Hitting 5 times in 0.5 seconds

  • Idinuse
    Idinuse
    ✭✭✭✭✭
    ✭✭
    Kryank wrote: »
    Tankqull wrote: »
    Kryank wrote: »
    Idinuse wrote: »
    It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
    But looks like this is gonna be fixed in the next patch, and I'm really happy about that.
    Alucardo wrote: »
    Wait, how the hell do you animation cancel 3 consecutive surprise attack? Something smells in here, and it smells like bullsh*t

    Light attack>surprise>block cancel.
    Macro programs can do that in a very short timeframe, just a few milliseconds.

    All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?

    Inserting required time frame and pauses in macros is legio.

    I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?

    As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.

    actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.

    preparing DW heavy attack
    released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.

    so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
    so no macroing or active cheating needed just the crap servers we are playing on...
    the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".

    Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.

    You can stop your rhetorical "screaming cheater" now please. You having the urge to continue your dismissive, patronizing and insulting attitude while completely ignoring the FTC combat log timestamps in the picture, is bordering desperation.

    Please show some dignity. I at least backed off after posting what you demanded. The one that was "screaming" for a capture that shows 5 skills in 2 seconds was you. I just randomly picked one from the bunch. The only reason I posted that picture was the time stamps.

    I didn't post it is as evidence of macros or cheating, just the sought after timestamps which given the 0.9 GCD are impossible, but explained by lag or latency and the time it takes for different skills to hit from the time being initiated.

    I should have spent more time to find those WB from the same user that hit the same second according to the FTC timestamp perhaps, but still it wouldn't have been posted as an indication of cheating, but an explanation from where my point of view was coming from in regards to number of skills hitting within what time period.

    Do you really believe that all the captures I have are depicting me lying besides my horse after a gank? Implying I'm a noob and emphasising that you've played this game since beta is just meaningless words. I've been playing this game since beta too, I see no point whatsoever in parading it to add to my argument, just because I haven't been posting on the forum during this time is not necessarily equal to me being a noob.

    It's lag and latency, we get it, now get over your indignated urge to harass and insult people will you. It's not adding anything positive to your arguments.
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Kryank
    Kryank
    ✭✭✭
    Idinuse wrote: »
    Kryank wrote: »
    Tankqull wrote: »
    Kryank wrote: »
    Idinuse wrote: »
    It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
    But looks like this is gonna be fixed in the next patch, and I'm really happy about that.
    Alucardo wrote: »
    Wait, how the hell do you animation cancel 3 consecutive surprise attack? Something smells in here, and it smells like bullsh*t

    Light attack>surprise>block cancel.
    Macro programs can do that in a very short timeframe, just a few milliseconds.

    All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?

    Inserting required time frame and pauses in macros is legio.

    I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?

    As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.

    actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.

    preparing DW heavy attack
    released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.

    so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
    so no macroing or active cheating needed just the crap servers we are playing on...
    the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".

    Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.

    You can stop your rhetorical "screaming cheater" now please. You having the urge to continue your dismissive, patronizing and insulting attitude while completely ignoring the FTC combat log timestamps in the picture, is bordering desperation.

    Please show some dignity. I at least backed off after posting what you demanded. The one that was "screaming" for a capture that shows 5 skills in 2 seconds was you. I just randomly picked one from the bunch. The only reason I posted that picture was the time stamps.

    I didn't post it is as evidence of macros or cheating, just the sought after timestamps which given the 0.9 GCD are impossible, but explained by lag or latency and the time it takes for different skills to hit from the time being initiated.

    I should have spent more time to find those WB from the same user that hit the same second according to the FTC timestamp perhaps, but still it wouldn't have been posted as an indication of cheating, but an explanation from where my point of view was coming from in regards to number of skills hitting within what time period.

    Do you really believe that all the captures I have are depicting me lying besides my horse after a gank? Implying I'm a noob and emphasising that you've played this game since beta is just meaningless words. I've been playing this game since beta too, I see no point whatsoever in parading it to add to my argument, just because I haven't been posting on the forum during this time is not necessarily equal to me being a noob.

