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Change RACE is a BIG YES!

haunted1994F
haunted1994F
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Today I was planning to create a new character but when I saw my horse, alliance war and crafting status. . . so disappointed after the 100+hrs time I spent with it, would I redo it again? HELL NO I cant waste 100hrs with my life again just of a racial regret, ofc everyone will have a problem with it from our 1st playthrough when the time comes to decide the build you want and it doesn't fit from the racial passives.
Edited by haunted1994F on March 31, 2016 8:15PM
  • emily3989
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    Maybe it's just me, but I don't see racial passives to be as game breaking as everyone makes them out to be. I am not a min/maxer, but looking at the bonuses, they all seem like basic trade-offs to me that can be compensated for with glyphs, gear, etc.



    Thasi - V16 Magblade Vampire PC/NA
  • haunted1994F
    haunted1994F
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    if your a nord who wants to be a stam build and looking at the racial passive of a red guard, idk what would your expression be.
  • emily3989
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    IDK, Nord has a lot of health bonuses, so whatever is on your toon that might give health (wpn/armor traits/glyphs) just swap a few out for stamina stuff to compensate. I mean, you are going to need health bonuses somewhere if you are a Redguard, am I right?

    I mean, if you want to squeeze out an extra small % dps at endgame, sure, but for the majority of the game, I really don't see it. I have a stam build nord and he never runs out of stamina.
    Thasi - V16 Magblade Vampire PC/NA
  • Sinolai
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    I know how you feel. I'd like to be a templar instead of sorcerer as I like to play support role and Templar fits into it much better than sorcerer (Some classist pigs wont even allow sorcerer healers into their dungeon raids :disappointed: ) So I made a new character. Then I saw that I just lost all my bag upgrades, 151 days of horse training, all the motifs I had collected, all skyshards I had collected (only few craglorn skyshards left to collect) and about 1 year worth of trait researching.

    I decided that I rather stay sorcerer and wait till Zenimax adds class change into crown store :tongue:
    As for the class change, I think it would be more interesting if they allowed us to unlock other racials through "cultural learning". To limit the effect they could make it possible to have only 1 of the samle lvl racial passives so the maximium is still 3 racial abilities. (and maybe just 1 extra racial passive line active at the same time, while own racial is permanent) You just could mix them together more, eg. taking imperials' extra health and hp restore with melee attacks, mixed with breton spell resistance.
  • Reevster
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    Race isnt that big of a deal, if your a crappy player with a Imperial Sorc your going to be a crappy player with a High Elf sorc, or any other race/ class combo.
  • haunted1994F
    haunted1994F
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    Yes you are right about the racial passives is not really a major problem BUT! all the time I spent with the horse upgrade, alliance war lvl and all of those progress that takes to much time is just to frustrating to do it over again just to create a new character I don't have a problem if I needed to get to 1-v16.
  • newtinmpls
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    emily3989 wrote: »
    Maybe it's just me, but I don't see racial passives to be as game breaking as everyone makes them out to be. I am not a min/maxer, but looking at the bonuses, they all seem like basic trade-offs to me that can be compensated for with glyphs, gear, etc.

    Well, that part about not being a min-maxer I think says it all.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Duiwel
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    If you already have a crafter why would you "HAVE" to do it again OP?

    As for the hundreds of hours, yes it will take about 48- 96 hours of full play time ( over the span of many days ) to reach VR16 again...

    It will take a long time to have a maxed out mount ( but you don't really need anything other than the speed at 30 ) so your argument is slim at best...
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • Amphithoe
    Amphithoe
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    Would rather see a "change alliance" option.
    Guildmaster: School of Julianos
  • cdebaca
    cdebaca
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    they wont ever give you the ability to change race/class for a character. however, soon you'll be able to change your name and possibly appearance! Close enough xD
    @King_Kuza - CP600

    [Ph'iil] - Khajiit, Templar - AD
    [Baurus the Blade] - Redguard, Dragonknight - DC
    [Lifts-Her-Tåil] - Argonian, Nightblade - DC
    [Nerevårine] - Dunmer, Templar - DC

    Guildmaster of [The Kuza Clan]
  • Septimus_Magna
    Septimus_Magna
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    Reevster wrote: »
    Race isnt that big of a deal, if your a crappy player with a Imperial Sorc your going to be a crappy player with a High Elf sorc, or any other race/ class combo.

