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No death achievements

Benefactor
Benefactor
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I wanted to express my concern with No death achievements becoming the norm with new content. I wasn't too concerned when they introduced them with Vet Crypt of Hearts and Vet City of Ash because it was challenging but I do have a problem now that it has been added for single player content and trials. For the above average player going several hours in Vet maelstrom arena without dieing is very difficult if not impossible. It's even difficult for the 1% because one small mistake and it's all over not to mention the fact of RNG in some of the fights that require conditions to be just right for you to survive. It isn't just a simple learn to play issue, which has a little to do with it, but the fact that RNG shouldn't be a factor when it comes to achievements like this and I don't believe there should be such a difficult achievement that takes hours to even attempt. As a completionist I find it infuriating trying to get achievements like this and not fun at all. At the end of the day a game should feel fun not like I'm banging my head against a wall over and over trying to get to the light at the end of tunnel and every time I get close it's taken away by a simple slip.
  • Faunter
    Faunter
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    I think it's fine if they do it a couple of times, but including it in every single new dungeon makes it seem like they're trying to artificially extend the content.
  • Mr.Hmm
    Mr.Hmm
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    Death Achievements should appear when Dark Brotherhood is added.
    If I die tomorrow I do not want to think of the game I could of played today, therefor I will play whatever I want today while securing a future to play in as well.

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  • GnGEmpire
    GnGEmpire
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    Benefactor wrote: »
    I wanted to express my concern with No death achievements becoming the norm with new content. I wasn't too concerned when they introduced them with Vet Crypt of Hearts and Vet City of Ash because it was challenging but I do have a problem now that it has been added for single player content and trials. For the above average player going several hours in Vet maelstrom arena without dieing is very difficult if not impossible. It's even difficult for the 1% because one small mistake and it's all over not to mention the fact of RNG in some of the fights that require conditions to be just right for you to survive. It isn't just a simple learn to play issue, which has a little to do with it, but the fact that RNG shouldn't be a factor when it comes to achievements like this and I don't believe there should be such a difficult achievement that takes hours to even attempt. As a completionist I find it infuriating trying to get achievements like this and not fun at all. At the end of the day a game should feel fun not like I'm banging my head against a wall over and over trying to get to the light at the end of tunnel and every time I get close it's taken away by a simple slip.



    I don't get you. What makes you think that you're supposed to be able to get every achievement?

    Some achievements (such as the no death runs for hard content) exist so that even the most skilled players will have something to work towards, and I would like to see more of that since these achievements are the only thing that resembles a challenge in this game for some people.
    Edited by GnGEmpire on February 7, 2016 2:23PM
    Casualty - small high end/end game PvE guild. Recruiting!
  • Xantaria
    Xantaria
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    Benefactor wrote: »
    I wanted to express my concern with No death achievements becoming the norm with new content. I wasn't too concerned when they introduced them with Vet Crypt of Hearts and Vet City of Ash because it was challenging but I do have a problem now that it has been added for single player content and trials. For the above average player going several hours in Vet maelstrom arena without dieing is very difficult if not impossible. It's even difficult for the 1% because one small mistake and it's all over not to mention the fact of RNG in some of the fights that require conditions to be just right for you to survive. It isn't just a simple learn to play issue, which has a little to do with it, but the fact that RNG shouldn't be a factor when it comes to achievements like this and I don't believe there should be such a difficult achievement that takes hours to even attempt. As a completionist I find it infuriating trying to get achievements like this and not fun at all. At the end of the day a game should feel fun not like I'm banging my head against a wall over and over trying to get to the light at the end of tunnel and every time I get close it's taken away by a simple slip.

    what the hell? whyy does it bother ou that there is a hard achievement? are you forced to do them all or what?
    Xantaria - Lead of Chimaira
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  • Magdalina
    Magdalina
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    Benefactor wrote: »
    I wanted to express my concern with No death achievements becoming the norm with new content. I wasn't too concerned when they introduced them with Vet Crypt of Hearts and Vet City of Ash because it was challenging but I do have a problem now that it has been added for single player content and trials. For the above average player going several hours in Vet maelstrom arena without dieing is very difficult if not impossible. It's even difficult for the 1% because one small mistake and it's all over not to mention the fact of RNG in some of the fights that require conditions to be just right for you to survive. It isn't just a simple learn to play issue, which has a little to do with it, but the fact that RNG shouldn't be a factor when it comes to achievements like this and I don't believe there should be such a difficult achievement that takes hours to even attempt. As a completionist I find it infuriating trying to get achievements like this and not fun at all. At the end of the day a game should feel fun not like I'm banging my head against a wall over and over trying to get to the light at the end of tunnel and every time I get close it's taken away by a simple slip.

