Update 47 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/680228

GL DC in Azura Star!

MountainHound
MountainHound
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I will not be homing here any more, instead I have moved to a different campaign in my last ditch to find a non laggy PVP area. I will most likely be in AS before 11pm and before the lag hits but you wont be getting to see me rolling with Lord Daniel anymore. It is a shame and I hope they do fix the lag soon. It has become unplayable of late and due to this have retired my spot from the CN core and have been / will be capping my group sizes to 12 in AS and 6 in the new campaign. It is ridiculous WE, as the players have to adjust play styles to fix this broken lag/game as the developers struggle to do so. They need to know they have such an addictive game as I know many other games would have died months ago if they were crap and boring.

Azura my ping = 200-250/999+
The new campaign = 150-200

I am being brief on the new campaign so ALL of my friends don't join, all that 1 person :P
  • KenaPKK
    KenaPKK
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    ✭✭
    I don't understand people who play exclusively on one campaign, and especially people who pick Azura's Star to commit so hard to. :lol: Welcome to the light, Hound.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • MountainHound
    MountainHound
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    Well I am with people that are breaching walls with lightning balistas. Sweet.
  • Ghostbane
    Ghostbane
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    ✭✭✭
    As a fellow UK'er, I am amazed you played so much AZ primetime as you have. As soon as ping goes above 500, I know its time to go somewhere else.

    Plenty, plenty, of great fights to be had outside of Lagzuras.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • MountainHound
    MountainHound
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    I have always wondered what is the point when I am stood there on *** FPS / Ping. But then 99% of the time games are about the people you play with and the fun you have outside of it. I think for the past couple of months the lag has even taken its toll on that as so many more people are quitting / going inactive and moaning about the lag as soon as they log in lol which is making it an even bigger grind.
  • Zheg
    Zheg
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    KenaPKK wrote: »
    I don't understand people who play exclusively on one campaign, and especially people who pick Azura's Star to commit so hard to. :lol: Welcome to the light, Hound.

    Because most competitive guilds don't hop around. Fun as it is to fight pugs all day long, typically guilds want to fight each other as those are the fights where you actually get competition. Having to chase guilds down to the buff servers and get someone to port the group in, and then have someone with access to drop group, leave campaign and queue up anyone joining later in the night is a PITA. That's why.

    We lived on TF for a few months, but then GoS left, then haxus left for azura, couldn't get yellow guilds to come to TF, so we all went lagzura. It's much better if people just pick one and stay and fight there. Guilds leaving is what typically kills the campaign and turns it into a buff server.
    Edited by Zheg on February 2, 2016 3:47PM
  • frozywozy
    frozywozy
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    Glad to see someone else who used to play in large who realize that Zenimax won't change the game by magic tomorrow and players behaviours is all that matters at this point. Looking forward into some medium group fights with you.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • LazyLewis
    LazyLewis
    ✭✭✭✭
    Due to people leaving the game because of the lag ZoS Head Quarters cannot afford to heat their building. Now they stand around the overheated servers to keep warm in winter and won't be fixing anything until summer. ZoS logic
    DC - Chunky Nurse - Chunky Ninja - Chunky Dragon - Fabulously Chunky
    AD - Chunky Nurse - Ashenn - Yorkshire Pudding
  •  Jules
    Jules
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    ✭✭
    Props. I remember seeing you at duels a few weeks back and though we've had our differences, I believe you will find yourself happier in non laggy zergy situations. Best of luck.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Manoekin
    Manoekin
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    ✭✭
    Jules wrote: »
    Props. I remember seeing you at duels a few weeks back and though we've had our differences, I believe you will find yourself happier in non laggy zergy situations. Best of luck.

    35/2 = Jules's Heart
  • Huckdabuck
    Huckdabuck
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    I'm sure CN will miss you! So what's the real reason?
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • manny254
    manny254
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    ✭✭
    Huckdabuck wrote: »
    I'm sure CN will miss you! So what's the real reason?

    Is it unthinkable that some people do not want to play in lag?
    - Mojican
  • zyk
    zyk
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    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.
  • MountainHound
    MountainHound
    ✭✭✭✭
    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    If the game could support it, I probably would carry on playing in groups of 12+. When AD / EP comes with 40+ and lag, it makes sense to do the same back if you want to win. But I am sick of being unable to change bars or do anything but repeat the same thing.
    Edited by MountainHound on February 2, 2016 8:34PM
  • RinaldoGandolphi
    RinaldoGandolphi
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    ✭✭✭✭
    Well good for you @MountainHound

    Im planning to switch campaigns myself, if your looking for small scale action, i'd like to have ya. We usually only run about 6-8, 12 is the absolute limit for us on any given night and thats usually on Fridays if enough people are online. We ran a few pledges together a few months ago, I know your a quality player, probably going to Trueflame, if you want a small group to run around with, let me know. I think your on my buddy list haha :)
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • frozywozy
    frozywozy
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    ✭✭
    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    If the game could support it, I probably would carry on playing in groups of 12+. When AD / EP comes with 40+ and lag, it makes sense to do the same back if you want to win. But I am sick of being unable to change bars or do anything but repeat the same thing.

