ColoursYouHave wrote: »KoshkaMurka wrote: »It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
But looks like this is gonna be fixed in the next patch, and I'm really happy about that.KoshkaMurka wrote: »
All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?
Inserting required time frame and pauses in macros is legio.
I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?
As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.
actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.
preparing DW heavy attack
released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.
so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
so no macroing or active cheating needed just the crap servers we are playing on...
the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".
Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.
ColoursYouHave wrote: »KoshkaMurka wrote: »It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
But looks like this is gonna be fixed in the next patch, and I'm really happy about that.KoshkaMurka wrote: »
All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?
Inserting required time frame and pauses in macros is legio.
I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?
As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.
actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.
preparing DW heavy attack
released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.
so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
so no macroing or active cheating needed just the crap servers we are playing on...
the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".
Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.
You can stop your rhetorical "screaming cheater" now please. You having the urge to continue your dismissive, patronizing and insulting attitude while completely ignoring the FTC combat log timestamps in the picture, is bordering desperation.
Please show some dignity. I at least backed off after posting what you demanded. The one that was "screaming" for a capture that shows 5 skills in 2 seconds was you. I just randomly picked one from the bunch. The only reason I posted that picture was the time stamps.
I didn't post it is as evidence of macros or cheating, just the sought after timestamps which given the 0.9 GCD are impossible, but explained by lag or latency and the time it takes for different skills to hit from the time being initiated.
I should have spent more time to find those WB from the same user that hit the same second according to the FTC timestamp perhaps, but still it wouldn't have been posted as an indication of cheating, but an explanation from where my point of view was coming from in regards to number of skills hitting within what time period.
Do you really believe that all the captures I have are depicting me lying besides my horse after a gank? Implying I'm a noob and emphasising that you've played this game since beta is just meaningless words. I've been playing this game since beta too, I see no point whatsoever in parading it to add to my argument, just because I haven't been posting on the forum during this time is not necessarily equal to me being a noob.
It's lag and latency, we get it, now get over your indignated urge to harass and insult people will you. It's not adding anything positive to your arguments.
ColoursYouHave wrote: »KoshkaMurka wrote: »It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
But looks like this is gonna be fixed in the next patch, and I'm really happy about that.KoshkaMurka wrote: »
All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?
Inserting required time frame and pauses in macros is legio.
I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?
As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.
actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.
preparing DW heavy attack
released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.
so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
so no macroing or active cheating needed just the crap servers we are playing on...
the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".
Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.
You can stop your rhetorical "screaming cheater" now please. You having the urge to continue your dismissive, patronizing and insulting attitude while completely ignoring the FTC combat log timestamps in the picture, is bordering desperation.
Please show some dignity. I at least backed off after posting what you demanded. The one that was "screaming" for a capture that shows 5 skills in 2 seconds was you. I just randomly picked one from the bunch. The only reason I posted that picture was the time stamps.
I didn't post it is as evidence of macros or cheating, just the sought after timestamps which given the 0.9 GCD are impossible, but explained by lag or latency and the time it takes for different skills to hit from the time being initiated.
I should have spent more time to find those WB from the same user that hit the same second according to the FTC timestamp perhaps, but still it wouldn't have been posted as an indication of cheating, but an explanation from where my point of view was coming from in regards to number of skills hitting within what time period.
Do you really believe that all the captures I have are depicting me lying besides my horse after a gank? Implying I'm a noob and emphasising that you've played this game since beta is just meaningless words. I've been playing this game since beta too, I see no point whatsoever in parading it to add to my argument, just because I haven't been posting on the forum during this time is not necessarily equal to me being a noob.
It's lag and latency, we get it, now get over your indignated urge to harass and insult people will you. It's not adding anything positive to your arguments.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
ColoursYouHave wrote: »KoshkaMurka wrote: »It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
But looks like this is gonna be fixed in the next patch, and I'm really happy about that.KoshkaMurka wrote: »
All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?
Inserting required time frame and pauses in macros is legio.
I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?
As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.
actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.
preparing DW heavy attack
released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.
so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
so no macroing or active cheating needed just the crap servers we are playing on...
the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".
Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.
You can stop your rhetorical "screaming cheater" now please. You having the urge to continue your dismissive, patronizing and insulting attitude while completely ignoring the FTC combat log timestamps in the picture, is bordering desperation.
Please show some dignity. I at least backed off after posting what you demanded. The one that was "screaming" for a capture that shows 5 skills in 2 seconds was you. I just randomly picked one from the bunch. The only reason I posted that picture was the time stamps.
I didn't post it is as evidence of macros or cheating, just the sought after timestamps which given the 0.9 GCD are impossible, but explained by lag or latency and the time it takes for different skills to hit from the time being initiated.
I should have spent more time to find those WB from the same user that hit the same second according to the FTC timestamp perhaps, but still it wouldn't have been posted as an indication of cheating, but an explanation from where my point of view was coming from in regards to number of skills hitting within what time period.
