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Vicious Death set proccing early

  • Rainingblood
    Rainingblood
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    To clarify, this is a visual bug with death recap where it still counts the proc as a hit for death recap purposes even though you're already dead. The set is not actually dealing damage to the person who procs it before they die, sorry for the confusion.

    So does this bug also make it show up in my combat log? Because it is. Not just in the ESO Death Recap.
    Phoebe Anderson
  • Xeven
    Xeven
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    TBH I question anything ZOS says anymore. Someone needs to do some testing.
  • AshTal
    AshTal
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    yeah I take damage from Vicous death in my combat log when I am the only one being attacked, how do I inflict this on myself, or it is a 90 meter range?
  • aLi3nZ
    aLi3nZ
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    What's the range of vicious death? What kind of damage does it do if a single player explodes on average? From what I've seen it just does about 10k damage and around the same as proxy det.
  • Francescolg
    Francescolg
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    This set should never have been introduced. I'd fire the people responsible for adding more (zerg-suited) AoE-spells/skills/armor procs/etc. in an already very much AE-affected PvP.
    Also skills as magicka detonation are still too powerful and they are abused by organized groups, just to kill faster!

    No more high (imba) AoE-Dmg skills in Eso, please!
  • vpadget9592b14_ESO
    I have died 4 times to this set with it being the last hit in my combat log with no one around. I have 32k HP and the damage of the vicious death is what killed me all 4 times...5k 5k 3k 6k then boom 12k-16k each time..this is clearly broken....
  • Leandor
    Leandor
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    I am laughing myself silly about the notion of a forum post denial pacifiying the community.

    Developer: "I did not have intellectual intercourse with this set."
    Edited by Leandor on March 26, 2016 12:05PM
  • leepalmer95
    leepalmer95
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    The set proc's when your at 0hp/1hp, it will appear in youyr combat log but your already dead at the point.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • cdobratz
    cdobratz
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    Alcast wrote: »
    To clarify, this is a visual bug with death recap where it still counts the proc as a hit for death recap purposes even though you're already dead. The set is not actually dealing damage to the person who procs it before they die, sorry for the confusion.

    You are clearly wrong

    https://youtu.be/FLOEPMPyDpQ

    Sweep the leg.
    NA-PC
    Calamity Ganon - DC Magic Sorc
    Escape Velocity - DC Stam NB
    Bears Beets Battlestár - DC Stamplar
    Bears Beets Battlestar - DC Stam DK
    Dr. John Dorian - DC Magic DK
    Kojima's Revenge - EP Magic Sorc
    dafack - AD Magic NB
  • qrichou
    qrichou
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    To clarify, this is a visual bug with death recap where it still counts the proc as a hit for death recap purposes even though you're already dead. The set is not actually dealing damage to the person who procs it before they die, sorry for the confusion.

    These arw not the droids your looking for ,
    because its possible
  • Fellenore_Ewalion
    Fellenore_Ewalion
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    Duiwel wrote: »
    Guess I should get myself this set

    Donations for the jewellery are accepted :sweat_smile:

    The ring goes around 75-80k in the last AD zone chat/PC/EU. :D
    Edited by Fellenore_Ewalion on March 26, 2016 5:57PM
    My Great House Telvanni did not join the Pact.
    But it does not mean I don't want to be Emperor.
  • Fellenore_Ewalion
    Fellenore_Ewalion
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    I'd buy one set for sure but I think the set will be normalized in the next patch, just like archmage set's unique was.
    My Great House Telvanni did not join the Pact.
    But it does not mean I don't want to be Emperor.
  • AddictionX
    AddictionX
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    OP Invisible sure, but not invincible... Cloak doesn't mean your not there.
    Edited by AddictionX on March 26, 2016 12:46PM
  • rfennell_ESO
    rfennell_ESO
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    They should change this set to "player explodes for X damage 2 seconds after death".
  • AshTal
    AshTal
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    I am putting my vicious death pieces up for sale as I am sure they will fix this set eventually even if they deny it being broken.

