Maybe it's just me, but I don't see racial passives to be as game breaking as everyone makes them out to be. I am not a min/maxer, but looking at the bonuses, they all seem like basic trade-offs to me that can be compensated for with glyphs, gear, etc.
Race isnt that big of a deal, if your a crappy player with a Imperial Sorc your going to be a crappy player with a High Elf sorc, or any other race/ class combo.
haunted1994F wrote: »if your a nord who wants to be a stam build and looking at the racial passive of a red guard, idk what would your expression be.
If you already have a crafter why would you "HAVE" to do it again OP?
As for the hundreds of hours, yes it will take about 48- 96 hours of full play time ( over the span of many days ) to reach VR16 again...
It will take a long time to have a maxed out mount ( but you don't really need anything other than the speed at 30 ) so your argument is slim at best...
Can we please just have one thing that cannot be changed...based upon what the FOTM is? I feel like everyone just wants to make choices not matter at all in an evironment where literally every player is just readjusting to whatever the objectively best build is every update.
This just neuters diversity. We can already easily respec everything except class and race. Leave it that way. We should be asking for improvements to racial passives for races with less-desirable passives, not saying "screw it" just give me a race respec, because in that case there is less pressure from the player base to ask for racial balance since they can just change to whatever is optimal.
Basically, race change compromises racial balancing.
ZOS_JessicaFolsom wrote: »Race changes are part of the current character re-customization design.
Can we please just have one thing that cannot be changed...based upon what the FOTM is? I feel like everyone just wants to make choices not matter at all in an evironment where literally every player is just readjusting to whatever the objectively best build is every update.
This just neuters diversity. We can already easily respec everything except class and race. Leave it that way. We should be asking for improvements to racial passives for races with less-desirable passives, not saying "screw it" just give me a race respec, because in that case there is less pressure from the player base to ask for racial balance since they can just change to whatever is optimal.
Basically, race change compromises racial balancing.
I certainly understand what you're saying, and to an extent I agree.
However, I have all 8 of my slots filled and could not simply just make a new character to fit my vision of what I wanted for that particular slot. It wasn't my 'main', which I've never wanted to change.
Please understand that the change I wanted for that particular character had nothing to do with FOTM or anything other than that I just wanted that character to be different than it was. I just didn't want to lose all of the effort and gold I had put into it.
I'm not saying that there should not be some limiting factor, such as cost or cooldown, but it would be nice for it to be possible.
...and I would hate that sort of allowing people to cherry-pick their way to super-effectiveness.AddictionX wrote: »I think it would be better if they allowed you to choose you're character passives for a set of passives you want to choose from freely...
Paazhahdrimaak wrote: »Here is to a BIG No, on race changes. Completely unnecessary. Please don't ever implement those or alliance switches, or class changes!
No, it did not.Paazhahdrimaak wrote: »Paazhahdrimaak wrote: »Here is to a BIG No, on race changes. Completely unnecessary. Please don't ever implement those or alliance switches, or class changes!
just felt this needed to be seen again