Doom and gloom first better things to come I swear ZOS

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So as many of you if not all of you have come into the situation of despair when it comes to the rng and loot I feel like I have to break my stay away from the forums there be trolls rule. Many have cleared Malestrom Arena many times and never walked out of there with out the one piece you want and if you do get it it has training on it (just an example to prove the point) farming helms can be treacherous to your sanity and those of you who have farmed up a full set of spell power cure and scathing know the struggle of the VWGT and VICP farming. Im in a deep love affair with this game dont judge

but sometimes I feel like there is no light at the end of the tunnel and i truly believe that getting gear together should not leave you feeling defeated by chance and that your skill has no impact on your reward. So onto the lighter more constructive things.
I am a member of many guilds and I run a pve guild and as a tank I get asked to run a lot of content with a large amount of people and take that chance to talk to them about this topic and from no one have I heard this is a bad idea or a none workable idea. To the lovelies at ZOS Im not saying make it so after 3 runs we get all the gear it takes the replay of your beautiful game away and that accomplishment feeling but please give us some hope please we beg you. I and many others feel like this could be incorporated into the game and not be game breaking and I say this with out any lies I would rather run something 50 times and know I would get the piece I want with the trait I want then get "lucky" and get a well fitted spell cure helm.
My idea on how to incorporate this into the game~
There is already a beautiful lore base npc's and with IC came the currency tabs... the idea is to make undaunted have a currency and use the undaunted areas that already exist and the vendor thats already there to use your undaunted tokens to buy things. I would make it so undaunted dailies give from the gold 5 tokens the silver 2 and have the items range from 50-100 tokens each depending on size or what ever you see fit really and have the items that are bought in this fashion bind on pick up so people have to put in the work to get ze goodies. As to the preexisting undaunted chests I would like to see them still used because its a fun idea but this is where you get your rng roll in... roll for the item the trait and so on but make these items bind on equip because pvp guys need some love to as do the many people who make alts upon alts. I dont think you should buy this with AP because it is a pve currency If you are worried about having too many items in one npc there are many ways around that and enough npcs already there to use but I trust in your intelligence ZOS

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To the community and ZOS I pose these questions I realize there will be trolls, people just out to exploit it and make a buck but I hope enough of you voice constructive opinions so we can help with the health of a game that is so breathtakingly beautiful with a combat style that is one of a kind please be nice lovelies ~
Do you think this is fair is so why if not why not?
How would you like to see this incorporated into the game?
Do you think bought items should be Bind on pick up or bind on equip?
How much should these items cost?
How may tokens should you get for gold and silver pledges?
Should this currency be account based or character based?
Would you like to see it as a currency or a trophy and have vaults?
PvP guys how do you feel about this? (oh gawd im about to be shot

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Do you think monster sets ie helms and shoulder pieces should be sold this way or do you think you should still have to farm them?
How do you think this will impact the game as a whole and your experience with it?
Am I insane for asking this?
Have I missed anything?
Should you get extra currency or something for using the group finder?
Finally Is this a good idea or something that would make you enjoy your time in ESO more?