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Khajiit Carnage Passive getting fixed???

Xantaria
Xantaria
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^title

Are they serious? They promised it AGAIN AND AGAIN!

Edit: Somebody just told me that the medium armour fix is going to fix it. it was interacting weirdly with Khajiit. phew
Edited by Xantaria on February 3, 2016 9:22PM
Xantaria - Lead of Chimaira
Hardcore Progress PvE Player - Livestream - Youtube

World First Dro-m'Athra Destroyer
World First Tick-Tock Tormentor

Proud Member of the Council of Exploiters.
  • Ahzek
    Ahzek
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    Im a sad cat.
    Jo'Khaljor
  • Xantaria
    Xantaria
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    Somebody just told me that the medium armour fix is going to fix it. it was interacting weirdly with Khajiit. phew
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    This is admittedly just a lazy copy/paste from the Patch Notes thread:
    jwarren68 wrote: »
    Argonian Resistance: Increased the maximum health bonus from this passive ability to 3/6/9% at Ranks I/II/III from 2/4/6%.
    But nothing about Carnage for Khajit? Really? Please tell me I missed it?

    If the concern is based from the lower Critical Strike Chance, that was due to an issue with Dexterity and Pressure Points which is fixed in this update; it was just amplified for Carnage since that passive already affects crit.

    If there's something else, then please let us know.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Xantaria
    Xantaria
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    This is admittedly just a lazy copy/paste from the Patch Notes thread:
    jwarren68 wrote: »
    Argonian Resistance: Increased the maximum health bonus from this passive ability to 3/6/9% at Ranks I/II/III from 2/4/6%.
    But nothing about Carnage for Khajit? Really? Please tell me I missed it?

    If the concern is based from the lower Critical Strike Chance, that was due to an issue with Dexterity and Pressure Points which is fixed in this update; it was just amplified for Carnage since that passive already affects crit.

    If there's something else, then please let us know.

    I recommend putting an extra point into patchnotes at the Racial Passive Changes. This would stop some confusion.
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • Ahzek
    Ahzek
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    SALVATION !
    Jo'Khaljor
  • Preyfar
    Preyfar
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    If the concern is based from the lower Critical Strike Chance, that was due to an issue with Dexterity and Pressure Points which is fixed in this update; it was just amplified for Carnage since that passive already affects crit.

    If there's something else, then please let us know.
    Been testing it out. While on both PTS and Live, my crit-rate is 54.8%, my crits actually seem to do more hit more reliably on PTS, but I'm still testing it out. Was the Tooltip right, but the actual percent chance not?
  • RoyJade
    RoyJade
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    Preyfar wrote: »
    Was the Tooltip right, but the actual percent chance not?

    Yes, it was.
  • Ethoir
    Ethoir
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    Definitely need to update their patch notes to avoid an outcry.

    Live: 64.4% Crit.
    PTS: 61.4% Crit.

    If the tooltips are right but the % chance was wrong and what is shown on PTS is the "correct" value, then it has to be put in the list of notes. I almost freaked out because I saw the difference in my stat sheets between the two and was about to cry "nerf". >_>

    Participant in the Sanguine's Tester beta group since November 2013.
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