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Would you support the servers going down for a couple weeks for hardware upgrades/bug fixes?

Valkas
Valkas
✭✭
Title.

*Assuming that hardware WOULD help the problem, along with halting DB for however long it takes to fix current issues*

Edited by Valkas on March 21, 2016 6:33AM

Would you support the servers going down for a couple weeks for hardware upgrades/bug fixes? 383 votes

Yes
59%
ElloaCeltic_WolfCasterialrikimm16_ESOfastolfv_ESOColoursYouHaveXexpomilesrodneymcneely2_ESOMojmirAustin.Swiftb14_ESOArobainDiviniusTelelOlernCinnamon_SpiderBeowulf_McCallumMalnutritionBrambleElder_IIIwenchmore420b14_ESO 226 votes
No
40%
mlstevens42_ESOSlayerSyrenavailjohn_ESOItsMeTooderuddb14_ESOSaltypretzelssekou_trayvondmyrrrorb14_ESORDMyers65b14_ESODominoidi3ig_GunKendaricFaulgorKhajitFurTradercoolmodiGaldorPYusufYedaxLeglessUKAH93 157 votes
  • Molag_Crow
    Molag_Crow
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    Yes
    Definitely, but I think they wouldn't dare do it because the average player would be outraged, despite it being for their own good. :p
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  • Reapor
    Reapor
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    No
    if i got my eso sub paused till they came back up
  • Valkas
    Valkas
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    Yes
    Exactly, this game can be so amazing! Just needs some TLC
  • Kammakazi
    Kammakazi
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    Yes
    Yes.

    It would allow people to:
    1. Be more productive
    2. Go outside
    3. Talk to their SO
    4. Expand their game library
  • Judas Helviaryn
    Judas Helviaryn
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    No
    Unless it's to fix some truly game breaking problems like the ever-present lag in Cyrodiil, (which seems way too complex to be fixed in two weeks), any minor bugs or problems, and quite a few major ones, can be played through until patch day. There's no need to drop the playerbase on its head for an extended amount of time if even the smallest fraction (of paying customers) is against it.

    I'm no market analyst, but even 20% of the current population is a huge chunk of revenue to potentially throw away for one bug-fixing session.
    Edited by Judas Helviaryn on March 21, 2016 6:16AM
  • Valkas
    Valkas
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    Yes
    Of course Judas, I'm voting yes assuming that a hardware upgrade and a couple weeks, along with the removal of AoE caps, even testing that on PTS before the downtime, would fix the lag :)
  • zyk
    zyk
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    No
    ZOS has already explained throwing more hardware at performance issues won't fix them. And taking down the servers doesn't help engineers fix bugs.

    I don't know why some people seem to think taking the game offline for a while will help anything. Do you think it needs a rest?
  • Valkas
    Valkas
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    Yes
    I think that hardware can play a huge role. And perhaps if that is true, they can work on the lag, bugs, and other performance issues and stop working on the DB update until the current issues are mostly resolved, assuming that they are not doing so already.
  • mr1sho
    mr1sho
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    Yes
    This needs to be done this game servers are running on a hamster wheel
    Gold Company Commander
  • Wolfshead
    Wolfshead
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    Well i have hade many of those problem you guys are talk about but after i purchase new computer which i would have done anyway in about 4 months for my old one was over 10 year old most off my problem with same problem you guys talk about lag and loading just went away.

    Thing is that ZoS have change the Recommended System Requirements so if i was you i would check up if my system still can run ESO

    https://help.elderscrollsonline.com/app/answers/detail/a_id/3313
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  • Valkas
    Valkas
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    Yes
    @Wolfshead I wish that was the problem, I'm running 2 980's and a skylake at 4.4ghz, 16gb ram...etc..
  • Judas Helviaryn
    Judas Helviaryn
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    No
    Wolfshead wrote: »
    Well i have hade many of those problem you guys are talk about but after i purchase new computer which i would have done anyway in about 4 months for my old one was over 10 year old most off my problem with same problem you guys talk about lag and loading just went away.