    The 10% magicka bonus from Altmer racials on a full legendary v16 char is roughly 4k.

    If we translate this to spell dmg its roughly ( 4000 / 10.45 = ) 383 spell dmg buffed.
    Divide this by major sorcery buff and its roughly ( 383 / 1.20 = ) 319 spell dmg unbuffed.

    This is more than the 299 spell dmg bonus from 5pc Julianos for example, even for someone who doesnt min-max this is a huge difference. On top of that, you also get a flat 4% dmg increase for elemental dmg and 9% magicka regen.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • RebornV3x
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    I hope this is an option soon there no reason not to have it when just about every MMO to come out in the last 5 years has this option.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    if your a nord who wants to be a stam build and looking at the racial passive of a red guard, idk what would your expression be.

    I saw a male Orc in a wedding dress the other day, maybe ask him as he might have gone through a similar crisis.
  • Enodoc
    Enodoc
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    Race change is being worked on for the future.
    (Additionally, Alliance change is in the "we're discussing it" phase, and Class change is not planned.)
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Sinolai
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    Duiwel wrote: »
    If you already have a crafter why would you "HAVE" to do it again OP?

    As for the hundreds of hours, yes it will take about 48- 96 hours of full play time ( over the span of many days ) to reach VR16 again...

    It will take a long time to have a maxed out mount ( but you don't really need anything other than the speed at 30 ) so your argument is slim at best...

    The skyshards and skillpoints gained from dungeons/quests/pvp are also quite big part of the combat efficiency. Bank and bag upgrades are also nice to have and stamina is needed for the horse too if you are doing pvp. Leveling mages guild also takes time and meteor is one of the most wanted ultimates. Some people (like me) also don't want to have group of characters, one for potions, one for food and drinks, one for black smithing ect. but perfer to be able to do everything with the one perfect character. For us it is really frustrating when we have to cling on our old inperfect characters just to be able to be able to get cheap and good armor. The best would be if we could just stay with the old character and improve him to get rid of the flaws.
    Edited by Sinolai on April 1, 2016 4:04PM
  • Caeric
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    I did end up deleting a character that I had spent a great deal of time and gold on to get her riding skills built up to max, and a decently high alchemy skill. It was a hard decision, and I remember thinking that I would really like the option to just make the changes I want without having to lose all of that effort. I wanted to change both race and class, but not faction.

    I do hope that in the future, Zeni offers the option to change any of those three, as well as the name of course.
  • Speely
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    Can we please just have one thing that cannot be changed based upon what the FOTM is? I feel like everyone just wants to make choices not matter at all in an environment where almost every player is just readjusting to whatever the objectively best build is every update.

    This just neuters diversity. We can already easily respec everything except class and race. Leave it that way. We should be asking for improvements to racial passives for races with less-desirable passives, not saying "screw it" just give me a race respec, because in that case there is less pressure from the player base to ask for racial balance since they can just change to whatever is optimal.

    Basically, race change compromises racial balancing.
    Edited by Speely on April 2, 2016 1:47AM
  • Caeric
    Caeric
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    Speely wrote: »
    Can we please just have one thing that cannot be changed...
    based upon what the FOTM is? I feel like everyone just wants to make choices not matter at all in an evironment where literally every player is just readjusting to whatever the objectively best build is every update.

    This just neuters diversity. We can already easily respec everything except class and race. Leave it that way. We should be asking for improvements to racial passives for races with less-desirable passives, not saying "screw it" just give me a race respec, because in that case there is less pressure from the player base to ask for racial balance since they can just change to whatever is optimal.

    Basically, race change compromises racial balancing.

    I certainly understand what you're saying, and to an extent I agree.

    However, I have all 8 of my slots filled and could not simply just make a new character to fit my vision of what I wanted for that particular slot. It wasn't my 'main', which I've never wanted to change.

    Please understand that the change I wanted for that particular character had nothing to do with FOTM or anything other than that I just wanted that character to be different than it was. I just didn't want to lose all of the effort and gold I had put into it.

