EnemyOfDaState wrote: »
No, that is envy, not a normal feeling. A normal person would just be happy for him and good. Envy is bad and can lead to a very miserable life, avoid it at all costs.
Envy/jealousy is a normal feeling literally everyone feels it at some point. It is the job of Zenimax to make sure players don't feel like their time is being wasted and people are being rewarded for nothing. I don't mind having super hard to get gear it gives me something to try to achieve otherwise why even bother?
Ok, then maybe I am not a normal person after all - I have never felt envy or jealousy in my life and I am thankful for it. I do as well not feel bored ever and have a hard time to understand how this might feel for people. But am I feeling in the wrong way or the others?- I think, they do, because I can enjoy my life in a quite peaceful way and can truely be happy for others. This is a very good feeling, you should try it and free yourself from envy and all the bad feelings coming with it. As far as jealousy goes, to be jealous in a partnership is lack of trust into the partner and this is the begining of the end. If I would ever feel jealous in my partnership I would leave my partner, because this would be end of my trust into her. It would not matter if she has done anything, my lack of trust would end it. Envy and jealousy is very bad to have, avoid it, it makes your life miserable.
Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
EnemyOfDaState wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
The thing is when you do grind your ass off and get that item you want it feels like you accomplished something. So why would anyone go through the struggle of doing hard content if they can just wait a couple months and buy the item? It's not about wanting others to suffer look at it like this, imagine you spent all summer working your ass off you finally got enough money saved up and you got a car then the day after you bought it your parents got your brother a car because they didn't want him to feel bad. Sure you are happy your brother has a car of his own but still it is annoying that he is just handed something for nothing.
EnemyOfDaState wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
The thing is when you do grind your ass off and get that item you want it feels like you accomplished something. So why would anyone go through the struggle of doing hard content if they can just wait a couple months and buy the item? It's not about wanting others to suffer look at it like this, imagine you spent all summer working your ass off you finally got enough money saved up and you got a car then the day after you bought it your parents got your brother a car because they didn't want him to feel bad. Sure you are happy your brother has a car of his own but still it is annoying that he is just handed something for nothing.
The thing is, time taken to "grind someone's *** off" for gear.. it becomes obsolete in a few months. All that V14 gear people took the time to make legendary? Obsolete. The gear people worked their butts off to get through running constantly through dungeons? Obsolete in a while.
"Accomplishments" notwithstanding, you still have your gear. It's just made available through different means to others. Does it diminish your accomplishments? Yes, if it matters to you that much. But honestly, it only matters to the person who "accomplished" it.
Think about the "Master Angler" title. It takes a lot of dedication to complete all the necessary fishing to obtain, and most agree it is the most difficult title to obtain. For all one's work, they get a title floating above your head. Most people's reaction? "Oh. That's cool. Someone clicked on water for dozens of hours". Then it's forgotten in less than 3 minutes.
AND
Technically, for set pieces that are found through dungeons and Undaunted chests? Yeah. Those aren't the fruits of your labor. That's the labor of yourself and every other person you've run those dungeons with so it's not really a personal accomplishment. You had LOTS of help and RNG was nice to you.
I_killed_Vivec wrote: »EnemyOfDaState wrote: »
No, that is envy, not a normal feeling. A normal person would just be happy for him and good. Envy is bad and can lead to a very miserable life, avoid it at all costs.
Envy/jealousy is a normal feeling literally everyone feels it at some point. It is the job of Zenimax to make sure players don't feel like their time is being wasted and people are being rewarded for nothing. I don't mind having super hard to get gear it gives me something to try to achieve otherwise why even bother?
It isn't even envy - that's wanting something that someone else has (in the analogy it is the brother who is envious).
It's a sense of justice, of fair play... "I have to do this to get that, so everyone should - it's only fair".
In any case, envy is a perfectly normal human emotion. It might be negative, it might be self-destructive, however it might make people think "I want that, so I'd better get on and do what needs to be done" and therefore be a positive factor in encouraging people to achieve what they want.
EnemyOfDaState wrote: »EnemyOfDaState wrote: »
No, that is envy, not a normal feeling. A normal person would just be happy for him and good. Envy is bad and can lead to a very miserable life, avoid it at all costs.
