ZOS_GinaBruno wrote: »Fortunately, you will retroactively receive any Rewards that are owed to you after we publish this fix, which will be in next week’s incremental patch. You’ll just need to earn a single AP in order to trigger the Rewards to be sent. You are safe to continue playing in Cyrodiil in the meantime, though.
vortexman11 wrote: »How are you liking those Bows of Vicious Death?
vortexman11 wrote: »How are you liking those Bows of Vicious Death?
ZOS_GinaBruno wrote: »Fortunately, you will retroactively receive any Rewards that are owed to you after we publish this fix, which will be in next week’s incremental patch. You’ll just need to earn a single AP in order to trigger the Rewards to be sent. You are safe to continue playing in Cyrodiil in the meantime, though.
Hi @ZOS_GinaBruno - The reward mails are coming in, though it seems that you've changed the required amount of AP from 10k to 20k in order to get a single one.
Is this one more method to try and get players to run in smaller groups and thus make more AP?
Incidentally, I've gotten about 200 that are almost equal distribution of weapons and armour, and:
- One piece of jewlery (Marksman's ring)
- One piece of Vicious Death with impen (5 reinforced, 4 divines, 5 infused)
- One piece of Transmutation with impen (3 reinforced, 2 divines, 7 infused)
- Two pieces of Fasalla's Guile with impen (4 reinforced, 1 divines, 1 infused)
- Two pieces of Marksman with impen (6 reinforced, 5 divines, 8 infused)
- Lots of other sets that nobody will ever use
- Lots of weapons for sets that don't match (we thought you were fixing this?)
Is the distribution completely RNG ?
ZOS_GinaBruno wrote: »Fortunately, you will retroactively receive any Rewards that are owed to you after we publish this fix, which will be in next week’s incremental patch. You’ll just need to earn a single AP in order to trigger the Rewards to be sent. You are safe to continue playing in Cyrodiil in the meantime, though.
Hi @ZOS_GinaBruno - The reward mails are coming in, though it seems that you've changed the required amount of AP from 10k to 20k in order to get a single one.
Is this one more method to try and get players to run in smaller groups and thus make more AP?
Incidentally, I've gotten about 200 that are almost equal distribution of weapons and armour, and:
- One piece of jewlery (Marksman's ring)
- One piece of Vicious Death with impen (5 reinforced, 4 divines, 5 infused)
- One piece of Transmutation with impen (3 reinforced, 2 divines, 7 infused)
- Two pieces of Fasalla's Guile with impen (4 reinforced, 1 divines, 1 infused)
- Two pieces of Marksman with impen (6 reinforced, 5 divines, 8 infused)
- Lots of other sets that nobody will ever use
- Lots of weapons for sets that don't match (we thought you were fixing this?)
Is the distribution completely RNG ?
ZOS_GinaBruno wrote: »Fortunately, you will retroactively receive any Rewards that are owed to you after we publish this fix, which will be in next week’s incremental patch. You’ll just need to earn a single AP in order to trigger the Rewards to be sent. You are safe to continue playing in Cyrodiil in the meantime, though.
Hi @ZOS_GinaBruno - The reward mails are coming in, though it seems that you've changed the required amount of AP from 10k to 20k in order to get a single one.
Is this one more method to try and get players to run in smaller groups and thus make more AP?
Incidentally, I've gotten about 200 that are almost equal distribution of weapons and armour, and:
- One piece of jewlery (Marksman's ring)
- One piece of Vicious Death with impen (5 reinforced, 4 divines, 5 infused)
- One piece of Transmutation with impen (3 reinforced, 2 divines, 7 infused)
- Two pieces of Fasalla's Guile with impen (4 reinforced, 1 divines, 1 infused)
- Two pieces of Marksman with impen (6 reinforced, 5 divines, 8 infused)
- Lots of other sets that nobody will ever use
- Lots of weapons for sets that don't match (we thought you were fixing this?)
Is the distribution completely RNG ?
Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
I'm on to you guys and what armor sets you're wearing to counter this...and use it at the same time...i think you formed "the meta" @Crown
spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
I'm on to you guys and what armor sets you're wearing to counter this...and use it at the same time...i think you formed "the meta" @Crown
Confirmed, you will be made floppy fished by our death's wind en masse and die like pathetic magicarp.
spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
I'm on to you guys and what armor sets you're wearing to counter this...and use it at the same time...i think you formed "the meta" @Crown
spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
I'm on to you guys and what armor sets you're wearing to counter this...and use it at the same time...i think you formed "the meta" @Crown
Confirmed, you will be made floppy fished by our death's wind en masse and die like pathetic magicarp.
