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Crash on launch after patch

Crown
Crown
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Within seconds of hitting play or trying to run the eso.exe 32 or 64 bit clients there are a few of us who crash within seconds. We've tried a repair, compatibility mode, and even a re-install (quick on 100 mbit fibre) to no avail.

My report is here:
http://forums.elderscrollsonline.com/en/discussion/251147/crash-on-launch-after-patch

Others are seeing the same kind of errors.

We'll probably not get any reasonable official tech support response, so we're hoping that one of you folks will have a good suggestion of what to try...
Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
PvP Guides @ DarkElves.com
  • Iyas
    Iyas
    ✭✭✭✭✭
    Crown wrote: »
    Within seconds of hitting play or trying to run the eso.exe 32 or 64 bit clients there are a few of us who crash within seconds. We've tried a repair, compatibility mode, and even a re-install (quick on 100 mbit fibre) to no avail.

    My report is here:
    http://forums.elderscrollsonline.com/en/discussion/251147/crash-on-launch-after-patch

    Others are seeing the same kind of errors.

    We'll probably not get any reasonable official tech support response, so we're hoping that one of you folks will have a good suggestion of what to try...

    EU is completly broken. perma disconnect + no one can login :trollface:
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • Rylana
    Rylana
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    ✭✭✭✭✭
    Its the directx compatibility crown. 99 percent chance youre running a dx 10.1 card (which supported most functions of dx11, as the 10.1 was a beta release of dx11 rushed out to the consumer when windows 7 was launched)

    Today Zenimax ended support for 10.1 cards, you must have one with stock dx11 functionality, and that means 700 series or better (which basically puts a paygate on graphics cards, nearly all of those are 200 dollars or more).
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Sallington
    Sallington
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    ✭✭✭✭
    Rylana wrote: »
    Its the directx compatibility crown. 99 percent chance youre running a dx 10.1 card (which supported most functions of dx11, as the 10.1 was a beta release of dx11 rushed out to the consumer when windows 7 was launched)

    Today Zenimax ended support for 10.1 cards, you must have one with stock dx11 functionality, and that means 700 series or better (which basically puts a paygate on graphics cards, nearly all of those are 200 dollars or more).

    I thought they only ended support of dx9 cards??
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Rylana
    Rylana
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    ✭✭✭✭✭
    Sallington wrote: »
    Rylana wrote: »
    Its the directx compatibility crown. 99 percent chance youre running a dx 10.1 card (which supported most functions of dx11, as the 10.1 was a beta release of dx11 rushed out to the consumer when windows 7 was launched)

    Today Zenimax ended support for 10.1 cards, you must have one with stock dx11 functionality, and that means 700 series or better (which basically puts a paygate on graphics cards, nearly all of those are 200 dollars or more).

    I thought they only ended support of dx9 cards??

    Aye but 10.1 relied on 9 core functionalities for the ones in 11 that were not yet available. It is highly likely directx11 specific client software will not run properly on 10.1 supported cards. Hence CTD on launch.

    In other words youd launch in DX11 mode, but some of the backline functions were still run in a dx9 environment.

    What they need to do is revert to 10.1 functionality, that still gets rid of most of 9 but retains almost all of 11 and closes the loophole where roughly half of all gamers will fall through.

    This is a dark day honestly. I worried about this but thought they would understand.
    Edited by Rylana on March 7, 2016 5:46PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • frozywozy
    frozywozy
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    I suggest that you go read the "Known issues" section of the patch notes before complaining.

    - Your game client may crash during PvP combat. We are actively working on a fix for this.
    - You may run into some poor frame rates on both the 32-bit and 64-bit clients. We are currently working on a fix to release this week, but in the meantime, we suggest you try reducing your graphics settings.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Psilent
    Psilent
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    frozywozy wrote: »
    I suggest that you go read the "Known issues" section of the patch notes before complaining.

