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Azura's Star EU-PC

  • Cogo
    Cogo
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    Another Azura month completed!

    Out-Freakin-Well-Done to ALL Pact!

    Victory! >:)

    AD had the most players,

    and was online the most, but got BLOCKED by the pact cooperation of SMALL teams.
    I have respect for Big Boss The Dark Phoenix, and almost felt sorry for his pugs that very nicely stand in MY OIL!

    DC did one hell of a month,
    considering that they had half the players, but got the most done. DC pugs are the best "randoms" I've seen. Can I borrow some? My hat off To Prootch and Foxey raids, which made Azura crazy fun.....with new tactics and ability to adapt!

    Pact, we wun FAIR! With blood and honor!
    Lucy did a fantastic job as Emp! I dont dare to mention more pact, since that might create drama, and I want action!
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Dakrana_Thrazvoth
    Dakrana_Thrazvoth
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    How is pvp on Azura these days ? The zerg and lag fest is worst than ever ?
  • GhostShadows
    GhostShadows
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    Cogo wrote: »
    Another Azura month completed!

    Out-Freakin-Well-Done to ALL Pact!

    Victory! >:)

    AD had the most players,

    and was online the most, but got BLOCKED by the pact cooperation of SMALL teams.
    I have respect for Big Boss The Dark Phoenix, and almost felt sorry for his pugs that very nicely stand in MY OIL!

    DC did one hell of a month,
    considering that they had half the players, but got the most done. DC pugs are the best "randoms" I've seen. Can I borrow some? My hat off To Prootch and Foxey raids, which made Azura crazy fun.....with new tactics and ability to adapt!

    Pact, we wun FAIR! With blood and honor!
    Lucy did a fantastic job as Emp! I dont dare to mention more pact, since that might create drama, and I want action!

    u need clean ur glasses "AD had the most players,
    and was online the most, but got BLOCKED by the pact cooperation of SMALL teams.
    I have respect for Big Boss The Dark Phoenix, and almost felt sorry for his pugs that very nicely stand in MY OIL!" must be a joke
  • Valencer
    Valencer
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    Vâo wrote: »
    How is pvp on Azura these days ? The zerg and lag fest is worst than ever ?

    Yes. The zergs are bigger than ever and there's a ton of guesting guilds now which doesnt help the lag situation at all. The campaign is honestly getting pretty unplayable during prime time (aside from all the overhealed proxi blobs being boring to fight)
  • Rune_Relic
    Rune_Relic
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    kuro-dono wrote: »
    funnily enough biggest issue atm at azura is the red aoe choo choo. Too bad that i cant see my own faction aoe spamming but atleast i can see my own guild raid which has about 1-3 deto users. Our biggest aoe and then burst comes from using negate magic. funny when the negate hits the red blob, the lagg goes down for 1-6 sec until the detos get recast

    This is the problem when you make super power AoE.
    Everyone packs super power AoE.
    Obvious consequence is obvious.
    Shame ZOS cant see it.
    /shrugs

    Players will pack the best skills available.
    ie the most OP skills available.
    You cant fix that until you stop making OP skills.
    Especially if they are AoE or chain reaction based.

    The server dies simply because its being asked to do multiple damage hits (in parallel) in the same instant (AoE).
    The higher the population the more people you are likely to hit and the more people are likely to be hitting multiple people exponentially.
    The higher the population the more the server is loaded anyway before you hit anything.
    Throw in prime time when the servers are already taxed and you have 3 sources of degradation combined.
    You don't even have to be fighting each other....look at the PvE photoshoot opportunity a few days ago.
    Edited by Rune_Relic on May 28, 2016 10:59AM
    Anything that can be exploited will be exploited
  • kuro-dono
    kuro-dono
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    pretty much this what rune relic says. Ppl too obsessed having huge advantage vs others so they go into these "meta" builds.

