Maintenance for the week of October 20:
• PC/Mac: No maintenance – October 20

Do you trust ZOS to deliver a stable/fun environment for AvA?

tinythinker
tinythinker
✭✭✭✭✭
✭✭✭✭✭
This isn't a bash ZOS poll so please keep the comments honest (including any frustration) yet civil and on point. There are plenty of threads where people rip on Zenimax Online. Lots of "Way to screw things up!" types of posts and comments already exist. I don't want to add to that.

I'm just curious whether you think ZOS can deliver on what it promised when the game was being hyped before PC launch -- a stable, fun environment for AvA with hundreds of players on screen fighting for control of Cyrodiil. Feel free to elaborate on what you mean by "fun" and "stable" and the acceptable limits of how close an MMO can get given a realistic acknowledgement of the problems any game might face trying reach such goals.
Edited by tinythinker on March 14, 2016 6:24PM
Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

. . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
(And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


. . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this

Do you trust ZOS to deliver a stable/fun environment for AvA? 120 votes

Yes, eventually
15%
kevlarto_ESOArobainTurelusKetarmishkoby-xxrwb17_ESOElsonsowookikiller95Robbmrpsilky_softRoamingRiverElkNermyDisgracefulMindFfastylErondilRebornV3xHebrewHatchetAmpnodeDracan_Fontom 18 votes
No, not really
85%
FENGRUSHPoxheartSolarikenKikazarueventide03b14a_ESOYolokin_SwagonbornManoekinMojmirRainingbloodThatNeonZebraAgainmyrrrorb14_ESOr.jan_emailb16_ESOIruil_ESOEtanielAriBohthemdogesbiteLava_CroftMuizerKnootewootAra_Valleria 102 votes
Huh? We have that now!
0%
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    No, not really
    Not a chance in hell, I do trust City State however.
  • myrrrorb14_ESO
    myrrrorb14_ESO
    ✭✭✭✭✭
    No, not really
    Need a lol option. There is no way they can achieve that with hundreds of players on the screen at once. Although I would be happy to be proved wrong.

    It's still fun, when I'm not lagged or booted off. Hopefully, some of the changes they recently made as well as the planned ones will make PvP more manageable for large scale combat.
  • RoamingRiverElk
    RoamingRiverElk
    ✭✭✭✭✭
    Yes, eventually
    Maybe in two years... They also could just give us a 1.5 server eventually, right? Right???... One can hope... :tongue:

    They gave us the no CP campaign, that one is much nicer than the CP campaigns. Less lag. Though I suppose that is also because of the players who choose to play there, in part. The gameplay in the no CP campaign feels much more like 1.5, and how the game was meant to be played... Resource management matters, and getting CCd while you do have stamina to break free isn't always a death sentence. A lot of the times, you can also sort of observe what is hitting you. Amazing, isn't it.

    Some things are still missing from the no CP campaign though... Dynamic ultimate, stamina regen while blocking, no stacking up costs for dodging and streaking...

    Will it ever be hundreds of players on screen? No, unless they rewrite the game from the start.
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    No, not really
    So many have left because they didn't think ZOS was capable of it, and so many remaining players plan to leave as soon as another game becomes viable because they've lost faith as well. It's been 2.5 years, and if we're being honest, I find the root/snare/left-click siege hero/pure burst meta we have right now to be the least fun, whether I'm solo or in a full raid. Most pvpers agree that previous patches were far superior, so I'm not really sure how that signifies progression or ZOS demonstrating their capability to deliver.
  • tinythinker
    tinythinker
    ✭✭✭✭✭
    ✭✭✭✭✭
    A kind of follow-up: If you voted "No" would you like to see ZOS try to take AvA in a different direction that the original vision? If so, what direction do you think would be realistic and still fun?
    Edited by tinythinker on March 14, 2016 6:45PM
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • Xeven
    Xeven
    ✭✭✭✭✭
    No, not really
    A kind of follow-up: If you voted "No" would you like to see ZOS try to take AvA in a different direction that the original vision? If so, what direction do you think would be realistic and still fun?

    Arenas. With a match making system akin to Starcraft on Battlenet. Ladders. Seasons. Leagues. Tournaments. 1v1, 2v2, 3v3, 4v4, FFA. This game could be epic.

