No it is not. consoles players don't have many CP's. What is a determining factor is the lag in pvp and bugs
Strider_Roshin wrote: »No it is not. consoles players don't have many CP's. What is a determining factor is the lag in pvp and bugs
Yeah I'm on console with 425 CPs, and I think this is a horrible decision. My cousin has 520, and a guild member of mine has around 550. None of us are PC transfers. If they don't increase the cap, there's going to be a lot of us discouraged because we're going to be playing this game without feeling like we're progressing. I can only imagine how miserable this is going to make the PC community feel. Also 15 years to max out? Lol yeah because I'm going to be playing this 15 years from now.
Strider_Roshin wrote: »No it is not. consoles players don't have many CP's. What is a determining factor is the lag in pvp and bugs
Yeah I'm on console with 425 CPs, and I think this is a horrible decision. My cousin has 520, and a guild member of mine has around 550. None of us are PC transfers. If they don't increase the cap, there's going to be a lot of us discouraged because we're going to be playing this game without feeling like we're progressing. I can only imagine how miserable this is going to make the PC community feel. Also 15 years to max out? Lol yeah because I'm going to be playing this 15 years from now.
You guys have a lot of champion points, maybe more than 3 characters as well. Most of my guild has around 300 CP's. I agree 51 CP increase per DLC is too few, but in the next 2 months i will get 400 cp!
Strider_Roshin wrote: »Strider_Roshin wrote: »No it is not. consoles players don't have many CP's. What is a determining factor is the lag in pvp and bugs
Yeah I'm on console with 425 CPs, and I think this is a horrible decision. My cousin has 520, and a guild member of mine has around 550. None of us are PC transfers. If they don't increase the cap, there's going to be a lot of us discouraged because we're going to be playing this game without feeling like we're progressing. I can only imagine how miserable this is going to make the PC community feel. Also 15 years to max out? Lol yeah because I'm going to be playing this 15 years from now.
You guys have a lot of champion points, maybe more than 3 characters as well. Most of my guild has around 300 CP's. I agree 51 CP increase per DLC is too few, but in the next 2 months i will get 400 cp!
Well we do have multiple characters, but you know that slows down your CP progress right?
Strider_Roshin wrote: »No it is not. consoles players don't have many CP's. What is a determining factor is the lag in pvp and bugs
Yeah I'm on console with 425 CPs, and I think this is a horrible decision. My cousin has 520, and a guild member of mine has around 550. None of us are PC transfers. If they don't increase the cap, there's going to be a lot of us discouraged because we're going to be playing this game without feeling like we're progressing. I can only imagine how miserable this is going to make the PC community feel. Also 15 years to max out? Lol yeah because I'm going to be playing this 15 years from now.
TX12001rwb17_ESO wrote: »Do ZOS realize a large majority of people don't log in everyday to gain CP points? If everyone actually did most people would be near or over 501 by now, there are people like myself who sit back and wait for there enlightenment to fill and once its full only then will I grind out CP, everyother day I have better things to do.
iamnotweakrwb17_ESO wrote: »Not increasing because the overwhelming majority of people are not near the present cap.
Strider_Roshin wrote: »No it is not. consoles players don't have many CP's. What is a determining factor is the lag in pvp and bugs
Yeah I'm on console with 425 CPs, and I think this is a horrible decision. My cousin has 520, and a guild member of mine has around 550. None of us are PC transfers. If they don't increase the cap, there's going to be a lot of us discouraged because we're going to be playing this game without feeling like we're progressing. I can only imagine how miserable this is going to make the PC community feel. Also 15 years to max out? Lol yeah because I'm going to be playing this 15 years from now.
bountyspiter wrote: »iamnotweakrwb17_ESO wrote: »Not increasing because the overwhelming majority of people are not near the present cap.
and how is this a concern for people who already reached it???
If they increase the cap:
1. people who already reached the recent cap will be happy and relieved with some extra progress.
2. people who still struggle (if this is even possible) to reach 501, will be gaining CP even easier and faster with a re-capped number.
So raising the cap is a win-win situation. I fail to see the logic behind not doing it...
ZOS_RyanRuzich wrote: »It being a 2x multiplier on PC is a bug at the moment. It is being corrected to a 1.5x multiplier. Due to various reasons with development timing, PC will be corrected for Package 9, and consoles were just corrected.
silky_soft wrote: »Currently it's:
Cap - 501
Softcap - 440
((TotalPoints / (Cap ^ 0.995)) + 0.085) * 400000, where Total Points is how many CP points you’ve earned.
Then 2x multi, (supposed to be 1.5x), once you pass the cap.ZOS_RyanRuzich wrote: »It being a 2x multiplier on PC is a bug at the moment. It is being corrected to a 1.5x multiplier. Due to various reasons with development timing, PC will be corrected for Package 9, and consoles were just corrected.