    - Your game client may crash during PvP combat. We are actively working on a fix for this.
    - You may run into some poor frame rates on both the 32-bit and 64-bit clients. We are currently working on a fix to release this week, but in the meantime, we suggest you try reducing your graphics settings.

    None of those issues are what he's experiencing...
  • Minno
    Minno
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    Rylana wrote: »
    Sallington wrote: »
    Rylana wrote: »
    Its the directx compatibility crown. 99 percent chance youre running a dx 10.1 card (which supported most functions of dx11, as the 10.1 was a beta release of dx11 rushed out to the consumer when windows 7 was launched)

    Today Zenimax ended support for 10.1 cards, you must have one with stock dx11 functionality, and that means 700 series or better (which basically puts a paygate on graphics cards, nearly all of those are 200 dollars or more).

    I thought they only ended support of dx9 cards??

    Aye but 10.1 relied on 9 core functionalities for the ones in 11 that were not yet available. It is highly likely directx11 specific client software will not run properly on 10.1 supported cards. Hence CTD on launch.

    In other words youd launch in DX11 mode, but some of the backline functions were still run in a dx9 environment.

    What they need to do is revert to 10.1 functionality, that still gets rid of most of 9 but retains almost all of 11 and closes the loophole where roughly half of all gamers will fall through.

    This is a dark day honestly. I worried about this but thought they would understand.

    My card supports 11.2 so I expect no issues. But I'm behind the players locked out of the game if they can't get a compatible video card to run ESO.

    No reason to leave players out so quickly IMO.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Weberda
    Weberda
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    frozywozy wrote: »
    I suggest that you go read the "Known issues" section of the patch notes before complaining.

    - Your game client may crash during PvP combat. We are actively working on a fix for this.
    - You may run into some poor frame rates on both the 32-bit and 64-bit clients. We are currently working on a fix to release this week, but in the meantime, we suggest you try reducing your graphics settings.

    Considering how much of a disaster that both problems are what the heck are they doing by releasing the update in the first place. "Our product is flawed as hell but we're giving it to you anyway."
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Crown
    Crown
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    I'm running on two GTX Titan Blacks in SLI, and the latest nVidia drivers from last week.

    It's not a directX issue for me...
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Psilent wrote: »
    frozywozy wrote: »
    I suggest that you go read the "Known issues" section of the patch notes before complaining.

    - Your game client may crash during PvP combat. We are actively working on a fix for this.
    - You may run into some poor frame rates on both the 32-bit and 64-bit clients. We are currently working on a fix to release this week, but in the meantime, we suggest you try reducing your graphics settings.

    None of those issues are what he's experiencing...

    Yeah I just re-read the OP and realized that he is crashing within a few seconds of launching, my bad.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Minno
    Minno
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    Crown wrote: »
    I'm running on two GTX Titan Blacks in SLI, and the latest nVidia drivers from last week.

    It's not a directX issue for me...

    Not a good sign...
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • GRxKnight
    GRxKnight
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    Wait...you're telling me there's playability issues with this patch? I have to say i am shocked! Shocked i tell you!
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • stealthyevil
    stealthyevil
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    Crown wrote: »
    I'm running on two GTX Titan Blacks in SLI, and the latest nVidia drivers from last week.

    It's not a directX issue for me...

    On launch for the PTS, I ran into this same issue. Couldn't get the game to launch at all, was giving me error code 11. I am on OSX however. I ended up having to do a re-install for it to work for me. I am patching now, hopefully I dont run into the same issue
    Ex-Gf/Steálthy MagNb Destro Spam
    Cliff Racer Spam MagDen Bird Spam
    @stealthyevil

    RÁGE RIP
    Venatus
  • _Chaos
    _Chaos
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    Rylana wrote: »
    Sallington wrote: »
    Rylana wrote: »
    Its the directx compatibility crown. 99 percent chance youre running a dx 10.1 card (which supported most functions of dx11, as the 10.1 was a beta release of dx11 rushed out to the consumer when windows 7 was launched)

    Today Zenimax ended support for 10.1 cards, you must have one with stock dx11 functionality, and that means 700 series or better (which basically puts a paygate on graphics cards, nearly all of those are 200 dollars or more).

