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Abilities That Only Affect Group Members

joleda4ub17_ESO
joleda4ub17_ESO
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From 2.3.0
Alliance War
  • Assault
    • Rapid Maneuver:
      • This ability and its morphs now also remove their bonuses whenever you cast a friendly ability on an ally, as well as a damaging ability on an enemy.
      • Increased the duration of this ability and its morphs to 30 seconds from 20 seconds.
      • This ability and its morphs now only affect your group, instead of any friendly nearby ally.
      • Reduced the maximum amount of targets this ability and its morphs can affect to 24 targets, previously an infinite amount of targets.
  • Support
    • Efficient Purge (Purge morph): Increased the cost of this ability by 32%.
    • Purge:
      • Reduced the amount of targets this ability and its morphs affect to a maximum of 6 targets, previously 20 targets.
      • Increased the radius of this ability and its morphs to 18 meters from 12 meters.
      • This ability and its morphs now only affect your group, instead of any friendly nearby ally.

Are Rapid Maneuver and Purge the only AOE abilities that only affect group members? I ask because of the bolded part below.
Templar
  • Restoring Light
    • Cleansing Ritual:
      • Increased the healing from the Purify synergy from this ability and its morphs by 12%.
      • Fixed an issue where this ability and its morphs could be used to cleanse projectiles that were mid-flight. It now matches the behavior of the Purge ability.
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