No, just make it on par with other ultimates. Nerfing the snare from 85% to 50% is a good start.
DannyLV702 wrote: »It's an ultimate that's a pain in the ass to get, mostly for console players. At this point it is completely useless in trying to hit zergs with it because I always get unlucky and catch a god damn DK with it. This is probably the best choice they've made in a while. It's also ridiculous that my NB can simply cloak away and not take any damage, that needs to change too.
Forestd16b14_ESO wrote: »No, just make it on par with other ultimates. Nerfing the snare from 85% to 50% is a good start.
Really ? On par with the other ultimate ? You know that's ZOS excuses too. Thing is overload is still reflectable dragons leap and death stroke can be dodge and not only that but side stepped to avoid and dragon knight standers and nova can be easily avoid by taking 3 steps in any direction and they don't snare soul assault can be broken by going behind a wall or dodge rolling backwards once.
No Meteor was already on par with every other ultimate in the game being reflectable now it's the "I win" ultimate which I am calling for it's nerf after a week or 2 on live because of all the spam players are gonna be doing cause hey it's a I win ultimate.
Don't even say block the DOT and snare still go through and yes the targeted player may have been able to block it but what about the 2 or 3 guys next to them ? What is every body just supposed to have block up 24/7 now ?
DannyLV702 wrote: »It's an ultimate that's a pain in the ass to get, mostly for console players. At this point it is completely useless in trying to hit zergs with it because I always get unlucky and catch a god damn DK with it. This is probably the best choice they've made in a while. It's also ridiculous that my NB can simply cloak away and not take any damage, that needs to change too.
Forestd16b14_ESO wrote: »No, just make it on par with other ultimates. Nerfing the snare from 85% to 50% is a good start.
Really ? On par with the other ultimate ? You know that's ZOS excuses too. Thing is overload is still reflectable dragons leap and death stroke can be dodge and not only that but side stepped to avoid and dragon knight standers and nova can be easily avoid by taking 3 steps in any direction and they don't snare soul assault can be broken by going behind a wall or dodge rolling backwards once.
No Meteor was already on par with every other ultimate in the game being reflectable now it's the "I win" ultimate which I am calling for it's nerf after a week or 2 on live because of all the spam players are gonna be doing cause hey it's a I win ultimate.
Don't even say block the DOT and snare still go through and yes the targeted player may have been able to block it but what about the 2 or 3 guys next to them ? What is every body just supposed to have block up 24/7 now ?
You know, you bring up a valid point!!!!
Now lets make overload non-reflectable!
*muahahahahahahahahahahaha*
I don't really think ultimates in general should be reflectable, although I can understand a spammable one like overload. It would also be nice if leap couldn't be dodged by just walking out of the hit. Also stamina users need more physical ultimates. Ultimates in general need quite a bit of work.
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »No, just make it on par with other ultimates. Nerfing the snare from 85% to 50% is a good start.
Really ? On par with the other ultimate ? You know that's ZOS excuses too. Thing is overload is still reflectable dragons leap and death stroke can be dodge and not only that but side stepped to avoid and dragon knight standers and nova can be easily avoid by taking 3 steps in any direction and they don't snare soul assault can be broken by going behind a wall or dodge rolling backwards once.
No Meteor was already on par with every other ultimate in the game being reflectable now it's the "I win" ultimate which I am calling for it's nerf after a week or 2 on live because of all the spam players are gonna be doing cause hey it's a I win ultimate.
Don't even say block the DOT and snare still go through and yes the targeted player may have been able to block it but what about the 2 or 3 guys next to them ? What is every body just supposed to have block up 24/7 now ?
You know, you bring up a valid point!!!!
Now lets make overload non-reflectable!
*muahahahahahahahahahahaha*
Then dragons leap should lock some one in place like a gap closer when used and nova and standers should CC and snare for 90% and of course soul assault should have a 150% spell penetration and snare for 95% and while were at id make dawnbreaker deal that extra damage to every one not just undead and daedra and boost the passive weapon damage increases to 50%. Now the rest of the ultimates are on par with Meteor
LegendaryMage wrote: »Destro/Resto sorcerers always had to deal with meteor being 'non-reflectable', meaning that once you see it coming, it's coming no matter what. You block and move away from the AOE.
Now all other classes will have to do the same and there's no problem there at all. Templars cannot purge it anymore, dks cannot reflect it and only NBs can cloak it so far. Meteor on its own (ice comet, more damage morph) does not do any more damage than a dawnbreaker, and dawn is instant and much more unpredictable.
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »No, just make it on par with other ultimates. Nerfing the snare from 85% to 50% is a good start.
Really ? On par with the other ultimate ? You know that's ZOS excuses too. Thing is overload is still reflectable dragons leap and death stroke can be dodge and not only that but side stepped to avoid and dragon knight standers and nova can be easily avoid by taking 3 steps in any direction and they don't snare soul assault can be broken by going behind a wall or dodge rolling backwards once.
No Meteor was already on par with every other ultimate in the game being reflectable now it's the "I win" ultimate which I am calling for it's nerf after a week or 2 on live because of all the spam players are gonna be doing cause hey it's a I win ultimate.
Don't even say block the DOT and snare still go through and yes the targeted player may have been able to block it but what about the 2 or 3 guys next to them ? What is every body just supposed to have block up 24/7 now ?
You know, you bring up a valid point!!!!
Now lets make overload non-reflectable!
*muahahahahahahahahahahaha*
Then dragons leap should lock some one in place like a gap closer when used and nova and standers should CC and snare for 90% and of course soul assault should have a 150% spell penetration and snare for 95% and while were at id make dawnbreaker deal that extra damage to every one not just undead and daedra and boost the passive weapon damage increases to 50%. Now the rest of the ultimates are on par with Meteor
banner actually used to snare people if I recall correctly. nova too, i dont know why ZOS removed them.
Its an effing meteor........Did everyone forget that? what the hell lol
PCheuk38b14_ESO wrote: »DK's have always been the dominant class in this game it's funny how DKs are complaining because they want to be stronger.
PCheuk38b14_ESO wrote: »DK's have always been the dominant class in this game it's funny how DKs are complaining because they want to be stronger.
They reflect projectiles. Meteors are a projectile. It's not about wanting to be strong, it's about what is RIGHT. And as I said, if they intend to keep it like this they need to update the tooltip to state it excludes meteors or people not aware of the change will think it's a bug.