    This is the kind of answer I get from Pact leaders and I keep repeating them that they need to improve their quality gameplay instead of adding more numbers to an already large and well established guild. They tell me that the only way to win is to add more numbers to overcome the enemy zerg. They even promote and encourage lately to join the "mega zerg" as they call it. It is really sad because Pact Militia is the future of the EP faction. It is the new "Pride" guild for people who remember who Pride was. They have so much potential but they ruin it by brain washing all their players into stacking as many players/raids on top of each other instead of seeking the informations to get better as an individual first. Sadden me really.

    Here is what any casual guild should do with the actual state of the game :

    1) Determinate your core members (people you see on a regular basis)
    2) Determine one class leader and suggest them to make a general guide of their build and make it avalaible to the whole guild (googledoc - pastebin - forums - etc)
    3) Once a week, ideally on weekends, schedule a 2hours of training with whoever is interested and go over the reasoning behind the build of each class leader and give options and possible ajustements

    DO NOT promote zerging. It only favors your self interests and ruin the gameplay of everybody else.
    Edited by frozywozy on February 2, 2016 9:32PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    frozywozy wrote: »
    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    If the game could support it, I probably would carry on playing in groups of 12+. When AD / EP comes with 40+ and lag, it makes sense to do the same back if you want to win. But I am sick of being unable to change bars or do anything but repeat the same thing.

    This is the kind of answer I get from Pact leaders and I keep repeating them that they need to improve their quality gameplay instead of adding more numbers to an already large and well established guild. They tell me that the only way to win is to add more numbers to overcome the enemy zerg. They even promote and encourage lately to join the "mega zerg" as they call it. It is really sad because Pact Militia is the future of the EP faction. It is the new "Pride" guild for people who remember who Pride was. They have so much potential but they ruin it by brain washing all their players into stacking as many players/raids on top of each other instead of seeking the informations to get better as an individual first. Sadden me really.

    Here is what any casual guild should do with the actual state of the game :

    1) Determinate your core members (people you see on a regular basis)
    2) Determine one class leader and suggest them to make a general guide of their build and make it avalaible to the whole guild (googledoc - pastebin - forums - etc)
    3) Once a week, ideally on weekends, schedule a 2hours of training with whoever is interested and go over the reasoning behind the build of each class leader and give options and possible ajustements

    DO NOT promote zerging. It only favors your self interests and ruin the gameplay of everybody else.

    We were fighting 70+ Pact Militia for almost 20 minutes inside Chal last night, they haven't got the memo apparently.
  • frozywozy
    frozywozy
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    ✭✭
    Ghost-Shot wrote: »
    frozywozy wrote: »
    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    If the game could support it, I probably would carry on playing in groups of 12+. When AD / EP comes with 40+ and lag, it makes sense to do the same back if you want to win. But I am sick of being unable to change bars or do anything but repeat the same thing.

    This is the kind of answer I get from Pact leaders and I keep repeating them that they need to improve their quality gameplay instead of adding more numbers to an already large and well established guild. They tell me that the only way to win is to add more numbers to overcome the enemy zerg. They even promote and encourage lately to join the "mega zerg" as they call it. It is really sad because Pact Militia is the future of the EP faction. It is the new "Pride" guild for people who remember who Pride was. They have so much potential but they ruin it by brain washing all their players into stacking as many players/raids on top of each other instead of seeking the informations to get better as an individual first. Sadden me really.

    Here is what any casual guild should do with the actual state of the game :

    1) Determinate your core members (people you see on a regular basis)
    2) Determine one class leader and suggest them to make a general guide of their build and make it avalaible to the whole guild (googledoc - pastebin - forums - etc)
    3) Once a week, ideally on weekends, schedule a 2hours of training with whoever is interested and go over the reasoning behind the build of each class leader and give options and possible ajustements

    DO NOT promote zerging. It only favors your self interests and ruin the gameplay of everybody else.

    We were fighting 70+ Pact Militia for almost 20 minutes inside Chal last night, they haven't got the memo apparently.

