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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Im a orc templar tank..i cant decide to use engine guardian or blood spawn. When i use engine guardian my spell def is 32k physical def 26k And With blood spawn i got 52k spell def and 42k physical def fully buff and proc. Engine guardian help me with resource but i get hit hard with physical dmg, blood spawn help with my overall def but no resource. I use tri stat food my health is 36k magic 15k stam 18k. I focus on health regen so i got 2.2k with engine guardian and 2k with blood spawn. Which set you guys think it'll will help me survive for long time and be a better tank? Thank you
What class does he play?In some situations, Rkugamz and Engine guardian are plain awesome. Our tank does vAA Hardmode with one of them, leeching plate and bahrahas curse/defending warrior usually. That setup is golden if you want to survive everything and the group is out of reach of ebon/alkosh.
What class does he play?In some situations, Rkugamz and Engine guardian are plain awesome. Our tank does vAA Hardmode with one of them, leeching plate and bahrahas curse/defending warrior usually. That setup is golden if you want to survive everything and the group is out of reach of ebon/alkosh.
Oreyn_Bearclaw wrote: »Holy Necro, Batman. It's funny to read what you wrote a year ago. Lord Warden for the win these days.
Wearing engine guardian is like standing on top of a mountain and screaming, "I CANT MANAGE MY RESOURCES!!!!"
paulsimonps wrote: »Oreyn_Bearclaw wrote: »Holy Necro, Batman. It's funny to read what you wrote a year ago. Lord Warden for the win these days.
Wearing engine guardian is like standing on top of a mountain and screaming, "I CANT MANAGE MY RESOURCES!!!!"
@Oreyn_Bearclaw
You say that but I say there is no reason to run Lord Warden as Main Tank, think about it. How often will you be close enough to the rest of the group as a main tank for Lord Warden to effect others? In most Trial boss fights you won't be close enough for it to be of any use, and you don't need it for yourself. And then for bloodspawn you want it for the Ulti gen over anything else. The stam recovery is *** and the resistance is unreliable and not to be counted on, the ulti gen is not to be relied on as well and on a 4 man warhorn rotation its not necessary to have the ultimate from it anyway cause you want to stay in rotation and not blow it as soon as you get it. So not much else is left in terms of what you can use for monster set as a Tank.
Some say Mighty Chudan to not have to use Hardened armor but I would never want to lose the 12% healing received you get from keeping it up with the Draconic Power passive Burning Heart. So what else is there? Going with Engine guardian might not seem like that bad of an idea after all. I use the 1p bonuses from Chokethorn and Shadowrend for the magicka recovery cause it has more consistency but right now Engine Guardian is not a bad set at all to use. Also Sentinel of Rkugamz would be a good set too if you use vigor a lot or if you are a Templar with BoL or NB with Refreshing path or other.
Oreyn_Bearclaw wrote: »paulsimonps wrote: »Oreyn_Bearclaw wrote: »Holy Necro, Batman. It's funny to read what you wrote a year ago. Lord Warden for the win these days.
Wearing engine guardian is like standing on top of a mountain and screaming, "I CANT MANAGE MY RESOURCES!!!!"
@Oreyn_Bearclaw
You say that but I say there is no reason to run Lord Warden as Main Tank, think about it. How often will you be close enough to the rest of the group as a main tank for Lord Warden to effect others? In most Trial boss fights you won't be close enough for it to be of any use, and you don't need it for yourself. And then for bloodspawn you want it for the Ulti gen over anything else. The stam recovery is *** and the resistance is unreliable and not to be counted on, the ulti gen is not to be relied on as well and on a 4 man warhorn rotation its not necessary to have the ultimate from it anyway cause you want to stay in rotation and not blow it as soon as you get it. So not much else is left in terms of what you can use for monster set as a Tank.
Some say Mighty Chudan to not have to use Hardened armor but I would never want to lose the 12% healing received you get from keeping it up with the Draconic Power passive Burning Heart. So what else is there? Going with Engine guardian might not seem like that bad of an idea after all. I use the 1p bonuses from Chokethorn and Shadowrend for the magicka recovery cause it has more consistency but right now Engine Guardian is not a bad set at all to use. Also Sentinel of Rkugamz would be a good set too if you use vigor a lot or if you are a Templar with BoL or NB with Refreshing path or other.
@paulsimonps
In trials? Actually a lot. We are already getting back to stack and burn on most fights. Admittedly, I usually play a ranged sorc, so perhaps not as much as others, but most melee DPS are within 5 meters, and those are the ones that need it.
I am certainly not a tank expert, but I play with some darn good ones, and warden is what I see them run in the most difficult PVE content in the game. I also specifically remember running ICP with you to get the helm after the math on Bloodspawn got sorted out.
