Elevenstorm wrote: »In reality this is an attempt to bring up the point that this is how all aoe's work on NB's defensive ability. Cloak is completely removed with all aoe's. Why there is a cornucopia of counters to one class's defensive ability and not others is a mystery to me. Also, so much whine to one ability that has such counters. Do players not want to slot one skill to counter another as compared to crying about it? With the upcoming changes to cloak there will be even more powerful counters to cloak. Magelight i'm looking at you.
Elevenstorm wrote: »Is that not the Nightblade way? This is how they were designed. If we make one classes defensive ability half as effective but leave all others untouched what does that do to balance?
Elevenstorm wrote: »Is that not the Nightblade way? This is how they were designed. If we make one classes defensive ability half as effective but leave all others untouched what does that do to balance?
They were designed in a way that´s almost impossible to balance correctly. ZOS will probably never get that right bc invisibility is such a powerful tool
Stupid design decision if you ask me. It´s always gonna switch between too strong and too weak.
Elevenstorm wrote: »In reality this is an attempt to bring up the point that this is how all aoe's work on NB's defensive ability. Cloak is completely removed with all aoe's. Why there is a cornucopia of counters to one class's defensive ability and not others is a mystery to me. Also, so much whine to one ability that has such counters. Do players not want to slot one skill to counter another as compared to crying about it? With the upcoming changes to cloak there will be even more powerful counters to cloak. Magelight i'm looking at you.
Elevenstorm wrote: »Is that not the Nightblade way? This is how they were designed. If we make one classes defensive ability half as effective but leave all others untouched what does that do to balance?
They were designed in a way that´s almost impossible to balance correctly. ZOS will probably never get that right bc invisibility is such a powerful tool
Stupid design decision if you ask me. It´s always gonna switch between too strong and too weak.
Spacemonkey wrote: »Elevenstorm wrote: »In reality this is an attempt to bring up the point that this is how all aoe's work on NB's defensive ability. Cloak is completely removed with all aoe's. Why there is a cornucopia of counters to one class's defensive ability and not others is a mystery to me. Also, so much whine to one ability that has such counters. Do players not want to slot one skill to counter another as compared to crying about it? With the upcoming changes to cloak there will be even more powerful counters to cloak. Magelight i'm looking at you.
You need counters against Templars?
Elevenstorm wrote: »A spammable ability that negates cloak, sounds like every aoe currently in the game. Why is there not one for other defenses? I agree that cloak is more powerful but that is also the reason there are so many counters. Potions, aoe's, and specific abilities (magelight, flare) to negate cloak. Healing is negated (partially) by major defile, and will be getting a 5 pc set to reduce it even further (if you attack said person wearing set). Shields have shieldbreaker as a counter as well as the new changes to CP and dots. But none of these negate/remove the buff from the user as it does to cloak. The new magelight change will PREVENT nightblades from utilizing their defensive ability for 5 seconds as long as they are within in range. All one will need to negate cloak indefinitely while fighting a nightblade is magelight and a gap closer.
Reveal the nightblade. He/she can't cloak for 5 seconds. If they start to retreat, no problem! Gap close and they can't use cloak for another 5 sec. Etc. Etc. This will push NB's into a burst and burst only style of fight causing more one shot builds and ganking. This is the type of pvp we can look forward to.
dodgehopper_ESO wrote: »Elevenstorm wrote: »A spammable ability that negates cloak, sounds like every aoe currently in the game. Why is there not one for other defenses? I agree that cloak is more powerful but that is also the reason there are so many counters. Potions, aoe's, and specific abilities (magelight, flare) to negate cloak. Healing is negated (partially) by major defile, and will be getting a 5 pc set to reduce it even further (if you attack said person wearing set). Shields have shieldbreaker as a counter as well as the new changes to CP and dots. But none of these negate/remove the buff from the user as it does to cloak. The new magelight change will PREVENT nightblades from utilizing their defensive ability for 5 seconds as long as they are within in range. All one will need to negate cloak indefinitely while fighting a nightblade is magelight and a gap closer.
Reveal the nightblade. He/she can't cloak for 5 seconds. If they start to retreat, no problem! Gap close and they can't use cloak for another 5 sec. Etc. Etc. This will push NB's into a burst and burst only style of fight causing more one shot builds and ganking. This is the type of pvp we can look forward to.
This isn't the only skill in the NB toolset. Cloak is nice but my main nightblade uses it mostly for thieving, and somewhat for positioning. It can be a part of survivability but if you're in the mix you can't rely on it anyway. It depends a lot on how you're built honestly. If you're a SapTank or DPS build the nerfs to cloak really dont' effect you much. All that being said I think they should expand what Bone Shield does, and offer a poor man's cloak to everyone else. Problem solved.
Elevenstorm wrote: »What if we changed AoE's to completely remove Sorc's Ward's on hit, removed DK's wings on hit, and reduce a templars next heal by 50%. A couple thoughts to change current abilities.
Revealing Weakness Flare
Launch a flare to expose stealthed enemies in the target area for 5 seconds.
Exposed enemies cannot return to stealth for 8 seconds.
Removes Ward
Removes DK Wings
Reduces Templar Healing by 50%
Flare lingers and reveals enemies that enter it. Also, The abilities it removes can not be activated again. Templar Heals are reduced by 50% while in the area.
There could be a magicka based one in Support skill line and a stamina based one in the Assault skill line.
Thoughts?
(Yes, I main a NB)
Elevenstorm wrote: »In reality this is an attempt to bring up the point that this is how all aoe's work on NB's defensive ability. Cloak is completely removed with all aoe's. Why there is a cornucopia of counters to one class's defensive ability and not others is a mystery to me. Also, so much whine to one ability that has such counters. Do players not want to slot one skill to counter another as compared to crying about it? With the upcoming changes to cloak there will be even more powerful counters to cloak. Magelight i'm looking at you.
dylanjaygrobbelaarb16_ESO wrote: »Elevenstorm wrote: »In reality this is an attempt to bring up the point that this is how all aoe's work on NB's defensive ability. Cloak is completely removed with all aoe's. Why there is a cornucopia of counters to one class's defensive ability and not others is a mystery to me. Also, so much whine to one ability that has such counters. Do players not want to slot one skill to counter another as compared to crying about it? With the upcoming changes to cloak there will be even more powerful counters to cloak. Magelight i'm looking at you.
because your still standing in the damage area takeing damage, its not exactly mind bending.
ps ill be laughing at all the magelight haters when they realize that peircing mark makes cloak COMPLETELY UNCASTABLE lolz