I think their accountant's response about profit margins going forward was, "no ETA."Cinnamon_Spider wrote: »I wonder how much they've lost with all the people that stopped subbing and moved onto other games because they can't get this one thing right.
In that case, I'm waiting for Rich Lambert's profuse apologies for 'offending' me repeatedly on ESO Live.Lil_Willie wrote: »Hey be careful apparently saying No Eta is offensive
Latency got alot better for me and alot of people I talk to ingame. Both ping and fps.
Before patch, ping was steady at 600ms with 40players+ on the screen not engaging each other. Now, I get between 200-300ms during the same situation. Huge improvements. Now we need more adjustments to the way aoe fights are handled by the server. *Cough* remove AOE caps.
Framerates passed from 25 during large fights to 35. Steady at 60 otherwise with vsync on when not fighting. Plus, I can now run the game in high graphics instead of medium running a 4k monitor. Huge improvements. For some of us. I have never been under 35 fps since thieves guild got released, also never had any framerate drops. I'm not sure what the problem is with people suffering from those.
Latency got alot better for me and alot of people I talk to ingame. Both ping and fps.
Before patch, ping was steady at 600ms with 40players+ on the screen not engaging each other. Now, I get between 200-300ms during the same situation. Huge improvements. Now we need more adjustments to the way aoe fights are handled by the server. *Cough* remove AOE caps.
Framerates passed from 25 during large fights to 35. Steady at 60 otherwise with vsync on when not fighting. Plus, I can now run the game in high graphics instead of medium running a 4k monitor. Huge improvements. For some of us. I have never been under 35 fps since thieves guild got released, also never had any framerate drops. I'm not sure what the problem is with people suffering from those.