    I'm not saying that there should not be some limiting factor, such as cost or cooldown, but it would be nice for it to be possible.
  • goatlyonesub17_ESO
    goatlyonesub17_ESO
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    Race is a very big deal. But I'm against race changes for characters.

    I have two VR16 characters. The first one that I made and leveled up was a Breton sorc. With all medium armor on, including the 5 pieces of Nightmother's Embrace, a Nightshade necklace+daggersx2, she has a detection radius of about 3 meters.

    She was okay at stealing, if she kept her eyes open, looking around all the time. But I wanted a better sneak. So I made a Khajiit nightblade character and went through all the rigmarole with the main quest and Cadwell's silver and gold. The Khajiit also has the sneaky equipment that the Breton Sorc does. But the Khajiit's racial passives drop her detection radius to one meter from the front. From the sides, NPCs sometimes brush past her without noticing.

    Now that's sneaky.

    With the Khajiit, I've been through every Craglorn delve plus without getting caught. I've wandered the Imperial City sewers, mostly without getting caught. What was hard to get away with using the Breton is easy as pie with the Khajiit, who laughs as she mosies in between two mobs guarding the entrance to a passage or a delve.

    Khajiit like to sneak. Yes they do. It's because they are so good at it.
    "Argonians have fat, scaly tails." —Rissa Manyclaws.
    "Once upon a time there were three sisters: Delicious, Delightful, and Disgusting. Now, Delicious and Delightful were both very pretty girls..." —Brendalyn Jurarde.
    "I smell to the nobility." —Indrasa Avani.
    "A bargain with an animal is not a contract made." —Haderus Atrimus.
    "Redguard makeup for sale. Free samples. Secret ingredients. Unique application method. Lots of satisfied customers." —The Mudball Goblin (aka, Cognac Vinecroft)
    "Your armor looks like underwear." —Shuns-the-Knife.
  • haunted1994F
    haunted1994F
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    really not much to say we need a ZOS reply if its a YES or a NO the end.
  • Enodoc
    Enodoc
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    I've said already that race change is being worked on for the future. Not good enough for you because I don't have a green name?
    Race changes are part of the current character re-customization design.

    I don't make these things up, you know :stuck_out_tongue_winking_eye:
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • burglar
    burglar
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    Caeric wrote: »
    Speely wrote: »
    Can we please just have one thing that cannot be changed...
    based upon what the FOTM is? I feel like everyone just wants to make choices not matter at all in an evironment where literally every player is just readjusting to whatever the objectively best build is every update.

    This just neuters diversity. We can already easily respec everything except class and race. Leave it that way. We should be asking for improvements to racial passives for races with less-desirable passives, not saying "screw it" just give me a race respec, because in that case there is less pressure from the player base to ask for racial balance since they can just change to whatever is optimal.

    Basically, race change compromises racial balancing.

    I certainly understand what you're saying, and to an extent I agree.

    However, I have all 8 of my slots filled and could not simply just make a new character to fit my vision of what I wanted for that particular slot. It wasn't my 'main', which I've never wanted to change.

    Please understand that the change I wanted for that particular character had nothing to do with FOTM or anything other than that I just wanted that character to be different than it was. I just didn't want to lose all of the effort and gold I had put into it.

    I'm not saying that there should not be some limiting factor, such as cost or cooldown, but it would be nice for it to be possible.

    For seriously, I agree with this. I'm not really biased either, I'm a magicka bosmer nightblade, and not because of choice. Well, slightly. It's just that, I'm a better stealther using cloak than I am if I rely on my general stealth. The problem isn't race though, the problem is with how screwed stealth classes are, we cant even be stealthers. I feel like im beating a dead horse here, but I started a nightblade to play a hard hitting glass cannon with high evasion, but instead im this necromancer like sap tank mage or something. Before that, I was a teleporting stealthy guy who casted a lot of shields, and knocked people into the air with big swords.

    Where my assassin/thief class that focuses on poisons and exploiting anatomy? I want crit hits out of stealth, but struggle to survive once out of stealth!

    My desire for a race change, is mainly to change to a race I like more than bosmer, the dunmer! I chose bosmer for the stealth passives, and I can't really use them all that well, and as a magblade, my stamina regen helps only occasionally.
    Bosmer Melee Magicka Nightblade
  • newtinmpls
    newtinmpls
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    No. Just no.