    I like achievements that take time and effort. Finally got my no death WGT a couple of days ago. I likely never will get MSA because of crazy ping spikes/lag I seem to get in there but oh well. My main issue with that place is it being solo really. I don't want to be carried but I want to do difficult content in group(though soloing something that's not supposed to be soloed is fun every once in a while but making it most challenging endgame content...meh) because I find it more fun that way.

    You know what's RNG? Fishing. Those achievements I'm not doing for sure :tongue:
  • MrDerrikk
    MrDerrikk
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    Sounds like your issue is with Maelstrom and not the achievements themselves. Join the club mate, heaps of us hate the way they made it so based on RNG.
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  • LadyNalcarya
    LadyNalcarya
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    Why are you not concerned about "Grand Overlord" and "Emperor" achievements that you will probably never get?
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Islyn
    Islyn
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    Why are you not concerned about "Grand Overlord" and "Emperor" achievements that you will probably never get?

    Er Grand Overlord, yeah - but Emp is not that hard. (Just FYI)
    Member of the Old Guard - Closed Betas 2013
  • Dradhok
    Dradhok
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    Islyn wrote: »
    Why are you not concerned about "Grand Overlord" and "Emperor" achievements that you will probably never get?

    Er Grand Overlord, yeah - but Emp is not that hard. (Just FYI)

    Neither are hard if you live in the game. If you have a life outside of the game you probably won't be getting either.
  • Benefactor
    Benefactor
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    Why are you not concerned about "Grand Overlord" and "Emperor" achievements that you will probably never get?

    Who says I'm not close to getting grand overlord? Emperorship is easy enough to obtain. I believe that the no death achievements should be limited to the 4 man dungeon as maelstrom arena is not friendly at all towards those attempting the achievement even if your a good player. I have been around since the first psijic testers and have been in some of the best pve guilds for their time in the game and I really dislike adding an achievement for the less than 1% specially when healers and tanks have a very difficult time achieveing it.
  • Thevampirenight
    Thevampirenight
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    Well, maybe they should add an achievement for dieing a certain amount of times to the content being added. Instead of no dieing what so ever. Because thats not going to happen. I think you would die a bunch of times with solo vet content. Because no ones perfect.
    Edited by Thevampirenight on February 8, 2016 7:19AM
    PC NA
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  • timidobserver
    timidobserver
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    So, I read "anything I can't do shouldn't exist."
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  • ShadowDisciple
    ShadowDisciple
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    Definition of achievement in English:
    noun

    A thing done successfully with effort, skill, or courage:

    Ex: "to reach this stage is a great achievement"

    QUOTE FROM OXFORD ENGLISH DICTIONARY

    git gud
  • failkiwib16_ESO
    failkiwib16_ESO
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    OP you really have my sympathy, I am also a completionist... however this is an mmo, by the time you have achieved whatever achievement possible in the game, new DLC will arrive and you get a load of new close to impossible achievements to gain. As long as the game is successfull, there will come new and hard content..... so you have to let go of it.

    In singleplayer games I preferred to have a no death saving, so I used to redo a chapter/ saving over and over, or even delete all my savings and start over again with the game, just to get the perfect save - that was the first thing I had to let go off in ESO..
  • LadyNalcarya
    LadyNalcarya
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    Islyn wrote: »
    Why are you not concerned about "Grand Overlord" and "Emperor" achievements that you will probably never get?

    Er Grand Overlord, yeah - but Emp is not that hard. (Just FYI)

    I know ;)
    But topic starter mentioned "average player" and from what I know, average players dont have much time, any spectacular ap gains and pvp friends that can help them push for emp.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • ShadowDisciple
    ShadowDisciple
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    Islyn wrote: »
    Why are you not concerned about "Grand Overlord" and "Emperor" achievements that you will probably never get?