    Thing is that ZoS have change the Recommended System Requirements so if i was you i would check up if my system still can run ESO

    https://help.elderscrollsonline.com/app/answers/detail/a_id/3313

    I have had the same performance network-wise on my 2012 rig as I do on my 2006 rig. Your hardware does not affect lag (network lag, the only kind of lag). We're all well aware of the requirement changes.
    Edited by Judas Helviaryn on March 21, 2016 6:36AM
  • Vaoh
    Vaoh
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    Yes
    No one on the forums has absolute 100% faith in ZOS anymore regarding these issues. However, I am sure most have some faith left. If they pulled the servers down for a few weeks saying they would fix it, I would have complete faith/respect in them for doing so.

    I believe the lag and many bugs lay within the horrific mess of Net Code that they neglected when implementing the Anti-Bot aka "Lighting" Patch.

    Fix Cyrodiil = get hundreds of thousands of new players when word quickly gets out, and make more money than you ever would today by not pissing people off.

  • Wolfshead
    Wolfshead
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    @Valkas
    @Judas Helviaryn

    I just make sure that people are aware if this that was all :smile:

    Honestly it is sad that ESO do have this problems for game is really nice to bad people cant enjoy game for those problem ESO have :cry:
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • Valkas
    Valkas
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    Yes
    Doncellius wrote: »
    No one on the forums has absolute 100% faith in ZOS anymore regarding these issues. However, I am sure most have some faith left. If they pulled the servers down for a few weeks saying they would fix it, I would have complete faith/respect in them for doing so.

    I believe the lag and many bugs lay within the horrific mess of Net Code that they neglected when implementing the Anti-Bot aka "Lighting" Patch.

    Fix Cyrodiil = get hundreds of thousands of new players when word quickly gets out, and make more money than you ever would today by not pissing people off.

    I 100% agree with you. If that were to happen and word got out, ZOS would gain a ton of faith and respect from the playerbase and potential buyers!
    Edited by Valkas on March 21, 2016 7:03AM
  • zyk
    zyk
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    No
    Doncellius wrote: »
    No one on the forums has absolute 100% faith in ZOS anymore regarding these issues. However, I am sure most have some faith left. If they pulled the servers down for a few weeks saying they would fix it, I would have complete faith/respect in them for doing so.

    I believe the lag and many bugs lay within the horrific mess of Net Code that they neglected when implementing the Anti-Bot aka "Lighting" Patch.

    Fix Cyrodiil = get hundreds of thousands of new players when word quickly gets out, and make more money than you ever would today by not pissing people off.

    How would taking the servers down help at all? Why would this give you faith? It makes no sense at all.
  • Vanady
    Vanady
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    No
    How should I survive that? XD

    Probably It wouldn't even help.
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  • olsborg
    olsborg
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    Yes
    Well im already on the fence wether to just uninstall the game or not, so 2 weeks off for a more or less flawless gaming experience would be all good imo.

    PC EU
    PvP only
  • jbcrocks
    jbcrocks
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    Yes
    I doubt they would.
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  • phairdon
    phairdon
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    Yes
    Kammakazi wrote: »
    Yes.

    It would allow people to:
    1. Be more productive
    2. Go outside
    3. Talk to their SO
    4. Expand their game library

    What's this outside you speak of?
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • JadeNaria
    JadeNaria
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    Yes
    My Better Business Bureau complaint stated that exact solution, so yes. That is of course right after this company removed my thread.

    Edited by JadeNaria on March 21, 2016 7:36AM
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  • Vaoh
    Vaoh
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    Yes
    @zyk Really? You could start by attempting to read the poll. It would tell you why taking the servers down gives me/others faith....

    Taking down the servers would imply that they would fix their Netcode, the source of the lag and only reason it even exists without 200+ player battles. I would love for them to do this and solely work on fixing ESO so the PvP is returned to the days of no lag. Hundreds of thousands of players would come back when word gets out IF they are smart enough to do this! You simply don't sell your game on the premise of massive, flawless PvP only to purposely screw it up then IGNORE it.