    OTOH if 'you' do that, I'll probably not actually notice, know about or care....

    But somehow still no...
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Leogon
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    Race is not really important. Like Emily said, you can compensate. I'd rather be able to change my class. After putting so many hours into a character, some people(with a life outside ESO) just don't feel like starting all over again.
  • Paazhahdrimaak
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    Here is to a BIG No, on race changes. Completely unnecessary. Please don't ever implement those or alliance switches, or class changes!
  • mariskaas
    mariskaas
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    I also would not like race changes, it makes everything way too easy if you don't have to stick to any of your choices at all. However, I read somewhere (don't ask me the source I don't remember, I just remember it was not ZOS) that the race changes will not change the passives just appearance, that I would be fine with..
  • AddictionX
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    I think it would be better if they allowed you to choose you're character passives for a set of passives you want to choose from freely .... Some things should not be racial passives but instead "character passives"

    Say you want to play a magicka type then there should be a set of passives to choose from aside from being particular to that race that you can choose from apart from the racial passives.

    For example: Spec would be something like they should not make these race passives but just passives like "character passives"

    Racial passives should be just given as a part of that race. I would call these character passives apart from racial passives which should just be given to begin with.

    Character passive #1: Weapon/Armor Expertise (increases the experience gained by selected weapon/armor by 15 percent due to your "characters" devotion to learning the ways of said weapon/armor.

    Character passive #2: Regen passive (choose either magicka, health, or stamina recovery stat) due to your characters unique upbringing. Who knows you could of been a Nord and you're parents where both Nord Mages who studied at the College of Winterhold and therefore have a child who liked magic and built an affinity towards it. Same with Health or stamina. THESE THINGS SHOULD BE ON A SEPARATE LINE CALLED CHARACTER PASSIVES they should not have anything to do with the race on becuase of the numerical value toward it.

    Character passive #3: Resistance passive: It should depend on what you trained your character to be resistant too, If you trained you're character to be resistant to the said type of damage. Then it should have resistances towards that. Only one type of damage.
    I like that they gave certain races resistance buffs biased on lore but what would have been better would have been they gave those resistances just by being that race and then allowing you to train an additional resistance toward something else. This would make race a non-factor. Otherwise racial passives should be cut down to minuscule numbers no greater than 3 percent or a flat number since percentages stack.

    Character passive #3: Unique passive: a final passive to choose from from whatever you wanted you're character to have. Because most classes final passive dont really make much sense at all.

    End discrimination!
    Edited by AddictionX on April 15, 2016 9:46AM
  • TheShadowScout
    TheShadowScout
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    AddictionX wrote: »
    I think it would be better if they allowed you to choose you're character passives for a set of passives you want to choose from freely...
    ...and I would hate that sort of allowing people to cherry-pick their way to super-effectiveness.
    Not to mention, racial differences were always a part of TES lore, and should be maintened. Altmer generally being better at magic then swordsplay, redguards generally being better at swordsplay then magic, argonians generally being better at... uhm... swimming... then everyone...

    Now, just how much the racial passives should count for, that is debatable. And I also would not mind if there was an additional set of "background" passives that did allow people to customize their character a bit further for their playstyle... but I really, really would hate to see the racial flavor I come to like from TES lore to be diluted to nothingness just to cater to the min/maxxers...

    The differences is what makes picking your race fun! If everyone were the same... that would be much less fun for me. More then enough games who go that way anyhow, they do not have to force that onto ESO as well...
  • Paazhahdrimaak
    Paazhahdrimaak
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    Here is to a BIG No, on race changes. Completely unnecessary. Please don't ever implement those or alliance switches, or class changes!


    just felt this needed to be seen again
  • TheShadowScout
    TheShadowScout
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    Here is to a BIG No, on race changes. Completely unnecessary. Please don't ever implement those or alliance switches, or class changes!


    just felt this needed to be seen again
    No, it did not.

    And you are fighting a loosing battle at that one... too many people would be willing to pay good crowons for race change for the powers that be not to sell it to them. I can understand that, even though I would see no reason for any of my characters to change their race (I merely want appearance editor options, to fix some small details, to get my characters -just right-)

    But hey, at least they have already stated they are not going to do class change, ever. Something for you to cherish! ;)
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