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New to ESO/mmo's in Genreal

youngdown1
youngdown1
Soul Shriven
I am new to ESO and MMO's in general. One thing I have noticed is when I enter a dungeon, other player will rush ahead and kill every thing. This goes for bosses at the end of quests as well. How is this fun? Is this typical? This takes away all immersion and fun for me. What is the point of doing anything if other players do it all for you? What am I missing here?

Thank You for any input.
  • Alabyn
    Alabyn
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    Typically one player "pulls" for the group, and then everyone contributes to attacking the mobs, or healing the players as they fight. Often, the "tank", a player geared and spec'd for defense does the pulling, two "dps" (damage per second) players contribute the bulk of the damage while the tank holds the mob's attention, and a "healer" keeps everyone on their feet. There are, of course, variations in this strategy.

    Perhaps it is the tank that is rushing ahead and beginning the fight? As it stands now in many dungeons, the content is well known, and players burn through the mobs fairly quickly.

    PS: if you're running the dungeon for the first time, let your group know that you will be doing the quests. That way they'll understand if you are delayed by reading and participatiyng in NPC chat.
    Edited by Alabyn on February 29, 2016 5:17AM
  • Elijah_Crow
    Elijah_Crow
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    The best way to experience the game is to join a guild or group with like minded players who want to experience the content at the same speed you do.

    Some players run the same dungeons over and over and really don't care if someone is experiencing it for the first time. In MMO's some players like to savor the journey, while others want to rush to the end and not even read quests. Find people who who either play like you do, or can at least slow down and respect how you like to play.
  • Lolssi
    Lolssi
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    Yeah it sucks when in dungeon and you try to enjoy and understand what is happening but think others are waiting for you. I actually don't really remember story of many dungeons since I tried to read conversations as fast as possible. Also there is chance that quest bugs because other player triggered event while you were still previous part of the quest talking with npc.
    This is why I don't enjoy grouping.
  • Carraig
    Carraig
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    I never pug anymore, due to bad experiences in previous MMO's. The best way to do dungeons is to find a guild of like-minded players, who are willing to explain you the mechanics and tactics. The use of the grouping tool is often not necessary anymore because guildies often use the guild chat to look for a group (on PC that is). It's even better if that guild has a voice chat server (Teamspeak/Ventrilo/Mumble) for its members, so you can hear the warnings and instructions during the fights.
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  • Acharnor
    Acharnor
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    A lot of people have run the dungeons a lot and are trying to be efficient. I usually ask if everyone has done it and if not I chill and let them talk to NPCs, look around, whatnot. Let them know if you are there for the first time. I understand worrying about holding people up. If it is not a pledge dungeon though should not be as much of an issue.
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  • Faasnu
    Faasnu
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    You definitely shouldn't worry about staying behind the group a little bit, it's their job to make sure that everybody in the group is ready to fight. If they keep running and then they wipe due to missing one member of the group, it's not your fault. That's just generally speaking, it all depends on what you agreed to do before you started the dungeon, of course.
    If you are visiting regular dungeons that doesn't require a group, you will be meeting other players. It's really impossible to have the same kind of immersion in MMO that you have in a single player game, but it is still fun once you get used to it and perhaps make some friends. Just keep in mind that you are never alone on the map and that people may do silly things for fun that will ruin your immersion. I'm sorry but if you can't get used to it, MMO will be a pain for you.

    EDIT: I think the best thing you can do is to find a guild for new players which is all about fun and exploring. I'm sure there are many people in game who don't like to rush through quests or dungeons. You may find friends there and run the dungeons together at your pace, ignoring other players.
    Edited by Faasnu on February 29, 2016 2:54PM
  • craftycarper73
    craftycarper73
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    youngdown1 wrote: »
    I am new to ESO and MMO's in general. One thing I have noticed is when I enter a dungeon, other player will rush ahead and kill every thing. This goes for bosses at the end of quests as well. How is this fun? Is this typical? This takes away all immersion and fun for me. What is the point of doing anything if other players do it all for you? What am I missing here?

    Thank You for any input.

    What Platform? What Server? DC EP or AD?

    If DC on European ps4 server the group i do all the content with will be happy to do dungeons with you at a leisurely pace or as fast as you wanna go ?
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  • Easily_Lost
    Easily_Lost
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    I think the OP might be talking about solo play, and entering a dungeon alone that other people are in there also.

    What you could do is wait till they get far enough ahead and then start to go further in, that should give the monsters time to respawn or exit the dungeon and enter it again when thy exit, that's what I do a lot of time.

    Just a thought.
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  • Volkodav
    Volkodav
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    youngdown1 wrote: »
    I am new to ESO and MMO's in general. One thing I have noticed is when I enter a dungeon, other player will rush ahead and kill every thing. This goes for bosses at the end of quests as well. How is this fun? Is this typical? This takes away all immersion and fun for me. What is the point of doing anything if other players do it all for you? What am I missing here?

    Thank You for any input.

    When you see everyone rush past,run with them and make sure to hit the boss at least two times or so.You will get credit for the kill.You do NOT need to be in the group with them to get that credit.Just keep up with them and kill what you can along the way,making sure to get your hits in on the boss before he dies.Works well for me.I dont run with guildies,and dont join whatever group runs into the dungeon.
    I promise you'll get the credit you need to complete the quest or delve/dungeon.
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  • Rosveen
    Rosveen
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    I think the OP is talking about delves, not dungeons, guys.
  • Volkodav
    Volkodav
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    Rosveen wrote: »
    I think the OP is talking about delves, not dungeons, guys.

    Well,the OP said dungeons,so we thought to talk about what he was talking about. I mentioned both in my comment.
    Edited by Volkodav on February 29, 2016 10:23PM
    PC/NA Beta tester
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  • youngdown1
    youngdown1
    Soul Shriven
    I was talking about the torch locations but quests and any boss at the end of that quest line was the same experience with other players. Basically I just didn't know how MMO's worked. I expected to see other players but thought each was in "their own world" fighting "their own enemies". Its a totally different gaming experience.

    Thanks for the replies and suggestions.
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