    I don't control anyone, I can only encourage and advice people. I gave up yesterday though. I know that Bftp and Sotp have shown alot of progress the past couple weeks and I'll keep doing what I can to support them but I'm not going to waste any more time with guilds who encourage zerging over quality gameplay.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Ghost-Shot
    Ghost-Shot
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    ✭✭
    frozywozy wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    If the game could support it, I probably would carry on playing in groups of 12+. When AD / EP comes with 40+ and lag, it makes sense to do the same back if you want to win. But I am sick of being unable to change bars or do anything but repeat the same thing.

    This is the kind of answer I get from Pact leaders and I keep repeating them that they need to improve their quality gameplay instead of adding more numbers to an already large and well established guild. They tell me that the only way to win is to add more numbers to overcome the enemy zerg. They even promote and encourage lately to join the "mega zerg" as they call it. It is really sad because Pact Militia is the future of the EP faction. It is the new "Pride" guild for people who remember who Pride was. They have so much potential but they ruin it by brain washing all their players into stacking as many players/raids on top of each other instead of seeking the informations to get better as an individual first. Sadden me really.

    Here is what any casual guild should do with the actual state of the game :

    1) Determinate your core members (people you see on a regular basis)
    2) Determine one class leader and suggest them to make a general guide of their build and make it avalaible to the whole guild (googledoc - pastebin - forums - etc)
    3) Once a week, ideally on weekends, schedule a 2hours of training with whoever is interested and go over the reasoning behind the build of each class leader and give options and possible ajustements

    DO NOT promote zerging. It only favors your self interests and ruin the gameplay of everybody else.

    We were fighting 70+ Pact Militia for almost 20 minutes inside Chal last night, they haven't got the memo apparently.

    I don't control anyone, I can only encourage and advice people. I gave up yesterday though. I know that Bftp and Sotp have shown alot of progress the past couple weeks and I'll keep doing what I can to support them but I'm not going to waste any more time with guilds who encourage zerging over quality gameplay.

    Hey I'm not complaining to you, actually for once kind of reinforcing your point. We wiped 2 of their raids several times that night and instead of reevaluating their strategies, the solution they came up with was to return with double the numbers they had before. Kind of pathetic really but meh, they doubled their AP per wipe value I suppose.
  • gw2only1b14_ESO
    gw2only1b14_ESO
    ✭✭✭
    I think this thread is steering away.

    Sure understand have fun new server not being a large group person I can say lag is rough on Az but its the place where for my play time theres action, Kinda suxs.

    But yea have fun cant say I will miss 1 dagger but if it stabalizes the server some then cool :smiley:
  • Huckdabuck
    Huckdabuck
    ✭✭✭✭✭
    manny254 wrote: »
    Huckdabuck wrote: »
    I'm sure CN will miss you! So what's the real reason?

    Is it unthinkable that some people do not want to play in lag?

    If the reason truly was to play in a lag free environment.....he would have left AS many, many moons ago. I'm thinking it has more to do with dissention in the CN ranks over preferential treatment to a certain someone you 1v1'd and destroyed always being fed AP and not playing nice with guildies. I am doubtful it would ever be confirmed though.
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • JaJaLuka
    JaJaLuka
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    frozywozy wrote: »
    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    If the game could support it, I probably would carry on playing in groups of 12+. When AD / EP comes with 40+ and lag, it makes sense to do the same back if you want to win. But I am sick of being unable to change bars or do anything but repeat the same thing.

    This is the kind of answer I get from Pact leaders and I keep repeating them that they need to improve their quality gameplay instead of adding more numbers to an already large and well established guild. They tell me that the only way to win is to add more numbers to overcome the enemy zerg. They even promote and encourage lately to join the "mega zerg" as they call it. It is really sad because Pact Militia is the future of the EP faction. It is the new "Pride" guild for people who remember who Pride was. They have so much potential but they ruin it by brain washing all their players into stacking as many players/raids on top of each other instead of seeking the informations to get better as an individual first. Sadden me really.

    Here is what any casual guild should do with the actual state of the game :

    1) Determinate your core members (people you see on a regular basis)
    2) Determine one class leader and suggest them to make a general guide of their build and make it avalaible to the whole guild (googledoc - pastebin - forums - etc)
    3) Once a week, ideally on weekends, schedule a 2hours of training with whoever is interested and go over the reasoning behind the build of each class leader and give options and possible ajustements

    DO NOT promote zerging. It only favors your self interests and ruin the gameplay of everybody else.

