Which class would you like to see added first?

GreenGhostMan
GreenGhostMan
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This might be a repeat poll, but I'm interested to see what people think.

Necromancer - abilities centering around reanimating the dead, dark magic, drawing strength from the dead
Druid - abilities focusing on nature spells, temporarily taming beasts, and regrowth spells (possibly a skill tree dedicated to healing)
Monk - abilities focusing on the martial arts, channeling energy and spells controlling the wind
Edited by GreenGhostMan on February 16, 2016 7:16PM
Alozar [] AD [] vet7 High Elf Templar
Dronus Agni [] AD [] 9 Redguard DK
Vaden Luxor [] AD [] 4 Redguard Templar

Which class would you like to see added first? 78 votes

Necromancer
25%
rfennell_ESOWalkingLegacyAshTalAlienSlofThe_SpAwNoRioNoTimeTeridaxusahstin2001nub18_ESORajajshkaMashilleElFonz0ThevampirenightimrednecksonTyCobbBA365Rex-UmbraTheHeroQueenMerkzM8nordickittyhawkAsmodeanGoetou 20 votes
Druid
12%
berlinsquirrelb16_ESOStranglehandsRa'Shtara1x23illusionistikLaguzFrostFallFoxPigmentGreenGhostManSupaSane 10 votes
Monk
5%
wreckingpaulSteel_BrightbladeAfkNinjaDread_Guy 4 votes
Other
11%
Korprokdavid.haypreub18_ESOElsonsoSpacemonkeySeptimusDovakamimarkFirerock2TheShadowScoutstrikeback1247 9 votes
We don't need any more classes!
44%
wayfarerxeventide03b14a_ESOcwolfe702b14_ESONavithraKhajitFurTraderBlackerstimb16_ESO85slumber_sandb16_ESOTito86Abeillemertustaroguestrike01ub17_ESOstarlizard70ub17_ESOZorrashiGhost-ShotJa50nXPhatGrimReaperdroids097leeuxFrozenAnimal 35 votes
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    Other
    Templar, please.
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Dread_Guy
    Dread_Guy
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    Monk
    I wanna be an airbender
    "My name is Julius Decimus Heraclius, Guildmaster of the Scions of the Sun, Brigadier of the Covenant Army, loyal servant to the High King Emeric. Brother to a betrayed legion, son to a fallen empire. And I will have my vengeance, in this life or the next." ---Julius Decimus Heraclius (Imperial Templar)
  • SupaSane
    SupaSane
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    Druid
    I'd have to say a druid.
    SupaSane - PC / NA
    Canthion - Bosmer Stamina Nightblade [DC]
    Saviör - Orc Stamina Dragonknight [DC]
    So-No-Head - Argonian Magicka Templar [DC]
    Lord Savioro - Nord Stamina Necromancer [DC]

    "So do all who live to see such times but that is not for them to decide, All you have to decide is what to do with the time that is given to you." -Gandalf
  • GreenGhostMan
    GreenGhostMan
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    Druid
    I wanna be an airbender

    Funny you said that. I had the image of an airbender from avatar in my head when I typed the monk description.
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • Recremen
    Recremen
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    We don't need any more classes!
    No new classes, many more new skill lines, is my vote.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    We don't need any more classes!
    Fix the current class lines first, before adding more classes.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • ajwest927
    ajwest927
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    We don't need any more classes!
    I prefer that we have more skill lines for our classes
  • Zorrashi
    Zorrashi
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    We don't need any more classes!
    Recremen wrote: »
    No new classes, many more new skill lines, is my vote.

    Same here
  • Abeille
    Abeille
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    We don't need any more classes!
    Recremen wrote: »
    No new classes, many more new skill lines, is my vote.

    Men'Do knows his stuff. Came here to say this.

    And if I had to pick a skill line to be added, that would be a Bard skill line taught to us by the members of a Bard's guild.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • mertusta
    mertusta
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    We don't need any more classes!
    We already have broken skills with 4 classes, I cannot imagine what would happen if you add a new class to the game. First, fix what is broken.
  • GreenGhostMan
    GreenGhostMan
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    Druid
    Fix the current class lines first, before adding more classes.

    I meant for the poll to be taken as if they were to ever add a class, which one would you want, whenever that may be. Voting no more classes, means you never want to see another class added, even when the others are balanced and not "broken" any longer.

    Didn't intend for this to be a complaint thread.
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • rfennell_ESO
    rfennell_ESO
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    Necromancer
    I'd love to see necromancers, but I sort of dread them adding pets with how bad the current ones are.

    But a dot and drain class might be interesting (forget the pets).

    I think a original EQ style necromancer would be a very interesting addition to the class balance.
  • ClockworkArc
    ClockworkArc
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    We don't need any more classes!
    I'd only be open to new classes if they actually belonged in Elder Scrolls.

