Semantics. Base game patch == DLC == Broken.dimensional wrote: »Yes, but that isn't a specific criticism of this DLC now is it?
"but ZOS needs money to make neat DLC, if everybody stops paying they can't do anything".
@Molec, "finished" meaning they're done screwing with it. It does not mean complete nor optimized, unfortunately.dimensional wrote: »
How can content be classed as finished if it's not optimized?
http://forums.elderscrollsonline.com/en/discussion/248888/fps-thieves-guild-optimization-discussion/p1
They´ve been told about this. 40% performance loss on 32bit client and 20% performance loss on 64bit client compared to latest orsinium live patch 2.2.11 was not important enough to fix before bringing it live.
This is completely unacceptable.
I now see ZOS with the same kind of disdain I felt for SOE. Whomever is making the decision to ignore technical issues @ ZOS needs to go.
ZOS_GinaBruno wrote: »Just a heads up that we're working on a hotfix to address the FPS issues that many of you are running into. More details to come as we get everything pulled together...
ZOS_GinaBruno wrote: »Just a heads up that we're working on a hotfix to address the FPS issues that many of you are running into. More details to come as we get everything pulled together...
It's ridiculous how unfinished content is being forced out like this.
ZOS_GinaBruno wrote: »