Lieblingsjunge wrote: »Heyo! You are beautiful!
5) Queueing up as premade for Random Veteran Dungeon. I might just be blind - or stupid. But I haven't found a way to queue up as premade. Which is really sad, since. Well. I play this game mostly cus of all the awesome people in my FL and in my guilds. I understand that queueing up as premade kinda ruins the intention of the grouping-tool, but meh. At least let us queue as 3? That way the one random(that might be a newbie) that we find through Group-Finder, can at least complete the dungeon. Cus asI see now - all the random people I have met in the random queue - is by no means able to complete the dungeon. (Let's place 4 random people in ICP! Because ICP is so easy, right? Modify the dungeons so that they can only queue for the easy ones, idk?). If we could queue up as 3, that 4th person has the ability to learn the dungeon, complete it, and if it's one of these nice randoms, he/she might even ask questions to learn something!!! And queueing up as 3 also helps us V16-geared ones not waste 45 mins in a dungeon that takes us 5-10 mins.
We've definitely been hitting the 20 minute bug. We had a group with a tank and healer and no damage dealers.Lieblingsjunge wrote: »Heyo! You are beautiful!
5) Queueing up as premade for Random Veteran Dungeon. I might just be blind - or stupid. But I haven't found a way to queue up as premade. Which is really sad, since. Well. I play this game mostly cus of all the awesome people in my FL and in my guilds. I understand that queueing up as premade kinda ruins the intention of the grouping-tool, but meh. At least let us queue as 3? That way the one random(that might be a newbie) that we find through Group-Finder, can at least complete the dungeon. Cus asI see now - all the random people I have met in the random queue - is by no means able to complete the dungeon. (Let's place 4 random people in ICP! Because ICP is so easy, right? Modify the dungeons so that they can only queue for the easy ones, idk?). If we could queue up as 3, that 4th person has the ability to learn the dungeon, complete it, and if it's one of these nice randoms, he/she might even ask questions to learn something!!! And queueing up as 3 also helps us V16-geared ones not waste 45 mins in a dungeon that takes us 5-10 mins.
I'll just touch on this. Make a group, like normal... just make a group. Make sure you have 2 DPS, 1 Healer and 1 Tank (as per the right selected roles in the group finder) and then the group leader just needs to queue for a random normal or vet dungeon. It's really that simple.
ALTHOUGH. Right now there are a couple bugs. Bug #1 Premade groups may not receive their rewards (that big chunk of XP and the loot) Zos already has a fix for this in testing (as of a couple day ago). Bug#2 Even with a premade group it could take 20 minutes to actually give you a dungeon. Zos is also aware of this and is looking into it (for all I know they found a fix for this too and we just haven't heard back)
I've got a video on how the grouping tool (should - without bugs) work and how to use it if you're interested. Video
We've definitely been hitting the 20 minute bug. We had a group with a tank and healer and no damage dealers.Lieblingsjunge wrote: »Heyo! You are beautiful!
5) Queueing up as premade for Random Veteran Dungeon. I might just be blind - or stupid. But I haven't found a way to queue up as premade. Which is really sad, since. Well. I play this game mostly cus of all the awesome people in my FL and in my guilds. I understand that queueing up as premade kinda ruins the intention of the grouping-tool, but meh. At least let us queue as 3? That way the one random(that might be a newbie) that we find through Group-Finder, can at least complete the dungeon. Cus asI see now - all the random people I have met in the random queue - is by no means able to complete the dungeon. (Let's place 4 random people in ICP! Because ICP is so easy, right? Modify the dungeons so that they can only queue for the easy ones, idk?). If we could queue up as 3, that 4th person has the ability to learn the dungeon, complete it, and if it's one of these nice randoms, he/she might even ask questions to learn something!!! And queueing up as 3 also helps us V16-geared ones not waste 45 mins in a dungeon that takes us 5-10 mins.
I'll just touch on this. Make a group, like normal... just make a group. Make sure you have 2 DPS, 1 Healer and 1 Tank (as per the right selected roles in the group finder) and then the group leader just needs to queue for a random normal or vet dungeon. It's really that simple.
ALTHOUGH. Right now there are a couple bugs. Bug #1 Premade groups may not receive their rewards (that big chunk of XP and the loot) Zos already has a fix for this in testing (as of a couple day ago). Bug#2 Even with a premade group it could take 20 minutes to actually give you a dungeon. Zos is also aware of this and is looking into it (for all I know they found a fix for this too and we just haven't heard back)
I've got a video on how the grouping tool (should - without bugs) work and how to use it if you're interested. Video
We should be able to find damage dealers instantly but it wouldn't work at all.
Trying to do a random or specific dungeon with a 4-person group with all the ideal roles didn't work, either.
I'd like to see these issues resolved so we can actually use the group finder to do the daily dungeon or a specific dungeon with friends.