    Maybe its a visual thing but that seems to disagree with my combat log and death recap. Maybe its some other person triggering it and respawning so quick I don't see their body or death but I am not convinced. I think this triggers early and does insane damage its often the only high damage on my death recap.

    Also would like to add my death recap doesn't show AOE attacks after I am dead so why would it show Vicious death?
  • Vaoh
    Vaoh
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    Got me killed today. Not happy, but unsurprised. This is normally a serious bug but with the way serious bugs are treated in this game you may as well accept it as part of the set bonus:

    When you kill a player push a player below 30% health they violently explode for 14895 Flame Damage
  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
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    Yeah it for sure goes off before you are actually dead, it is a bit insulting for zenimax to imply its not when we see it happen 10 times a day.
    I wrote a poem that I titled, "The ganker's delight."

    As you lay upon the ground, cry not little pawn.
    The pain will pass as quickly as my blade did take you,
    but my delight will last and you will respawn.
    My heart simply cannot contain my joy, when I ply my trade.

    The fault lies with you, your skill was lacking.
    Now your salt is mine forever, can't you hear the laughing?
    Once you were so proud and now you are reduced to this.
    A miserable, loud deuced fool.

    With every tear you drip, with every excuse you let slip.
    All of your insecurities and worries bring a smile to my lip.
    From your despair I have ripped endless glories,
    but our affair is over now. Be afraid for I will return for more.

    I have received many titles, to my allies I am The sniper Emperor and Grand champion hero of the Pact. However these titles mean little to me, it is the ones given to me by my victims that I prefer. To them I am "Xv1er", "trash", "no balls", "zerger", "noob", "cringe", "no skill", "camper", "100% new", "the reason this game is dying", "pathetic", "a sack of piece of [snip]", "mediocre", "absolute inbred", "beyond a virgin", "ganky dork", "fat smelly 40yr old virgin", "little girl", "daddy", "exploiting loser", and every [snipped] word known to man.
  • ced30
    ced30
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    i've been killed by this bug all day, vicious death appearing in 2nd or 3rd position of my death recap, with me being alone vs enemies.
    Visual bug? yeah sure.
    No-one escapes the chains!

    Afro Nînja - magicka nb (DC)
    Silvester Staline - magicka nb (DC)
    It's a trâp - stam dk tank (DC)
    Lord Vuiton - Argonian blazing shield templar (Dc)

    [Video] Major Trap! eso Stam Dk tank pvp => https://forums.elderscrollsonline.com/en/discussion/302728/video-major-trap-eso-stam-dk-tank-pvp-episodes
  • AddictionX
    AddictionX
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    So its procing on 1v1... like why?
  • AmalgamousPrime
    This is nonsense, running around after death for a few seconds due to lag isn't anything new. I could maybe see if the numbers shown in the video clearly added up to the remaining health lost, but they don't. Vicious death is just a common occurrence that now gives a face to blame for a pretty minor existing unrelated issue.

    Stop trying to incite a witch hunt.
    Edited by AmalgamousPrime on March 27, 2016 11:24PM
  • ced30
    ced30
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    This is nonsense, running around after death for a few seconds due to lag isn't anything new. I could maybe see if the numbers shown in the video clearly added up to the remaining health lost, but they don't. Vicious death is just a common occurrence that now gives a face to blame for a pretty minor existing unrelated issue.

    Stop trying to incite a witch hunt.

    stop trying to defend your new "i win" button.
    No-one escapes the chains!

    Afro Nînja - magicka nb (DC)
    Silvester Staline - magicka nb (DC)
    It's a trâp - stam dk tank (DC)
    Lord Vuiton - Argonian blazing shield templar (Dc)

    [Video] Major Trap! eso Stam Dk tank pvp => https://forums.elderscrollsonline.com/en/discussion/302728/video-major-trap-eso-stam-dk-tank-pvp-episodes
  • AmalgamousPrime
    ced30 wrote: »
    This is nonsense, running around after death for a few seconds due to lag isn't anything new. I could maybe see if the numbers shown in the video clearly added up to the remaining health lost, but they don't. Vicious death is just a common occurrence that now gives a face to blame for a pretty minor existing unrelated issue.

