Stamina Nightblade

Savage_Audacity
Savage_Audacity
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Here is a screenshot of my stamina nightblade builds stats (while in combat). The reason i am postimg this is because i am looking for some feedback to try and improve my build. Many players have suggested to me that i should use max stamina food but I feel recovery is more important. Also I am considering bumping my health up to 20k as i still get 1 hit at 18k health which would put my max stam at about 26.8k. What do you guys think about my stats? and how can i improve? Feel free to post pics of your stamblades!
  • Vezuls
    Vezuls
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    Do not use regen food in pvp. With a good group and smart play, it's useless.

    Secondly, 18k health is plenty as long as you avoid mechanics and tank keeps agro. I run with 17k health and am perfectly fine in every pve content.

    What gear and mundus are you using?
  • Savage_Audacity
    Savage_Audacity
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    Vezuls wrote: »
    Do not use regen food in pvp. With a good group and smart play, it's useless.

    Secondly, 18k health is plenty as long as you avoid mechanics and tank keeps agro. I run with 17k health and am perfectly fine in every pve content.

    What gear and mundus are you using?

    Im assuming you meant pve. I run recovery food in pve so the templars dont have to throw me shards and can focus on the tank. And reptentance doesnt help in boss fights and i have found that with siphoning attacks + caltrops i still run out of stam on bosses. I suppose if i ran with a solid group all the time i could switch food. I run 5pc hundings, 3 agility, 2 kena. i run the warrior boon. I know the shadow would give me more dps in pve but i like to dabble in pvp and warrior is substantially better seeing as you can crit dmg shields and impentrable.
  • Savage_Audacity
    Savage_Audacity
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    Going to test other sets vs HR once TG dlc drops
  • Haquor
    Haquor
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    personally i do not know how the fak you are running out of stam with 1900 regen.

    i run 5 hundings, 3 night mother, 1 kena, 3 agility.

    blue health and stam food.

    atm running serpent atone but considering back to shadow which woukd reduce my recovery to about 1k.

    i have 4150 wpn damage, 34k stam, 17.5k health, 1300 regen (prolly around 1600 with potion) and 75% wpn crit.

    i sustain just fine with caltrops, siphoning attacks and a potion going.

    i dont use kena on my stamblade tho. only on my mage blade and sorc. make sure you have siphoning up at all times.
    Edited by Haquor on March 12, 2016 12:39PM
  • Savage_Audacity
    Savage_Audacity
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    i dont run out of stam with recovery food. I was saying i run out of stam with max food.
  • Sunburnt_Penguin
    Sunburnt_Penguin
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    Try the Orsinium max health and stam recovery food. I use that in PvP but max in PvE due to Templars.

    You can buy the recipe for like 10k (PS4/EU) or simply do a few quests in Wrothgar if you have the DLC
    Edited by Sunburnt_Penguin on March 12, 2016 2:05PM
  • djnuzzoub17_ESO
    Wait, SA still proc's off caltrops? I thought they changed that
  • Savage_Audacity
    Savage_Audacity
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    i dont run out of stam with recovery food. I was saying i run out of stam with max food.
  • Panth141
    Panth141
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    Here is a screenshot of my stamina nightblade builds stats (while in combat). The reason i am postimg this is because i am looking for some feedback to try and improve my build. Many players have suggested to me that i should use max stamina food but I feel recovery is more important. Also I am considering bumping my health up to 20k as i still get 1 hit at 18k health which would put my max stam at about 26.8k. What do you guys think about my stats? and how can i improve? Feel free to post pics of your stamblades!

    Those stats look obscenely good - you usually have to compromise between regen/WD/crit but all of yours are really high - I can only assume this is with a Molag Kena proc? I don't see why you'd be having stamina issues with such high regen, as I can run with far less and sustain with siphoning attacks (without caltrops...).

    I would hazard a guess that it is the Molag Kena proc that is causing you trouble - the flat 50% skill cost increase with the proc can ruin your stamina pool very quickly. It may be worth considering an alternative? You'd lose out on some WD, sure, but if you've got zero stamina in a fight it doesn't matter if you have 10k WD!
    PS4 EU - Panth141 | CP 630+
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    Dominion
    Almalexia's Fallen - Magicka Dragonknight - PvE Main
    Lost Hope of Sotha Sil - Magicka Dragonknight - PvP Main
    Claws-in-pockets - Stamina Nightblade - PvE/P DPS
    Nocturnal's Guise - Magicka Nightblade - PvE DPS
    Udun - Magicka Templar - PvP Healer
    Onsi's Shattered Blade - Stamina Sorcerer - Dungeon/vMA Farmer
    Stands-like-Mountains - Magicka Nightblade - PvE Saptank
    Auri-El's Forgotten Light - Magicka Sorcerer - PvP DPS