    Edited by Xeven on March 14, 2016 6:55PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    Hmm well the idea is a good one but as most can see ZOS executed it poorly and the past few updates haven't helped at all from HA and tanks being over nerfed to the game becoming nothing more than a DPS contest of who can stack the most damage from BoP to crafting being nerfed and so on.
  • Yusuf
    Yusuf
    ✭✭✭✭✭
    I hope so but every time i get into the only campaign where people actually play on my hopes get crushed.
  • Zaldan
    Zaldan
    ✭✭✭✭✭
    No, not really
    PVP performance has been a joke for over a year when campaign pop hits 50%, time for ZO$ to admit that's the limit of their "Megaservers" and re-balance accordingly.
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • Merlight
    Merlight
    ✭✭✭✭✭
    No, not really
    A kind of follow-up: If you voted "No" would you like to see ZOS try to take AvA in a different direction that the original vision?
    They already have. Ever since 1.6 they've been diverging from what I thought they were striving for before that.

    At this point it's not about ability to deliver -- we'll never know, because they're not even trying -- the current business model precludes fun and fair PvP.
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, not really
    When you have a gaming community that knows your game better than you and you don't listen to them.
    When you implement things to only cater to a small group.
    When you break more than you fix.
    No,i don't trust them.
  • zyk
    zyk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, not really
    To me, it's obvious ZOS has given up on Cyrodiil. I believe the decision was made to put Cyrodiil on life support in 2014.

    It is fair to say that ZOS does less than the bare minimum necessary to maintain Cyrodiil because of the number, severity and the length of time it takes to fix bugs in Cyrodiil.

    I think ZOS should be embarrassed by the state of Cyrodiil. It owes us all an apology.
    Edited by zyk on March 15, 2016 8:32AM
  • stealthyevil
    stealthyevil
    ✭✭✭
    No, not really
    Sadly, its been too long. I'm loosing hope and I don't think I see myself staying in this game much longer :(
    Ex-Gf/Steálthy MagNb Destro Spam
    Cliff Racer Spam MagDen Bird Spam
    @stealthyevil

    RÁGE RIP
    Venatus
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    No, not really
    Such a shame that ZoS has been so irresponsible, too. An Elder Scrolls mmo is a godlike game in concept. Such a great opportunity wasted...
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • HoloYoitsu
    HoloYoitsu
    ✭✭✭✭✭
    ✭✭✭
    No, not really
    Fear not, PvP will be stable when everyone has moved on to CU. There, problem solved.
    6JRVJIY.png
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, not really
    I remember watching trailers with HUGE amounts of players on screen. I had heard of exploits (DK-Bats-Invulnerability, etc) and such but knowing that hundreds of players could be on screen with effects going off AND little to no lag.... Got me so excited to buy on PS4!
    971033f81f9603267cf8a455cb45b7eb.jpg?itok=hN8M4t1j

    I had also heard that 1.5 was as close to reaching balance as ESO has ever known, but was scrapped for 1.6.

    Best way for ZOS to fix issues immediately is to revert the client/server side anti-bot changes in the "lighting patch" when in PvP, along with getting rid of the fancy lighting. Considering performance died when these measures were implemented I bet it will be revived when they're removed. Because of these reasons I'm struggling to see PvP improvement which is being treated unbelievably poorly atm.

    PvE looks phenomenal, while PvP is a mess. This is the LITERAL OPPOSITE of the game at launch. lolz
    Edited by Vaoh on March 15, 2016 8:35AM
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    No, not really
    I don't think they've given up or anything, I rather think their current team, for whatever reason, just doesn't manage to balance anything. There are too many decisions that just don't make sense, from whatever perspective you are looking at it.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    No, not really
    That's like trusting a blind man with neither legs nor arms in his ability to solve a thousand parts puzzle.

    Edit: beat that Iyas :p
    Edited by Soulac on March 15, 2016 10:28AM
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Iyas
    Iyas
    ✭✭✭✭✭
    No, not really
    Soulac wrote: »
    That's like trusting a blind man in his ability to solve a thousand parts puzzle.