    Softcaps would solve so many of these issues. CP made it horribly worse aswell. Thats why games like division atm so messed up when ppl exploiting ridiculous weapon build combinations, but thats mostly the game makers fault for doing stuff while thinking thats its gonna be allright.
  • Abra
    Abra
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    players using cheat engine for infinite ultis/mana are the ones to be blamed for the lag. Strangely enough they are never out of stamina/mana despite 10 players chasing them.
  • Master_Kas
    Master_Kas
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    Abra wrote: »
    players using cheat engine for infinite ultis/mana are the ones to be blamed for the lag. Strangely enough they are never out of stamina/mana despite 10 players chasing them.

    Haven't seen anyone using this on EU (yet).

    The videos you see on the forums are from NA.
    EU | PC
  • Erondil
    Erondil
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    Abra wrote: »
    players using cheat engine for infinite ultis/mana are the ones to be blamed for the lag. Strangely enough they are never out of stamina/mana despite 10 players chasing them.

    lol
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • Lava_Croft
    Lava_Croft
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    Abra wrote: »
    players using cheat engine for infinite ultis/mana are the ones to be blamed for the lag. Strangely enough they are never out of stamina/mana despite 10 players chasing them.
    I think you are a good showcase of the target audience that ZOS has in mind for ESO.
  • Abra
    Abra
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    Lava_Croft wrote: »
    Abra wrote: »
    players using cheat engine for infinite ultis/mana are the ones to be blamed for the lag. Strangely enough they are never out of stamina/mana despite 10 players chasing them.
    I think you are a good showcase of the target audience that ZOS has in mind for ESO.


    I think you are also a bad showcase of the target audience that intelligent people have in mind in life .

    I believe you do solo cell brain like in game so just sneak as usual;

    it is not the first time people use third party programs in eso.

    Just type cheat engine in search and see for yourself + people bragging as usual as nothing done about it.

    https://forums.elderscrollsonline.com/en/discussion/comment/3019094?#reply-anchor
    Edited by Abra on May 29, 2016 11:53PM
  • Etaniel
    Etaniel
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    Rofl, some people are still desperately trying to convince others that large organized groups have no more effect on lag than anyone else...
    Kris says it best :
    Lava_Croft wrote: »
    Organized AoE blobs need 50% of the people to create 200% of the lag.

    It's so unbelievably obvious but I guess the hivemind mentality of some of these players make them completely incapable of thinking by themselves : It's always the other faction's fault, never yours.
    It's like talking to a brick wall with these people.

    Abra wrote: »
    players using cheat engine for infinite ultis/mana are the ones to be blamed for the lag. Strangely enough they are never out of stamina/mana despite 10 players chasing them.

    Another one that blows my mind.... Those cases of cheat engines started popping up like what, 1, 2 weeks?
    Remind me since when we have lag issues?
    Lava_Croft wrote: »
    Abra wrote: »
    players using cheat engine for infinite ultis/mana are the ones to be blamed for the lag. Strangely enough they are never out of stamina/mana despite 10 players chasing them.
    I think you are a good showcase of the target audience that ZOS has in mind for ESO.

    Brains running on internet explorer, it takes them a couple years to process through facts and arguments
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Abra
    Abra
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    I should have better worded this one. Like with cars players are responsible for the the way they use it although Zos has also a part of responsability.

    Rolf, some people are still desperately to convince others than they have more brains than others .


    You need to do another video to show how you kill small level 30 to convince me ;)
    Etaniel wrote: »
    Rofl, some people are still desperately trying to convince others that large organized groups have no more effect on lag than anyone else...
    Kris says it best :
    Lava_Croft wrote: »
    Organized AoE blobs need 50% of the people to create 200% of the lag.

    It's so unbelievably obvious but I guess the hivemind mentality of some of these players make them completely incapable of thinking by themselves : It's always the other faction's fault, never yours.
    It's like talking to a brick wall with these people.

    Abra wrote: »
    players using cheat engine for infinite ultis/mana are the ones to be blamed for the lag. Strangely enough they are never out of stamina/mana despite 10 players chasing them.

    Another one that blows my mind.... Those cases of cheat engines started popping up like what, 1, 2 weeks?
    Remind me since when we have lag issues?
    Lava_Croft wrote: »
    Abra wrote: »
    players using cheat engine for infinite ultis/mana are the ones to be blamed for the lag. Strangely enough they are never out of stamina/mana despite 10 players chasing them.
    I think you are a good showcase of the target audience that ZOS has in mind for ESO.