    Er Grand Overlord, yeah - but Emp is not that hard. (Just FYI)

    I know ;)
    But topic starter mentioned "average player" and from what I know, average players dont have much time, any spectacular ap gains and pvp friends that can help them push for emp.

    thats why emperor is prestigious...and not obtanable by common folk xD with a steady job and wife one does not simply be emperor
  • Kildayen
    Kildayen
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    I disagree with OP. There should definitely be a no death achievement. If you can't handle it, practice practice practice. Yes there are bugs in the game that block you from getting that achievement sometimes. I was on the final boss of the final round in Maelstrom arena and about to get the no death when my spells suddenly decided not to cast. Was I pissed? Heck yeah. Sh*t happens...
  • Lord_Ejl
    Lord_Ejl
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    Kildayen wrote: »
    I disagree with OP. There should definitely be a no death achievement. If you can't handle it, practice practice practice. Yes there are bugs in the game that block you from getting that achievement sometimes. I was on the final boss of the final round in Maelstrom arena and about to get the no death when my spells suddenly decided not to cast. Was I pissed? Heck yeah. Sh*t happens...

    Thankfully, i was in the first boss when my char just stopped moving, took a few hits and then resumed control. But too late, adds got me.

    i don't even want to imagine of that wuold have happened on the last boss.
  • Molag_Crow
    Molag_Crow
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    Benefactor wrote: »
    I wanted to express my concern with No death achievements becoming the norm with new content. I wasn't too concerned when they introduced them with Vet Crypt of Hearts and Vet City of Ash because it was challenging but I do have a problem now that it has been added for single player content and trials. For the above average player going several hours in Vet maelstrom arena without dieing is very difficult if not impossible. It's even difficult for the 1% because one small mistake and it's all over not to mention the fact of RNG in some of the fights that require conditions to be just right for you to survive. It isn't just a simple learn to play issue, which has a little to do with it, but the fact that RNG shouldn't be a factor when it comes to achievements like this and I don't believe there should be such a difficult achievement that takes hours to even attempt. As a completionist I find it infuriating trying to get achievements like this and not fun at all. At the end of the day a game should feel fun not like I'm banging my head against a wall over and over trying to get to the light at the end of tunnel and every time I get close it's taken away by a simple slip.

    Couldn't agree more with you right there.

    I was actually going to attempt a flawless vMSA run the other day. On stage 5, I was doing well until I got combo-killed in such an unlucky way, but I didn't even feel frustrated because I've already come to accept that anybody (especially non-Sorcerers) who get Flawless, got lucky. That's the truth, I don't care how skilled a player is and how familiar they are with each round & stage in there, to get flawless you must be lucky with the amount of RNG cheesy combo-hits, etc.
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  • Ariisen
    Ariisen
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    I was actually going to attempt a flawless vMSA run the other day. On stage 5, I was doing well until I got combo-killed in such an unlucky way, but I didn't even feel frustrated because I've already come to accept that anybody (especially non-Sorcerers) who get Flawless, got lucky. That's the truth, I don't care how skilled a player is and how familiar they are with each round & stage in there, to get flawless you must be lucky with the amount of RNG cheesy combo-hits, etc.

    Even with the Sorcerer, some round are just plain luck based.
    For example the poison round, you might be good ect but the wrong combo will kill you no matter what.
    The other day I was there killing the boss, I was under the add shield and the venomcaller spawned while the boss was screaming and first thing made the poison plants explosion override the shield circle.
    So I was inside the shield, poisoned, while the boss screamed.

    I already died like 3 times and finished with 13 deaths so I'm not close to the flawless yet, but you need luck no matter what to get it.
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  • Molag_Crow
    Molag_Crow
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    Ariisen wrote: »
    I was actually going to attempt a flawless vMSA run the other day. On stage 5, I was doing well until I got combo-killed in such an unlucky way, but I didn't even feel frustrated because I've already come to accept that anybody (especially non-Sorcerers) who get Flawless, got lucky. That's the truth, I don't care how skilled a player is and how familiar they are with each round & stage in there, to get flawless you must be lucky with the amount of RNG cheesy combo-hits, etc.

    Even with the Sorcerer, some round are just plain luck based.
    For example the poison round, you might be good ect but the wrong combo will kill you no matter what.
    The other day I was there killing the boss, I was under the add shield and the venomcaller spawned while the boss was screaming and first thing made the poison plants explosion override the shield circle.
    So I was inside the shield, poisoned, while the boss screamed.

    I already died like 3 times and finished with 13 deaths so I'm not close to the flawless yet, but you need luck no matter what to get it.