    I thought they only ended support of dx9 cards??

    Aye but 10.1 relied on 9 core functionalities for the ones in 11 that were not yet available. It is highly likely directx11 specific client software will not run properly on 10.1 supported cards. Hence CTD on launch.

    In other words youd launch in DX11 mode, but some of the backline functions were still run in a dx9 environment.

    What they need to do is revert to 10.1 functionality, that still gets rid of most of 9 but retains almost all of 11 and closes the loophole where roughly half of all gamers will fall through.

    This is a dark day honestly. I worried about this but thought they would understand.

    Saying it's only for the 700 series onward is false.

    Anything 400 series and up will be DX11 compatible. nvidia.ca/object/GTX_400.html

    Let's not get carried away here guys, 400 series onward is still very low requirements to play a "AAA" MMO. (alright maybe BBB, possibly C class.. who knows anymore..)
    'Chaos
  • Rylana
    Rylana
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    ✭✭✭✭✭
    Rylana wrote: »
    Sallington wrote: »
    Rylana wrote: »
    Its the directx compatibility crown. 99 percent chance youre running a dx 10.1 card (which supported most functions of dx11, as the 10.1 was a beta release of dx11 rushed out to the consumer when windows 7 was launched)

    Today Zenimax ended support for 10.1 cards, you must have one with stock dx11 functionality, and that means 700 series or better (which basically puts a paygate on graphics cards, nearly all of those are 200 dollars or more).

    I thought they only ended support of dx9 cards??

    Aye but 10.1 relied on 9 core functionalities for the ones in 11 that were not yet available. It is highly likely directx11 specific client software will not run properly on 10.1 supported cards. Hence CTD on launch.

    In other words youd launch in DX11 mode, but some of the backline functions were still run in a dx9 environment.

    What they need to do is revert to 10.1 functionality, that still gets rid of most of 9 but retains almost all of 11 and closes the loophole where roughly half of all gamers will fall through.

    This is a dark day honestly. I worried about this but thought they would understand.

    Saying it's only for the 700 series onward is false.

    Anything 400 series and up will be DX11 compatible. nvidia.ca/object/GTX_400.html

    Let's not get carried away here guys, 400 series onward is still very low requirements to play a "AAA" MMO. (alright maybe BBB, possibly C class.. who knows anymore..)

    the 400/500/600 series cards (with the exception of the 680) used WDDM 1.1 which still utilized components of the 10.x renderer engine. This was updated in WDDM 2.0 (Directx11.3) which did not come out until the 745 series, approximately at the same time as windows 8, but i digress, the cards will say dx11, but because of the way compliance is determined most 400+ will not work properly.

    The first series guaranteed to have all needed components of DX 11 is the 745/750 Nvidia and the Radeon HD 7700

    For those of us on the frontlines of this lunacy when DX11 was being developed, I can attest to how much of a pain in the ass this was for people. The whole timeline between Windows Vista (10.1 DX launch) Windows 7 (the first DX11), windows 8 (the first fully working DX11.1), and then windows 8.1 (which finally contained everything DX11.1 needed), was a nightmare.

    At least with 8.1 or 10 you have all the library files now, now its just features on the cards made in those eras, which sadly are even more of a mess.
    Edited by Rylana on March 7, 2016 6:28PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Crown
    Crown
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    FYI we have Gina's attention at the thread I linked (tech support section).

    http://forums.elderscrollsonline.com/en/discussion/251147/crash-on-launch-after-patch
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Manoekin
    Manoekin
    ✭✭✭✭✭
    ✭✭
    frozywozy wrote: »
    I suggest that you go read the "Known issues" section of the patch notes before complaining.

    - Your game client may crash during PvP combat. We are actively working on a fix for this.
    - You may run into some poor frame rates on both the 32-bit and 64-bit clients. We are currently working on a fix to release this week, but in the meantime, we suggest you try reducing your graphics settings.