    Brains running on internet explorer, it takes them a couple years to process through facts and arguments

    Edited by Abra on May 30, 2016 11:51AM
  • prootch
    prootch
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    Them being vids attention *** is definitly not the major symptom of brains :D
  • Valencer
    Valencer
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    Last day of the previous campaign zerg squad sieged aleswell and the moment they charged into inner with proxis and ultis going off in synch my ping jumped up to 500 and that honestly was the beginning of the end for lag-free PvP in azura's that day. More guild groups logged on and the lag didnt really go away until prime time ended and most of them ended their raids.

    That's not criticism towards any specific guild... just an observation that it's blatantly obvious they do have a more serious impact on performance than some random PUG.
  • Asmael
    Asmael
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    Valencer wrote: »
    Last day of the previous campaign zerg squad sieged aleswell and the moment they charged into inner with proxis and ultis going off in synch my ping jumped up to 500 and that honestly was the beginning of the end for lag-free PvP in azura's that day. More guild groups logged on and the lag didnt really go away until prime time ended and most of them ended their raids.

    That's not criticism towards any specific guild... just an observation that it's blatantly obvious they do have a more serious impact on performance than some random PUG.

    Remember good ol' BwB raids? :p

    That was good ol' time.

    Still, yesterday's group brought back some nice memories.

    #Dk4Lyfe
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • Etaniel
    Etaniel
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    ✭✭
    prootch wrote: »
    Them being vids attention *** is definitly not the major symptom of brains :D

    You know, you are completely entitled to criticizing me and my videos, it's your opinion and it's fine. But you use it as an argument everytime you are put face to face with your delusionnal claims, sorry but you're not fooling anyone.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Lava_Croft
    Lava_Croft
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    The problem isn't even really that an organized AoE blob causes more lag than a random pug of double the size, it's really all on ZOS for that matter. However, it is a problem that after more than two years of playing these people still either blatantly lie about their impact on the game's performance or just have no clue about what's really happening when they run around choo choo-ing. That's just sad no matter how you look at it.
  • Valencer
    Valencer
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    Asmael wrote: »
    Valencer wrote: »
    Last day of the previous campaign zerg squad sieged aleswell and the moment they charged into inner with proxis and ultis going off in synch my ping jumped up to 500 and that honestly was the beginning of the end for lag-free PvP in azura's that day. More guild groups logged on and the lag didnt really go away until prime time ended and most of them ended their raids.

    That's not criticism towards any specific guild... just an observation that it's blatantly obvious they do have a more serious impact on performance than some random PUG.

    Remember good ol' BwB raids? :p

    That was good ol' time.

    Still, yesterday's group brought back some nice memories.

    #Dk4Lyfe

    Not a day goes by where I don't think of those good old days.

    And yeah, yesterday was fun. :) Wish we could have that kind of fun at prime time again like we used to be able to in Blackwater Blade. Underneath all the glaring issues this game has right now there is a truly great game... I just wonder if the developers even realise that anymore since they seem to be so determined to neglect core parts of it.
  • prootch
    prootch
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    Etaniel wrote: »
    forum ultimate pvp and usual QQ bs

    You do not have the intellectual/gaming authority on any group size, so your posture about lag is just another usual stack of forum bs. No matter how many times you repeat it or make ego QQ vids about it... it will still remain just that.

    Basically:

    - whatever format players do play, whether solo, 4 or 24, everyone does experience the same kind of prime time lag, obviously manly due to global player numbers stacking. Whether people are actually grouped/coordinated or not does not change this : prime time comes with 50+ into a keep on the map (any faction), grouped or not... and high lag begins. We have solo, 4 ganks, 12 roam, 24 warband, everyday. All experience the same. And our statistical view of it, having active pvp players on all formats, playing on every active campaigns everyday, is obviously wider than yours.

    - when the faction population cap lock is not hit, campaign happen to lag... a lot less/not at all. Again whatever the group format. I would see population limitation to medium max pop on every campaign as a way to test lag limitation.