Do you really believe that all the captures I have are depicting me lying besides my horse after a gank? Implying I'm a noob and emphasising that you've played this game since beta is just meaningless words. I've been playing this game since beta too, I see no point whatsoever in parading it to add to my argument, just because I haven't been posting on the forum during this time is not necessarily equal to me being a noob.
It's lag and latency, we get it, now get over your indignated urge to harass and insult people will you. It's not adding anything positive to your arguments.
If you read my posts I said that I understand your frustration at been ganked, I am not insulting you and was replying to the post above mine saying that when people scream cheater when it is not is toxic, it's not just you, stop been so defensive this is not harassment lols. Is that what you think anyone who has a different opinion than you is doing?
I only mention the length of time I have been playing, because If the macro cheaters were so prevalent I would have surely seen them myself by now.
At least we can now agree it's latency / lag which would have been easier to agree on to start with no?
I thought you had finished with this post anyway?
ColoursYouHave wrote: »KoshkaMurka wrote: »It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
But looks like this is gonna be fixed in the next patch, and I'm really happy about that.KoshkaMurka wrote: »
All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?
Inserting required time frame and pauses in macros is legio.
I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?
As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.
actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.
preparing DW heavy attack
released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.
so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
so no macroing or active cheating needed just the crap servers we are playing on...
the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".
Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.
You can stop your rhetorical "screaming cheater" now please. You having the urge to continue your dismissive, patronizing and insulting attitude while completely ignoring the FTC combat log timestamps in the picture, is bordering desperation.
Please show some dignity. I at least backed off after posting what you demanded. The one that was "screaming" for a capture that shows 5 skills in 2 seconds was you. I just randomly picked one from the bunch. The only reason I posted that picture was the time stamps.
I didn't post it is as evidence of macros or cheating, just the sought after timestamps which given the 0.9 GCD are impossible, but explained by lag or latency and the time it takes for different skills to hit from the time being initiated.
I should have spent more time to find those WB from the same user that hit the same second according to the FTC timestamp perhaps, but still it wouldn't have been posted as an indication of cheating, but an explanation from where my point of view was coming from in regards to number of skills hitting within what time period.
Do you really believe that all the captures I have are depicting me lying besides my horse after a gank? Implying I'm a noob and emphasising that you've played this game since beta is just meaningless words. I've been playing this game since beta too, I see no point whatsoever in parading it to add to my argument, just because I haven't been posting on the forum during this time is not necessarily equal to me being a noob.
It's lag and latency, we get it, now get over your indignated urge to harass and insult people will you. It's not adding anything positive to your arguments.
If you read my posts I said that I understand your frustration at been ganked, I am not insulting you and was replying to the post above mine saying that when people scream cheater when it is not is toxic, it's not just you, stop been so defensive this is not harassment lols. Is that what you think anyone who has a different opinion than you is doing?
I only mention the length of time I have been playing, because If the macro cheaters were so prevalent I would have surely seen them myself by now.
At least we can now agree it's latency / lag which would have been easier to agree on to start with no?
I thought you had finished with this post anyway?
Right so you felt you can freely keep referring to "screaming cheater" when meaning me.
Now "If you read my post", you would have understood that I wrote "on this subject" meaning the existence or nonexistence of macro users in the game. The subject of the post you are quoting is on the subject of your unnecessarily insulting attitude in referring to me as "screaming cheat" and adding to "toxicity", something that typical way of wording is a prime example of.
ok so I've seen this before, but please ZOS can you sort out the loophole whatever it is that allows some players to deliver 5 or 6 attacks in almost zero time? Asking around its due to "animation cancelling" but however they are doing it, its just getting ridiculous.
Today in cyrodiil I got jumped by a NB and died in about 0.5 seconds, checking the combat log they hit me with:
Heavy Attack, Heavy Attack (Dual Wield), Surprise Attack, Surprise Attack, Surprise Attack, all in less than a second.
My heavy attacks take longer than that entire sequence to do, so how is this possible to deliver these attacks so quickly? Sort this out ZOS its just so annoying.
Decayed_Inside wrote: »I agree it's plain stupid and this is where all the imbalance in ESO is the dev just refuse to acknowledge it. They can nerf anything they want as long as this is in game it will be imbalanced. It's doesn't make the game "dynamic and fluid" it makes it imbalanced. People do use it with lag switches as well it's all too common in gaming now. Do you really think Azura lags that bad just because? It's like 50 lag switches at once
Decayed_Inside wrote: »I agree it's plain stupid and this is where all the imbalance in ESO is the dev just refuse to acknowledge it. They can nerf anything they want as long as this is in game it will be imbalanced. It's doesn't make the game "dynamic and fluid" it makes it imbalanced. People do use it with lag switches as well it's all too common in gaming now. Do you really think Azura lags that bad just because? It's like 50 lag switches at once
I can't tell if this is a serious or troll post.
Only with my eyes and my brain. I don't routinely record gameplay, does anyone?Oldmanlawlor wrote: »Did you record it?