    So I shouldn't come back to try out the new patch yet is what you're saying.
  • Crown
    Crown
    ✭✭✭✭✭
    Manoekin wrote: »
    So I shouldn't come back to try out the new patch yet is what you're saying.

    Just wait until later tonight when people get home from work / school and the insanity of "I can't log in / play / get more than 10 FPS" begins.

    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • GRxKnight
    GRxKnight
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    If i have to spend 150+ on a new graphics card just to play this game I'm done...will have to try and log on when i get home from work...if not hopefully someone knows a free fix and can translate it to English
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Minno
    Minno
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    GRxKnight wrote: »
    If i have to spend 150+ on a new graphics card just to play this game I'm done...will have to try and log on when i get home from work...if not hopefully someone knows a free fix and can translate it to English
    GRxKnight wrote: »
    If i have to spend 150+ on a new graphics card just to play this game I'm done...will have to try and log on when i get home from work...if not hopefully someone knows a free fix and can translate it to English

    I wouldn't blame you either (ill be doing the same thing if this issue happens to me).

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Tarnumx
    Tarnumx
    ✭✭✭
    elderscrolls offline
    Banana Squad Inc

    CYKA BLYAT GAMING

    youtube.com/channel/UCK7WFB_iXIlWH5ekxnqhi9g
  • Manoekin
    Manoekin
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    ✭✭
    Crown wrote: »
    Manoekin wrote: »
    So I shouldn't come back to try out the new patch yet is what you're saying.

    Just wait until later tonight when people get home from work / school and the insanity of "I can't log in / play / get more than 10 FPS" begins.

    I'm keeping the forums up all day once I'm home from work.
    Tarnumx wrote: »
    elderscrolls offline

    lel
  • Minno
    Minno
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    ✭✭✭✭✭
    Manoekin wrote: »
    Crown wrote: »
    Manoekin wrote: »
    So I shouldn't come back to try out the new patch yet is what you're saying.

    Just wait until later tonight when people get home from work / school and the insanity of "I can't log in / play / get more than 10 FPS" begins.

    I'm keeping the forums up all day once I'm home from work.

    We might as well get a forum D&D group started just in case.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • KenaPKK
    KenaPKK
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    ✭✭
    Logged in fine for me. I'm on Windows 8 still and have what was a top Nvidea card a year ago. Don't know my exact specs... Hope that helps some. :/
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • ScarecrowBoat
    ScarecrowBoat
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    frozywozy wrote: »
    I suggest that you go read the "Known issues" section of the patch notes before complaining

    Yeah I just re-read the OP and realized that he is crashing within a few seconds of launching, my bad.

    49776548.jpg
    FANTASIAAAAAAAAAA
    GM of SBH
    Member of Zerona's Fan Boy Club
    How do i get out of cyrodiil
  • GRxKnight
    GRxKnight
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    Minno wrote: »
    Manoekin wrote: »
    Crown wrote: »
    Manoekin wrote: »
    So I shouldn't come back to try out the new patch yet is what you're saying.

    Just wait until later tonight when people get home from work / school and the insanity of "I can't log in / play / get more than 10 FPS" begins.

    I'm keeping the forums up all day once I'm home from work.

    We might as well get a forum D&D group started just in case.

    I cast crystal fragments at the darkness
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • RinaldoGandolphi
    RinaldoGandolphi
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    @Rylana is spot on

    I posted in the tech support thread a few options you can try, but its been known for years that Nvidia really didn't support 100% of the Direct X 11 or 11.1, 11.2 specs....much of it is emulated via software based on DirectX 10.1 wrappers.

    http://www.techpowerup.com/forums/threads/nvidia-7-series-doesnt-support-directx-11-2.186399/

    This has been known among the Techpowerup community for a very very long time.

