Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Would you support the servers going down for a couple weeks for hardware upgrades/bug fixes?

  • Reykice
    Reykice
    ✭✭✭✭✭
    Yes
    Valkas wrote: »
    Title.

    *Assuming that hardware WOULD help the problem, along with halting DB for however long it takes to fix current issues*

    A decent gaming company that would give a *** would do it without stopping the servers and such... fixing bugs is part of the development process.

    Then you have ZOS ignoring everything until it gets to the point that it hurts everyone then they maybe fix them but clearly not even remotely as fast as one would expect.

    So yea if they need the time but let us admit it they would never do it as it would mean admitting they can`t fix it and keep pushing out content at this rate and even if we all can see that is the case they won`t admit that.

    Broken game for the win as long as new players keep buying stuff.
  • Annalyse
    Annalyse
    ✭✭✭✭✭
    No
    I have to vote no because two weeks is too long. I have an addiction!

    I could maybe handle one week. Maybe.
  • GeertKarel
    GeertKarel
    ✭✭✭
    Yes
    I would still play the game after it went offline for a few weeks, but to be honest even then they aren't going to fix all the bugs/ and optimize there hardware for us its a too short time to do it properly there is so much to be done. Also if we can't play a few weeks who would have their eso + still run so basically no income for a game is quite bad.

    For the people who only play eso right now they might feel ***, they will go search for a other game and they mostlikely won't return to the game and its just bad PR for Zenimax. And if they managed to fix a lot of things in the game it won't say that the update after that won't screw things up again you never know what is and will be going wrong.

    And secondly the developers can make changes to the game while we're playing and bigger changes they have to do a server reset and the you will have to download the latest patch.
    Server: EU Pact
    Guild: Hodor
  • AdamBourke
    AdamBourke
    ✭✭✭✭✭
    Yes
    I don't imagine it would help much. Seems like a software issue.

    Besides, their servers will be basically a million computers (Numbers Made Up), some of which are only used as backup servers. It would be expensive to replace them, but they could probably be able to do a hardware replacement even while the servers were live.

    The only reason they are taken down for updates is because the SOFTWARE needs to be updated at the same time, in case one node says "Send Player X to the Thieves Guild" and another replies "What's the thieves guild?"

    However. If they thought it WOULD help, I would support it. I play too much anyway, my girlfriend deserves for me to take a break :-P.
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
  • Miszou
    Miszou
    ✭✭✭✭✭
    Well there it is. The stupidest thread I've read all day.
  • Elder_III
    Elder_III
    ✭✭✭✭
    Yes
    I would support the game going offline for 2 months if it meant they fixed the issues with the game.
    Semi retired from the trading aspects of the game.
  • YeOldeGamer
    YeOldeGamer
    ✭✭✭
    Yes
    As long as they do it while i'm still busy with The Division, wuteva.
  • LiquidSchwartz
    LiquidSchwartz
    ✭✭✭✭✭
    Yes
    Should go down for 2 days
    I wouldnt mind my sub being interrupted if they actually fixed some stuff
    May the Schwartz be with you.
    EP/XB1/NA

  • Xexpo
    Xexpo
    ✭✭✭✭✭
    Yes
    if all it took was two weeks to fix performance ... then it is an easy Yes
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • KingYogi415
    KingYogi415
    ✭✭✭✭✭
    ✭✭
    No
    From my cold dead hands.
  • Genomic
    Genomic
    ✭✭✭✭✭
    I don't think it's the hardware, it's the code. Also, It's easy to increase resources on a server array without having to shut the whole thing down. And with proper load balancing you can easily match the hardware requirements to the demands.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    No
    Why would it take two weeks? They use server farms they dont need to take down anything to add hardware. There would be no reason whatsoever to be down more than a few hours at the most.
  • theher0not
    theher0not
    ✭✭✭✭✭
    Yes
    Yes. But they need to freeze the ESO + so people who own it doesn't feel cheated. (Or warn about the upgrade 2 months in advance so people can unsub for that month)
  • Reznique
    Reznique
    ✭✭✭✭
    Yes
    Close it for at least a couple of years so people forget about the bugs
  • BlackguardBob
    BlackguardBob
    ✭✭✭
    No
    Absolutely not! ZoS would never do this anyway.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    You think a couple weeks dedicated completely to bugs would actually help?

    tumblr_n8e6viYxK91qgr036o4_250.gif


    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    OK does any one actually know what programming is ? It take alot more than 2 weeks (if ZOS dose the whole 9-5 thing) to do anything let alone all the bug fixes. If what you are suggestion were to happen ESO be down for a month or 2 maybe 3 not 1 or 2 weeks.
  • Jultzy
    Jultzy
    ✭✭
    No
    As other people mentioned before. The engineers doesn't need to shut down the servers to fix bugs etc, those can be fixed in "virtual envirements" much like the PTS (public test server) just that they use their non public server. The reason they have to shut down the servers for public use is so they can transfer the patches to the server we use.

    Then you have the business model where you only fix the "major" bugs and allows smaller bugs to maintain because it would be too non profitable fixing them.

    With other words. There's no need to shut down the servers to fix the problems. They can be fixed while the servers are still up and running.
    Edited by Jultzy on March 22, 2016 10:43AM
    Jultzy Altmer Sorcerer (AD)
    Narjiha Bosmer Nightblade (AD)
    Jules Yaká Breton Sorcerer (DC)
  • qrichou
    qrichou
    ✭✭✭
    No
    if they could fix it , why not build a new one and when ready just swap over
    because its possible
  • BlackEar
    BlackEar
    ✭✭✭✭✭
    No
    No.

