2 Major or minor buffs of the same type won't stack.
1 Major ward and 1 Minor ward can stack, tho'.
Non-named buffs that are not technically any minor or main effect should stack, but only be applied once (2 veils / nova / standards won't mitigate more damage than one would, since their effect is the same )
That's how i'd figure it
paulsimonps wrote: »There is no hard cap but a virtual one. All mitigation is a reduction of a number by a percent, which means that it will never it 100% full mitigation. But the closest I have ever gotten and could sustain for at least 1min was ~90% that but if you use multiple peoples help and multiple ulties you can reach around 97-98% but it will only last for a few seconds and is impossible to sustain or keep doing multiple times. Also there is no need to go beyond 85% in PvE. Even that is a bit excessive.
http://forums.elderscrollsonline.com/en/discussion/187110/dmg-mitigation-for-tanks#latest
A bit old but numbers still hold true.
LegendaryNinja wrote: »So at the Armor Cap I believe it's 50% Damage mitigation, Then With minor main debuff it's -15% Damage(I don't think we have a Major Maim). Some ultimates also have a 15-30% of Damage Reduction. Additionally some Ultimates state they provide Major or minor protection as well(Separate from ultimates which "Reduce Damage Taken". Do this all stack? I need an answer, I'm getting headaches thinking on this. lol.
paulsimonps wrote: »There is no hard cap but a virtual one. All mitigation is a reduction of a number by a percent, which means that it will never it 100% full mitigation. But the closest I have ever gotten and could sustain for at least 1min was ~90% that but if you use multiple peoples help and multiple ulties you can reach around 97-98% but it will only last for a few seconds and is impossible to sustain or keep doing multiple times. Also there is no need to go beyond 85% in PvE. Even that is a bit excessive.
http://forums.elderscrollsonline.com/en/discussion/187110/dmg-mitigation-for-tanks#latest
A bit old but numbers still hold true.
Forestd16b14_ESO wrote: »Here's the simple version.
Yes the hard cap is 50% cause any more is apparently to OP yet 8-15K damage even after the 50% damage reduction form battle sprite isn't.
Personofsecrets wrote: »paulsimonps wrote: »There is no hard cap but a virtual one. All mitigation is a reduction of a number by a percent, which means that it will never it 100% full mitigation. But the closest I have ever gotten and could sustain for at least 1min was ~90% that but if you use multiple peoples help and multiple ulties you can reach around 97-98% but it will only last for a few seconds and is impossible to sustain or keep doing multiple times. Also there is no need to go beyond 85% in PvE. Even that is a bit excessive.
http://forums.elderscrollsonline.com/en/discussion/187110/dmg-mitigation-for-tanks#latest
A bit old but numbers still hold true.
Do you know how the diminished returns on damage mitigation are calculated?
Forestd16b14_ESO wrote: »Here's the simple version.
Yes the hard cap is 50% cause any more is apparently to OP yet 8-15K damage even after the 50% damage reduction form battle sprite isn't.