    It's lag and latency, we get it, now get over your indignated urge to harass and insult people will you. It's not adding anything positive to your arguments.

    If you read my posts I said that I understand your frustration at been ganked, I am not insulting you and was replying to the post above mine saying that when people scream cheater when it is not is toxic, it's not just you, stop been so defensive this is not harassment lols. Is that what you think anyone who has a different opinion than you is doing?

    I only mention the length of time I have been playing, because If the macro cheaters were so prevalent I would have surely seen them myself by now.

    At least we can now agree it's latency / lag which would have been easier to agree on to start with no?



    I thought you had finished with this post anyway?
    Edited by Kryank on January 24, 2016 12:49PM
    'I am not entering into a battle of wits with a man who is clearly unarmed'
    Follow My Twitch Channel Or Youtube Channel
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    Psyreni DC Sorc
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    Kryank Smash DC DK
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Idinuse wrote: »
    Kryank wrote: »
    Tankqull wrote: »
    Kryank wrote: »
    Idinuse wrote: »
    It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
    But looks like this is gonna be fixed in the next patch, and I'm really happy about that.
    Alucardo wrote: »
    Wait, how the hell do you animation cancel 3 consecutive surprise attack? Something smells in here, and it smells like bullsh*t

    Light attack>surprise>block cancel.
    Macro programs can do that in a very short timeframe, just a few milliseconds.

    All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?

    Inserting required time frame and pauses in macros is legio.

    I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?

    As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.

    actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.

    preparing DW heavy attack
    released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.

    so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
    so no macroing or active cheating needed just the crap servers we are playing on...
    the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".

    Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.

    You can stop your rhetorical "screaming cheater" now please. You having the urge to continue your dismissive, patronizing and insulting attitude while completely ignoring the FTC combat log timestamps in the picture, is bordering desperation.

    Please show some dignity. I at least backed off after posting what you demanded. The one that was "screaming" for a capture that shows 5 skills in 2 seconds was you. I just randomly picked one from the bunch. The only reason I posted that picture was the time stamps.

    I didn't post it is as evidence of macros or cheating, just the sought after timestamps which given the 0.9 GCD are impossible, but explained by lag or latency and the time it takes for different skills to hit from the time being initiated.

    I should have spent more time to find those WB from the same user that hit the same second according to the FTC timestamp perhaps, but still it wouldn't have been posted as an indication of cheating, but an explanation from where my point of view was coming from in regards to number of skills hitting within what time period.

    Do you really believe that all the captures I have are depicting me lying besides my horse after a gank? Implying I'm a noob and emphasising that you've played this game since beta is just meaningless words. I've been playing this game since beta too, I see no point whatsoever in parading it to add to my argument, just because I haven't been posting on the forum during this time is not necessarily equal to me being a noob.

    It's lag and latency, we get it, now get over your indignated urge to harass and insult people will you. It's not adding anything positive to your arguments.

    [edit: screw this should read more intensely]well the problem is you do not understand what you are seeing - don´t feel attacked pls its not intended.[/edit]

    with projectiles included you can massivly screw around without cheating in any way thx to their horrific flying times.
    using your screeny
    PA+heavy attack = charged heavy attack released by poison arrow(with delayed impact thx to flying arcs perfectly shown by PA hitting before HA wich has been relesed before PA), spamming ambush while the projectiles are on the fly (if you have a templar just look at the insane flight time of dark flare on max range in pvp i can use 8!!! abilities befor it impacts)
    after activating ambush spamming soul harvest as an ulti the ability lockout is not aplied followed by the first ability not delayed but impacted by ability lockouts leading to your death.

    so this again is a perfect example of perfectly fine game behaviour (somewhat identical to the doppler effect) without any cheating or macroing involved, miss perceived entirely.
    Edited by Tankqull on January 24, 2016 1:08PM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Idinuse
    Idinuse
    ✭✭✭✭✭
    ✭✭
    Kryank wrote: »
    Idinuse wrote: »
    Kryank wrote: »
    Tankqull wrote: »
    Kryank wrote: »
    Idinuse wrote: »
    It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
    But looks like this is gonna be fixed in the next patch, and I'm really happy about that.
    Alucardo wrote: »
    Wait, how the hell do you animation cancel 3 consecutive surprise attack? Something smells in here, and it smells like bullsh*t

    Light attack>surprise>block cancel.
    Macro programs can do that in a very short timeframe, just a few milliseconds.