    Stop trying to incite a witch hunt.

    stop trying to defend your new "i win" button.

    How is it an "I win" button? The 5-piece set bonus does nothing to the player you are attacking, and I've yet to see any actual proof showing otherwise. If it happens so often like everyone says I'm sure someone could post a more clear video of it happening than the one posted here.

    Watch the combat log, the meteor impact and following DoT combined with puncturing sweeps, basic attacks (with enchant procc and burn DoT) followed by radiant oppression finisher was more than enough to kill without the supposed addition of the VD procc.
  • ced30
    ced30
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    ced30 wrote: »
    This is nonsense, running around after death for a few seconds due to lag isn't anything new. I could maybe see if the numbers shown in the video clearly added up to the remaining health lost, but they don't. Vicious death is just a common occurrence that now gives a face to blame for a pretty minor existing unrelated issue.

    Stop trying to incite a witch hunt.

    stop trying to defend your new "i win" button.

    How is it an "I win" button? The 5-piece set bonus does nothing to the player you are attacking, and I've yet to see any actual proof showing otherwise. If it happens so often like everyone says I'm sure someone could post a more clear video of it happening than the one posted here.

    Watch the combat log, the meteor impact and following DoT combined with puncturing sweeps, basic attacks (with enchant procc and burn DoT) followed by radiant oppression finisher was more than enough to kill without the supposed addition of the VD procc.

    Well, there's no need to prove anything to YOU, the post was intended to let the devs know about the problem.
    I'm sure they will conduct their own tests and don't need your approval, no offense tho.

    How is it an i win button? well, a 15k proc happening anytime instead of doing what the tooltip says, do i need to explain more... ?
    Edited by ced30 on March 28, 2016 2:22AM
    No-one escapes the chains!

    Afro Nînja - magicka nb (DC)
    Silvester Staline - magicka nb (DC)
    It's a trâp - stam dk tank (DC)
    Lord Vuiton - Argonian blazing shield templar (Dc)

    [Video] Major Trap! eso Stam Dk tank pvp => https://forums.elderscrollsonline.com/en/discussion/302728/video-major-trap-eso-stam-dk-tank-pvp-episodes
  • AmalgamousPrime
    ced30 wrote: »
    ced30 wrote: »
    This is nonsense, running around after death for a few seconds due to lag isn't anything new. I could maybe see if the numbers shown in the video clearly added up to the remaining health lost, but they don't. Vicious death is just a common occurrence that now gives a face to blame for a pretty minor existing unrelated issue.

    Stop trying to incite a witch hunt.

    stop trying to defend your new "i win" button.

    How is it an "I win" button? The 5-piece set bonus does nothing to the player you are attacking, and I've yet to see any actual proof showing otherwise. If it happens so often like everyone says I'm sure someone could post a more clear video of it happening than the one posted here.

    Watch the combat log, the meteor impact and following DoT combined with puncturing sweeps, basic attacks (with enchant procc and burn DoT) followed by radiant oppression finisher was more than enough to kill without the supposed addition of the VD procc.

    Well, there's no need to prove anything to YOU, the post was intended to let the devs know about the problem.
    I'm sure they will conduct their own tests and don't need your approval, no offense tho.

    How is it an i win button? well, a 15k proc happening anytime instead of doing what the tooltip says, do i need to explain more... ?

    Except there is no problem, the set is working as intended except for the visual bug which causes it to show up in your death recap even though it does not actually hit you as you are already dead, this was stated by ZOS in this topic and many others.

    If there is a problem with the set, post actual evidence of it not working properly so ZOS can investigate. Alcast's video just showcased the lag in Cyrodiil, not an actual problem with the set proccing that isn't already known and explained as such.

    It's a visual bug that does not actually effect your gameplay, you just think it does.
  • ced30
    ced30
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    ced30 wrote: »
    ced30 wrote: »
    This is nonsense, running around after death for a few seconds due to lag isn't anything new. I could maybe see if the numbers shown in the video clearly added up to the remaining health lost, but they don't. Vicious death is just a common occurrence that now gives a face to blame for a pretty minor existing unrelated issue.

