I think the game is fairly balanced already each class has its advantages and disadvantages, that's the entire point of having a class system anyway.
I think the game is fairly balanced already each class has its advantages and disadvantages, that's the entire point of having a class system anyway.
leepalmer95 wrote: »I think the game is fairly balanced already each class has its advantages and disadvantages, that's the entire point of having a class system anyway.
Apart from nb's have a lot of advantages and nearly no disadvantages. Templar and dk's have been bugged and nerfed for a while now. Sorc received some nerfs but are still playable and do well.
Nb's have only been buffed.
You should spend more time playing the game first though and play each character before you decide your view point.
Therium104 wrote: »I think the game is fairly balanced already each class has its advantages and disadvantages, that's the entire point of having a class system anyway.
Lol. Magic DK needs a buff. NB needs major and comprehensive NERF to balance pvp. I know for some reason it makes sense to you...... to kill a player by spamming one or two abilities and no skill but for the rest of us... we just want a balanced game.
Therium104 wrote: »I think the game is fairly balanced already each class has its advantages and disadvantages, that's the entire point of having a class system anyway.
Lol. Magic DK needs a buff. NB needs major and comprehensive NERF to balance pvp. I know for some reason it makes sense to you...... to kill a player by spamming one or two abilities and no skill but for the rest of us... we just want a balanced game.
Why is it always people talking about other classes needing a nerf/buff because someone spams the same moves over and over that's not a game issue that's a player issue your not really looking for a better class you need to be looking for better type of player.
NB don't need any nerf. Perhaps fear should be adjusted (faster response / CC break, CC immunity at the end of the effect), but no more. The empower buff can be adjusted too, but not just for ambush.
No, NB are finally fine in pvp. They can tank, they can dps, they can heal, they have a unique feeling, they are nearly perfect. No we just need the other classes to be able to have a similar feeling. Most of them already have a shining spot (magicka sorc tank-dps-mobility, stamina DK aoe-cc burster, templar tank-healer), but it's not enough.
Stam Dk has leap, who is a very powerful aoe+CC+ heavy damage low cost ultimate. Like mag DK, he need a form of boost for his dots, I agree that he is not perfect (and mag Dk indeed need a boost).
I just say "tank and heal" for templar, I know nearly all these offensives skills are buggued (I see it every time I try to be aggressive with my two templars). BoL and defensive passives aren't, so a sword and board healer templar is good. And with his very high-speed rez, he still is really useful but in only one purpose : healer in a group.
Stam sorc are good but not great, they miss something else. They rely too much to weapon skill, I think.
And one of the greatest thing in this game is the "playing as you want". All classes definitely need to be able to do nearly everything, but not at the same time. NB can be stealth-based dps, burster, tank and heal, but not all at the same time. Actually, they are the only one who can efficiently fulfill all type of gameplay in pvp. Sorctank, bursterplar, dot-based DK, all these gameplay must be efficient in Cyrodiil. If we need a change (and we definitely need one), it's a buff for these one and some other thing. But no nerf.
Finally someone gets it, someone who played Rift with balanced PVP about 15 month, its not so fun as people might think, its actually boring. Id prefer to keep ESO as mass/zerg PVP game and because of it, it gives more slack for balance issue and making it fun. Im gonna be extremely unhappy if they go with balanced PVP and from business point of view it sounds bad idea too, theres tons of balanced PVP games for those who want those, Zen should improve Cyrodil before adding Arenas, because thats where the money is.
Therium104 wrote: »I think the game is fairly balanced already each class has its advantages and disadvantages, that's the entire point of having a class system anyway.
Lol. Magic DK needs a buff. NB needs major and comprehensive NERF to balance pvp. I know for some reason it makes sense to you...... to kill a player by spamming one or two abilities and no skill but for the rest of us... we just want a balanced game.
Why is it always people talking about other classes needing a nerf/buff because someone spams the same moves over and over that's not a game issue that's a player issue your not really looking for a better class you need to be looking for better type of player.
Some things need a nerf. Fear (but all fear), the empower buff (spambush, I calling you), the gap closer root (spambush again, but all gap closer too), but I don't think NB really need a nerf. If we boost all other classes and speciality to a competitive level, NB won't be as problematic as now, would be ?
Also consider the ability Puncture (Ransack / Pierce Armor): it deals 20 - 30% less damage than Surprise Attack (6518 vs 8876 at VR16; 1878 vs 2302 at Lv39), applies Major Fracture (self-buffing) and costs 20 - 30% less Stamina (1188 vs 1508 at VR16; 918 vs 1296 at Lv39). Why are we not also calling this ability out?