    All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?

    Inserting required time frame and pauses in macros is legio.

    I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?

    As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.

    actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.

    preparing DW heavy attack
    released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.

    so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
    so no macroing or active cheating needed just the crap servers we are playing on...
    the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".

    Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.

    You can stop your rhetorical "screaming cheater" now please. You having the urge to continue your dismissive, patronizing and insulting attitude while completely ignoring the FTC combat log timestamps in the picture, is bordering desperation.

    Please show some dignity. I at least backed off after posting what you demanded. The one that was "screaming" for a capture that shows 5 skills in 2 seconds was you. I just randomly picked one from the bunch. The only reason I posted that picture was the time stamps.

    I didn't post it is as evidence of macros or cheating, just the sought after timestamps which given the 0.9 GCD are impossible, but explained by lag or latency and the time it takes for different skills to hit from the time being initiated.

    I should have spent more time to find those WB from the same user that hit the same second according to the FTC timestamp perhaps, but still it wouldn't have been posted as an indication of cheating, but an explanation from where my point of view was coming from in regards to number of skills hitting within what time period.

    Do you really believe that all the captures I have are depicting me lying besides my horse after a gank? Implying I'm a noob and emphasising that you've played this game since beta is just meaningless words. I've been playing this game since beta too, I see no point whatsoever in parading it to add to my argument, just because I haven't been posting on the forum during this time is not necessarily equal to me being a noob.

    It's lag and latency, we get it, now get over your indignated urge to harass and insult people will you. It's not adding anything positive to your arguments.

    If you read my posts I said that I understand your frustration at been ganked, I am not insulting you and was replying to the post above mine saying that when people scream cheater when it is not is toxic, it's not just you, stop been so defensive this is not harassment lols. Is that what you think anyone who has a different opinion than you is doing?

    I only mention the length of time I have been playing, because If the macro cheaters were so prevalent I would have surely seen them myself by now.

    At least we can now agree it's latency / lag which would have been easier to agree on to start with no?



    I thought you had finished with this post anyway?

    Right so you felt you can freely keep referring to "screaming cheater" when meaning me.

    Now "If you read my post", you would have understood that I wrote "on this subject" meaning the existence or nonexistence of macro users in the game. The subject of the post you are quoting is on the subject of your unnecessarily insulting attitude in referring to me as "screaming cheat" and adding to "toxicity", something that typical way of wording is a prime example of.
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Kryank
    Kryank
    ✭✭✭
    Idinuse wrote: »
    Kryank wrote: »
    Idinuse wrote: »
    Kryank wrote: »
    Tankqull wrote: »
    Kryank wrote: »
    Idinuse wrote: »
    It was a macro... Even some so-called "Great Warlords" in certain EU campaigns are using that to kill you with 5-7 attacks in 1 second.
    But looks like this is gonna be fixed in the next patch, and I'm really happy about that.
    Alucardo wrote: »
    Wait, how the hell do you animation cancel 3 consecutive surprise attack? Something smells in here, and it smells like bullsh*t

    Light attack>surprise>block cancel.
    Macro programs can do that in a very short timeframe, just a few milliseconds.

    All of this that you're saying is impossible (at least with macros). A macro can't bypass the game's internal mechanics. Are you sure you just aren't experienced enough to see what's going on as it happens? Do you have a bad sense of how quickly time actually passes?

    Inserting required time frame and pauses in macros is legio.

    I'm amazed how persistently defenders of 5 hits in 2 seconds insist on insulting people they are debating with. Is that supposed to add weight to your argument, or skill even?

