They don't give a sh*t about that, they don't even try to fix other funny wb-specific things like:sirrmattus wrote: »@ZOS_GinaBruno
Can yall please do something about this. It is game breaking. Have you not watched the videos? I dont care how strong the skill is, it shouldn't be invisible.
sirrmattus wrote: »
sirrmattus wrote: »
sirrmattus wrote: »
Here you go:
https://youtu.be/Ro3dKEmDZsI
Edit: Should also add that it's the CC immunity that needs a big rework, not WB itself. I stopped counting how many times I got CC'd twice in a row by this crap.
sirrmattus wrote: »
OP have you been living under a rock for the past idk ?... Forever?
WB AC has always been a thing so much so that they changed the animations now to "accomodate" AC in ESO now.
It is here to stay learn to dodge people who use 2h... and you will be smiling all night long
sirrmattus wrote: »
sirrmattus wrote: »@ZOS_GinaBruno
Can yall please do something about this. It is game breaking. Have you not watched the videos? I dont care how strong the skill is, it shouldn't be invisible.
I will give you a huge spoiler alert. If you see someone with a large two handed weapon i.e., maul, battle axe, or great sword you will be hit with wrecking blow. Not once but twice or it will be a wrecking blow followed by a leap. Please send in game gold to me for giving important tip. It just may save from not blocking or running immovable pots or ccing those people or walking into it or using a shield. Even if you saw the heavy attack and wb you can't do anything about it at that point before the heavy attack. Most ppl try to run from the wrecking blow and don't block either that is a mistake. Once you are knocked in the air you are most likely done.
sirrmattus wrote: »@ZOS_GinaBruno
Can yall please do something about this. It is game breaking. Have you not watched the videos? I dont care how strong the skill is, it shouldn't be invisible.
It's apart of the game L2P or go home
Should probably change "WB" to "All abilities with a cast time", e.g: Dark Flare, Crystal Fragments...
Oreyn_Bearclaw wrote: »I was always under the impression that these types of skills had internal cooldowns. I have no problem with a basic light attack weave into something like Crushing Shock, Funnel Health, Surprise Attack, etc. I think it adds a layer of skill. But no matter how fast you weave these spam skills, they wont fire faster than about once a second. With this type of weave you are really just squeezing in a light attack for a little more DPS.
This type of animation canceling on skills with a cast time is ridiculous, and I never quite understood what was going on until now. They are basically weaving Wrecking Blow as fast as an instant cast skill. Something needs to be changed. This is not skill; it's an exploit. It is allowing people to cast skills faster than their cast times, which is insane! Not to mention, you can see it coming, so how the F are you supposed to deal with it?
flguy147ub17_ESO wrote: »Sometimes it is lag but i think its ridiculous that you can be hit by abilities that are invisible on screen due to animation cancelling. I dont know how anybody thinks its a good mechanic for gameplay except the ones who want advantage over other players who dont use it and i am willing to be over 80% of the players dont use or dont have a clue what it even is. And this is coming from somebody who does atleast basic animation cancelling but i still hate it but feel forced to use it. Also i think WB needs a rework, It just does too much for one abiility, if there was no lag and no animation cancelling then actually it would be ok cause it would be much easier to block and dodge. But when i am fighting somebody and i never ever see the ability then its impossible to dodge.