    Just before I took a break for my own reasons (cousin is in possession of my desk top computer atm trying out the game to decide whether or not to buy it, for those who see my characters running around in there don't hate on him he's a nice guy), the worst of it was the zergs all decided to run sword/board or 2h to stun lock people by sheer numbers of gap closers. It is literally impossible to play against that. My game time was much more focussed on PvE for a while after I realised that PvP was just not playable.
    Krojick, DC Sorc PC NA
    Milámber, EP Sorc PC NA
    Brunack, EP DK PC NA
    General Mark Shephard, EP Temp PC NA (Worst temp NA XD )
    Krojick Nightblade, DC NB PC NA
    Others...
  • Darnathian
    Darnathian
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    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    You forgot posted videos of exploiting while doing so. Then laughed about it. Dont see why anyone would care if a self admitted exploiter was leaving. Good
  • Publius_Scipio
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    Huckdabuck wrote: »
    manny254 wrote: »
    Huckdabuck wrote: »
    I'm sure CN will miss you! So what's the real reason?

    Is it unthinkable that some people do not want to play in lag?

    If the reason truly was to play in a lag free environment.....he would have left AS many, many moons ago. I'm thinking it has more to do with dissention in the CN ranks over preferential treatment to a certain someone you 1v1'd and destroyed always being fed AP and not playing nice with guildies. I am doubtful it would ever be confirmed though.

    Mountain Hound and Wizard Daniel you must touch upon this topic. If it is in fact true, I will not stand by and allow dissension giving the COVENANT ulcerative colitis. We need a arbitrator of integrity and honor, I choose STEVE. It is one thing for a Tim Enchanters becoming disenchanted and becoming a turncoat. But it is another thing entirely if CN were to collapse. VE cannot hold an entire map when the EP is pushing west and the AD north. I don't know if Harlocke's guild is fully equipped ready to really face the horrors of Sarenvog or Haxus.

    Is this about Little Kitty always having the #1 AP spot? I want answers and I want them now.

    My entire tenure in ESO, back in beta, when I first joined the GUILD KNOWN AS THE DAGGERFALL COVENANT.... My entire tenure has been about lifting up the COVENANT and those within it. A TENURE SPENT MAKING IT ALWAYS ABOUT THE COVENANT AND THOSE THAT COLLECTIVELY FIGHT FOR IT AND NEVER ABOUT MYSELF. Putting myself in brutal forums PvP battles with vicious red and yellows, and entire guilds.... I deserve the respect of an answer and a resolution to this matter.

    Edited by Publius_Scipio on February 3, 2016 12:34AM
  • Zheg
    Zheg
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    Huckdabuck wrote: »
    manny254 wrote: »
    Huckdabuck wrote: »
    I'm sure CN will miss you! So what's the real reason?

    Is it unthinkable that some people do not want to play in lag?

    If the reason truly was to play in a lag free environment.....he would have left AS many, many moons ago. I'm thinking it has more to do with dissention in the CN ranks over preferential treatment to a certain someone you 1v1'd and destroyed always being fed AP and not playing nice with guildies. I am doubtful it would ever be confirmed though.

    Mountain Hound and Wizard Daniel you must touch upon this topic. If it is in fact true, I will not stand by and allow dissension giving the COVENANT ulcerative colitis. We need a arbitrator of integrity and honor, I choose STEVE. It is one thing for a Tim Enchanters becoming disenchanted and becoming a turncoat. But it is another thing entirely if CN were to collapse. VE cannot hold an entire map when the EP is pushing west and the AD north. I don't know if Harlocke's guild is fully equipped ready to really face the horrors of Sarenvog or Haxus.

    Is this about Little Kitty always having the #1 AP spot? I want answers and I want them now.

    Meh, us and harlocke got dis ;)
  • MountainHound
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    Darnathian wrote: »
    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    You forgot posted videos of exploiting while doing so. Then laughed about it. Dont see why anyone would care if a self admitted exploiter was leaving. Good

    99% of people abuse broken mechanics. I bet you use Caltrops with Camo hunter? I bet you be using a 2h Axe, I bet you used 2 x mundus glitch, I bet you've jumped onto a keep illegally.

    I bet you have done something shady at some points and are not 100% "clean". I just don't care about my reputation unlike some.
  • Publius_Scipio
    Publius_Scipio
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    Darnathian wrote: »
    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    You forgot posted videos of exploiting while doing so. Then laughed about it. Dont see why anyone would care if a self admitted exploiter was leaving. Good

    99% of people abuse broken mechanics. I bet you use Caltrops with Camo hunter? I bet you be using a 2h Axe, I bet you used 2 x mundus glitch, I bet you've jumped onto a keep illegally.

    I bet you have done something shady at some points and are not 100% "clean". I just don't care about my reputation unlike some.