    As I said in a previous post I can hit people 5 times in 3-4 seconds (according to ftc), I don't use macros or animation cancel apart from using poison injection to realease the pre loaded bow heavy attack. So the 2 attacks hit together, then ambush> surprise attack > executioner. It the heat of battle peoples idea of time is distorted and it's easy to think 2 seconds is actually 3 or 4. Unless people are using ftc and can post screenshots to prove it I call B/S on 5 attacks in under 2 seconds (without including procs). If it's happening all the time to people just screenshot the ftc damage report and post it. Not the death recap as we all know they don't show time frames and the recaps are always inaccurate.

    actually the main problem is latency. with a *** but still playable 500ms ping you are 1000ms desynct to your attacker wich means he is TWO seconds ahead of you in preperation.

    preparing DW heavy attack
    released by SA => 500ms to inform server about it => 500ms to inform the attacked to be hit and stunned => next SA released => reaction time of the attacked to breakfree from the stealth CC lets assume 500ms server recieves second SA => 500ms to inform server about breaking CC + you are hit by the second SA=> third SA released => 500ms until server realises you are dead => another 500ms to inform you about your death.

    so you have roughly 1,5 sec befor the server informs you about your death wich is rather in the timeframe he insist too...
    so no macroing or active cheating needed just the crap servers we are playing on...
    the funny part though is if you are using addons offering a true battle log with server time stamps you actually see that everything was legit but your client simply did not have the information about it and you are 50% of the fight duration behind the actual situation. leading to the perception of "instant deaths".

    Yeah I agree, the amount of times I have run around after thinking I avoided a Zerg and then dropped dead 2 seconds later from the damage that caught up is scary. But like you said my point was it is not cheating, this kind of screaming cheater on the forums attitude is toxic in this game, it annoys me when people in guild TS start blaming macro users, as most of the time it was lag or just well timed burst and poor reactions that caused their death.

    You can stop your rhetorical "screaming cheater" now please. You having the urge to continue your dismissive, patronizing and insulting attitude while completely ignoring the FTC combat log timestamps in the picture, is bordering desperation.

    Please show some dignity. I at least backed off after posting what you demanded. The one that was "screaming" for a capture that shows 5 skills in 2 seconds was you. I just randomly picked one from the bunch. The only reason I posted that picture was the time stamps.

    I didn't post it is as evidence of macros or cheating, just the sought after timestamps which given the 0.9 GCD are impossible, but explained by lag or latency and the time it takes for different skills to hit from the time being initiated.

    I should have spent more time to find those WB from the same user that hit the same second according to the FTC timestamp perhaps, but still it wouldn't have been posted as an indication of cheating, but an explanation from where my point of view was coming from in regards to number of skills hitting within what time period.

    Do you really believe that all the captures I have are depicting me lying besides my horse after a gank? Implying I'm a noob and emphasising that you've played this game since beta is just meaningless words. I've been playing this game since beta too, I see no point whatsoever in parading it to add to my argument, just because I haven't been posting on the forum during this time is not necessarily equal to me being a noob.

    It's lag and latency, we get it, now get over your indignated urge to harass and insult people will you. It's not adding anything positive to your arguments.

    If you read my posts I said that I understand your frustration at been ganked, I am not insulting you and was replying to the post above mine saying that when people scream cheater when it is not is toxic, it's not just you, stop been so defensive this is not harassment lols. Is that what you think anyone who has a different opinion than you is doing?

    I only mention the length of time I have been playing, because If the macro cheaters were so prevalent I would have surely seen them myself by now.

    At least we can now agree it's latency / lag which would have been easier to agree on to start with no?



    I thought you had finished with this post anyway?

    Right so you felt you can freely keep referring to "screaming cheater" when meaning me.

    Now "If you read my post", you would have understood that I wrote "on this subject" meaning the existence or nonexistence of macro users in the game. The subject of the post you are quoting is on the subject of your unnecessarily insulting attitude in referring to me as "screaming cheat" and adding to "toxicity", something that typical way of wording is a prime example of.

    Listen my friend I think the fact you jump on anyone who disagrees with the untruths regarding cheaters or some kind of super 1 shot macro that are predominant on this forum shows that you need to take a deep breath and step away from the keyboard for a while.

    Your initial assumptions you agree were incorrect, which is good you now understand what actually happened as so well explained by @Tankqull .