@ZOS_RyanRuzich If you just added just 168 CP to the cap each DLC and changed the formula to:
((TotalPoints / (Cap ^ 0.995)) + 0.025) * 400000 and begone with the penalty after softcap till cap, keeping the xp needed at 400k. Then you can keep your 1.5x, which would be 600k, for CP earned after cap.
Not only would people with higher CP be able to 'progress' but also those people who are ultra casual will see CP fall faster. First because of the higher cap and second because of a slight change in the formula. Do one daily and get 5cp. Buy ambrosia or a scroll and grind for an hour get 50cp.
You're putting in no CP campaigns for the cry babies anyway and I'm sure PvE will cry for some no CP leaderboards, so just raise it.
bountyspiter wrote: »iamnotweakrwb17_ESO wrote: »Not increasing because the overwhelming majority of people are not near the present cap.
and how is this a concern for people who already reached it???
If they increase the cap:
1. people who already reached the recent cap will be happy and relieved with some extra progress.
2. people who still struggle (if this is even possible) to reach 501, will be gaining CP even easier and faster with a re-capped number.
So raising the cap is a win-win situation. I fail to see the logic behind not doing it...
so raise the cap to 3600 and see the inbalance
bountyspiter wrote: »Drama queen attack...
we are talking about 50-100 points here in a time period of 3-4 months...
no imbalance at all
Strider_Roshin wrote: »Strider_Roshin wrote: »No it is not. consoles players don't have many CP's. What is a determining factor is the lag in pvp and bugs
Yeah I'm on console with 425 CPs, and I think this is a horrible decision. My cousin has 520, and a guild member of mine has around 550. None of us are PC transfers. If they don't increase the cap, there's going to be a lot of us discouraged because we're going to be playing this game without feeling like we're progressing. I can only imagine how miserable this is going to make the PC community feel. Also 15 years to max out? Lol yeah because I'm going to be playing this 15 years from now.
You guys have a lot of champion points, maybe more than 3 characters as well. Most of my guild has around 300 CP's. I agree 51 CP increase per DLC is too few, but in the next 2 months i will get 400 cp!
Well we do have multiple characters, but you know that slows down your CP progress right?
silky_soft wrote: »Currently it's:
Cap - 501
Softcap - 440
((TotalPoints / (Cap ^ 0.995)) + 0.085) * 400000, where Total Points is how many CP points you’ve earned.
Then 2x multi, (supposed to be 1.5x), once you pass the cap.ZOS_RyanRuzich wrote: »It being a 2x multiplier on PC is a bug at the moment. It is being corrected to a 1.5x multiplier. Due to various reasons with development timing, PC will be corrected for Package 9, and consoles were just corrected.
@ZOS_RyanRuzich If you just added just 168 CP to the cap each DLC and changed the formula to:
((TotalPoints / (Cap ^ 0.995)) + 0.025) * 400000 and begone with the penalty after softcap till cap, keeping the xp needed at 400k. Then you can keep your 1.5x, which would be 600k, for CP earned after cap.
Not only would people with higher CP be able to 'progress' but also those people who are ultra casual will see CP fall faster. First because of the higher cap and second because of a slight change in the formula. Do one daily and get 5cp. Buy ambrosia or a scroll and grind for an hour get 50cp.
You're putting in no CP campaigns for the cry babies anyway and I'm sure PvE will cry for some no CP leaderboards, so just raise it.
i think the no-cp campaigns will be the mai campaigns really. because some people don't want to be bothered with people with same setup being way stronger so they go to the no-cp campaign. cp campaign will be empty meaning the capped players will also go to the no0cp campaign. but thats a guess we all have to wait and see.
Strider_Roshin wrote: »Strider_Roshin wrote: »No it is not. consoles players don't have many CP's. What is a determining factor is the lag in pvp and bugs
Yeah I'm on console with 425 CPs, and I think this is a horrible decision. My cousin has 520, and a guild member of mine has around 550. None of us are PC transfers. If they don't increase the cap, there's going to be a lot of us discouraged because we're going to be playing this game without feeling like we're progressing. I can only imagine how miserable this is going to make the PC community feel. Also 15 years to max out? Lol yeah because I'm going to be playing this 15 years from now.
You guys have a lot of champion points, maybe more than 3 characters as well. Most of my guild has around 300 CP's. I agree 51 CP increase per DLC is too few, but in the next 2 months i will get 400 cp!
Well we do have multiple characters, but you know that slows down your CP progress right?
It speeds it up. At 16 IC is the only viable way to continously earn CP.
When your new character gets to VR1, you earn CP so easilly while questing and grinding. I got about 60 CP in about 12 hours while grinding my magica nb from vet 1-16