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No CP campaign [Discussion]

Rohaus
Rohaus
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When I read that there is a campaign coming that will have it so that no Champion Points are allowed, I quickly went to the PvP areas of this here forums to see what people were saying. I frequent the forums but have not seen any posts talking about this so I thought I would get one started.

My initial thought was that this might be cool... it'd offer a pretty balanced environment especially for new folks. However, there have been a lot of changes made to the game specifically because of CP... if memory serves me, there were certain sets that were nerfed because of CP (Please do correct me if I am wrong)

Also, wasn't the need for damage and healing nerfs a direct result of CP? Plus, the biggest problem, was that the Champion System, when originally introduced, allowed for crazy up time of resources thus allowing for infinite rollers, infinite blockers etc...

With no CP use, you would essentially be nerfing yourself for those of us that have been around for a while.

With the NO CP campaign coming, I am thinking that regen gear will be even more important... I have close to 500 CP and I still run with gear that has regen on it.

I am assuming that Zeni will NOT be balancing the game around the no cp campaign??

NB's and Sorcs will still be the top classes for 1 v X... maybe even more so.

Anyways, what are your thoughts guys and gals?
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  • Decado
    Decado
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    I won't be bothering with this, I've tailored my build around my CP (capped) so my enchants and armour etc goes into complimenting where I have my CP,
    also each CP you spend adds a small amount into the stat will you keep that in this campaign or lose it? Again most people apply there CP before allocating there attributes and enchanting there armour,

    On the other hand it will be cool
    For freshly minted vet characters to go and play without out being at a huge disadvantage,

    In my opinion not a bad change but not one that will effect me
  • Jaremaru
    Jaremaru
    I think this is how non-vet should have been in the first place.

    lets have a non-vet camp designed for new players to get a grip on PvP, only to leave soon after because one level 20 is able to take down 5 people due to capped champ points.

    taking out CP for a campaign will make it so people have to rely more on skill then fillers that act like it.

    again this is not for all PvP, I just think non-vet should be tailored for non vets (champ points come from vet leveling so it makes sense to not have it)

    I like to rely on my build/armor/skill.
  • ToRelax
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    With all the changes that have and will come, especially the ones to Battle Spirit, it's impossible to tell how it will really play out for now.
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  • Sanct16
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    ToRelax wrote: »
    With all the changes that have and will come, especially the ones to Battle Spirit, it's impossible to tell how it will really play out for now.
    Wrong. It will be a buffserver.
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  • Tankqull
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    the only campaign wich actually should be a non CP campaign is the non-vet campaign.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • arcangel33420
    Decado wrote: »
    I won't be bothering with this, I've tailored my build around my CP (capped) so my enchants and armour etc goes into complimenting where I have my CP,
    also each CP you spend adds a small amount into the stat will you keep that in this campaign or lose it? Again most people apply there CP before allocating there attributes and enchanting there armour,

    On the other hand it will be cool
    For freshly minted vet characters to go and play without out being at a huge disadvantage,

    In my opinion not a bad change but not one that will effect me

    I agree. I will be avoiding this as well as I have my build the same way. It makes sense for new comers.
    Arcangel33420 Order of the Forsaken Leader
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Decado wrote: »
    I won't be bothering with this, I've tailored my build around my CP (capped) so my enchants and armour etc goes into complimenting where I have my CP

    ^^^ What this fine sir said is my POV as well. I worked for my CP, and I will use them for PvP whether my opponent likes it or not.

    If someone does want to like, fight with No CP on, then we have the option to do so.
  • wazzz56
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    Decado wrote: »
    I won't be bothering with this, I've tailored my build around my CP (capped) so my enchants and armour etc goes into complimenting where I have my CP

    ^^^ What this fine sir said is my POV as well. I worked for my CP, and I will use them for PvP whether my opponent likes it or not.

    If someone does want to like, fight with No CP on, then we have the option to do so.

    agree with both of you whole heartedly
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  • DjKahun
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    Tankqull wrote: »
    the only campaign wich actually should be a non CP campaign is the non-vet campaign.