    I would try running the game in OPENGL which i detailed how to do that in Crowns post on the tech forums and deleting a few files and see if the game runs...if it works in OPENGL that means Nvidia's lack of proper DirectX 11 feature support is fully to blame in this instance :(

    AMD and Nvidia took two different paths, AMD opted to 100% support every single spec of DirectX at the hardware level and to always use their code with the latest DirectX 11+ wrappers that Micosoft recommended them to use and focused on Compute performance at the expense of proprietary features and power usage.

    Nvidia on the other hand decided to focus on proprietary features such as ShadowPlay, Gameworks, etc and to emulate most of the DirectX 11 features via software in the drivers while reducing power consumption focused on efficency.

    This is not a AMD Vs Nvidia thing, its just the two vendors took sort of different paths.

    My decision to buy a new GPU would totally depend on how invested i am in the game.

    ZOS is an interesting position because that old DirectX 9 and 10 wrappers do have CPU and performance overhead associated with them as DirectX 9 in particular was very single threaded heavy, while DirectX 11 isn't the best multi-threaded its miles better then DirextX 9 and 10.....at what point must ZOS begin to move forward? We can't stand in the way of progress..

    I was against the discontinuation of Windows Vista because Windows Vista does support DirectX 11 with the Platform Update and the Platform Update Supplement that backported DirectX 11 to Vista, as long as someone has a GPU that support DirectX 11 there is no reason it shouldn't run on Vista as it would on 7 as the WDDM drivers and such made for Windows 7 were specifially made to be backwards compatible with Vista and Server 2008 without recompiling code so MS done it this way intentionally and Vista don't EOL until April of next year, and Im glad ZOS moved forward and fixed the Vista issue folks were having.

    Im due to buy upgrades at the end of the year, im waiting for AMD;s Zen CPU and will then do new GPU's at that time....ZOS has a very fine line here...you don't want to lock out people, but if its standing in the way of progress....that old DirectX 9 and 10 code can saddle the game's performance...I don't think ZOS depreciated all that old code without good reason...i think there is some solid performance gains to be had by doing this....

    i'd be suprised that anyone with a GTX 900 series or an AMD R7, R9 200+ would have any issues with the newest drivers, if they do, its not because of their cards, but i could see certain older cards having problems :(
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • _Chaos
    _Chaos
    ✭✭✭✭✭
    You sounded so tech savvy, then I read this.
    I was against the discontinuation of Windows Vista
    'Chaos
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Rylana is spot on

    I posted in the tech support thread a few options you can try, but its been known for years that Nvidia really didn't support 100% of the Direct X 11 or 11.1, 11.2 specs....much of it is emulated via software based on DirectX 10.1 wrappers.

    http://www.techpowerup.com/forums/threads/nvidia-7-series-doesnt-support-directx-11-2.186399/

    This has been known among the Techpowerup community for a very very long time.

    I would try running the game in OPENGL which i detailed how to do that in Crowns post on the tech forums and deleting a few files and see if the game runs...if it works in OPENGL that means Nvidia's lack of proper DirectX 11 feature support is fully to blame in this instance :(

    AMD and Nvidia took two different paths, AMD opted to 100% support every single spec of DirectX at the hardware level and to always use their code with the latest DirectX 11+ wrappers that Micosoft recommended them to use and focused on Compute performance at the expense of proprietary features and power usage.

    Nvidia on the other hand decided to focus on proprietary features such as ShadowPlay, Gameworks, etc and to emulate most of the DirectX 11 features via software in the drivers while reducing power consumption focused on efficency.

    This is not a AMD Vs Nvidia thing, its just the two vendors took sort of different paths.

    My decision to buy a new GPU would totally depend on how invested i am in the game.

    ZOS is an interesting position because that old DirectX 9 and 10 wrappers do have CPU and performance overhead associated with them as DirectX 9 in particular was very single threaded heavy, while DirectX 11 isn't the best multi-threaded its miles better then DirextX 9 and 10.....at what point must ZOS begin to move forward? We can't stand in the way of progress..