    - when aoe are not overstacked, campaigns happen to lag... a lot less... even with massive player numbers.
    I would see total aoe suppression on a campaign as a way to test lag limitation... not easy to implement tho.
    Heals and buffs on group only would also be part of a solution, I would be ready to bet.

    - Speaking about delusion, your personnal pb is obviously somewhere else: since you try to systematically personnalize your QQ and your obvious intent is to settle your past ego wounds with persons/groups, not to argue on the lag situation, your argument gets where it belong... the *** pile.

    Like a few other forum bs pvp wanabe, you are just having troubles facing the "wipes against numbers" reality of open RvR, since it does not comply with you oversized egos and the vids that come with it. The basic pvp cancer here is just this: your *** of an attention kitty video/pvp ego.

    Deal with it, it's Open RvR:
    - you don't have any game format "authority" that would make a specific format better than another
    - your forum QQ/QQ vids are just another way to deal with your lag/killed by numbers game frustration


    Edited by prootch on May 31, 2016 10:29AM
  • Mauz
    Mauz
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    prootch wrote: »
    Etaniel wrote: »
    forum ultimate pvp and usual QQ bs

    You do not have the intellectual/gaming authority on any group size, so your posture about lag is just another usual stack of forum bs. No matter how many times you repeat it or make ego QQ vids about it... it will still remain just that.

    Basically:

    - whatever format players do play, whether solo, 4 or 24, everyone does experience the same kind of prime time lag, obviously manly due to global player numbers stacking. Whether people are actually grouped/coordinated or not does not change this : prime time comes with 50+ into a keep on the map (any faction), grouped or not... and high lag begins. We have solo, 4 ganks, 12 roam, 24 warband, everyday. All experience the same. And our statistical view of it, having active pvp players on all formats, playing on every active campaigns everyday, is obviously wider than yours.

    - when the faction population cap lock is not hit, campaign happen to lag... a lot less/not at all. Again whatever the group format. I would see population limitation to medium max pop on every campaign as a way to test lag limitation.

    - when aoe are not overstacked, campaigns happen to lag... a lot less... even with massive player numbers.
    I would see total aoe suppression on a campaign as a way to test lag limitation... not easy to implement tho.
    Heals and buffs on group only would also be part of a solution, I would be ready to bet.

    - Speaking about delusion, your personnal pb is obviously somewhere else: since you try to systematically personnalize your QQ and your obvious intent is to settle your past ego wounds with persons/groups, not to argue on the lag situation, your argument gets where it belong... the *** pile.

    Like a few other forum bs pvp wanabe, you are just having troubles facing the "wipes against numbers" reality of open RvR, since it does not comply with you oversized egos and the vids that come with it. The basic pvp cancer here is just this: your *** of an attention kitty video/pvp ego.

    Deal with it, it's Open RvR:
    - you don't have any game format "authority" that would make a specific format better than another
    - your forum QQ/QQ vids are just another way to deal with your lag/killed by numbers game frustration

    oh man, this whole post is just a single indicator that spending too much time in online games cant be good for your mental health :smiley:


  • Leandor
    Leandor
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    ✭✭
    Mauz wrote: »
    prootch wrote: »
    Etaniel wrote: »
    forum ultimate pvp and usual QQ bs

    You do not have the intellectual/gaming authority on any group size, so your posture about lag is just another usual stack of forum bs. No matter how many times you repeat it or make ego QQ vids about it... it will still remain just that.

    Basically:

    - whatever format players do play, whether solo, 4 or 24, everyone does experience the same kind of prime time lag, obviously manly due to global player numbers stacking. Whether people are actually grouped/coordinated or not does not change this : prime time comes with 50+ into a keep on the map (any faction), grouped or not... and high lag begins. We have solo, 4 ganks, 12 roam, 24 warband, everyday. All experience the same. And our statistical view of it, having active pvp players on all formats, playing on every active campaigns everyday, is obviously wider than yours.

    - when the faction population cap lock is not hit, campaign happen to lag... a lot less/not at all. Again whatever the group format. I would see population limitation to medium max pop on every campaign as a way to test lag limitation.