    Stop trying to incite a witch hunt.

    stop trying to defend your new "i win" button.

    How is it an "I win" button? The 5-piece set bonus does nothing to the player you are attacking, and I've yet to see any actual proof showing otherwise. If it happens so often like everyone says I'm sure someone could post a more clear video of it happening than the one posted here.

    Watch the combat log, the meteor impact and following DoT combined with puncturing sweeps, basic attacks (with enchant procc and burn DoT) followed by radiant oppression finisher was more than enough to kill without the supposed addition of the VD procc.

    Well, there's no need to prove anything to YOU, the post was intended to let the devs know about the problem.
    I'm sure they will conduct their own tests and don't need your approval, no offense tho.

    How is it an i win button? well, a 15k proc happening anytime instead of doing what the tooltip says, do i need to explain more... ?

    Except there is no problem, the set is working as intended except for the visual bug which causes it to show up in your death recap even though it does not actually hit you as you are already dead, this was stated by ZOS in this topic and many others.

    If there is a problem with the set, post actual evidence of it not working properly so ZOS can investigate. Alcast's video just showcased the lag in Cyrodiil, not an actual problem with the set proccing that isn't already known and explained as such.

    It's a visual bug that does not actually effect your gameplay, you just think it does.

    i'm sure you're a specialist, the devs will probably take your words on it.
    No-one escapes the chains!

    Afro Nînja - magicka nb (DC)
    Silvester Staline - magicka nb (DC)
    It's a trâp - stam dk tank (DC)
    Lord Vuiton - Argonian blazing shield templar (Dc)

    [Video] Major Trap! eso Stam Dk tank pvp => https://forums.elderscrollsonline.com/en/discussion/302728/video-major-trap-eso-stam-dk-tank-pvp-episodes
  • AmalgamousPrime
    I actually just went and added all of the damage and healing received shown from
    ced30 wrote: »
    ced30 wrote: »
    ced30 wrote: »
    This is nonsense, running around after death for a few seconds due to lag isn't anything new. I could maybe see if the numbers shown in the video clearly added up to the remaining health lost, but they don't. Vicious death is just a common occurrence that now gives a face to blame for a pretty minor existing unrelated issue.

    Stop trying to incite a witch hunt.

    stop trying to defend your new "i win" button.

    How is it an "I win" button? The 5-piece set bonus does nothing to the player you are attacking, and I've yet to see any actual proof showing otherwise. If it happens so often like everyone says I'm sure someone could post a more clear video of it happening than the one posted here.

    Watch the combat log, the meteor impact and following DoT combined with puncturing sweeps, basic attacks (with enchant procc and burn DoT) followed by radiant oppression finisher was more than enough to kill without the supposed addition of the VD procc.

    Well, there's no need to prove anything to YOU, the post was intended to let the devs know about the problem.
    I'm sure they will conduct their own tests and don't need your approval, no offense tho.

    How is it an i win button? well, a 15k proc happening anytime instead of doing what the tooltip says, do i need to explain more... ?

    Except there is no problem, the set is working as intended except for the visual bug which causes it to show up in your death recap even though it does not actually hit you as you are already dead, this was stated by ZOS in this topic and many others.

    If there is a problem with the set, post actual evidence of it not working properly so ZOS can investigate. Alcast's video just showcased the lag in Cyrodiil, not an actual problem with the set proccing that isn't already known and explained as such.

    It's a visual bug that does not actually effect your gameplay, you just think it does.

    i'm sure you're a specialist, the devs will probably take your words on it.

    @Alcast is a very experienced and informative player, so his posts hold weight on the forums. I do believe what he experienced was lag and a visual bug.

    The video he linked has scrolling combat log opened, and if you get some paper and a pen to do the math yourself you will easily see what I'm telling you is correct in this instance which seems to also be the only "evidence" of this occurring on the forum.