    Now stop playing the victim and get some fresh air, or take your frustrations in to cyrodiil and kill some people lols.
    'I am not entering into a battle of wits with a man who is clearly unarmed'
    Follow My Twitch Channel Or Youtube Channel
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  • Oldmanlawlor
    Oldmanlawlor
    ✭✭✭✭
    Shardaxx wrote: »
    ok so I've seen this before, but please ZOS can you sort out the loophole whatever it is that allows some players to deliver 5 or 6 attacks in almost zero time? Asking around its due to "animation cancelling" but however they are doing it, its just getting ridiculous.

    Today in cyrodiil I got jumped by a NB and died in about 0.5 seconds, checking the combat log they hit me with:

    Heavy Attack, Heavy Attack (Dual Wield), Surprise Attack, Surprise Attack, Surprise Attack, all in less than a second.

    My heavy attacks take longer than that entire sequence to do, so how is this possible to deliver these attacks so quickly? Sort this out ZOS its just so annoying.



    Did you record it?
  • Kadoozy
    Kadoozy
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    I agree it's plain stupid and this is where all the imbalance in ESO is the dev just refuse to acknowledge it. They can nerf anything they want as long as this is in game it will be imbalanced. It's doesn't make the game "dynamic and fluid" it makes it imbalanced. People do use it with lag switches as well it's all too common in gaming now. Do you really think Azura lags that bad just because? It's like 50 lag switches at once

    I can't tell if this is a serious or troll post.
  • StevK44_ESO
    StevK44_ESO
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    These threads just make me realize how many people don't realize the actual length of a second.
  • Toc de Malsvi
    Toc de Malsvi
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    Kadoozy wrote: »
    I agree it's plain stupid and this is where all the imbalance in ESO is the dev just refuse to acknowledge it. They can nerf anything they want as long as this is in game it will be imbalanced. It's doesn't make the game "dynamic and fluid" it makes it imbalanced. People do use it with lag switches as well it's all too common in gaming now. Do you really think Azura lags that bad just because? It's like 50 lag switches at once

    I can't tell if this is a serious or troll post.

    Determining whether someone is using a "lag switch" or not is hard to say given crappy server performance however you can google "lag switch" and you will find several sites and video's on how they work and how to make one. There will be players in any game, video game or sport or board game, that will do anything possible to gain an advantage. Some of the connection issues created in the past from PC MMO's as well as just consoles themselves have been related to trying to stop such practices booting players who de-synchronize for too long or too often.

    The reality is that given enough practice most players will end up roughly even in terms of performance and skill, but players do not want to be roughly even they want to dominate, and they want to do so without spending time practicing. Players who happen to be a bit more tech savvy than their counterparts but less practiced may find it easier to revert to a technical advantage outside the game itself rather than face their opponent on an even field.

    I've had a guildy in the past who claimed to write scripts to cheat in games, I do not know for sure the veracity of his claims, nevertheless I among others pointed out that what he claimed to be doing was blatant cheating. His counter point was that there was no difference in his invested time to learning to write scripts and other players invested time in learning to perform better within the game rules. He ended up rage quitting the guild in a storm of profanities.
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  • Davkin
    Davkin
    Personaly i dont think that the balancing problem lays with aninamtion canceling, the problem are the unbelivable number of players using makros and ZOS inability or unwillingnes to ban them. Animation canceling just makes the problem worse. I left pvp after a raidlead gave a few casual tips to a newbie on how makros work and why they are not detected directly in guild chat.

    Even without animation canceling this is an extreme problem. With a proper rotation as software you get all your buffs up constantly and every player who doesnt use it is in a massive disadvantage because he or she is still a possible victim of human error, which is an important part for most competitive games. Its nice that ZOS says that those are a violation of their TOS, but without them acting on it thats just putting people who actually respect the TOS at a massive disadventage.
    Edited by Davkin on January 24, 2016 6:53PM
  • Shardaxx
    Shardaxx
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    Did you record it?
    Only with my eyes and my brain. I don't routinely record gameplay, does anyone?
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
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