1. Should I go the full Impenetrable route on all possible pieces?
2. Infused on the 3 big pieces (chest, legs, head) for more stamina and more damage with Impenetrable on the small ones?
3. Full Divines (to boost stamina regen...)
4. Infused on big, divines on small...

I was going to go with all Impenetrable following @Crown math's.
But I'm still really debating full impen vs infused/impen.

I'm also worried of the lack of regen by going this route.
I'm currently rolling full divines to help the grinding and I have ~1700 stamina regen and happy with it considering my play style. (All weapon damage...)

Weapon trait
Dual Wield (2 swords): I'm thinking Sharpened + Precise.

What do you gear pro's think about this?

PSN: sluiceqc (NA-PS4) CP: 551+
I strictly play on Daggerfall Covenant for when it comes to PvP
Daggerfall Covenant
sluice - Orc Sorcerer (50)
Anýa - Bosmer Nightblade (0..50)

Aldmeri Dominion (PvE only)
Arýä - Altmer Sorcerer (50)
Marksar - Breton Templar (50)
Maksar - Bosmer Nightblade (50)
sluice - Imperial Dragonknight (0..50) R.I.P.

Ebonheart Pact
Can't-Heal-Stupid - Argonian Templar (0..50)

#VMATOKENSYSTEM #TRAITCHANGE
(vMA) drop table and probability
  • Crown
    Crown
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    @sluice When deciding how to go with armour traits, you should do the calculation of how much the Infused will give you in stats and how much Divines will actually give you for the number of pieces.

    The Serpent gives you 210 stamina regen (look up the exact number to be sure - but I believe it's about that). If you're in 7/7 Divines, then that increases to 320.

    Each piece of Infused on a major (head/chest/legs) gives you about 200 stamina.

    The questions you have to ask yourself are:
    1. For 7/7 divines, is an extra 110 stamina regen worth not getting over 50% crit damage mitigation?
    2. For 3/7 Infused and 4/7 divines, is an extra 63 stamina regen and 600 stamina pool worth not getting over 50% crit damage mitigation?
    3. Should you be running Serpent for regen, Warrior for weapon damage, Thief for crit, or Shadow for crit damage? Some builds work better with Warrior mundus and stamina regen and/or cost reduction on jewlery. The number of CP that you have (if playing in a CP campaign) will make a difference too!

    If you only ever run solo, and mostly gank / kill from stealth as a NB, then you should be using Shadow mundus and Divines for 18% extra crit damage (with 100% crit from Shadowy Disguise) as I do on my NB for fun.

    If you intend to fight real battles and exchange blows, or run in group vs group scenarios, then 7/7 Impenetrable all the way as I do on my three toons (NB/DK/Templar) in their group builds.

    I'm happy to discuss in more detail if you want to hop onto TS. I've been meaning to record some of the question/answer/discussions on this topic and post them for our training guild as well - so this would be a good excuse to finally do so!
    Edited by Crown on April 1, 2016 4:07PM
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Strider_Roshin
    Strider_Roshin
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    Hey I use 5 Hunding's, 1 Kena, 3 Agility, and 2 Leki's as well =]

    As for your question, go with all Impenetrable; no contest.

    As for your resource management put Siphoning Attacks on your bar, and make sure you have around 14% cost reduction in the champion system as well as around 14% more regen via champion system and keep relentless focus active.

    Here's my build video in case you're interested.

    https://www.youtube.com/watch?v=kwLMTIoUe48
  • rfennell_ESO
    rfennell_ESO
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    If you are going to pvp, all impen on as much as possible has become a requirement... unless you like dying or something.
  • sluice
    sluice
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    Thanks for all the tip, guys.

    All impenetrable sounds about right, then. The extra stamina(600?) from 3 infused large pieces is not worth it...

    @Crown, I also haven't thought of all divines and go for crit damage. It does sound like it would suit my playstyle A LOT. I'm always patient waiting for the right target, stealthy and pulling out after a kill. I forgot to mention I'm a vamp, if that changes anything.

    @Strider_Roshin, nice vid. I doubt I could fit Siphoning attack on my bar though..
    Edited by sluice on April 2, 2016 4:36PM
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Baconlad
    Baconlad
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    Unless ur a templar XD. No impen here magicka templar, ZERO issues with death unless I deserve it due to stupidity....oh wait this was a NB thread...sorry
  • sluice
    sluice
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    I went for all Impenetrable and boy I never been so tanky. Ok the legendary gear has to help, but I honestly can survive so much longer than ever.

    @Crown, <3, if it wasn't for your math behind this, I'd be running some stupid traits right now.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Holy-Dope
    Holy-Dope
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    1st thing 1st- PVP- Impen all the way. How ever i use reinforced on Head/ Chest/ Leg/ Shield (if using) for extra def stats.

    Hunding no doubt is the best thing ever happened in ESO followed by julianos. But in PVP it's very important to know your play style. You might be a ganker at one moment and sometimes you'll be doing small scale 4 vs XXX pvp or sometimes running in Zergs or going vs ZERGS, all these situation demands a different skill set as well as gear set.

    So once you can decide if you are going to play which style mostly, you can craft your sets accordingly and if you are rich enough (in the game) you can have different set combos for different situation.

    For 1v1 i typically use - 4 morkuldin+ 4 shieldbreaker+ 1 bloodspawn + 3 agility with Serpent mundus and traits as impen/ reinforced.
    For ganking on bow- 5 hunding + 3 centry + 3 agility (With shadow)
    For ganking on Dual- 5 hunding = 4 Shield breaker/ morkuldin + 3 agility (with shadow)
    For Group of 12+ - 4 morkuldin + 4 makrsman + 1 blood spawn + 3 endurance ( with serpent)

    Also my skill bar changes accordingly to the situation i'm in.

    So as you can see, PVP scenarios are so diverse that every situation demands you to be. So i'd recommend that 1st you should start with a basic 4 Marksman + 4 Shieldbreaker + 1 kena/ Bloodspawn + 3 agility setup and see what you like and what you dont like. Reason these items can be bought and bought cheap, so no need to waste tons of materials into crafting gear which you might end up not liking or using. Get a hang of your PVP style and change accordingly.
    DC- Holy DOPE, Altmer Nightblade
    (And many those who did not make it to the end R.I.P.)

  • sluice
    sluice
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    @Holy-Dope, hey thanks for the suggestions.

    I'm already rolling 5 Hunding's Rage all Legendary Impenetrable (4 on the body and the 5th are my weapons: two-hand sword, bow).

    I also have a dual wield setup (1x Hunding, 1x Leki's)

    I'm also changing skills ALL the time. (Mainly on my second bar).
    Other than occasionally changing from TH/Bow to TH/DW, I don't really want to spend more time swapping stuff.

    For my playstyle, I like to play in small groups of (usually less than 4). We will often follow the sieging action but won't always participate directly. I like to stop the re-enforcement mid-route or ganking ennemies that are sieging a bit too far from their group. :)




    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
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