    Yeah... Damn, I can imagine that. Poison explosion inside the shield is an instant death pretty much. Definitely luck... it's like, I bet even the one's who've currently got the Flawless achieve, will run vMSA every now and then and still get killed in unexpected RNG-ish ways.
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  • Duiwel
    Duiwel
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    OP how do I live in game? I want to live in game!
    @Duiwel:
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  • eliisra
    eliisra
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    Ariisen wrote: »
    I was actually going to attempt a flawless vMSA run the other day. On stage 5, I was doing well until I got combo-killed in such an unlucky way, but I didn't even feel frustrated because I've already come to accept that anybody (especially non-Sorcerers) who get Flawless, got lucky. That's the truth, I don't care how skilled a player is and how familiar they are with each round & stage in there, to get flawless you must be lucky with the amount of RNG cheesy combo-hits, etc.

    Even with the Sorcerer, some round are just plain luck based.
    For example the poison round, you might be good ect but the wrong combo will kill you no matter what.
    The other day I was there killing the boss, I was under the add shield and the venomcaller spawned while the boss was screaming and first thing made the poison plants explosion override the shield circle.
    So I was inside the shield, poisoned, while the boss screamed.

    I already died like 3 times and finished with 13 deaths so I'm not close to the flawless yet, but you need luck no matter what to get it.

    You will have unlucky scenarios/encounters every arena run tho. If you want the title you need to be able to deal with them. Like you shouldn't die from a plant circle overlapping the add shield as a sorc. It's not rng, because it happens all the time. Just spam wards and stay in the shield with the debuff + DoT on you, than Bolt Escape or Boundless Storm asap to the green purify circle when the enrage scream is over.

    What you need for Flawless title isn't luck, it's the free time to do vMA when most of the player base is sleeping, at work or in school lol. Makes a huge difference on score and not dying.

    Fps drops, unresponsiveness and bad ping during primetime is the main villain. That's why the achievement seems impossible. I stopped bothering with vMA during primetime completely, I get to mad. Performance is horrible. I'm dying to invisible stuff, unable to swap weapon, NPC and boss animations are delayed and even entire screen freezes sometimes.

    I'm guessing extra fun for you sorcs with Overload bar complications during primetime :cold_sweat:
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    This is why my kids will never play in a league that gives out participation trophies. You are not entitled to get every achievement in game. Yes there is RNG in the arena, which has been complained about many times. Yes the ping SUCKS during prime-time. But to say anyone with a flawless VMA title simply got lucky is nonsense and frankly insulting to people that have it (I do not). It takes skill and a LOT of it to get that title. I currently know 5 people with it, and they are 5 of the best players I know. Most of them have done it several times.

    Sidebar: I used to get infuriated by the "RNG" of the poison spawning under the shield in round 7. However, I have learned that it is generally avoidable. When the adds spawn, you have a choice about which one to kill. If one is standing on a poison spawn and you kill the other one, that's on you. 75% of my deaths in VMA are ping related, not mechanic related. Hard to DPS when your medium weave gets stuck for 3-5 seconds...
  • nimander99
    nimander99
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    They should sell achievements in the CS, that'd solve this problem ;)
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  • Heindrich
    Heindrich
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    Wow... the things people complain about never ceases to amaze me on this forum.

    I have had 2x 2 death runs and 1x1 death run. How come it never occurred to me to QQ on forum to have the Flawless Conqueror achievement removed so I don't have to endure more frustration to stoke my ego. *** I need to l2p forum.
  • Benefactor
    Benefactor
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    I did get the achievement already. I don't have a problem that it's already in the game but I hate that every new content has more and more no death achievements and that they are relying on RNG.
    Edited by Benefactor on February 12, 2016 7:36PM
  • DRXHarbinger
    DRXHarbinger
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    It's cool. If you don't get the deathless run you still get the participation / completion achievement. Vma is stupidly hard to get flawless on. Round 7 is a pig just on shield spawns alone the rest of it is easy enough (for sorc and magika DK) Christ next time we'll have to make sure that content is stupid hard that is simply cannot be done to appease people.
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  • laksikus
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    nobody forces you t do those no death runs.
    so if you dont want them just ignore them
  • Asherons_Call
    Asherons_Call
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    If we got achievements for dying I'd have that one knocked out pretty quick. Lol
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