    Necromancers are too similar to Nightblades (blood magic, vampiric magic), Sorcerers (demon summoners, dark magic users) and Vampires (drawing strength from the living). Plus necromancy is outlawed in Tamriel. You can make arguments either way but its just too similar to to TWO of the classes in the game.

    Druids. While Druids can be found in Tamriel be I would argue that a Druid as a class would be too similar to DragonKnights (earth manipulations spells that heal and provide utiltiy) and also wouldn't fit in between the traditional categories of magick (IMO Earthen Heart is a representation of Alteration Magic in ESO). Without changing the lore, what would druids represent that are not covered by Resto Magick (Templars) and Alteration Magick (DKs)?

    Monk. The only monks I know of in Tamriel are the Psijic Order (which are what the Mage's Guild are already based on) and the Moth Priests (and with the rarity, duty, and power of these monks I don't think we should have swarms running around Tamriel). While this idea has some merit I don't know that the monk archetype proliferates Tamriel enough to support that as a class and how would we differentiate them from Templars?

    Currently Nightblades are based off of Morag Tong, Dark Brotherhood, Necromancers, Shadowscales, and Illusion Magic.

    Dks are based off of the Dragonguard, Alteration Magic, Destro Magic

    Templars are based off of the Vigilants of Stendarr, Resto Magic, and various Priest archetypes.

    Sorcerers are literally just sorcerers but they get flavours of the deadric summoning culists, evil magic, and destro magic.

    The only magic schools not adequately represented in ESO currently are Mysticism and the command portion of Illusion Magic. Find me some lore that supports those ideas and I'll support your idea.

  • GreenGhostMan
    GreenGhostMan
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    Druid
    I'd love to see necromancers, but I sort of dread them adding pets with how bad the current ones are.

    But a dot and drain class might be interesting (forget the pets).

    I think a original EQ style necromancer would be a very interesting addition to the class balance.

    They could have reanimated corpses have extremely low health, but do high damage... And only let you have one corpse reanimated at one time and put a cap on how long it can be reanimated for. Like after 12 sec, it disintegrates. This way, necromancers don't have a ton of corpses running around. Or maybe reanimate a corpse that gets up and runs at enemies and explodes doing physical damage.

    But I do agree, even though I voted druid, I think necromancer would be a solid choice.
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • slumber_sandb16_ESO
    slumber_sandb16_ESO
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    We don't need any more classes!
    New skill lines rather than classes. New class skill morphs, maybe even class morphs.
    Edited by slumber_sandb16_ESO on February 16, 2016 8:01PM
  • strikeback1247
    strikeback1247
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    Other
    I want a jester class :smiley:
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • MaxwellC
    MaxwellC
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    We don't need any more classes!
    Balance and Changes first; nothing new to further break the balance
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    We don't need any more classes!
    Another poll asking for classes. How about we fix the ones we have first?
    :trollin:
  • GreenGhostMan
    GreenGhostMan
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    Druid
    Another poll asking for classes. How about we fix the ones we have first?

    I never asked for classes... Just asked which class you'd like to see added first... That could be whenever... a year from now. 3 years from now. 5 years from now.
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • SeptimusDova
    SeptimusDova
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    Other
    A healing class.
  • BullNetch
    BullNetch
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    I'd only be open to new classes if they actually belonged in Elder Scrolls.

    Necromancers are too similar to Nightblades (blood magic, vampiric magic), Sorcerers (demon summoners, dark magic users) and Vampires (drawing strength from the living). Plus necromancy is outlawed in Tamriel. You can make arguments either way but its just too similar to to TWO of the classes in the game.

    Druids. While Druids can be found in Tamriel be I would argue that a Druid as a class would be too similar to DragonKnights (earth manipulations spells that heal and provide utiltiy) and also wouldn't fit in between the traditional categories of magick (IMO Earthen Heart is a representation of Alteration Magic in ESO). Without changing the lore, what would druids represent that are not covered by Resto Magick (Templars) and Alteration Magick (DKs)?

    Monk. The only monks I know of in Tamriel are the Psijic Order (which are what the Mage's Guild are already based on) and the Moth Priests (and with the rarity, duty, and power of these monks I don't think we should have swarms running around Tamriel). While this idea has some merit I don't know that the monk archetype proliferates Tamriel enough to support that as a class and how would we differentiate them from Templars?

    Currently Nightblades are based off of Morag Tong, Dark Brotherhood, Necromancers, Shadowscales, and Illusion Magic.

    Dks are based off of the Dragonguard, Alteration Magic, Destro Magic

    Templars are based off of the Vigilants of Stendarr, Resto Magic, and various Priest archetypes.

    Sorcerers are literally just sorcerers but they get flavours of the deadric summoning culists, evil magic, and destro magic.

    The only magic schools not adequately represented in ESO currently are Mysticism and the command portion of Illusion Magic. Find me some lore that supports those ideas and I'll support your idea.

    Nightblades are not necromancers.

    They use illusion magic, alteration magic, destruction magic, and offensive restoration (formerly mysticism) magic.