    Agreed
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  • Duiwel
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    Funny that they are removing VR and replacing it with CP and then make the PvP so that CP is irrelevant. Kinda sounds like they have a bunch of ideas in a tumble drier right now.

    CP no CP who cares? The good PvPers will kill you regardless you just won't have any excuses in the future ( right now it's "they have more CP than me!!")

    What's next ? "They have been playing games longer than me!!"

    Devs should really stop giving so much attention to changing the pvp system and should seriously just work on the lag and bugs where people can get stuck inside Cyrodil delves. If it ain't broke don't fix it ( the things they keep changing ).

    MMO's are meant to encourage a bit of grinding to be "strong" so removing that people can just hit max lvl (50) and stop playing pretty much because there is no real point to CP other than high lvl gear

    They should actually keep BwB the way they changed it and just add a new one that has no CP / gear influence...

    I am curious though how long until passive skill point influence is considered unfair? Take a lvl 45 char with a bunch of passives vs a lvl 10 char with none. How long before they take that away too :trollface:
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  • Jimbohere
    Jimbohere
    My guess is your going to see a lot of the capped out CP players leave the campaign. Can't say that I blame them. They did grind out the points for a reason. I do however think it's going to be interesting. I'm going to stick around and see how it effects the play style.
  • gw2only1b14_ESO
    gw2only1b14_ESO
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    Jimbohere wrote: »
    My guess is your going to see a lot of the capped out CP players leave the campaign. Can't say that I blame them. They did grind out the points for a reason. I do however think it's going to be interesting. I'm going to stick around and see how it effects the play style.

    tbh should be active
  • AlnilamE
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    I will try it out. Maybe keep it as my guest campaign, we'll see.
    The Moot Councillor
  • TheBull
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    No one is going to play it. Don't worry OP.
  • Cody
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    TheBull wrote: »
    No one is going to play it. Don't worry OP.

    on the contrary, I imagine plenty will. New people in particular. People that do not like CPs may end up playing it as well. If vet players played BwB for balance, i dont see why some of those same people would not play in a non-CP campaign for the same reason.
    Edited by Cody on February 15, 2016 7:21AM
  • Sharakor
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    Just wait two more weeks and see how empty those servers will be, they will be for PvE'ers and ZOS will most probably revert them to the way they were in a couple of months.
  • tonemd
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    Sounds like people have already made up their minds about leaving AS. But isn't no CP ZOS test to see if all this extra power we have access to contributes to the lag? If everyone leaves Azuras,it will not be a true test. Wouldn't it be more beneficial to the player base if we kept AS competitive at least for a couple of weeks just to see if the lag decreases?
  • Katahdin
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    They wanted to test the popularity so they are changing the top vet campaign. If that campaign empties out, they know it's not popular with vet players. I think they also know some people will leave so that will take care of the lag (they hope). Hopefully it doesn't just get transferred to Trueflame, but I doubt it.

    IMO they should also change Haderas to points for keeps and resources. A lot might spread out to there if it was the same point system but a shorter timeframe. Resources only is stupid IMO.
    Edited by Katahdin on February 25, 2016 6:16PM
    Beta tester November 2013
  • evoga
    evoga
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    Is there going to be a No CP BWB at all?

    I only play the game for for on BWB as the core PVP gameplay is really good fun. As soon as I hit 50 I roll a new character (grinding to 10 is a pain to gain entry).

    Gaining 'uber' gear or grinding levels/cp doesn't give me any enjoyment but fighting the campaigns is the best part of the game.

    People running around with CP in the beginners PVP area really ruins it.
  • Brrrofski
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    evoga wrote: »
    Is there going to be a No CP BWB at all?

    I only play the game for for on BWB as the core PVP gameplay is really good fun. As soon as I hit 50 I roll a new character (grinding to 10 is a pain to gain entry).