    Covenant
    Tharkün - Magicka Sorcerer - PvE DPS
    Rahai-Anaa - Stamina Dragonknight - Provisioner (lol)

    Pact
    Perolis - Magicka Sorcerer - Enchanter/Alchemist/BwB PvP

  • Savage_Audacity
    Savage_Audacity
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    I do use the max health stam recovery food. The way i play my character now i have no issues with running out of stam. however people keep suggesting to use max stam food (im assuming to increase my dps) however without recovery food i cant sustain as well and definitely woupdnt be anle to use kena proc often if at all. So my thing is why trade just over 500 weapon damage for just under 5k stam?
  • Panth141
    Panth141
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    The benefits of food over drinks for you would be:
    - More health (obviously)
    - More stamina and the dps boost it brings

    However, if switching to food means that you can't sustain your Kena proc, then you'd probably have to stop using the two-piece and lose the 500 WD

    So the question is:
    Would you rather have an extra 5k health + stam, and the increase in damage from higher max stam, or the 500 WD from Kena?

    I don't know, but I'm sure that the effect from 5k more stam is less than the effect of the Kena proc

    But do bear in mind that if you removed the 2nd piece Kena then you'd be able to put something else in its place. You say you use 5 HR, 2 MK & 3 agility - are the 3 agility all jewellery? If so then you would have a free slot from Kena replacement, plus one or two (dual wield?) from your weapons - which you could fill with a set that offers 2/3 piece bonuses to mitigate the loss of the Kena proc.

    It's all about what suits you - if you're finding your health is fine and you're hitting hard enough using Kena, and you can sustain yourself with drinks, then why change? But the options are there.
    PS4 EU - Panth141 | CP 630+
    Spoiler
    Dominion
    Almalexia's Fallen - Magicka Dragonknight - PvE Main
    Lost Hope of Sotha Sil - Magicka Dragonknight - PvP Main
    Claws-in-pockets - Stamina Nightblade - PvE/P DPS
    Nocturnal's Guise - Magicka Nightblade - PvE DPS
    Udun - Magicka Templar - PvP Healer
    Onsi's Shattered Blade - Stamina Sorcerer - Dungeon/vMA Farmer
    Stands-like-Mountains - Magicka Nightblade - PvE Saptank
    Auri-El's Forgotten Light - Magicka Sorcerer - PvP DPS

    Covenant
    Tharkün - Magicka Sorcerer - PvE DPS
    Rahai-Anaa - Stamina Dragonknight - Provisioner (lol)

    Pact
    Perolis - Magicka Sorcerer - Enchanter/Alchemist/BwB PvP

  • Savage_Audacity
    Savage_Audacity
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    I actually use the blue food from orsinium which gives max health and stam recovery. But yes i do use duel wield and agility is all jewelry. im planning to run msa weapons once i get them.
  • revonine
    revonine
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    Wait, SA still proc's off caltrops? I thought they changed that

    It still does on consoles. We're always a patch behind.
  • gamerguy757
    gamerguy757
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    I'm still freaking stuck on how you're getting 5500 weapon damage....like what in the flying Zeus Almighty? And did they fix the Khajiit bugged passive Carnage?
  • revonine
    revonine
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    I'm still freaking stuck on how you're getting 5500 weapon damage....like what in the flying Zeus Almighty? And did they fix the Khajiit bugged passive Carnage?

    Molag Kena proc, weapon damage enchants on weapons and quite possibly he was in stealth too.
    Edited by revonine on March 13, 2016 6:25PM
  • gamerguy757
    gamerguy757
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    revonine wrote: »

    Molag Kena proc, weapon damage enchants on weapons and quite possibly he was in stealth too.

    Holy infant baby Vishnu.....crazy.
    Did they fix the Khajiit passive issue? I have a Bosmer ready to level up, but people have been saying use a Khajiit instead. It's going to be a Bow/2H. Utilizing 5 piece Marksman's crest, with Morkuldin and Agility. Did they fix Khajiit?
  • Savage_Audacity
    Savage_Audacity
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    @Panth141 i use the blue food that gives max health + stam recovery. I plan to eventually have maelstrom daggers and maelstrom bow so if i drop my 2nd piece of kena id probably go with 1 pc bloodspawn or valkyn skoria for health. with my current setup i have no problem sustaining even with kena proc. The issue is people keep telling me to use max stam food to increase my dps. But if i switch from stam recovery to max stam then i wouldnt be able to sustain through the kena proc and would have to put more stress on the healers to throw me shards even without kena proc.
  • Savage_Audacity
    Savage_Audacity
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    and Kena gives more damage than max stam food anyways so its hard for me to agree with ppl telling me to switch foods and/or not use kena.
  • Jaronking
    Jaronking
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    If you can mange Kena and not run out of resources than your build is fine as is.If you are comfortable with it and can manage it than stay as is and don't listen to what others tell you.
  • revonine
    revonine
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    and Kena gives more damage than max stam food anyways so its hard for me to agree with ppl telling me to switch foods and/or not use kena.