As for my comment about EG, take it with a grain of salt. I was making a bit of a joke. But like any joke, there is some truth in it. As a tank, if I was going to run a resource set, I would run 2 one-piece magic regen sets as you described. I would much rather have a consistent supply of magic as opposed to a random supply of everything.
Edit: Certainly it can be said that the best tank monster set is very situational.
Edit 2: As for a regen set for a tank, arguably it is a selfish move. It's like a healer stacking magic regen instead of running a group utility set. IMO, tanks and healers should run only what they need to do their jobs and nothing more. Everything else should be about group buffs. If you need engine guardian to survive as a tank, I am suggesting that there might be some underlying resource management problems you need to address.
Edit 3 (lots of edits): Next patch we will probably all be running EG after they gut CP. Haha
paulsimonps wrote: »Oreyn_Bearclaw wrote: »paulsimonps wrote: »Oreyn_Bearclaw wrote: »Holy Necro, Batman. It's funny to read what you wrote a year ago. Lord Warden for the win these days.
Wearing engine guardian is like standing on top of a mountain and screaming, "I CANT MANAGE MY RESOURCES!!!!"
@Oreyn_Bearclaw
You say that but I say there is no reason to run Lord Warden as Main Tank, think about it. How often will you be close enough to the rest of the group as a main tank for Lord Warden to effect others? In most Trial boss fights you won't be close enough for it to be of any use, and you don't need it for yourself. And then for bloodspawn you want it for the Ulti gen over anything else. The stam recovery is *** and the resistance is unreliable and not to be counted on, the ulti gen is not to be relied on as well and on a 4 man warhorn rotation its not necessary to have the ultimate from it anyway cause you want to stay in rotation and not blow it as soon as you get it. So not much else is left in terms of what you can use for monster set as a Tank.
Some say Mighty Chudan to not have to use Hardened armor but I would never want to lose the 12% healing received you get from keeping it up with the Draconic Power passive Burning Heart. So what else is there? Going with Engine guardian might not seem like that bad of an idea after all. I use the 1p bonuses from Chokethorn and Shadowrend for the magicka recovery cause it has more consistency but right now Engine Guardian is not a bad set at all to use. Also Sentinel of Rkugamz would be a good set too if you use vigor a lot or if you are a Templar with BoL or NB with Refreshing path or other.
@paulsimonps
In trials? Actually a lot. We are already getting back to stack and burn on most fights. Admittedly, I usually play a ranged sorc, so perhaps not as much as others, but most melee DPS are within 5 meters, and those are the ones that need it.
I am certainly not a tank expert, but I play with some darn good ones, and warden is what I see them run in the most difficult PVE content in the game. I also specifically remember running ICP with you to get the helm after the math on Bloodspawn got sorted out.
As for my comment about EG, take it with a grain of salt. I was making a bit of a joke. But like any joke, there is some truth in it. As a tank, if I was going to run a resource set, I would run 2 one-piece magic regen sets as you described. I would much rather have a consistent supply of magic as opposed to a random supply of everything.
Edit: Certainly it can be said that the best tank monster set is very situational.
Edit 2: As for a regen set for a tank, arguably it is a selfish move. It's like a healer stacking magic regen instead of running a group utility set. IMO, tanks and healers should run only what they need to do their jobs and nothing more. Everything else should be about group buffs. If you need engine guardian to survive as a tank, I am suggesting that there might be some underlying resource management problems you need to address.
Edit 3 (lots of edits): Next patch we will probably all be running EG after they gut CP. Haha
Rakkath, Warrior, Mage and Serpent. All of the Trials end bosses are fights that even during stack and burns the tank will not be close enough cause he is on the opposite side of the boss from everyone else and the Radius of the Lord Warden is not large enough to hit people.
And yes I did go for Lord Warden before I scrapped it and went for the 1p bonuses. And thing is with resource sets for tanks is that that is what we mostly get. Bloodspawn, Lord Warden, Sentinel, Night flame, shadowrend and chokethorn are the only sets that give anything to allied players and 3 of those are heals, 2 of those heals are one person heals. Shadowrend gives a debuff that tanks are already throwing out left and right anyway and the others have already been mentioned as being not too useful and can be swapped out. So again not much to chose from.
But as your 3rd edit said, next update with the CP changes will make magicka recovery more useful, and 1p Shadowrend/Chokethorn and 2p Engine Guardian might be a more common occurrence to help with the DK's already high magicka cost on their class abilities. I did not have much issues with magicka tanking with my set up with the new CP in PvE but not sure how much the CP change will effect tanks with less magicak recovery than me.
GallantGuardian wrote: »just came back to the game
About a week ago and realized you can no longer use repentance to siphon health and stamina odd engine guardian was this in a patch note or a ni