    This practise makes it possible for guilds of 500 members to only have 12 online players at a time...
  • Ruben
    Ruben
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    No
    Neither downtime nor new hardware can fix people doing things to create lag like extremely big zerg balls in a single spot or skill spamming just for the purpose of creating lag (does anyone remember how Meteor became the most used ultimate in PvP when people realized it lagged the server?).

    The problem is people, not hardware.
    Edited by Ruben on March 21, 2016 7:42AM
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  • zyk
    zyk
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    No
    Doncellius wrote: »
    @zyk Really? You could start by attempting to read the poll. It would tell you why taking the servers down gives me/others faith....

    Taking down the servers would imply that they would fix their Netcode, the source of the lag and only reason it even exists without 200+ player battles. I would love for them to do this and solely work on fixing ESO so the PvP is returned to the days of no lag. Hundreds of thousands of players would come back when word gets out IF they are smart enough to do this! You simply don't sell your game on the premise of massive, flawless PvP only to purposely screw it up then IGNORE it.

    Do you not understand that the improving the netcode is completely unrelated to whether or not the current version of the game is operating? There is no conceivable scenario in which taking down the servers for an extended period of time can be beneficial in any way.

    No amount of editing the original post changes this.

    When/if ZOS improves Cyrodiil server performance, it will take as long as any other patch to implement.
    Edited by zyk on March 21, 2016 7:51AM
  • Vaoh
    Vaoh
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    Yes
    @Ruben Right now it only takes 6-8 people who know what they're doing to lag the ENTIRE server. Would you not like it better if it instead took 60+?

    Here I was thinking this would be a good thing, that everyone wants PvP lag fixed...silly me lol.
    Edited by Vaoh on March 21, 2016 7:51AM
  • Ruben
    Ruben
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    No
    Doncellius wrote: »
    @Ruben Right now it only takes 6-8 people who know what they're doing to lag the ENTIRE server. Would you not like it better if it instead took 60+?

    Here I was thinking this would be a good thing, that everyone wants PvP lag fixed...silly me lol.

    Throwing hardware at a problem is almost never the best (or even correct) solution.
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  • FriedEggSandwich
    FriedEggSandwich
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    No
    A couple of weeks?! Nope. 3 days at the most. I don't believe the main issue is hardware anyway, I think it's very poorly optimised software.
    PC | EU
  • Sugaroverdose
    Sugaroverdose
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    No
    Valkas wrote: »
    Title.

    *Assuming that hardware WOULD help the problem, along with halting DB for however long it takes to fix current issues*

    With the money what ZOS does get from this game, they don't need to shutoff servers, replace pieces etc.
    Moreover, time to time they claim that they use "private cloud", so replacing servers node by node should not require any downtime.

    But i agree to suffer from "new physics engine" bugs which @ZOS_BrianWheeler mentioned, than from actual lags and bugs related to them.
    Edited by Sugaroverdose on March 21, 2016 8:05AM
  • Vaoh
    Vaoh
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    Yes
    @zyk

    Netcode = How the Client-side (you) and Server-side (ZOS) communicate with each other.

    It used to be perfectly fine, allowing huge battles and everything to happen without gamebreaking lag and a lot of bugs. When that patch came out performance totally died, and most agree the Netcode has been tampered with in a really sloppy manner.

    Reworking netcode to communicate efficiently is the only way Cyrodiil server can improve. Going back to working efficiently, which it no longer can.

    Taking down the servers would allow ZOS to solely work on Cyrodill Performance aka netcode (like a 14-day maintenance) and fix it.
    Edited by Vaoh on March 21, 2016 8:05AM
  • Vaoh
    Vaoh
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    Yes
    @Ruben People balling up is due to ZOS implemting AoE Caps. It is a buff that says "stack as close as possible for 75+% decreased damage taken.

    Removing AoE caps would cause less lag. However, it is underlying issues that cause lag, not just player activity.

    It would be pretty difficult with the severely decreased server populations to cause lag if ZOS's Cyrodiil servers worked as efficiently as they used to.... before the Lighting Patch turned into a mess.
    Edited by Vaoh on March 21, 2016 8:11AM
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