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Stamina whip?

Millerman34n
Millerman34n
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Would you be in favor of letting dragon knights have a stamina whip, and if so with morph should be made stamina?
Edited by Millerman34n on March 17, 2016 7:46PM

Stamina whip? 102 votes

Yes STAM whip!
39%
ColoursYouHaveMojmirArobainXsorusxxslam48xxb14_ESOBenawaw89Anath_QSheezabeastWebBullJa50nXDurhamLaggusMillerman34nWolfchild07EdziuneowonShod83TomatoimrednecksonYoyuyi999 40 votes
No STAM whip!
60%
ArtisDurganBlodoxnordsavageAra_ValleriaWitarjoujoubee34_ESOa.ahanchiub17_ESOAenlirZoM_HeadValen_ByteDyridemertustabooksmcreadPhatGrimReaperSRIBESRajajshkavortexman11ManwithBeard9CîanaiJade1986 62 votes
  • dodgehopper_ESO
    dodgehopper_ESO
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    I really wish many of the class skills would have hybrid effects where certain effects would be functionally stronger for mages, and certain effects would be functionally stronger for warriors. Let me give you an example. Instead of making Biting Jabs a 100% Stamina skill, I would charge a smaller magicka cost with a greater stamina cost. You're still SUMMONING a golden aedric spear of light out of nothing, and then PHYSICALLY jabbing someone with it. The same could be said with numerous other class skills. If they split the damages such that they would be halved between mag/stam on these kinds of skills (Whip, flame breath, jabs, cloaked dagger, lotus fan, etc) and then each portion would scale up based on baseline values of magic/spell power for the magic side, and weapon/stamina for the physical side. This would also make hybrid builds a hell of a lot more interesting for players, just my thoughts.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
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    I didn't vote because I was offering a third alternative that I'd actually prefer.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • MightyMouseMark
    Yes STAM whip!
    If you say no to the stamina whip, why?
  • Strider_Roshin
    Strider_Roshin
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    Wrobel said no. Only magicka DKs are allowed to be powerful. Didn't you read the patch notes?
  • OdinForge
    OdinForge
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    Wrobel said no. Only magicka DKs are allowed to be powerful. Didn't you read the patch notes?

    Have stamina DK not been powerful or something?
    The Age of Wrobel.
  • Burning_Talons
    Burning_Talons
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    No STAM whip!
    As a DK I say no, things gonna hit for like 14k
  • Frawr
    Frawr
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    No STAM whip!
    As a dk I say no. I don't want to be the same as nb.

    I like being a dot and sustain class. Different gameplay.
  • Duiwel
    Duiwel
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    I would actually like it if the game brought back the Elder Scrolls feel... ( I will not call it a hybrid because it's only a hybrid for the current state of the game ) in truth Elder Scrolls has always had a character put points into multiple attribute pools.

    Therefor I am suggesting:

    Bringing something similar to that back, so as a DK you will have almost an equal amount of stam & magicka, it will also not lessen your total damage output ( because they can halve what the stam & mag cap is right now and put it as long as you have say ... 30 of an attribute you are at "cap" ( they should not lower the current damage cap though ) this will then allow a lot more balance actually because everyone and anyone can be both stam and mag and it will allow a lot more build freedom.

    That's my Kruger Rand OP ( I ran all out of 2 cents :sweat_smile: )
    @Duiwel:
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  • Frawr
    Frawr
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    No STAM whip!
    Duiwel wrote: »
    I would actually like it if the game brought back the Elder Scrolls feel... ( I will not call it a hybrid because it's only a hybrid for the current state of the game ) in truth Elder Scrolls has always had a character put points into multiple attribute pools.

    Therefor I am suggesting:

    Bringing something similar to that back, so as a DK you will have almost an equal amount of stam & magicka, it will also not lessen your total damage output ( because they can halve what the stam & mag cap is right now and put it as long as you have say ... 30 of an attribute you are at "cap" ( they should not lower the current damage cap though ) this will then allow a lot more balance actually because everyone and anyone can be both stam and mag and it will allow a lot more build freedom.

    That's my Kruger Rand OP ( I ran all out of 2 cents :sweat_smile: )

    Nice ideas

    I'd go the whole way and remove the classes and leave skill trees.

    Sadly this comment always brings the standard 'everyone will play the same build' and attract the same response 'they do that now anyway'

    Sadly also the devs probably think that this is too much for the teeny tiny player brains.
    Edited by Frawr on March 18, 2016 11:32AM
  • Millerman34n
    Millerman34n
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    Yes STAM whip!
    Frawr wrote: »
    As a dk I say no. I don't want to be the same as nb.

    I like being a dot and sustain class. Different gameplay.

    Lol have fun killing some one in pvp than with ur dot build lol!
  • Millerman34n
    Millerman34n
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    Yes STAM whip!
    As a DK I say no, things gonna hit for like 14k

    In pve or pvp? Help me follow your logic? Cuz on my mag DK with 3k spell damage 7k crit is like a Max in pvp
  • Lord_Hev
    Lord_Hev
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    No STAM whip!
    No. Stam DK is already good as-is.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • Millerman34n
    Millerman34n
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    Yes STAM whip!
    Lord_Hev wrote: »
    No. Stam DK is already good as-is.