    You know, it's possible because of the shape of the pieces :) not really that difficult
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    No, not really
    Iyas wrote: »
    Soulac wrote: »
    That's like trusting a blind man in his ability to solve a thousand parts puzzle.

    You know, it's possible because of the shape of the pieces :) not really that difficult

    Psssst you know what I mean :#
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    Yes, eventually
    I really doubt they ever will, the game has changed direction and seems to be all over the place, but I do think they are trying and there has been small improvements, I am going to see what happens before I cry out Game Over Man.
  • Shelgon
    Shelgon
    ✭✭✭✭
    ITT "this game is bad, the developers are bad, this game is going nowhere. *continues to play said game*"

    The cycle continues.
    V16 Templar - Shelgon - DC
    V16 Dragonknight - The Secutor - DC
  • RebornV3x
    RebornV3x
    ✭✭✭✭✭
    Yes, eventually
    I try and stay positive but we'll see
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • tinythinker
    tinythinker
    ✭✭✭✭✭
    ✭✭✭✭✭
    Shelgon wrote: »
    ITT "this game is bad, the developers are bad, this game is going nowhere. *continues to play said game*"

    The cycle continues.

    So, we have a thread where most people are giving their thoughts about the problems with PvP and possible direction of the game without the usual non-stop bashing of the game and devs, but you want to reduce it to that? No thanks. I appreciate how constructive people have been so far.
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • OdinForge
    OdinForge
    ✭✭✭✭✭
    ✭✭
    No, not really
    It's pretty simple.

    ESO is no longer (maybe it never was, and probably never will be) a game for serious (or even decent) PvP. But ZOS will never flat out say this game is strictly for casuals, who just want to buy mounts and skins and mess around for a few hours with Battlemaster corner builds in Cyrodiil.

    ZOS will never communicate back to you about anything, they don't care about what needs to be fixed. There is a reason it seems like they're trying to one up the bugs from previous patches. There is a reason we got IC the way it dropped, why we have 50% battle spirit mitigation. Why the guilds are leaving in packs, have been leaving since before 1.6 even came out.

    It's been obvious in the past, but it's dead clear right now. This is a casual game, enjoy it.
    Edited by OdinForge on March 15, 2016 5:27PM
    The Age of Wrobel.
  • tinythinker
    tinythinker
    ✭✭✭✭✭
    ✭✭✭✭✭
    OdinForge wrote: »
    It's pretty simple.

    ESO is no longer (maybe it never was, and probably never will be) a game for serious (or even decent) PvP. But ZOS will never flat out say this game is strictly for casuals, who just want to buy mounts and skins and mess around for a few hours with Battlemaster corner builds in Cyrodiil.

    ZOS will never communicate back to you about anything, they don't care about what needs to be fixed. There is a reason it seems like they're trying to one up the bugs from previous patches. There is a reason we got IC the way it dropped, why we have 50% battle spirit mitigation.

    It's been obvious in the past, but it's dead clear right now.

    I can appreciate that perspective. I don't agree, but I can see why people think that. I think it's a matter of trying to be too many things at once to everyone and ending up forcing everyone into a few rigid slots. They have a fast combat system that relies heavily on knowing a strategy/build inside and out, which in turn is dependent upon having the right gear. That does go toward serious PvP. But, they do want to make the game accessible and not something where you have to spend hours theorcrafting and then grinding for the right gear and then having to spend weeks practicing n Cyrodiil to be something other than easy AP.

    So there are two counter-acting concerns here. If they had a separate system for AvA with a rock-paper-scissors approach to skills/classes, those concerns could be balanced. But they are using the same gear/skill/classes for PvE and PvP. The "ZOS doesn't care" hypothesis is certainly possible, but another more credible explanation is that mixing serious/casual PvP as well as PvE gear & skills with PvP gear and skills makes for a nightmare of balancing issues. Yet I don't see them totally separating PvE and PvP.

