Joy_Division wrote: »This thread...
Pointless arguing over semantics and "my way of playing is better than yours." No wonder the developers don't listen to us. And I don't blame them.
Agreed, I can't believe I keep coming back to read this train wreck.spenc_cathb16_ESO wrote: »
I'm gonna make this my avatar in TS so Steve will remember.
Witcher so good though.
LOL, I can't believe Books ratted me out!
LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that

LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person.
Reverb, Bash, LA, Ransack, Bash, LA, Ransack, Bash, LA, Ransack, Bash, LA...LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
I think it's more that you were spamming Ambush because of the issues with it locking people down so they can't use abilities or move.
I'm indifferent to the whole thing, just giving the perspective of those complaining. If it was any other gap closer it might not get the same QQ.
It's kind of boring gameplay to just spam one button, IMO. I run very different setups for solo/small man than I do when I run in large groups.
I get the same bar lock when someone decides to crit charge spam the F out of me. But that's ok because they're elite solo players
I don't mind having a main attack tho. If you run steel tornado main you weave it with caltrops, Rapids, vigor, etc. If magica you're sapping while working in prox det, fear, siphoning, cross heals, etc. One button play is always bad, one main attack is just smart play if you can get it.
100% agree, though I find it funny when people QQ about gap closer spam when they are running away...what else are we supposed to do? Just let you run off to the sunset? Oh shucks guys, he's running away, can't use my gap closers on him!
Pretty much. If someone wants to run a cheesy shuffle/vigor/rally/perma roll dodge build I'll lock em down with gap closers every time. Otherwise they'll just run run run and than turn around with thier own burst combo of gap closer > WB/SA > ulti.
LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
AbraXuSeXile wrote: »So many sets look nice on paper, when put into practise they are garbage.
Darnathian wrote: »PosternHouse wrote: »Rofl...Woke up to 53 new posts from people crying about me mentioning DAOC and how no MMOs have any other relation to this unique snowflake of a game.
Its so adorable how many first time MMO players are in this game..I'm really surprised Vehemence managed to get so many newcomers *grin*
Oooooh look out guys he's played a lot of MMO's, we're just a bunch of peasant first time MMO gamers. We should take him seriously in spite of the fact that he hasn't figured out he's not playing DAoC.
I'm surprised you've not figured out you're playing an MMO yet
You're just adorable....
Tells someone they can't figure out they're playing an MMO.
Doesn't understand what the M and M stand for in MMO.
Under 5 is clearly massive to some people
So UO wasn't an MMO? Since it didn't have a group UI at all?
Maybe you newcomers to MMOs should practice more.
Your game is weak lol.
Congrats. You are old. And completely biased in a game designed to be large groups/raids/zergs. whatever.
imo size doesnt matter. Zerg is not a noun. Its a adjective.
If you are in a 24 man raid and you attack another large raid its not zerging.
Zerging is when that raid crushes a small group or soloer. You zerg them down.
Guess what though. Those small "elite" groups do the aame thing to soloers. Because you are no different. AP is AP.
Watch the streamers. they 4 on 1 people all day long. Still zerging them down.
Now get back in game and get the useless AP
Rofl every time you say something foolish like the game being designed for large groups/raids/zergs you don't help your cause
DAOC and WAR both were large scale pvp games that this game borrowed its entire Ava system from; both games considered large groups to be zergs and did not make the distinction between them. In other words if you were running 24 people and you fought another 24 man Zerg.. You were doing Zerg vs Zerg; same if you fought more people. You zerging was not downgraded just cause you got out zerged.
As for 4vs1.. Yes it would be zerging for example in the stealthers meta.
Maybe in your mind that's the way WAR was. In my experience, 24 on 24 was warband vs. warband (and was pretty common). The only time 'zerg' was used was in situations like Darnathian described.
HoloYoitsu wrote: »Reverb, Bash, LA, Ransack, Bash, LA, Ransack, Bash, LA, Ransack, Bash, LA...LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP aside, a sentiment I'm fond of in regards to PvP is that moral victories are not real victories. You don't get bonus points for dying with 1, 2, 3, or 4 nonsense skills on your bar, you just get dead. No one cares that you used three attacks and they used two, as far as they're concerned they found a more efficient combo and beat you with it. Either you can learn and get better and streamline your build or you can keep dying and complain about it on the forums.
Comparing theorycrafting good builds to bumping up the price of pharmaceuticals by 700% (or whatever) is asinine.