Envy/jealousy is a normal feeling literally everyone feels it at some point. It is the job of Zenimax to make sure players don't feel like their time is being wasted and people are being rewarded for nothing. I don't mind having super hard to get gear it gives me something to try to achieve otherwise why even bother?
Ok, then maybe I am not a normal person after all - I have never felt envy or jealousy in my life and I am thankful for it. I do as well not feel bored ever and have a hard time to understand how this might feel for people. But am I feeling in the wrong way or the others?- I think, they do, because I can enjoy my life in a quite peaceful way and can truely be happy for others. This is a very good feeling, you should try it and free yourself from envy and all the bad feelings coming with it. As far as jealousy goes, to be jealous in a partnership is lack of trust into the partner and this is the begining of the end. If I would ever feel jealous in my partnership I would leave my partner, because this would be end of my trust into her. It would not matter if she has done anything, my lack of trust would end it. Envy and jealousy is very bad to have, avoid it, it makes your life miserable.
Yeah you are definitely not normal. Jealousy is a pretty basic human emotion. Either way it is perfectly normal to get upset when people are handed stuff you worked for.
I_killed_Vivec wrote: »EnemyOfDaState wrote: »
No, that is envy, not a normal feeling. A normal person would just be happy for him and good. Envy is bad and can lead to a very miserable life, avoid it at all costs.
Envy/jealousy is a normal feeling literally everyone feels it at some point. It is the job of Zenimax to make sure players don't feel like their time is being wasted and people are being rewarded for nothing. I don't mind having super hard to get gear it gives me something to try to achieve otherwise why even bother?
It isn't even envy - that's wanting something that someone else has (in the analogy it is the brother who is envious).
It's a sense of justice, of fair play... "I have to do this to get that, so everyone should - it's only fair".
In any case, envy is a perfectly normal human emotion. It might be negative, it might be self-destructive, however it might make people think "I want that, so I'd better get on and do what needs to be done" and therefore be a positive factor in encouraging people to achieve what they want.
Hm, to think, "I want that so I'd better get on and do what needs to be done" is not envy. Envy is the bad feeling which comes with knowing someone else has it and feeling bad about not having it yourself yet. If you don't feel bad about that someone else has it already, this is not envy, but just making a decision for yourself, to achieve it, without any bad feelings towards another person having achieved it already. Envy includes always this bad feeling that someone else has something you do not have.
EnemyOfDaState wrote: »EnemyOfDaState wrote: »
No, that is envy, not a normal feeling. A normal person would just be happy for him and good. Envy is bad and can lead to a very miserable life, avoid it at all costs.
Envy/jealousy is a normal feeling literally everyone feels it at some point. It is the job of Zenimax to make sure players don't feel like their time is being wasted and people are being rewarded for nothing. I don't mind having super hard to get gear it gives me something to try to achieve otherwise why even bother?
Ok, then maybe I am not a normal person after all - I have never felt envy or jealousy in my life and I am thankful for it. I do as well not feel bored ever and have a hard time to understand how this might feel for people. But am I feeling in the wrong way or the others?- I think, they do, because I can enjoy my life in a quite peaceful way and can truely be happy for others. This is a very good feeling, you should try it and free yourself from envy and all the bad feelings coming with it. As far as jealousy goes, to be jealous in a partnership is lack of trust into the partner and this is the begining of the end. If I would ever feel jealous in my partnership I would leave my partner, because this would be end of my trust into her. It would not matter if she has done anything, my lack of trust would end it. Envy and jealousy is very bad to have, avoid it, it makes your life miserable.
Yeah you are definitely not normal. Jealousy is a pretty basic human emotion. Either way it is perfectly normal to get upset when people are handed stuff you worked for.
But why?- it is not making things any easier or better for you, does it?- On the contrary, you are feeling bad about something what cannot be changed, because it happened already, so why bother, just be happy for them not having to struggle like you had to.
Think about the "Master Angler" title. It takes a lot of dedication to complete all the necessary fishing to obtain, and most agree it is the most difficult title to obtain. For all one's work, they get a title floating above your head. Most people's reaction? "Oh. That's cool. Someone clicked on water for dozens of hours". Then it's forgotten in less than 3 minutes. To the person who did it, it feels like a monumental feat. To everyone else, it's not. And the thing about accomplishments.. we like to show them off to others. Don't argue with this fact because we are social creatures and we like the pat on the back.