    Gaining 'uber' gear or grinding levels/cp doesn't give me any enjoyment but fighting the campaigns is the best part of the game.

    People running around with CP in the beginners PVP area really ruins it.

    Bwb will be CP free.
  • GRxKnight
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    Azura's will be dead...all the major pvp guilds will move to Trueflame and that will be the next auriel's bow/wabajack/thornblade/azuras...do the devs see a theme here? Oh wait they only ever see posts that violate the ToS
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  • CN_Daniel
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    I'll come farm wherever the masses go for a week or so to get our gear right...Then I'm heading to whatever campaign has a little less people...

    They really really REALLY need to reduce population caps.
  • Katahdin
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    Just curious. What is the pop cap per campaign now?
    Edited by Katahdin on March 1, 2016 8:02PM
    Beta tester November 2013
  • Kartalin
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    To be able to fight against people that have no CP and less familiarity with PVP sounds like an exquisite farming opportunity.
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  • Valen_Byte
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    Cody wrote: »
    TheBull wrote: »
    No one is going to play it. Don't worry OP.

    on the contrary, I imagine plenty will. New people in particular. People that do not like CPs may end up playing it as well. If vet players played BwB for balance, i dont see why some of those same people would not play in a non-CP campaign for the same reason.

    I think it will be even more popular. Befor CP BwB was always full.

    Having a vet non-CP camp will also add a lvl of progression to pvp. You come onto no-vet, learn about gear, and the fundamentals of pvp. Then you progress to the vet non-CP camp. to lvl and earn camp points. Then once you have your v16 and you are all geared up, you are then ready to move up once again to play with the knowledge and gear and CP you have earned.

    Should be a nice change and a welcome progression for new players.
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  • Frugal
    Frugal
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    I play BWB exclusively and I gotta admit that at one point I decided to farm CP (only 230 tho) to have an advantage against other people (although there's a lot. A LOT. of vet players that do the same, some even have capped CP, coming to BWB for whatever reason).

    So after about 1 year in BWB or any other server really, you gotta know that CP allows you to max out your DPS or your damage mitigation or whatever you're going for, without worrying too much about resources. You still gotta manage your stam/magicka, but still do craptons of damage.

    What's gonna happen is that people will have to build more around sustainability and balance it out with dps (since you dont have arcanist/mooncalf as an option anymore).

    Also, group play will be more important when it comes to taking keeps and such.

    Personally, I welcome this change and will stay on BWB. Good players are still gonna be good players, it's just gonna be more obvious if you have good mechanics knowledge.
  • Kupoking
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    Balancing build around cp?

    Wth is there to balance? The only difference in no CP will be ressource management and tad bit less of crit.

    you cant manage your ressource well? Trueflame is this way. You want competitive and fair fights? AS is there.

    In other words : everyone who are only good a spamming aoe will not be playing no cp campaign, which is just fine if you ask me. Will up the gameplay in AS.
  • kevlarto_ESO
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    Cody wrote: »
    TheBull wrote: »
    No one is going to play it. Don't worry OP.

    on the contrary, I imagine plenty will. New people in particular. People that do not like CPs may end up playing it as well. If vet players played BwB for balance, i dont see why some of those same people would not play in a non-CP campaign for the same reason.

    This ^^ Plus there are players that got a late start, don't have the 501 block, might play there, new players that out level BWB will still have no CP's unless they have a vr alt of course, I am sure the population will not be clogged up like it is now, but I suspect in prime time two or three bars per faction.
  • Göttermutter
    Göttermutter
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    My meaning about this is a short one: "urgh!"
  • Sharee
    Sharee
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    The no-CP ruleset is unplayable while wearing gear that is balanced around having maxed CP. So anyone who wants to play on Azura will have to redo their equipment, which is no small task. I don't think many players will go that route when they can just change to Trueflame and continue using equipment they already have.

    OTOH, Azura might be a good environment for trying out some unusual specs that just don't work in a high-CP environment, like health regen builds. We'll see.
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