    10 stamina (rounded down) is equal to 1 weapon damage I believe.
    In all honestly with the stats you ahve atm your 100% fine or any vet dungeon currently in the game, and more importantly it's what your comfortable using.
  • Panth141
    Panth141
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    Holy infant baby Vishnu.....crazy.
    Did they fix the Khajiit passive issue? I have a Bosmer ready to level up, but people have been saying use a Khajiit instead. It's going to be a Bow/2H. Utilizing 5 piece Marksman's crest, with Morkuldin and Agility. Did they fix Khajiit?

    I will admit that I did question the legitimacy of the values myself - that is monster weapon damage and still very high crit and regen, which you typically have to sacrifice for such obscene WD. A Kena proc does go some way to explaining this, though.

    According to reports from Gina, there was never actually a specific bug with the Khajiit crit % passive (carnage?), instead it was an issue with the medium armour passive that in turn had a larger effect when coupled with other critical passives. This is *apparently* fixed with TG, though I can't confirm this.

    Mind you, even as a non-Khajiit you can still stack a good level of crit, but that is usually done as a combination of Hunding's, Night mother and Evil Hunter, plus a method of achieving minor savagery (very easy for a NB).

    Are you planning to use him for mostly PvE or PvP?
    PS4 EU - Panth141 | CP 630+
    Spoiler
    Dominion
    Almalexia's Fallen - Magicka Dragonknight - PvE Main
    Lost Hope of Sotha Sil - Magicka Dragonknight - PvP Main
    Claws-in-pockets - Stamina Nightblade - PvE/P DPS
    Nocturnal's Guise - Magicka Nightblade - PvE DPS
    Udun - Magicka Templar - PvP Healer
    Onsi's Shattered Blade - Stamina Sorcerer - Dungeon/vMA Farmer
    Stands-like-Mountains - Magicka Nightblade - PvE Saptank
    Auri-El's Forgotten Light - Magicka Sorcerer - PvP DPS

    Covenant
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    Rahai-Anaa - Stamina Dragonknight - Provisioner (lol)

    Pact
    Perolis - Magicka Sorcerer - Enchanter/Alchemist/BwB PvP

  • Panth141
    Panth141
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    @Panth141 i use the blue food that gives max health + stam recovery. I plan to eventually have maelstrom daggers and maelstrom bow so if i drop my 2nd piece of kena id probably go with 1 pc bloodspawn or valkyn skoria for health. with my current setup i have no problem sustaining even with kena proc. The issue is people keep telling me to use max stam food to increase my dps. But if i switch from stam recovery to max stam then i wouldnt be able to sustain through the kena proc and would have to put more stress on the healers to throw me shards even without kena proc.

    IMO, if you're not having problems with health being too low (i.e. You're not constantly dropping) and you're not having problems with regen, then don't change!

    If you can sustain the Kena proc then I doubt that you could reach the same level of DPS from a stam boost as you can with 5500 WD.

    General message: if you're staying alive and things are dying, you're doing just fine.
    PS4 EU - Panth141 | CP 630+
    Spoiler
    Dominion
    Almalexia's Fallen - Magicka Dragonknight - PvE Main
    Lost Hope of Sotha Sil - Magicka Dragonknight - PvP Main
    Claws-in-pockets - Stamina Nightblade - PvE/P DPS
    Nocturnal's Guise - Magicka Nightblade - PvE DPS
    Udun - Magicka Templar - PvP Healer
    Onsi's Shattered Blade - Stamina Sorcerer - Dungeon/vMA Farmer
    Stands-like-Mountains - Magicka Nightblade - PvE Saptank
    Auri-El's Forgotten Light - Magicka Sorcerer - PvP DPS

    Covenant
    Tharkün - Magicka Sorcerer - PvE DPS
    Rahai-Anaa - Stamina Dragonknight - Provisioner (lol)

    Pact
    Perolis - Magicka Sorcerer - Enchanter/Alchemist/BwB PvP

  • gamerguy757
    gamerguy757
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    Panth141 wrote: »

    I will admit that I did question the legitimacy of the values myself - that is monster weapon damage and still very high crit and regen, which you typically have to sacrifice for such obscene WD. A Kena proc does go some way to explaining this, though.

    According to reports from Gina, there was never actually a specific bug with the Khajiit crit % passive (carnage?), instead it was an issue with the medium armour passive that in turn had a larger effect when coupled with other critical passives. This is *apparently* fixed with TG, though I can't confirm this.

    Mind you, even as a non-Khajiit you can still stack a good level of crit, but that is usually done as a combination of Hunding's, Night mother and Evil Hunter, plus a method of achieving minor savagery (very easy for a NB).

