Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Numerous audio problems with 64-bit client
The 64-bit version of ESO seems to have numerous audio problems.
The worst of them is a very loud & disruptive static noise (like you'd hear when tuning an old AM/FM radio) that cuts through all other audio every so often (maybe 1-5 minutes between repeats). Other problems I noticed were sounds playing at the wrong times, wrong volume levels or just abruptly cutting off, as well as the wrong music tracks (for example combat music in a non-combat area) starting to play at random and then stopping after 2-3 seconds.
I've experienced none of these issues after switching back to the 32-bit version of ESO.