Also consider the ability Puncture (Ransack / Pierce Armor): it deals 20 - 30% less damage than Surprise Attack (6518 vs 8876 at VR16; 1878 vs 2302 at Lv39), applies Major Fracture (self-buffing) and costs 20 - 30% less Stamina (1188 vs 1508 at VR16; 918 vs 1296 at Lv39). Why are we not also calling this ability out?
Honestly, I think that's because it's not about actually achieving balance. Rather about punishing fotm. I think once the new "it" build or class comes along, those sort of people will move on to trying to punish them instead.
Korah_Eaglecry wrote: »Oh look more Nerf NB talk.
Seriously. Stop blaming good players and their classes for your lack of skill.
leepalmer95 wrote: »Korah_Eaglecry wrote: »Oh look more Nerf NB talk.
Seriously. Stop blaming good players and their classes for your lack of skill.
No ones blaming good players, you can just notice the difference when you change to a nb.7
It's easy to get good sustain,crit, dmg, resistance etc...
Korah_Eaglecry wrote: »leepalmer95 wrote: »Korah_Eaglecry wrote: »Oh look more Nerf NB talk.
Seriously. Stop blaming good players and their classes for your lack of skill.
No ones blaming good players, you can just notice the difference when you change to a nb.7
It's easy to get good sustain,crit, dmg, resistance etc...
LMAO way to include everything every other class can do as well.
Everyone seems to be whining about class balance. While some things do need to be buffed slightly (maybe some things brought down), I feel the need to state this: balance will never happen. It has the potential to happen, but it would be INCREDIBLY boring.
True balance would be every class having the exact same abilities with different visual effects. Or no skills and all light attacks.
Having no balance in the game is fun. Nightblade is the powerful class right now. You feel good when you can beat a nightblade. In 1.6 it was the best feeling if you could beat a Sorcerer, and before that a DK, etc., etc.,. Having something naturally more powerful than the rest puts your skills to the test. Can you burst down that Sorcerer's shields? Can you keep that Nightblade from cloaking and healing? Can you somehow get past that DK's wings? Can you beat that Templar who's permanently block-casting Breath of Life?
All of these questions are things we like to answer ourselves, and finding the answer has only positive outcomes. Either the answer is "yes" and we feel awesome for winning, or the answer is "no" and we work at it until we can win.
True balance will never be achieved because it will make things stale and boring. Imbalance is genuinely good, it's exciting. Even if that one Sorcerer or DK or etc., keeps beating you, you'll eventually beat them.
*puts on flameproof suit*
nicab16_ESO wrote: »
But that templar surely can never beat you. Lol. People who 1v1 a healer and then complain that it heals ... Aw, hell. Just let them delete the class, can't possibly nerf it more.
nicab16_ESO wrote: »
But that templar surely can never beat you. Lol. People who 1v1 a healer and then complain that it heals ... Aw, hell. Just let them delete the class, can't possibly nerf it more.
Therein lies the heart of a lot of the whining. People don't really pay attention to the fact that a certain build can't kill them, but they fixate on not being able to kill them. To me, that's balanced. Very hard to kill, but not putting out much damage.
A way to appease the nerf herders might be to award AP to people when a target runs away after engaging. I don't know how the mechanics would work, but it might cut down on the exaggerated claims of overpowered classes and cries for nerfs.
leepalmer95 wrote: »nicab16_ESO wrote: »
But that templar surely can never beat you. Lol. People who 1v1 a healer and then complain that it heals ... Aw, hell. Just let them delete the class, can't possibly nerf it more.
Therein lies the heart of a lot of the whining. People don't really pay attention to the fact that a certain build can't kill them, but they fixate on not being able to kill them. To me, that's balanced. Very hard to kill, but not putting out much damage.
A way to appease the nerf herders might be to award AP to people when a target runs away after engaging. I don't know how the mechanics would work, but it might cut down on the exaggerated claims of overpowered classes and cries for nerfs.
Never heard about anyone complaining that they couldn't kill some and that they was op.... it's more about the fact nb's 3 hit people and kill within 2 seconds, then cloak. Or the fact there at a disadvantage and just cloak away.
Therium104 wrote: »
Lol. Another NB crying to avoid a nerf. It is coming buddy. Stop whining. NB will definately get Nerfed.
leepalmer95 wrote: »Never heard about anyone complaining that they couldn't kill some and that they was op.... it's more about the fact nb's 3 hit people and kill within 2 seconds, then cloak.