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Change That Is Comming To Elemental Expert, would u like same change on Altmer Passive? VOTE YES/NO

Sugram22
Sugram22
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I came up with another VOTE IDEA :)

the change that is coming to Elemental Expert, Would u Like That Altmer Passive Gets same Change? so it will also increase all type of magic dam

I Say YES cause it sucks it does not give dam to crystal frag, either that or add new element, dark magic to that passive
Edited by Sugram22 on February 19, 2016 12:44PM
  • Abeille
    Abeille
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    No. Altmer is the LAST race that needs a magicka-related buff.
    Before you say anything, my main is an Altmer Magicka Sorcerer DD since beta.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • mistermutiny89
    mistermutiny89
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    Got hit by a 21k crystal frag yesterday. I'm pretty sure it doesn't need a further buff.
    Guild Leader : Defenders Of Miley
    XB1 EU
    EP | VR16 Breton NB -mistermutiny
    AD | VR16 Dunmer DK - Grigori
    AD | VR16 Altmer Sorcerer - Isvoleet
    AD | VR16 Imperial DK - Leonidas
    AD | VR16 Bosmer NB - Hood
    AD | VR16 Breton Templar - Dante
    AD | VR16 Redguard Sorcerer - Raiden
    AD | VR7 Khajiit Templar - Ike'ilyew
    DC | 160 Breton NB - Vergil

    "Hmmm... Very convincing.. Does the illusion apply to.. Everywhere? Perhaps this one should have a moment alone in private to double check" - Razum'Dar
  • Sugram22
    Sugram22
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    No, I'd prefer to have a different race that gets a bonus to magic damage. You shouldn't buff the strongest race any further if you care for game balance.

    lol buff? then why not remove it? :D cause it gives dam to other spells, but it should give dam to all sorc spells, if Altmer has elemental dam passive then game need a new class, elemental who has all 3 elements, 3 magics, for trees ice tree & fire tree & lightning tree, like sorc has storm calling dark magic & d summoning, currently this passive isn't fair cause it doesn't increase of dam of all spells that sorc has, no matter what class u chose u wont get max benefit from it
    Edited by Sugram22 on February 19, 2016 12:51PM
  • Sugram22
    Sugram22
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    Got hit by a 21k crystal frag yesterday. I'm pretty sure it doesn't need a further buff.

    LOL, yes that passive bonus is so huge, better not do that or Altmer sorc becomes god (me saying sarcastically)

    u worry 2much
  • Valrien
    Valrien
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    I'd rather Dunmer get the Altmer passive since Dunmer are the ones who are "masters of destruction magic".
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Sugram22
    Sugram22
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    only class that become bit op with this is Magic NB lol
    but no problem if they add dark magic to the elements with fire lightning & ice
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Thinking about this a bit more, you could give all races a buff to a certain playstyle:
    - Breton: Increased magic damage
    - Bosmer: Increased range damage
    - Argonian: Increased healing done (and max magicka somewhere)
    - Khajiit: Increased poison damage
    - Redguard: Increased physical damage
    - Nord: Increased bleed damage

    - Altmer: Increased elemental damage
    - Dunmer: Increased fire damage
    - Orc: Increased melee damage
  • LBxFinalDeath
    LBxFinalDeath
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    Poor Bretons need some love.
  • Alorier
    Alorier
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    No ones a champion points change and your asking for a racial change
  • Turelus
    Turelus
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    Thinking about this a bit more, you could give all races a buff to a certain playstyle:
    - Breton: Increased magic damage
    - Bosmer: Increased range damage
    - Argonian: Increased healing done (and max magicka somewhere)
    - Khajiit: Increased poison damage
    - Redguard: Increased physical damage
    - Nord: Increased bleed damage

    - Altmer: Increased elemental damage
    - Dunmer: Increased fire damage
    - Orc: Increased melee damage

    No.

    We already see to many "You must play X race to be Y Build/Class" adding more specialist passives only narrows that further.
    They need to find more ways to alleviate these issues people see regarding unfavourable races/class combinations not create larger gaps.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • NewBlacksmurf
    NewBlacksmurf
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    FYI, you can create a poll thread if you click the arrow instead of creating a regular thread.

    You prob know this tho....just saying...

    answer - No
    Edited by NewBlacksmurf on February 19, 2016 1:54PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Resipsa131
    Resipsa131
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    Yeah sure and Imperials need a health buff
  • Lightninvash
    Lightninvash
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    Resipsa131 wrote: »
    Yeah sure and Imperials need a health buff

    they do and need to replace the last passive with a hp/stam regen that get up to 9/9 stam and hp regen with all points in it
    Lvl 50 Altmer Templar Magicka Healer
    Lvl 42 Imperial DK Stamina DPS WW
    Lvl 50 Altmer Sorc Magicka DPS/Healer
    Lvl 13 Imperial Templar Hybrid Tank
    Lvl 21 Altmer NB Magicka DPS
    Lvl 11 Bosmer NB Stamina RP
    Lvl 10 Altmer DK Magicka Tank
    Lvl 10 Imperial Sorc Stamina Hybrid DPS
    342CP :Þ
    Aldmeri Dominion
    xbox one NA server

    Indestructible determination that is incorruptible from the other side a terror to behold annihilation will be unavoidable every broken enemy will know that their opponent had to be invincible. Take a last look around while you're alive I'm an indestructible master of war!!

    https://s-media-cache-ak0.pinimg.com/236x/6d/50/17/6d50176a78e985d20ac5ee940b7feac1.jpg
  • sneakymitchell
    sneakymitchell
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    No sorcs hit hard enough already. So adding that would be more buffs for the high elves which are the mostly the best class for magicka base.
    NA-Xbox one- Ebonheart Pact- Nord Dk Stam
  • KingYogi415
    KingYogi415
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    If only there was some sort of poll system you could have implemented.

    Oh well.
  • J2JMC
    J2JMC
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    Any race that has a percent max resource buff > 9% does not need a buff.

    Edited by J2JMC on February 19, 2016 8:13PM
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • Sugram22
    Sugram22
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    J2JMC wrote: »
    Any race that has a percent max resource buff > 9% does not need a buff.

    well its not fuff, its just a fix, that passive should give that 9% to all its spells
  • AshTal
    AshTal
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    Altmer are already kick ass good, the weaker races need the bonuses.
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