Rofl. @Etaniel @LegendaryChef wanna join in on this?LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP
Fyi, Derra is one of the top small scale sorcs in EU, not talking about duelling, but open world, random encounter small scale PvP in groups of 2-4. "Lack" of knowledge and "Derra" just don't go together. He's also a great group leader and the one that dies the least out of the group. I just thought you should know before continuing the debate.... But enough of that...LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP aside
No one cares that you used three attacks and they used two, as far as they're concerned they found a more efficient combo and beat you with it. Either you can learn and get better and streamline your build or you can keep dying and complain about it on the forums.
Rofl. @Etaniel @LegendaryChef wanna join in on this?LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP
*summoning complete*Fyi, Derra is one of the top small scale sorcs in EU, not talking about duelling, but open world, random encounter small scale PvP in groups of 2-4. "Lack" of knowledge and "Derra" just don't go together. He's also a great group leader and the one that dies the least out of the group. I just thought you should know before continuing the debate.... But enough of that...LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP asideNo one cares that you used three attacks and they used two, as far as they're concerned they found a more efficient combo and beat you with it. Either you can learn and get better and streamline your build or you can keep dying and complain about it on the forums.
He's not complaining about small scalers who spam 1 attack, as people who run fotm builds with one spammable button don't pose a threat to us. If i'm not mistaken, and if I've read these 20 pages right, the original complaint is that large groups can get away with playing with only one bar in the lag they create (lag which they complain about, but I guess it's way too complicated for them to draw a connection between their playstyle and server performance). And so by playing like this, they lock small scalers into using one bar as well because weapon swap becomes unresponsive, and we just can't do with that
LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP aside, a sentiment I'm fond of in regards to PvP is that moral victories are not real victories. You don't get bonus points for dying with 1, 2, 3, or 4 nonsense skills on your bar, you just get dead. No one cares that you used three attacks and they used two, as far as they're concerned they found a more efficient combo and beat you with it. Either you can learn and get better and streamline your build or you can keep dying and complain about it on the forums.
Comparing theorycrafting good builds to bumping up the price of pharmaceuticals by 700% (or whatever) is asinine.
If you´re telling me i lack knowledge of smallscale pvp while making the above statements idk what to say to you. If you ever had any idea about smallscale pvp and builds it´s been long gone i guess.
Good builds don´t consist of one or two attacks (NB being an arguable case). Because they die against competent opponents fighting equal numbers.
I´m only comparing persons playing by the rules of the system while bending over everyone else in the process of doing so - if you can´t tell which of the two examples i´m discribing by this the comparison isn´t as asinine as you´d like it to be.
Rofl. @Etaniel @LegendaryChef wanna join in on this?LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP
*summoning complete*Fyi, Derra is one of the top small scale sorcs in EU, not talking about duelling, but open world, random encounter small scale PvP in groups of 2-4. "Lack" of knowledge and "Derra" just don't go together. He's also a great group leader and the one that dies the least out of the group. I just thought you should know before continuing the debate.... But enough of that...LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP asideNo one cares that you used three attacks and they used two, as far as they're concerned they found a more efficient combo and beat you with it. Either you can learn and get better and streamline your build or you can keep dying and complain about it on the forums.
He's not complaining about small scalers who spam 1 attack, as people who run fotm builds with one spammable button don't pose a threat to us. If i'm not mistaken, and if I've read these 20 pages right, the original complaint is that large groups can get away with playing with only one bar in the lag they create (lag which they complain about, but I guess it's way too complicated for them to draw a connection between their playstyle and server performance). And so by playing like this, they lock small scalers into using one bar as well because weapon swap becomes unresponsive, and we just can't do with that
I don't care who Derra is, he's wrong about some very fundamental aspects of the game. If he's a great player, awesome, but that's even less of an excuse to be ignorant of these things. I am legitimately dumbfounded at some of the things he's said in here. If there's some resentment from my end, it's because from post one he's been nothing but disdainful, aggressive and hostile. At a certain point you lose the benefit of the doubt, and if he wanted any respect at all he should have thought about giving some out himself.
As to the bar swapping, no one can get away with playing on one bar. Most of my main DPS skills are on my main bar and most of my heals, buffs and DoTs are on the other. I like to set it up so I can spend longer amounts of time on my Dual Wield as opposed to my resto, but I frequently switch between both during any fight.
Rofl. @Etaniel @LegendaryChef wanna join in on this?LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP
*summoning complete*Fyi, Derra is one of the top small scale sorcs in EU, not talking about duelling, but open world, random encounter small scale PvP in groups of 2-4. "Lack" of knowledge and "Derra" just don't go together. He's also a great group leader and the one that dies the least out of the group. I just thought you should know before continuing the debate.... But enough of that...LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP asideNo one cares that you used three attacks and they used two, as far as they're concerned they found a more efficient combo and beat you with it. Either you can learn and get better and streamline your build or you can keep dying and complain about it on the forums.