    Are you planning to use him for mostly PvE or PvP?

    PVP. I wanted to use the new Marksman set instead of Hundings for the increased damage since more and more players are rocking Impenetrable. Like I don't see the point of 90% crit. Ill take 60% which is easy with a night blade wood elf and high weapon damage and stamina/regen
  • Panth141
    Panth141
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    PVP. I wanted to use the new Marksman set instead of Hundings for the increased damage since more and more players are rocking Impenetrable. Like I don't see the point of 90% crit. Ill take 60% which is easy with a night blade wood elf and high weapon damage and stamina/regen

    Yeah, for PvP the common view is WD > Crit in terms of importance - especially once you've hit a decent crit of ~ 60%. This is especially the case with people rocking inpen and of course the current inability to crit shields. Mind you, I don't know how the calculations of use of crit vs WD stack up with the changes to the champion system with TG...
    PS4 EU - Panth141 | CP 630+
    Spoiler
    Dominion
    Almalexia's Fallen - Magicka Dragonknight - PvE Main
    Lost Hope of Sotha Sil - Magicka Dragonknight - PvP Main
    Claws-in-pockets - Stamina Nightblade - PvE/P DPS
    Nocturnal's Guise - Magicka Nightblade - PvE DPS
    Udun - Magicka Templar - PvP Healer
    Onsi's Shattered Blade - Stamina Sorcerer - Dungeon/vMA Farmer
    Stands-like-Mountains - Magicka Nightblade - PvE Saptank
    Auri-El's Forgotten Light - Magicka Sorcerer - PvP DPS

    Covenant
    Tharkün - Magicka Sorcerer - PvE DPS
    Rahai-Anaa - Stamina Dragonknight - Provisioner (lol)

    Pact
    Perolis - Magicka Sorcerer - Enchanter/Alchemist/BwB PvP

  • Savage_Audacity
    Savage_Audacity
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    Panth141 wrote: »

    I will admit that I did question the legitimacy of the values myself - that is monster weapon damage and still very high crit and regen, which you typically have to sacrifice for such obscene WD. A Kena proc does go some way to explaining this, though.

    According to reports from Gina, there was never actually a specific bug with the Khajiit crit % passive (carnage?), instead it was an issue with the medium armour passive that in turn had a larger effect when coupled with other critical passives. This is *apparently* fixed with TG, though I can't confirm this.

    Mind you, even as a non-Khajiit you can still stack a good level of crit, but that is usually done as a combination of Hunding's, Night mother and Evil Hunter, plus a method of achieving minor savagery (very easy for a NB).

    Are you planning to use him for mostly PvE or PvP?

    My main endgame focus will be pvp but i want to be able to hold my own in vet dungeons and trials as well without having to constantly respec.

  • Savage_Audacity
    Savage_Audacity
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    I'm still freaking stuck on how you're getting 5500 weapon damage....like what in the flying Zeus Almighty? And did they fix the Khajiit bugged passive Carnage?

    you can actually get much higher WD than i have with the right build/setup. I have a theory craft sorc that when in cyrodiil could come very close to and possibly surpass 8k WD.
  • gamerguy757
    gamerguy757
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    Everyone I've met in Cyrodiil has around a wd of like 3000-3900. I'm lost...so lost. How....what sets would give you over 8k wd?
  • Jaronking
    Jaronking
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    Everyone I've met in Cyrodiil has around a wd of like 3000-3900. I'm lost...so lost. How....what sets would give you over 8k wd?
    Sorc have a passive that gives them Weapon and Spell damage for each sorc ability slotted They are the only class you can reach max spell and Weapon damage on.So a few sets mixed in with flawless and 2Pc molag and you can reach pretty high weapons damage plus I believe the maxed is 6500 weapons damage.
    Edited by Jaronking on March 14, 2016 2:19AM
  • gamerguy757
    gamerguy757
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    Jaronking wrote: »
    Sorc have a passive that gives them Weapon and Spell damage for each sorc ability slotted They are the only class you can reach max spell and Weapon damage on.So a few sets mixed in with flawless and 2Pc molag and you can reach pretty high weapons damage plus I believe the maxed is 6500 weapons damage.

    I was gonna make a stamsorc, so does that mean you don't rock Bound Armaments? You instead stack your bar with Sorc abilities (i think it was storm calling?) to get more WD?
  • Jaronking
    Jaronking
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    I was gonna make a stamsorc, so does that mean you don't rock Bound Armaments? You instead stack your bar with Sorc abilities (i think it was storm calling?) to get more WD?
    I will have to hop on my sorc to double check but its either storm calling abilities or sorc abilities in general that boost you weapon or spell damage.Nahh run Bounds its go to skill for stam sorc.Again have to check and see if its Sorc abilities or just storm calling abilities.
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