@bossdonut i agree with you but there is no need for insults
@bossdonut i agree with you but there is no need for insults
There is always a need for insults.
well don't cry if you get banned then
It seems the main reasons people stick up for the monster merchant/AP changes is because of the RNG and the long grind respectively. Us community members were giving much, much better ideas on how to go about fixing these without the changes they're implementing, but they didn't listen to us and took the lazy way out/went overboard.
I can't speak for the AP ideas much as I didn't pay much attention to those, but having a token system of trophies dropped from the final dungeon bosses like the Daedric Shackles from vICP to then speak to a crafter NPC who would convert those trophy pieces into a head/shoulder of that boss.They have most of that system in place already, and it would get rid of the feeling that a run that didn't drop a helm at all was a wasted run, as you'd get some items for your trouble to go towards that helm.
Well there is a bit more to that than "I'm having a bad time so everyone should too".
First, yes RNG system is atrocious, but we've been talking again and again and again about introducing tokens for dungeons which'd allow us to buy pieces we want with 100% guarantee AND give us incentive to run dungeons at the same time(except then we could be sure we wouldn't be left with nothing after 300 runs). This vendor is a bandaid, it does solve the RNG issue somewhat(doesn't solve it for sets like Spellpower Cure, if we aren't going with tokens, then please add a vendor for those too because I'm tired of getting anything BUT the pieces I need in WGT) but it 100% removes the incentive to run dungeons. The whole Undaunted pledges system is pretty much useless with prices like that, why on Earth would you run hundreds of pledges for a chance of a random set random weight random trait shoulder when you can easily buy one? Same for helmets.
Second, yes people are/will be upset because someone gets things they had to "work" for pretty much handed out for them. And this is a natural reaction. Same type of natural reaction we had when they raised level cap again and after promising us our xp would get tracked it didn't and we had to go grind again. Same type of reaction we had when they upped Undaunted skilltree from 5 to 10 giving it great passives and screwing those of us regularily running dungeons over because people who'd done 0 dungeons leveled up to Undaunted 9 in a day by doing all dungeon achievements while people like me had to slowly grind as we had no achievements left and our experience for past achievements obviously didn't get backtracked. I could go on. Should we be happy others get it easier than we do? Maybe. But in the end you just kinda start feeling discouraged when instead of feeling rewarded for playing the game and achieving something in it you kinda feel punished. It's just a game yes. But we put time in it and we like feeling rewarded, feeling like we achieve something others didn't/couldn't. We don't like feeling like we'd generally be better off game progression-wise if we started playing later and played less, that just feels unfair.
Tl;dr - less of "I had a bad time so everyone should too", more of "I want my achievements/progression to feel meaningful".
We'll have to see how it works I guess but I'm not sure I'm too fond of this idea/prices.
Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
TheShadowScout wrote: »Eh.
Back in the middle ages, spices were often as expensive as gold.
These days you can buy all of them in your local grocery store for basically pocket money.
Welcome to progress.
Same with the game stuff. Yeah, back in the day you either had to get really lucky, or be really persistent to get some pieces of gear. Then progress happens, and suddenly people can get the very same pieces of gear with much less effort.
Deal. With. It.
There will be -new- pieces of gear that will be a pain in the a... uhm... posterior to get for all those who need to compensate something epeen-wise.
I really see no sense wasting time arguing about the inevitable decisions of the gamemakers to provide once-rare stuff to a wider range of players as their "exclusive" status it taken over by upcoming new pieces of gear.
Khaos_Bane wrote: »Pretty ignorant post by OP. Not everyone wanted the monster helm vendor, they want a fix to RNG of the sets. Also, PvE players wanted people to complete the content to get the sets. PvP players should have to complete the content to get the reward. As PvP players always say, RISK FOR REWARD for getting the skill lines. Now OP makes untrue ridiculous statements, brilliant !
So OP must be a PvP player? Make it easy for us to get gear acquired in PvE content and stop whining that we get it easily without having to complete content.