    Because this is too hypothetical. They would never get the bugs fixed anywy and people would just be even more frustrated that they got barred from playing for no reason.
    Bjorn Blackbear - Master Angler - Collector - Black Market Mogul - Ebonheart Pact - Exterminatus - EU.

    Achievement hunter:

    Visit my profile page to find out about which achievement I am currently hunting.

    Check out Anemonean's thieving guide!
  • Palidon
    Palidon
    ✭✭✭✭✭
    Yes
    I would support a hardware overhaul.

    This is the worst I have ever seen Cyrodiil game performance. ZOS has had two years to fix the Cyrodiil problems of low fps, lag, game freeze, crashing and high ping rates. They in a nutshell have done nothing but say "We are aware if the issues and are working on fixes". Now with the new release of the Thieves guild add audio issues. Heck game performance was so bad last night many times I could not even use my attack buttons. Nothing would happen or if I used an attack it took a few seconds for the animation to finally happen. Then add to that complete loss of audio, rubber banding and constant load screens with of course game crash.

    To sum up Cyrodiil at this point I only need to use one word PATHETIC.

    To sum up ZOS as this point I can only say TOTAL INCOMPETENCE.

  • sean.plackerb14_ESO
    sean.plackerb14_ESO
    ✭✭✭✭
    The lag in PVP is not a hardware issue. If they could throw some hardware at it to fix the issue, they would have. Its a software issue which is far more complicated to fix.
    @sean8102 - Carlore - Daggerfall Covenant
  • Duiwel
    Duiwel
    ✭✭✭✭✭
    No
    OP here's a practical example of a business:

    You own a nice little Khajiit restaurant selling mudcrab kababs and Moonsugar slaughterfish souffle.

    You have had a bad run for the past couple of weeks with skeevers & daedrats infesting your kitchen, customers complaining that they have fur inside their soup and even the odd pick pocket incident on some nights... You are starting to get a bad rep.

    What do you do? Do you close down the restaurant for a few weeks and try and fix everything and re-open? ( you can't really do this because mrs. paws is pregnant and needs money for food, plus your teenagers are unruly and would resort to crime if you don't give them chores to do inside the restaurant, you don't want to be a bad parent do you? You don't want them to become thieves like their uncle do you? Of course you don't!

    So what do you do? You keep the doors open, that's what! However you slowly see to it that all the problems get attended to in their own way when you have time, obviously prioritising the most important with the fastest ( to better manage time effectively ) thus if something is a quick fix you see to that first, unless you realise that the small issues keep piling up and that is preventing you from handling the main issue at hand...

    NOTE: I am NOT a role player & this was the first time ever I wrote a story like this in my life, but I decided to be creative about my explanation.

    And remember kids... Skooma is bad mmmkay?


    (EDIT: I think it's both hardware & software)
    Edited by Duiwel on March 22, 2016 10:56AM
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • ContraTempo
    ContraTempo
    ✭✭✭✭
    No
    Preyfar wrote: »
    I've never cringed so hard reading a thread before.

    Take down the servers to fix netcode? *facepalm* Let's pick a random number and say that fixing the database, lag netcode and processing time takes 1,000 hours to complete. If you remove the servers, servers which the programming team are not actively programming on, the 1,000 hour task STILL takes 1,000 hours to complete. It doesn't matter whether or not the servers offline because the coding and db admin work CAN NOT go any faster.

    This.

    However, I am NOT saying things are great in ESO development land. For example, I don't see how something as obvious and pervasive as the texture issue with the 64bit client was anything but a serious failure of QR. Did they not push the 64bit client out to the PTS? Did none of their testers mention all the nekid people running around? As a software professional I was not impressed with those who let that bug into production. Obviously they need to review their procedures, figure out where the failure was, and invest in improving their QR so a major issue like this can't get through again.
    ContraTempo
    Carpe DM
    Seize the Dungeon Master


  • ContraTempo
    ContraTempo
    ✭✭✭✭
    No
    If ZoS does not have sufficient players on PTS to test these things, perhaps they need to give some incentives. For example, a free or discounted ESO+ sub for those who log at least a given number of hours on PTS each month. Or maybe a special mount you can ONLY get by testing stuff on PTS.
    ContraTempo
    Carpe DM
    Seize the Dungeon Master


  • Farorin
    Farorin
    ✭✭✭✭✭
    No
    Not a couple of weeks straight,. but I would be open to increased volume of maintenance so they could do things in stages.
  • Tryxus
    Tryxus
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'd support ZOS giving up on 4 DLCs per year and go for 3 + 1 large patch/bug fix for the base game and older DLCs instead
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Villious
    Villious
    ✭✭✭
    No
    To truly fix this game, I think it would need a hardware, code, and developer refresh. So....never gonna happen.
  • johu31
    johu31
    ✭✭✭✭
    Yes
    Yes, with maybe something like a craglorn Scaled and/or getting rid of craglorn door mechanics.
  • DerAlleinTiger
    DerAlleinTiger
    ✭✭✭✭✭
    No
    Yeah, all of you dungeon people, raid people, roleplay people, quest people, crafting people... Yeah, you guys can bug off for two weeks. Can't play the game you're paying us a subscription for so we can maybe probably not fix the PvP we messed up.

    tumblr_lxlu7fNUPb1r4lib8o1_500_zpsfb27b4da.gif~c200
Sign In or Register to comment.