    My vote is still what I've been suggesting for a while, which is to diversify the roles in AvA by having 3-5 mutually exclusive AvA skill lines as well as special gear sets to support those roles. People who are good at/want to do frontline encounters and small group play would still have the skills/gear for that. Those who want to do various types of support or specialized forms of attack and defense could do that. In other words, make it more of a team effort where people who suck at 1v1 and 1vX face-to-face combat don't have to join a blob for safety and success, but can still be a needed/valued member of a small to medium team pursuing tactical goals in different locations. Add and modify AvA objectives to make such diversity valuable. People who want to play as they are now can, and those who shine currently can still shine, while letting others have fun too without having to nerf-buff-nerf-buff-nerf-buff trying to make every player fit the same one or two molds. (Interested? Ask me how! :smile: )
    Edited by tinythinker on March 15, 2016 5:36PM
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • OdinForge
    OdinForge
    ✭✭✭✭✭
    ✭✭
    No, not really
    So there are two counter-acting concerns here. If they had a separate system for AvA with a rock-paper-scissors approach to skills/classes, those concerns could be balanced. But they are using the same gear/skill/classes for PvE and PvP. The "ZOS doesn't care" hypothesis is certainly possible, but another more credible explanation is that mixing serious/casual PvP as well as PvE gear & skills with PvP gear and skills makes for a nightmare of balancing issues. Yet I don't see them totally separating PvE and PvP.

    The small PvE content currently in ESO is only mildly challenging at best, the entire game (not just PvP) is designed around the casual in mind. The story mode has no substance here either.

    Take this video of open world difficulty for example -> https://www.youtube.com/watch?v=MOSzX09QX-g

    This game is currently designed around the casual in every capacity, not even isolated to just PvP but also extends into PvE.

    You cannot balance serious and casuals in PvP. When you get into a ranked match for Halo the game doesn't hand hold casuals. When you get into a game like Dark Souls, the game isn't holding your hand. Which is my point if you want serious and good PvP, you won't find it in ESO. If they wanted to help the hardcore PvPer, they should have launched the game with or put the effort into making arenas and battlegrounds sooner. But now we're knee deep in bugs and balance issues, not to mention battlespirit.

    You're right when you say this, but it also proves my point that they're gearing this game to the casual.
    But, they do want to make the game accessible and not something where you have to spend hours theorcrafting and then grinding for the right gear and then having to spend weeks practicing n Cyrodiil to be something other than easy AP.

    The game wasn't exactly complex or challenging before, even with all the knowledge checks. The best type of progression in any pvp activity is personal skill advancement, making it easier for people who don't want to put the time in is bad for PvP.
    Edited by OdinForge on March 15, 2016 6:03PM
    The Age of Wrobel.
  • zyk
    zyk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, not really
    I agree that the target audience for this game is casual. More specifically, the very large mainstream audience that discovered PC-style RPGs with Skyrim. I think this audience is even more casual than we're used to seeing in MMOs. They are ultra-casual.

    This has been true since the original VR nerf. I still recall these players were very upset because they were unable to kill mud crabs.

    I don't mean to sound dismissive of these players. I have nothing against them personally. However, it has been frustrating to see ESO move away from its potential as a deep high fantasy MMO to an incredibly easy MMO-Lite. (or Online RPG as ZOS now likes to call ESO.)

    This is why I say Cyrodiil is on life support. I don't believe the problems in Cyrodiil are so great ZOS can't figure them out. The issue is likely that Cyrodiil is extremely low priority and its issues do not receive proper attention. This is why it is so easy for ZOS staff to dismiss us completely. We simply don't matter in the big picture.

    @Shelgon -- Why stay if we are so unhappy about the state and direction of the game? I often joke that PVP players must be masochists, but the truth is that breaking up with an MMO can be hard to do. Most of the conflicted players probably have social connections they wish to maintain. That is the case for me. Not just my friends, but casual acquaintances or even just AD I only know from fighting alongside for the past year and a half (I started PVP late). I'll even miss some of the people I don't like.
    Edited by zyk on March 15, 2016 6:20PM
  • tinythinker
    tinythinker
    ✭✭✭✭✭
    ✭✭✭✭✭
    OdinForge wrote: »
    So there are two counter-acting concerns here. If they had a separate system for AvA with a rock-paper-scissors approach to skills/classes, those concerns could be balanced. But they are using the same gear/skill/classes for PvE and PvP. The "ZOS doesn't care" hypothesis is certainly possible, but another more credible explanation is that mixing serious/casual PvP as well as PvE gear & skills with PvP gear and skills makes for a nightmare of balancing issues. Yet I don't see them totally separating PvE and PvP.