    Watch the video and see how much health he was at after being hit by crystal frag, a bit under 11k. Now add all healing received up until death, its about 6k. Now add all the damage received after the crystal frag excluding it and the vicious death proc. You'll see that the total health and damage recieved should be the same number. Vicious death did not kill him nor did it even hit him, the math proves it. This was a visual bug like ZOS_TFlemming said.
    Edited by AmalgamousPrime on March 28, 2016 3:47AM
  • Leandor
    Leandor
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    So a glass cannon build, experienced today from both a sorc and a nb, can get this set to proc for 15k on me, with 70 points in each, elemental defender as well as hardy, 27 in... the crit damage reduction star and 5 pieces impenetrable, on a dk in full medium with spiky armor up. An emp can get it over 22k. Who thought it is a good idea to make a pvp set that has a proc that completely invalidates the battle spirit damage reduction?
  • AmalgamousPrime
    Leandor wrote: »
    So a glass cannon build, experienced today from both a sorc and a nb, can get this set to proc for 15k on me, with 70 points in each, elemental defender as well as hardy, 27 in... the crit damage reduction star and 5 pieces impenetrable, on a dk in full medium with spiky armor up. An emp can get it over 22k. Who thought it is a good idea to make a pvp set that has a proc that completely invalidates the battle spirit damage reduction?

    You need more crit resist. Take points from elemental defender and hardy and put more in resistant, and get more impen pieces. I only have 360 CP and my magicka NB in 5-1-1 light armor doesn't even get hit that hard from CP capped players with vicious death and clever alchemist set.

    Also, stop standing so close to other players.
    Edited by AmalgamousPrime on March 28, 2016 3:58AM
  • Leandor
    Leandor
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    Leandor wrote: »
    So a glass cannon build, experienced today from both a sorc and a nb, can get this set to proc for 15k on me, with 70 points in each, elemental defender as well as hardy, 27 in... the crit damage reduction star and 5 pieces impenetrable, on a dk in full medium with spiky armor up. An emp can get it over 22k. Who thought it is a good idea to make a pvp set that has a proc that completely invalidates the battle spirit damage reduction?

    You need more crit resist. Take points from elemental defender and hardy and put more in resistant, and get more impen pieces. I only have 360 CP and my magicka NB in 5-1-1 light armor doesn't even get hit that hard from CP capped players with vicious death and clever alchemist set.

    Also, stop standing so close to other players.

    I don't know what platform you're on, but apparently things are different for you. My setup is quite okay, thank you, it's good enough as is for my playstyle and I doubt that changing points into resistant will do me much good against non-crit builds, which is what the better players start to run exactly for this reason.

    Also, the point I am trying to make is that the set proc is scaled too strongly with player stats (it ignores battle spirit reduction).

    As to your wonderfully enlightening proposal to not be near others, the gank style is not what every player wants. I do enjoy our 3 to 6 man team playstyle and trying to fight larger groups without concentrating damage is largely futile.
    Edited by Leandor on March 28, 2016 11:58AM
  • leepalmer95
    leepalmer95
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    Leandor wrote: »
    Leandor wrote: »
    So a glass cannon build, experienced today from both a sorc and a nb, can get this set to proc for 15k on me, with 70 points in each, elemental defender as well as hardy, 27 in... the crit damage reduction star and 5 pieces impenetrable, on a dk in full medium with spiky armor up. An emp can get it over 22k. Who thought it is a good idea to make a pvp set that has a proc that completely invalidates the battle spirit damage reduction?

    You need more crit resist. Take points from elemental defender and hardy and put more in resistant, and get more impen pieces. I only have 360 CP and my magicka NB in 5-1-1 light armor doesn't even get hit that hard from CP capped players with vicious death and clever alchemist set.

    Also, stop standing so close to other players.

    I don't know what platform you're on, but apparently things are different for you. My setup is quite okay, thank you, it's good enough as is for my playstyle and I doubt that changing points into resistant will do me much good against non-crit builds, which is what the better players start to run exactly for this reason.

    Also, the point I am trying to make is that the set proc is scaled too strongly with player stats (it ignores battle spirit reduction).

    As to your wonderfully enlightening proposal to not be near others, the gank style is not what every player wants. I do enjoy our 3 to 6 man team playstyle and trying to fight larger groups without concentrating damage is largely futile.

    Stick 48 in resistant and go full 7/7 impen if your a stam build.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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