ShadowNekrosys wrote: »Have I done anything wrong?
ShadowNekrosys wrote: »Have I done anything wrong?
In that case you should look for a new member manually. It was not scaled dungeon, and new finding tool know nothing where you were. So when it found a new member for you it started new scaled dungeon.
ShadowNekrosys wrote: »ShadowNekrosys wrote: »Have I done anything wrong?
In that case you should look for a new member manually. It was not scaled dungeon, and new finding tool know nothing where you were. So when it found a new member for you it started new scaled dungeon.
Manually? I play on PS4 so I don't know if on PC you have others means to look for players.
Btw it seems a bit confusing tool and should be perfected, imo.
Lieblingsjunge wrote: »I'm a forum-scrub. I got no idea how this quoting-system works(yet!), so I will just post this separately, but it's a response to MissBizz' earlier post.
1)Yeah, I know. It's a problem. As I said - I got no idea how to solve it all, I just know that I am not happy about having to do all 3 roles, when I intended to heal. A previous game I played had a newbie-friendly-guild, it was created by a player from the official community-team and everyone who created a new account was in that guild as per default. The guild officers were experienced people that didn't mind helping and explaining the new players. I kinda like that idea, but that one also has it's problems..
2) Oh, that would be nice.
3) Nah, it lets you select every role, which is good! Diversity is good. And yeah, people can fill multiple roles. I can, too. But the Nightblade I am talking about, queued up as all 3, just to get a group, seeing as he did no dps, he did not taunt nor did he heal. I guess some people will abuse tools that's meant to make things easier.
4) No, I didn't. Maybe I should've. Hm.
6) Same ;_; My poor V2 Nightblade is pretty useless in any dungeon unless V16 scaled - hard to do gold key that way zz. (One can argue, do I rly need that gold key, tho...)
Ferrofluid wrote: »I assumed the long queue time for premade groups was intentional tbh. Otherwise you could just have groups repeatedly quitting dungeons and just doing the quick ones to farm the sets..
Ferrofluid wrote: »I assumed the long queue time for premade groups was intentional tbh. Otherwise you could just have groups repeatedly quitting dungeons and just doing the quick ones to farm the sets..
Or to ensure you get the pledge dungeons. Shh . I could see there being a cooldown (so if you search for one you are not able to search again for 10 minutes) but waiting 20 minutes for your first? Not intended.
Lieblingsjunge wrote: »Heyo! You are beautiful!
So. The new grouping-tool has heaps of potential and it's a lot more rewarding than the old one, yey! But. There is(imo) some things that needs a fix. Or at least some thought.
1) Group-Finder's way of putting groups together. (No, I'm not talking about that it's hard to find tanks..!). I queued up for a random veteran dungeon on my V16 templar as healer. Got a group almost instantly, but the group was.... just.. depressing. The first time I queued up - I ended up healing, aggroing the boss & dealing the most damage to it.(It was Fungal Grotto, so it was easy but nevertheless). And honestly - I hated it. How is it in any way fair that I have to do all 3 roles, when I actually just queued up as a healer?! I understand ZoS' intention of helping the newbies complete dungeons and find groups.. but this is SO NOT the way to do it! It just feels really unfair on us that actually got V16 gear and has somewhat worked out a rotation that "works". + I consider myself a very patient person, usually. But if one of these newbies run into one of the aggressive-salty-players that seem to exist, I just feel really really sorry for them. Most likely the newbies will get flamed for not knowing what they're doing, and that will NOT be a good experience!
I dunno. Can't you make some sort of requirements? I've done vwgt no-death run, and I kinda dont wanna be stuck in a normal dungeon for 45 minutes just cus the group is horrible. When I play this game - I play to enjoy it. To play with friends. I do NOT play this game to waste 45minutes in one dungeon that takes 5-10.
2) Inside the dungeon & communication. The second time I queued up, I ended up in a group with two people, two nightblades. They did not know what they were doing - and I DID try to tell them what to do. But they didn't even respond. I'm not sure if they actually understood english at all, or, if they simply didn't read the chat. But. In which world is it possible to give somenoe advice and help them - if they can't even communicate. No, I'm not under any circumstances saying that everyone should know english - but still. Sort something out, because newbies will not be able to learn anything if they can't communicate!
3) Queueing up as all roles. Can we please get a solution to this? Happened in the same group as described on 2). One of the Nightblades queued up as all roles. zzzzzz. That seem to break the group-finder, as we never got a 4th person.
4) Getting two dungeons at once - can I clone myself? Anyway. With the same group as on 2) and 3). We got past the first Keeper in BC and the Clannfear. While I was killing the mobs in the hallway towards the next boss, I'm getting a notification from group-finding tool: "You are entering Elden Hollow as Healer in xx seconds"(Or something like it). Wat the actual? I'm already inside BC - finished some bosses, and I get prompted to a new dungeon?(Yes, I did get forced to teleport there..).