    The small PvE content currently in ESO is only mildly challenging at best, the entire game (not just PvP) is designed around the casual in mind. The story mode has no substance here either.

    Take this video of open world difficulty for example -> https://www.youtube.com/watch?v=MOSzX09QX-g

    This game is currently designed around the casual in every capacity, not even isolated to just PvP but also extends into PvE.

    You cannot balance serious and casuals in PvP. When you get into a ranked match for Halo the game doesn't hand hold casuals. When you get into a game like Dark Souls, the game isn't holding your hand. Which is my point if you want serious and good PvP, you won't find it in ESO.

    You're right when you say this, but it also proves my point that they're gearing this game to the casual.
    But, they do want to make the game accessible and not something where you have to spend hours theorcrafting and then grinding for the right gear and then having to spend weeks practicing n Cyrodiil to be something other than easy AP.

    The game wasn't exactly complex or challenging before, even with all the knowledge checks. The best type of progression in any pvp game is personal skill advancement, making it easier for people who don't want to put the time in is bad for PvP.

    My point though is that there are different tendencies, talents, and capacities in people, different interests. I offer myself as an example. I've been in this game since Beta. I've got 5 VR16s, and could easily have 6-9 by now if I had so wished, and that's on NA. I'll soon have a level 50 on EU. I have a couple of Majors, a Lt, even a Sgt and some other decently progressed non-coms. If I hadn't been so put off by PvP this time last year and started spending less time in Cyro, I would probably have a couple of characters at AR28 or higher by now. So, a total noob I'm not. But ever since 1.6, I've enjoyed AvA less and less after reaching a peak of enthusiasm for it and thinking it would be how I spent most of my time in ESO.

    The thing is, I didn't even want to do AvA at first as this was the first MMORPG I'd been in for more than a week and I'd never done PvP except for a couple rounds of capture the flag; but I tried it out early on in this game and after a while I got hooked on it. I was spending a ton of time in Cyro between 1.4 and the end of 1.5. And yet, I suck, and I mean SUCK, at doing 1v1 and 1vX. I always will. Working in small and medium groups I can do well, or in pitched open field battles, but if you can focus on me that's it, I'm toast. In addition to small-to-medium groups and pitched battles I love doing support and I really really love sieging, especially using anti-personnel equipment. It's like using the Force to hit targets even when they are stealthed or something is blocking my line out sight. Pow, nailed ya!

    So, I was a PvP casual who got hooked on AvA because it was so fun and the bar wasn't too high to begin and the way people fought back then I could find lots of room for what I liked. The changing meta, though, meant fewer scattered/pitched open field battles, fewer small-to-medium groups, and siege became a joke. AvA became less fun for me, so it went from being 70-80% of my game play for a few months to being 15-25% and then less.

    What I am suggesting is that based on what I've seen and heard, and what this poll thread continues to confirm, AvA needs something more than just zerg busters and the whole nerf-buff-nerf-buff cycle. If those PvE players who wander into Cyrodiil as PvP casuals can get hooked like I did, they will want to stick around. To work for the right gear and AR. To join a PvP guild. Not all will get hooked, but if enough do they will stop being PvP casuals. The level of game-play will rise.

    But, if it's all "be really good at burst AoE, burst heal, or both", then they will come to blob and zerg now and again, but they won't give a damn about strategy, tactics, or improving their PvP skill. And if they are creamed by blob-busters while blobbing is their only fun option, they will quit. That's why I keep pushing the types of changes I'm suggesting, the kind I mentioned in my last comment. I know that if there are options for people of different talents and interests woven into the gear and skill lines and objectives of AvA it can make a real difference.

    Will it mean ESO will have elite-style PvP? Nope. But does it mean ESO could have something more fun, diverse, and at a higher skill level than where it has sunk to? Absolutely.
    Edited by tinythinker on March 15, 2016 6:43PM
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    No, not really
    2 years of decreasing trust
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
Sign In or Register to comment.