Oh. Much better. No problem. It isn't ruining it directly. It's ruining it by causing it to be almost mandatory to complete certain things. If you're unable to animation cancel, there's a good chance your damage is lacking. And if your damage is lacking, certain content can't be successfully completed. Follow me?
Whatzituyah wrote: »Animation Canceling was not a feature to begin with its a exploit since your canceling your animation.
Doncellius wrote: »another one of these threads....
Whatzituyah wrote: »Animation Canceling was not a feature to begin with its a exploit since your canceling your animation.
CP went features to begin with. Neither was grin focus. Are they exploits too?
If I deliberately use pulse until cfrag's free cast time procs, I am eliminating the cast time effectively making cfrag instant and cheap. Is this also an exploit?
Whatzituyah wrote: »
CP is something they added and Animation Canceling is unintended big difference. Same goes for your pulse something they meant to be in the game. Now we can either A. Argue this til mods intervene or B. Agree to Disagree.
Doncellius wrote: »another one of these threads....
The problem is these people actually believe they know what they are talking about its completely sad they actually believe that someone that animation cancels can kill them faster or whatever goes on in their brain.
Most ppl like animation cancelling. It takes minutes to learn and needs to be practiced. Those that don't like it can't do it or do well and get Rekt. On your horse ride back think... Huh I need to learn and practice that. That guy stomped me... Oh yeah I can do the same thing he does. Just like we all did once upon a time.
Ok how is this.
First off, thank you for this. You see, from my limited knowledge of AC it seemed a PVP problem and so i keep wondering why all these AC threads spam across the general forum instead of the dedicated PVP forum.
But you have apparently seen some concrete objective way AC is ruining PVE.
I am VERY INTERESTED to hear you explain that and show its harm to the PVE play.
Hope this is clear enough for you.
Oh. Much better. No problem. It isn't ruining it directly. It's ruining it by causing it to be almost mandatory to complete certain things. If you're unable to animation cancel, there's a good chance your damage is lacking. And if your damage is lacking, certain content can't be successfully completed. Follow me?
Whatzituyah wrote: »
CP is something they added and Animation Canceling is unintended big difference. Same goes for your pulse something they meant to be in the game. Now we can either A. Argue this til mods intervene or B. Agree to Disagree.
I would presume a third option eould be discuss, question, answer, debate etc but if you say thats off the table the i will have to choose to disagree respectfully and accept you dont seek discussion.
But, someone somewhere at the developers wrote code to handle animation prioritization and made decisions as to what trumps what and when. So, i dont see it as unintended at all since they now have apoarently endorsed it, if multiple posts by anti-ac crowd claim correctly.
Enough is enough. Even as a sorcerer who has abused this mechanic, it's ridiculous and is ruining the game. Even outside of PVP. Because you can animation cancel does NOT mean you're elite, special, or anything of the sort. All it means is that you're able to slip in a by more damage via exploitation. This was a mechanic that wasn't even meant to be in the game to begin with, and it is now April of 2016. And the crap is still here. I don't know what type of mead or skooma you all at ZOS are abusing, but remove it. Enough is enough.
jamesharv2005ub17_ESO wrote: »They announced a while back that animation cancelling is basically part of the game. So I dont think they will ever get rid of it. They did plan some changes to it but then backtracked those changes before TG went live.
Enough is enough. Even as a sorcerer who has abused this mechanic, it's ridiculous and is ruining the game. Even outside of PVP. Because you can animation cancel does NOT mean you're elite, special, or anything of the sort. All it means is that you're able to slip in a by more damage via exploitation. This was a mechanic that wasn't even meant to be in the game to begin with, and it is now April of 2016. And the crap is still here. I don't know what type of mead or skooma you all at ZOS are abusing, but remove it. Enough is enough.
PS: Please give console a text chat already. It took you until March 2016 to give console players combat text. So I'm assuming you're going to get around to doing it sometime in 2017 or 2018? Unacceptable. Get your business together, and stop dilly-dallying your player base.