    Those are strong words. Especially when you fully know that under the BLUE BANNER your reputation is a piece of the much larger quilt that is the COVENANT'S REPUTATION.
  • God_flakes
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    Ghost-Shot wrote: »
    frozywozy wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    zyk wrote: »
    Oh, the irony. A few months ago, this guy was posting here encouraging DC to zerg other factions. Now he's complaining about the environment he helped create. On top of that, he has run with *the* guild most known to stack multiple raids.

    If you've truly changed your ways, awesome. Still, I find it to be very funny.

    If the game could support it, I probably would carry on playing in groups of 12+. When AD / EP comes with 40+ and lag, it makes sense to do the same back if you want to win. But I am sick of being unable to change bars or do anything but repeat the same thing.

    This is the kind of answer I get from Pact leaders and I keep repeating them that they need to improve their quality gameplay instead of adding more numbers to an already large and well established guild. They tell me that the only way to win is to add more numbers to overcome the enemy zerg. They even promote and encourage lately to join the "mega zerg" as they call it. It is really sad because Pact Militia is the future of the EP faction. It is the new "Pride" guild for people who remember who Pride was. They have so much potential but they ruin it by brain washing all their players into stacking as many players/raids on top of each other instead of seeking the informations to get better as an individual first. Sadden me really.

    Here is what any casual guild should do with the actual state of the game :

    1) Determinate your core members (people you see on a regular basis)
    2) Determine one class leader and suggest them to make a general guide of their build and make it avalaible to the whole guild (googledoc - pastebin - forums - etc)
    3) Once a week, ideally on weekends, schedule a 2hours of training with whoever is interested and go over the reasoning behind the build of each class leader and give options and possible ajustements

    DO NOT promote zerging. It only favors your self interests and ruin the gameplay of everybody else.

    We were fighting 70+ Pact Militia for almost 20 minutes inside Chal last night, they haven't got the memo apparently.

    I don't control anyone, I can only encourage and advice people. I gave up yesterday though. I know that Bftp and Sotp have shown alot of progress the past couple weeks and I'll keep doing what I can to support them but I'm not going to waste any more time with guilds who encourage zerging over quality gameplay.

    Hey I'm not complaining to you, actually for once kind of reinforcing your point. We wiped 2 of their raids several times that night and instead of reevaluating their strategies, the solution they came up with was to return with double the numbers they had before. Kind of pathetic really but meh, they doubled their AP per wipe value I suppose.


    As a small group lead I concur. We face this every single time we wipe equal or x4 our numbers. They send double if not triple to wipe us. <eyeroll>
  • zyk
    zyk
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    99% of people abuse broken mechanics. I bet you use Caltrops with Camo hunter? I bet you be using a 2h Axe, I bet you used 2 x mundus glitch, I bet you've jumped onto a keep illegally.

    I bet you have done something shady at some points and are not 100% "clean". I just don't care about my reputation unlike some.
    This is what exploiters say to each other to justify cheating. I would bet 99% of players don't intentionally exploit.

    This sounds a lot like your justification for stacking raids. If one reads between the lines, what you're really saying is "I can't stand losing and will do anything and everything possible to avoid it, no matter the consequences."
  • Leovolao
    Leovolao
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    zyk wrote: »
    99% of people abuse broken mechanics. I bet you use Caltrops with Camo hunter? I bet you be using a 2h Axe, I bet you used 2 x mundus glitch, I bet you've jumped onto a keep illegally.

    I bet you have done something shady at some points and are not 100% "clean". I just don't care about my reputation unlike some.
    This is what exploiters say to each other to justify cheating. I would bet 99% of players don't intentionally exploit.

    This sounds a lot like your justification for stacking raids. If one reads between the lines, what you're really saying is "I can't stand losing and will do anything and everything possible to avoid it, no matter the consequences."

    Nope, this what a normal person would respond to accusations of cheating in this game. Everyone has done something simply because there has been so many broken/bugged mechanics it's kinda hard not to.

    Also, stacking raids is not cheating or exploiting.
    tea pot


    "What if my problem wasn't that I don't understand people but that I don't like them?"
  • zyk
    zyk
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    Leovolao wrote: »
    Nope, this what a normal person would respond to accusations of cheating in this game. Everyone has done something simply because there has been so many broken/bugged mechanics it's kinda hard not to.

    Also, stacking raids is not cheating or exploiting.

    1. I said "I would bet 99% of players don't intentionally exploit."
    2. I didn't say stacking raids is cheating or exploiting. the common link between raid stackers and exploiters is the motivation.

    We would see this with CN all the time. I don't see them much as they spend most of their time up north these days, but it used to be that if Daniel wiped with one raid, he was practically guaranteed to show up with multiple raids immediately after.
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