He's not complaining about small scalers who spam 1 attack, as people who run fotm builds with one spammable button don't pose a threat to us. If i'm not mistaken, and if I've read these 20 pages right, the original complaint is that large groups can get away with playing with only one bar in the lag they create (lag which they complain about, but I guess it's way too complicated for them to draw a connection between their playstyle and server performance). And so by playing like this, they lock small scalers into using one bar as well because weapon swap becomes unresponsive, and we just can't do with that
I don't care who Derra is, he's wrong about some very fundamental aspects of the game. If he's a great player, awesome, but that's even less of an excuse to be ignorant of these things. I am legitimately dumbfounded at some of the things he's said in here. If there's some resentment from my end, it's because from post one he's been nothing but disdainful, aggressive and hostile. At a certain point you lose the benefit of the doubt, and if he wanted any respect at all he should have thought about giving some out himself.
As to the bar swapping, no one can get away with playing on one bar. Most of my main DPS skills are on my main bar and most of my heals, buffs and DoTs are on the other. I like to set it up so I can spend longer amounts of time on my Dual Wield as opposed to my resto, but I frequently switch between both during any fight.
Well you should care, if him being a top player plus a top theorycrafter doesn't tell you that he masters the game's fundamental aspects, then I don't know what will... I'm guessing the aspects you find fundamental aren't the same.
In a group of 12+, you can easily get away with playing only one bar. Looking at a typical steelnado slave, he might cast a few buffs in between fights, but when the encounter starts, it's 1 1 1 1 1 1 1 1 1 1 , all dead? let's move out recast buffs and start again.
[/quote]It's actually really funny when zerglings try small scaling with the same tactics (actually trying to small scale, not talking about the guys who get left behind their group) because it just doesn't work out for them.
LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP aside, a sentiment I'm fond of in regards to PvP is that moral victories are not real victories. You don't get bonus points for dying with 1, 2, 3, or 4 nonsense skills on your bar, you just get dead. No one cares that you used three attacks and they used two, as far as they're concerned they found a more efficient combo and beat you with it. Either you can learn and get better and streamline your build or you can keep dying and complain about it on the forums.
Comparing theorycrafting good builds to bumping up the price of pharmaceuticals by 700% (or whatever) is asinine.
If you´re telling me i lack knowledge of smallscale pvp while making the above statements idk what to say to you. If you ever had any idea about smallscale pvp and builds it´s been long gone i guess.
Good builds don´t consist of one or two attacks (NB being an arguable case). Because they die against competent opponents fighting equal numbers.
I´m only comparing persons playing by the rules of the system while bending over everyone else in the process of doing so - if you can´t tell which of the two examples i´m discribing by this the comparison isn´t as asinine as you´d like it to be.
I really dunno man. Etaniel vouches for you as a great player but you literally don't seem to understand the concept of minimizing redundant skills and maximizing the use of your limited bar space. That's PvP 101 right there.
And no one is bending anyone over. Unless you simply resent decent PvP guilds for daring to exist and play a RvRvR game, I have no idea what you're on about.
LegendaryChef wrote: »https://youtu.be/TkUEepRgkd8
I'll just leave this here to remind people of the skill level required to run in these zergs....
Error 1: meteor on a dk
Error 2: 16x ambush
Error 3: steel torando single target
For someone claiming to know so much about the game I really struggle to believe that.
Asvladr is a really good solo/small group player. He regularly destroyed people as a stam non-bow build during 1.5 (that's the first time I met him) and 1.6. Probably the first person I ever saw doing so well as a stam build back then.
Ah but you see, back than I spammed Shield Charge or crit charge, and this was considered a great display of skill. Oh for those simple days ...
But for reals, in a game with no skill cool down the best thing to do is find an effective skill and spam the F out of it: steel tornado, sap essence, wrecking blow, crit charge, surprise attack, ambush, overload. whatever. Conservation of bar space OP, dunno why people don't get that
That´s the problem. This playstyle is only vaible if you outnumber your opponent or have enough people in your grp to dedicate specific skills to every person - you can´t do that in smaller grps.
That´s why they should never have allowed grp of the size eso currently has. Because you´re playing the system. Most people don´t realize that they´re doing that - the ones that do realize it and do it anyway bc thats how the system works remind me of:
This guy.