Seems this new floppy fish bug occurs when you get hit by a meteor....did they replace fall damage in the code with floppy fish?
Ghost-Shot wrote: »spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
I'm on to you guys and what armor sets you're wearing to counter this...and use it at the same time...i think you formed "the meta" @Crown
Confirmed, you will be made floppy fished by our death's wind en masse and die like pathetic magicarp.
Seems this new floppy fish bug occurs when you get hit by a meteor....did they replace fall damage in the code with floppy fish?
I actually haven't seen that with meteor yet, I will be endlessly amused if it is true.
Ghost-Shot wrote: »spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
I'm on to you guys and what armor sets you're wearing to counter this...and use it at the same time...i think you formed "the meta" @Crown
Lol all it would take was 1 or 2 engagements to give it away.
spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
I'm on to you guys and what armor sets you're wearing to counter this...and use it at the same time...i think you formed "the meta" @Crown
Confirmed, you will be made floppy fished by our death's wind en masse and die like pathetic magicarp.
Seems this new floppy fish bug occurs when you get hit by a meteor....did they replace fall damage in the code with floppy fish?
My retroactive rewards:
Transmutation [11/69]1x Impen Robe
1x Infused Robe
1x Impen Epaulets
1x Impen Gloves
1x Divines Shoes
1x Infused Shield
2x Precise 1h Mace
1x Precise 1h Sword
1x Defending Restoration Staff
1x Sharpened Lightning Staff
Vicious Death [16/69]2x Impen Epaulets
1x Infused Jerkin
1x Reinforced Robe
1x Reinforced Sash
1x Infused Shield
1x Defending Inferno Staff
1x Defending Lightning Staff
1x Sharpened Restoration Staff
1x Sharpened 1h Mace
1x Sharpened 1h Axe
1x Sharpened 2h Axe
1x Defending Dagger
1x Precise Dagger
1x Defending 1h Mace
1x Defending 1h Sword
Leki's [12/69]1x Infused Jack
1x Infused Boots
1x Infused Guards
1x Divines Guards
1x Reinforced Shield
2x Precise 1h Sword
2x Sharpened 1h Axe
2x Sharpened Inferno Staff
1x Precise Lightning Staff
Fasalla's Guile [11/69]2x Infused Greaves
1x Infused Gauntlets
1x Impen Girdle
1x Reinforced Girdle
1x Divines Gauntlets
1x Sharpened Dagger
1x Precise 1h Axe
1x Precise Ice Staff
1x Precise Lightning Staff
1x Defending Inferno Staff
Marksman's Crest [9/69]1x Impen Arm Cops
1x Infused Boots
1x Divines Boots
1x Sharpened Bow
1x Precise 1h Sword
1x Sharpened 1h Sword
1x Defending 2h Sword
1x Defending Lightning Staff
1x Defending Inferno Staff
Fury [10/69]1x Necklace [Healthy]
1x Impen Cuirass
1x Divines Pauldron
1x Infused Helm
1x Infused Gauntlets
1x Precise Dagger
1x Defending Dagger
1x Sharpened 1h Axe
1x Defending Ice Staff
1x Sharpened Inferno Staff
Overall I was really hoping for more than 1 jewelry piece. Going to be deconstructing a good amount of useless items most likely.
Ghost-Shot wrote: »spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
I'm on to you guys and what armor sets you're wearing to counter this...and use it at the same time...i think you formed "the meta" @Crown
Confirmed, you will be made floppy fished by our death's wind en masse and die like pathetic magicarp.
Seems this new floppy fish bug occurs when you get hit by a meteor....did they replace fall damage in the code with floppy fish?
I actually haven't seen that with meteor yet, I will be endlessly amused if it is true.
It's only happened to me after getting hit with a meteor so...Ghost-Shot wrote: »spenc_cathb16_ESO wrote: »Oh, and Vicious Death probably isn't going to require Impen. Having that in Divines would be better for higher upfront burst. Since VD builds will be minimizing sustain anyway, that upfront burst is probably worth maximizing at the cost of sustain.
Believe it or not, it will be better for more than just a balls out damage bomb
I'm on to you guys and what armor sets you're wearing to counter this...and use it at the same time...i think you formed "the meta" @Crown
Lol all it would take was 1 or 2 engagements to give it away.
Needless to say there will be a discussion in vic about getting people to do the same because it's just super troll cheese what you guys are doing