    U on consol bro, u played tg patch ..... And also what wrong with variety I don't wanna use wb or sord and board? I wanna use dual wield and rapid strikes sucks ass in pvp!
  • Millerman34n
    Millerman34n
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    Yes STAM whip!
    Think about it guys wb into leap into a whip!!!! Dead!
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    No STAM whip!
    Magic DKs are the ones that need buffs in Cyro (thieves guild helped for sure). Stam DKs are already very powerful. Giving them a stam morph would just increase the powergap between stam and magic. No thanks.
  • Wolfchild07
    Wolfchild07
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    Yes STAM whip!
    Stam whip would be great (they can alter the damage numbers, you know).

    Mag whip could use some range.
  • InBedWithMySelf
    InBedWithMySelf
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    No STAM whip!
    I love the DK class and play it, but despite the fact that it would be nice to have a stamina/magicka morph for a dps ability for every class, I think it would take out the special thing about the classes that don't have it those. stamina dk's and stamina sorcs are forced to use alot of weapon based abilities, which distinguishes them from other classes. plus if you'd have a stamina whip you wouldnt be able to tell who is a magicka dk and who is stamina ^_^

    Changes to these classes should be made in other ways in my opinion.
  • Jade1986
    Jade1986
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    No STAM whip!
    Im a tank, so i really dont care, but honestly, stam dks have 2 handed and sword and shield. They dont need anything else really. Magdks ONLY have whip for their burst.
  • Burning_Talons
    Burning_Talons
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    No STAM whip!
    As a DK I say no, things gonna hit for like 14k

    In pve or pvp? Help me follow your logic? Cuz on my mag DK with 3k spell damage 7k crit is like a Max in pvp

    PvP
    Stam is easier to stack
  • nordsavage
    nordsavage
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    No STAM whip!
    Whip is fine belonging to magicka builds but all current stamina/weapon damage morphs of Dragon knight abilites need to be poison/disease/physical damage and the passives slightly retuned to activate on these new parameters.
    I didn't choose tank life, tank life chose me.
  • Durham
    Durham
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    Yes STAM whip!
    Dots sucks in PVP that's a DK issue ... PVP is about burst... that's the change that needs to happen...
    PVP DEADWAIT
    PVP The Unguildables
  • Lokey0024
    Lokey0024
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    Yes STAM whip!
    It would fall right in line with a dot build. Why stack physical cps into a dk with all stam morphs doing fire dmg. 30 into tharm. and the rest elemental expert and whatever buffs fire build crits (elfborn?) and using dawnbreaker or meteor would be awesome
    Edited by Lokey0024 on March 22, 2016 1:30AM
  • AddictionX
    AddictionX
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    Yes STAM whip!
    OdinForge wrote: »
    Wrobel said no. Only magicka DKs are allowed to be powerful. Didn't you read the patch notes?

    Have stamina DK not been powerful or something?

    What Stamina DK skill has been powerful? There are only 2 stamina morphs?
    Edited by AddictionX on March 22, 2016 1:34AM
  • ZoM_Head
    ZoM_Head
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    No STAM whip!
    If you say no to the stamina whip, why?

    One magicka will be for pve, and one will be stamina for pvp?

    What about flame lash? that is magicka since beta.....remove that or molten for stamina?

    If molten is removed for stamina, that leaves lash for all magicka pve and pvp.

    Its not going to work....
    mDKs still need a lot of love!
  • ZoM_Head
    ZoM_Head
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    No STAM whip!
    Durham wrote: »
    Dots sucks in PVP that's a DK issue ... PVP is about burst... that's the change that needs to happen...

    You forget, not only dots.

    A magicka DK in pve = high crit build.

    Its not only a DOT in pvp issue, but a crit issue as well.
    mDKs still need a lot of love!
  • ZoM_Head
    ZoM_Head
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    No STAM whip!
    Magic DKs are the ones that need buffs in Cyro (thieves guild helped for sure). Stam DKs are already very powerful. Giving them a stam morph would just increase the powergap between stam and magic. No thanks.

    Stamina DKs use nothing but weapon skills and maybe 1 dot and 1 reflect/igneous to buff/help.

    Gap closers, burst, executes and heals are all from weapons/AvA skills.

    Pvp wise.
    mDKs still need a lot of love!
  • GeorgeBlack
    GeorgeBlack
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    Stamina is combat. Not magic.
    I am stamina dk and I want to hit and hurt with my swords. Not magic.

    Even though i will not vote No I'll say what has been said for so long.

    Bring warriors in eso. I dont want to play a mage or a Nightblade or a tank. Fix dual wield. Add another weapon. Lance polearms.

    NO MORE MAGIC.No more counter strike.
  • Airyus
    Airyus
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    No STAM whip!
    Give me a magicka version of wrecking blow and I'll vote yes for a Stam whip
  • Durham
    Durham
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    Yes STAM whip!
    Stamina is combat. Not magic.
    I am stamina dk and I want to hit and hurt with my swords. Not magic.

    Even though i will not vote No I'll say what has been said for so long.

    Bring warriors in eso. I dont want to play a mage or a Nightblade or a tank. Fix dual wield. Add another weapon. Lance polearms.

    NO MORE MAGIC.No more counter strike.

    Yes but our bread and butter ultimate dragon leap has been nerfed! 2×
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  • Durham
    Durham
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    Yes STAM whip!
    Airyus wrote: »
    Give me a magicka version of wrecking blow and I'll vote yes for a Stam whip

    Wreaking blow is not a DK ability...
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