    I was against the discontinuation of Windows Vista because Windows Vista does support DirectX 11 with the Platform Update and the Platform Update Supplement that backported DirectX 11 to Vista, as long as someone has a GPU that support DirectX 11 there is no reason it shouldn't run on Vista as it would on 7 as the WDDM drivers and such made for Windows 7 were specifially made to be backwards compatible with Vista and Server 2008 without recompiling code so MS done it this way intentionally and Vista don't EOL until April of next year, and Im glad ZOS moved forward and fixed the Vista issue folks were having.

    Im due to buy upgrades at the end of the year, im waiting for AMD;s Zen CPU and will then do new GPU's at that time....ZOS has a very fine line here...you don't want to lock out people, but if its standing in the way of progress....that old DirectX 9 and 10 code can saddle the game's performance...I don't think ZOS depreciated all that old code without good reason...i think there is some solid performance gains to be had by doing this....

    i'd be suprised that anyone with a GTX 900 series or an AMD R7, R9 200+ would have any issues with the newest drivers, if they do, its not because of their cards, but i could see certain older cards having problems :(

    The biggest problem in my view, is that because Nvidia chose their path and virtually 3/4 of the PC gamers market runs Nvidia cards... the problem is a lot bigger than people realize. Until the WDDM 2.0 update pre win8 rollout, right as the 600 series of Nvidia cards were hitting the shelves, ALL Nvidia cards used 10.x (even mine). Now on any DX11 client these cards work, as long as you dont remove hardware compatibility like zenimax has done.

    We arent talking 10 year old cards here, mine is less than 4 years old. This is a level of deprecation bordering on extreme, honestly. 10.x was the crutch that supported Nvidia through the 400-600 years, until 700 series moved to full compliance, you couldnt find an Nvidia card that worked in an environment that disabled 10.x backwards compatibility.

    So to summarize, Zos just axed about half of the existing gaming pcs (of the 3/4) that ran Nvidia cards). Unless your rig is 2013+ built (and was built with gtx 700 series or better), uses AMD, or is upgraded to the tune of 200-400 dollars today, you wont run ESO.

    Thats a lot of people left in the dark.
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  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    You sounded so tech savvy, then I read this.
    I was against the discontinuation of Windows Vista

    I am.

    There is ZERO technical reason whatsoever that Windows Vista SP2+ to be discontinued before April of 2017.

    The Platform Update for Windows Vista and Windows Server 2008
    that Platform Update Supplement for Windows Vista and Server 2008

    https://msdn.microsoft.com/en-us/library/windows/desktop/ee663866(v=vs.85).aspx
    https://support.microsoft.com/en-us/kb/971644
    https://support.microsoft.com/en-us/kb/2117917

    This back ported EVERYTHING the Ribbon UI, all the DirectX 11 features and wrappers right back to Windows Vista...in essence a Windows Vista SP2 with these installed actually is Windows 7 minus Aero shake, ribbons, and pinning.

    Technically speaking, it can do everything Windows 7 can...typing in the command line reveals Windows Vista SP2 and Windows 7 share the same internal kernel OS version string which means they are identical under the hood.

    folks really need to stop believing whats parroted on the internet...Windows Vista 64 bit was solid as can be in terms of stability. The only people that had trouble with Vista was systems with 2 gigs of RAM that couldn't really run it well and systems with such poor specs should have never been sold with it.

    Vista was an OS that paved the way for Windows 7, 8, and 10...they are all built of the Vista code base anyways with minor tweaks.

    I no longer run any Vista machines, I haven't for a few years, but it got unnecessary flack for people running it with systems that didn;t meet the requirements. From a technical standpoint and DirectX 11 standpoint Windows Vista is equal with Windows 7 and there is no technical reason whatsoever that Vista SP2 can't run ESO like Windows 7 can and Microsoft agrees with me because its all on the MSDN for anyone to read....its also why MS still supports Vista and Server 2008 until April of next year :)
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

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