    - when aoe are not overstacked, campaigns happen to lag... a lot less... even with massive player numbers.
    I would see total aoe suppression on a campaign as a way to test lag limitation... not easy to implement tho.
    Heals and buffs on group only would also be part of a solution, I would be ready to bet.

    - Speaking about delusion, your personnal pb is obviously somewhere else: since you try to systematically personnalize your QQ and your obvious intent is to settle your past ego wounds with persons/groups, not to argue on the lag situation, your argument gets where it belong... the *** pile.

    Like a few other forum bs pvp wanabe, you are just having troubles facing the "wipes against numbers" reality of open RvR, since it does not comply with you oversized egos and the vids that come with it. The basic pvp cancer here is just this: your *** of an attention kitty video/pvp ego.

    Deal with it, it's Open RvR:
    - you don't have any game format "authority" that would make a specific format better than another
    - your forum QQ/QQ vids are just another way to deal with your lag/killed by numbers game frustration

    oh man, this whole post is just a single indicator that spending too much time in online games cant be good for your mental health :smiley:
    Well, it's a prootch post, so no wonder :D
  • prootch
    prootch
    ✭✭✭
    Mauz wrote: »
    oh man, this whole post is just a single indicator that spending too much time in online games cant be good for your mental health :smiley:

    Oh man :D mental health is something you have left a long time ago :D
    And how your post would have anything even remote to do with pvp I still wonder :dizzy: .
  • Lava_Croft
    Lava_Croft
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    @prootch should let 20 other people do the posting for him while he sits in the back and just shouts some random insults hoping some of them actually make sense. :trollface:
  • prootch
    prootch
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    Rofl kris... solo fighting in 50ep blob... that make sense for sure.
  • Etaniel
    Etaniel
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    @Prootch... You are validating my point with your own arguments.....
    prootch wrote: »
    - when aoe are not overstacked, campaigns happen to lag... a lot less... even with massive player numbers.
    -

    If there is a 50 vs 50 pug battle in a keep, un coordinated :
    the ping will be higher than usual because there are a lot of players.
    As soon as the inner door is breached, if all the pugs run in at once the lag will shoot up way higher, because they end up stacking, grouped or not, because they all have to run through that one tight space.

    But that completely relies on the hypothesis that all pugs will decide to run in at the same time, which explains why sometimes massive numbers don't create huge lag, because they are uncoordinated.

    On the other hand, if a 20 man guild is assaulting that keep, they will rush in at the same time in 100% of cases, because they are coordinated, and of course the enemy pugs won't have to scramble to find enemies, they will stack as well because they only have one target and that's the guild group. Add to that that most pugs seeing a 20 man group rushing in will follow as well, creating even more lag.

    And isn't that the whole point of you running a 24 man group? To coordinate everyone?

    No matter how you put it, large coordinated groups will always have a bigger effect on lag that uncoordinated pugs

    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Lava_Croft
    Lava_Croft
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    prootch wrote: »
    Rofl kris... solo fighting in 50ep blob... that make sense for sure.
    Good luck finding any fight that's not near or in a zerg. Unlike you however, I don't create or run them since that's what people like you are for.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Lava_Croft wrote: »
    prootch wrote: »
    Rofl kris... solo fighting in 50ep blob... that make sense for sure.
    Good luck finding any fight that's not near or in a zerg. Unlike you however, I don't create or run them since that's what people like you are for.

    Hmm I wonder what war1 war2 and war3 was.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • Lava_Croft
    Lava_Croft
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    Lava_Croft wrote: »
    prootch wrote: »
    Rofl kris... solo fighting in 50ep blob... that make sense for sure.
    Good luck finding any fight that's not near or in a zerg. Unlike you however, I don't create or run them since that's what people like you are for.

    Hmm I wonder what war1 war2 and war3 was.
    Play more than two years of which at most 6 months were spent running with groups.
  • AbraXuSeXile
    AbraXuSeXile
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    I would really go back to runnning with groups if i was you Kris :)

    https://www.youtube.com/watch?v=ioEw1gjLOIY
    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

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