    They're the "ninja" class.


    Necromancers in Elder Scrolls are not ninjas.

    Necromancy in Cyrodill is legal, along with daedra worship.

    Necromancy is outlawed in the three factions that have invaded Cyrodill but it is tolerated among their "black ops."

    Necromancer class would be a problem, lore wise, in Coldharbour. Meridia detests Necromancy. She would have to tolerate your necromancy and resist the urge to kill you. Her followers would try to kill you. Coldharbour is partly in the Colored Rooms. She'd get extremely pissed if you summoned undead there.

    You'd have to be a loophole necromancer... like a Dunmer "bone construct" mage or someone that makes dremora-flesh Atronachs.

    Edited by BullNetch on February 16, 2016 8:33PM
  • Ampnode
    Ampnode
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    We don't need any more classes!
    I'd rather have them fix the ones we have now instead of worrying about balancing/creating a new one.
    PC NA - CP640+

    Characters:
    Amp - Magicka Nightblade
    Amp - Magicka Sorcerer
    Amp - Magicka Templar
    Amp - Stamina Dragonknight
    Amp - Stamina Templar
    Amp - Magicka Dragonknight
    Amp - Stamina Sorcerer
    Amp - Stamina Nightblade
  • TheShadowScout
    TheShadowScout
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    Other
    I still think adding classes at this time in the game would be a bad decision, due to expluding and thus vexing old time players who might feel cheated at not having the classes available during their character generation, especially when one of the new classes might have been a much better fit for a character idea they had way back when...

    Thus I would still prefer to see any class changes to be done with some sort of Class Morph - no surprise there, of course. ;)
  • Abeille
    Abeille
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    We don't need any more classes!
    BullNetch wrote: »
    You'd have to be a loophole necromancer... like a Dunmer "bone construct" mage or someone that makes dremora-flesh Atronachs.

    This is the reason why Necromancy should, in my opinion, only be added as a skill (if ever) and not a class. It could then have a quest about teaching you Necromancy, and explaining why it is okay for you to use it, why you are part of the "exceptions" (a "loophole necromancer", as you put it).
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Tandor
    Tandor
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    We don't need any more classes!
    Not for another couple of years, anyway, and then it would take quite a lot of TES research to come up with a suitable class. Plenty of MMOs have necromancers, monks, druids and the like. It doesn't mean that ESO has to have them, now or ever. If a particular class fits into the lore then fine, if not then forget it.

  • BabeestorGor
    BabeestorGor
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    We don't need any more classes!
    No new classes, new skill lines.
    Babeester Gor is the Axe Goddess, the Implacable Anger, the Avenging Daughter and the Earth Guardian.
    Vriddi gra-Yildnarz, Dragonknight and Smith
    Myrvanwe, Sorcerer and Enchanter
    Tsajirra, Nightblade and Clothier
    Vilvyni Indarys, Dragonknight and Woodworker
    Arielle Alouette, Templar and Provisioner
    Fishes in Troubled Waters, Nightblade and Alchemist
    Shanika Some Long Title I'd Change If I Could, Templar and Aspirant Jeweller
    Pippi Longhorn, Nightblade, Ne'er-do-well, and "Tribute" character
    EU PC.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    We don't need any more classes!
    Another poll asking for classes. How about we fix the ones we have first?

    I never asked for classes... Just asked which class you'd like to see added first... That could be whenever... a year from now. 3 years from now. 5 years from now.

    I would prefer never. Does never work? We already have the 4 archetypes, adding another would only introduce way more balancing issues. New skill lines would be great, but a new class should be absolutely off the table. If they ever add a new class they will have officially jumped the shark.

    jumped-the-shark.jpg
    Edited by eventide03b14a_ESO on February 16, 2016 8:59PM
    :trollin:
  • Thevampirenight
    Thevampirenight
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    Necromancer
    I want necromancer I also made a poll like this maybe a week again or more not sure, and most wanted necromancer
    PC NA
    Please add Fangs to Vampires.
  • GreenGhostMan
    GreenGhostMan
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    Druid
    Tandor wrote: »
    Not for another couple of years, anyway, and then it would take quite a lot of TES research to come up with a suitable class. Plenty of MMOs have necromancers, monks, druids and the like. It doesn't mean that ESO has to have them, now or ever. If a particular class fits into the lore then fine, if not then forget it.

    I'm sure if TES added another class that fit the mold of the ones I listed, it would go by a different name and match up with TES lore. I'm not knowledgeable in TES lore, so I didn't know what the appropriate factions or titles would or could be.

    Sorry : - /
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • GreenGhostMan
    GreenGhostMan
    ✭✭✭
    Druid
    Another poll asking for classes. How about we fix the ones we have first?

    I never asked for classes... Just asked which class you'd like to see added first... That could be whenever... a year from now. 3 years from now. 5 years from now.

    I would prefer never. Does never work?

    Yep... sure does.
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
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