I feel you, that last round sucks balls. There is SOOO much luck involved. I play Stamplar, and I start having serious resource issues up on the platform without any bodies to Repentance. Often after breaking the three pillars I have no stam left and just get rekt.
kasa-obake wrote: »Okay so, I've taken all the loot I got from vMSA, the loot of the people who posted there (only took those who mentioned trait + item for every run and ignored quotes + double posts) bringing the total to 510 drops. It's not much but still more than the people who QQ for 10 runs (and I should know, I'm already crying after 10 runs since the event started).
At any rate, here are the results:
And here's some pie charts to help you visualize better:
As you can see, Sharpened is actually the trait that dropped the most out of 510 items. But they all seem pretty equivalent. No reason to cry so far about rigged rng, right ?
However let's take a look at the items themselves:
See ? While the trait drops are pretty similar, the items themselves do not have the same chance to drop, which goes in line with what @Alanar was saying earlier in the thread.I've tracked 48 VMA drops, and I can confirm that the 12 weapons do not drop evenly (p < 0.02).
And among these unevenly distributed loots, we have this:
@ZOS_RichLambert @ZOS_JessicaFolsom @ZOS_GinaBruno Would you please reconsider having all two-handed weapons for instance with one unique chance to drop instead of 1 chance per exact weapon type?
Just give every weapon a probability to drop of 1/12, and then 1/8 chance to get one particular trait. That would give a sharpened fire staff a 1/96 probability to drop, same as a infused battle-axe, same as a powered dagger... You get my point.
Right now however, we have this unfair mess:. So your chances of getting a specific weapon are:
Bow - 1/6
Restoration Staff - 1/6
Dagger - 1/12
Sword - 1/12
Mace - 1/12
Axe - 1/12
Greatsword - 1/18
Battle Axe - 1/18
Maul - 1/18
Lightning Staff - 1/18
Frost Staff - 1/18
Fire Staff - 1/18
So if you're hunting a sharpened fire staff, you have a 1/18 chance of getting a fire staff at all, and a 1/8 chance of getting sharpened, for a total chance of 1/144 on each drop.
Of course, what would be even more reasonable, is to remove useless traits from the vMSA loot table at all. I understand that you've tried to improve them and make them more competitive. Well, I'm sorry to inform you that it didn't work and in fact made things much worse as both Sharpened and Nirnhoned used to be good traits for a magic build and now only Sharpened is. Sharpened by far outmatches any other trait on any offensive weapon, be it in PvP or PvE. In my less that perfectly conducted testing sharpened is worth about 12% more dps than Nirnhoned or Precise which are about equal and more than 15% over any other trait.
EDITED:ZOS_GinaBruno wrote: »Rich hasn't been arrested.He still silently lurks the forums daily, but word on the street is that you're more likely to get a /lurk out of him with constructive posts.
ZOS_RichLambert wrote: »I normally lurk on the forums pretty regularly – expect to see me out and about a bit more often.
@ZOS_RichLambert @ZOS_GinaBruno this is as constructive as posts can get.