They´re the prime indicator what´s wrong with the ruleset and while i blame the persons setting the rules too (hey zos) - it does not change what i think about the people playing with only personal interests in mind (and not giving two [snips] about how it affects others while playing the game).
No, even small man does this. Most stamina small man players pretty much just use Crit Charge + Wrecking Blow. Or Ambush + SA. Or WB + Jabs. The point you keep missing is that this is a universal thing in ESO. The best players find 1-2 damage skills that fit their playstyle (say.... Ambush + Steel tornado, Prox + Sap, Ambush + Wrecking blow, etc) and than fill up their bar with sustain, healing, utility, debuffs, etc.
It´s not. If you meet people in a 1v1 2v2 or just about anything up to 10v10 it´s not effective to play that way (except for maaaaybe wrecking blow - but that´s another discussion).
I´m actually trying to think of someone half decent i´ve met who only used 1 or 2 attacks. I can´t think of one person. We ravage people playing that way when fighting with equal numbers.
And when you say it´s playing the game the right way - that´s why i choose mr shkreli as an example. Pretty sure he felt he was doing the right thing to "win" in life.
Your lack of knowledge on small scale PvP aside, a sentiment I'm fond of in regards to PvP is that moral victories are not real victories. You don't get bonus points for dying with 1, 2, 3, or 4 nonsense skills on your bar, you just get dead. No one cares that you used three attacks and they used two, as far as they're concerned they found a more efficient combo and beat you with it. Either you can learn and get better and streamline your build or you can keep dying and complain about it on the forums.
Comparing theorycrafting good builds to bumping up the price of pharmaceuticals by 700% (or whatever) is asinine.
If you´re telling me i lack knowledge of smallscale pvp while making the above statements idk what to say to you. If you ever had any idea about smallscale pvp and builds it´s been long gone i guess.
Good builds don´t consist of one or two attacks (NB being an arguable case). Because they die against competent opponents fighting equal numbers.
I´m only comparing persons playing by the rules of the system while bending over everyone else in the process of doing so - if you can´t tell which of the two examples i´m discribing by this the comparison isn´t as asinine as you´d like it to be.
I really dunno man. Etaniel vouches for you as a great player but you literally don't seem to understand the concept of minimizing redundant skills and maximizing the use of your limited bar space. That's PvP 101 right there.
And no one is bending anyone over. Unless you simply resent decent PvP guilds for daring to exist and play a RvRvR game, I have no idea what you're on about.
That´s the very core problem i´m ranting about. I don´t have a problem with large scale pvp guilds. I have a problem with 24 players being allowed into one grp in the process being able to create builds that are single purpose and do amazing at that.
With eso´s resource (lol) based spammable skill system that´s one of the core functionalities to avoid imo because you can optimize too much when in a really large grp.
I don´t resent large pvp guilds. I think the pvp would be better of when grps were of smaller size and many supporting abilities were limited to those grps so that they have to function autonomous. In the process larger guilds would have to run with more grps without the benefits of having everyone in one raidui getting away with less support and more dps.
I´m not stupid and understand that it´s about maximising efficiency - it´s simply that i think the system allows for too much optimisation eliminating everything not running with 16+ ppl because you can´t participate once those grps show up.
It´s too easy to do what those large grps are doing.
Really quite confusing. I've asked myself more than once in this debate why I'm arguing with someone of his alliance rank the benefits of min-maxing
I feel that should really just be something he knows by now.
In a group of 12+, you can easily get away with playing only one bar. Looking at a typical steelnado slave, he might cast a few buffs in between fights, but when the encounter starts, it's 1 1 1 1 1 1 1 1 1 1 , all dead? let's move out recast buffs and start again.
You get away with playing one bar in that you're resting on your numbers alone. That works as long as you're fighting baddies. Than you run into people with well-rounded, min-maxed builds and playstyle and you get rekt. Even when I ran Steel Tornado main there was a solid rotation to go with it. Weave Retreating Maneuvers between casts, vigor, swap to SnB for > Reflect > fears > caltrops > minor brutality, etc. The sad thing is that against a bunch of randoms a steel tornado train going 11111111111 will probably be fairly effective. That same train will get demolished by a group actually doing useful things with the space on their bars.
People who keep playing in large numbers even when they are directly responsible for the lag are bending the player population over, that's just plain truth. And they can tolerate lag more than small scalers because they can play using one bar, since the great majority of the time they are not fighting GvG, but farming pug zergs.
And no one is bending anyone over. Unless you simply resent decent PvP guilds for daring to exist and play a RvRvR game, I have no idea what you're on about.