5) Queueing up as premade for Random Veteran Dungeon. I might just be blind - or stupid. But I haven't found a way to queue up as premade. Which is really sad, since. Well. I play this game mostly cus of all the awesome people in my FL and in my guilds. I understand that queueing up as premade kinda ruins the intention of the grouping-tool, but meh. At least let us queue as 3? That way the one random(that might be a newbie) that we find through Group-Finder, can at least complete the dungeon. Cus asI see now - all the random people I have met in the random queue - is by no means able to complete the dungeon. (Let's place 4 random people in ICP! Because ICP is so easy, right? Modify the dungeons so that they can only queue for the easy ones, idk?). If we could queue up as 3, that 4th person has the ability to learn the dungeon, complete it, and if it's one of these nice randoms, he/she might even ask questions to learn something!!! And queueing up as 3 also helps us V16-geared ones not waste 45 mins in a dungeon that takes us 5-10 mins.
6) Scaling. I can't play with my friends anymore! So. I'm a V2 Nightblade. I wanna queue up with my V16 friends. Earlier you could scale up(by exploiting a bug.. but.. still.. you could at least play with friends then!). Now there is basically two options, 1) Scale down to V2. All gear-drops is also scaled to V2. Helmet anyone?! 2) Scale it to V16 and let the V2 person die and die and die and die and die...... Can we just get some sort of scaling again, pls? I just want to play with my friends without being the same level as them!
+++++EDIT+++++
7) When you finally get a queue as a premade, rewards don't come through. ZoS might have a fix for this soon!:)
Note 1) Newbies in this post is a term used to describe people without lever-relevant gear & without any idea how to taunt the boss or deal damage. So it's not necessarily meant as a negative term, we all start somewhere!
Note 2) No, I am by no means considering myself good/better than xxx at this game. I'm just an average healing scrub trying to enjoy the game.
Note 3) I am presenting problems - I do not have the solutions to all of them.
Note 4) I am not fluent in english, grammar mistakes and horribly crafted sentences will occur. You are hereby warned and I apologise in advance!
Note 5) It is a wall-of-text. Read it, or don't. At the moment no TL;DR exist, but I might write one, soontm.
To you people who read this post - Write your comments!! This is just my opinions and my observations. If you got anything else to add, write it. If you don't like what I've written, write that, too!
Have a nice day, heroes of Tamriel!
That's clearly not what he's talking about. Maybe you don't know about the changes to the group finder tool that came with Monday's update, but one of them was the addition of a "Random Veteran Dungeon" and "Random Normal Dungeon" option, each of which gives you rewards for completing the random dungeon it gives you. That's what he's talking about. You do not select a dungeon name when doing that, as it would defeat the purpose of doing a random dungeon. If you have a premade group and you select the queue option for a random dungeon it's supposed to instantly pop you into a random dungeon. Right now there's a bug with it and even when you have a 4-person group with 1 healer, 1 tank, and 2 DPS you can be sitting in a queue for your random dungeon for over 20 minutes.NewBlacksmurf wrote: »5. You just need to pre-select the veteran option first. (NOT the veteran dungeon name but the actual drop down that offers two options. Normal and Veteran. This is the second selection you should make after choosing your role. Always do this and then select the dungeon name and if veteran is selected. Choose the veteran dungeon. It's a L2P issue that many overlook due to a lack of helpful info in the UI. It happens, but it's O K. You can queue as 3 aid you're using the tool correctly...this shouldn't be an issue at all.
Again, I'm not sure if you're aware of the changes to the group finder that came with the update on Monday but you can't scale your group up using it anymore unless you're queuing for a random dungeon. If there's a specific dungeon you want to do, you can no longer scale a pre-made group to VR16.NewBlacksmurf wrote: »6. This seems to be a L2P issue. When you manually group you can either set the leader and manually enter a dungeon so NPCs will be at the leaders level. OR you can manually group and queue and get scaled up. Not sure that you understand how to use the tools and I'm not trying to be rude, just sharing my thoughts on what's written here.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Lieblingsjunge wrote: »@NewBlacksmurf Heyo! You apparently play on something else than PC. You haven't recieved the TG-update yet, you'll see what I mean with the dungeon then. I appreciate your feedback, and I agree that I should've highligted that in the first post(And I will!) But I will not clarify myself, as you haven't experienced the update yet. You might understand more of it once the update hits console
Last night, myself and 3 friends wanted to do a dungeon, but our tank was only vet1, so we thought that it would be a great idea to make 2 groups of 2, and then search for each other in group finder so that our friend could be scaled to vet16. Myself set as dps and the tank were grouped together, and our healer and second dps were grouped together separately and we hit search and were queued for about half an hour before we just gave up.
I don't understand why, when our two groups were a perfect match, it did not group us together?? This has made me loose all faith in the group finder tool... I don't think I will use it again.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |