timidobserver wrote: »There are people that make it work really well, but I agree that Templar class skills seem to have the least synergy with Stamina builds.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
My VR16 templar is a magicka templar, and my VR5 templar is a stamina templar. For me it's partly for variety, but a stamina templar using a two-handed weapon can actually be pretty damn strong. You've got a really easy time of keeping your stamina up thanks to Repentance and Biting Jabs is a strong stamina AOE. Combine those with non-templar skills like Wrecking Blow, Executioner, Rally, Flawless Dawnbreaker, and Evil Hunter and you've got a wrecking machine. Meanwhile passives like Balanced Warrior are very helpful.
Overall I like my magicka templar better because I can more easily do more things with him (I swap between DPS, healer, and tank roles by swapping out my gear and slotted skills), but don't discount the stamina templar.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
leepalmer95 wrote: »My VR16 templar is a magicka templar, and my VR5 templar is a stamina templar. For me it's partly for variety, but a stamina templar using a two-handed weapon can actually be pretty damn strong. You've got a really easy time of keeping your stamina up thanks to Repentance and Biting Jabs is a strong stamina AOE. Combine those with non-templar skills like Wrecking Blow, Executioner, Rally, Flawless Dawnbreaker, and Evil Hunter and you've got a wrecking machine. Meanwhile passives like Balanced Warrior are very helpful.
Overall I like my magicka templar better because I can more easily do more things with him (I swap between DPS, healer, and tank roles by swapping out my gear and slotted skills), but don't discount the stamina templar.
Feel like recommending any magicka templar build, for a dps/heal in pvp ( mainly dps i like to kill stuff)
Thinking s+b/ not sure if you should actually use a resto or not, though dual wield would do more dmg hmm...
6% weapon power as well as 10% critical damage for slotting a class skill which gives free major savagry while dealing physical damage? Maybe?
leepalmer95 wrote: »
I think this is the thread I need to be in. Looking forward to hearing the pros and cons of being a Stamina Templar.
leepalmer95 wrote: »Cons for stam
An entire skill tree is wasted nearly, you lose out of the best things about templars (heals), jabs it useless vs shields, you'll have to use something like a la,puncture,bash to deal with sorc or wb, you lose class execute, no ult is a stamina one,
Theres likely a lot more but thats what i can think of.
I roll a stamina templar and am currently level 31. I find it quite effective the way I do it, which is by using Binding Javelin as CC with bow skills and Rushed ceremony as a self-heal.
Melee Stamplars can alternatively use the equivalent morph for Puncturing Strikes. Essentially what this means is that you have one templar offensive skill on your bar, which has been morphed to use stamina, and your entire magicka pool is dedicated to that self heal. The other three slots are just weapon skills.
My skill bar looks like this:
Binding Javelin - Poison Injection - Acid Spray - Scorched Earth - Rushed Ceremony - (ult) Werewolf Berserker
It works well enough for me, but I'm by no means a veteran of this game.
leepalmer95 wrote: »
Problem is if you go stamina then the self heal will be useless as it will be too low/
AverageJo3Gam3r wrote: »leepalmer95 wrote: »
Problem is if you go stamina then the self heal will be useless as it will be too low/
There are worse magicka dumps than BoL
leepalmer95 wrote: »I roll a stamina templar and am currently level 31. I find it quite effective the way I do it, which is by using Binding Javelin as CC with bow skills and Rushed ceremony as a self-heal.
Melee Stamplars can alternatively use the equivalent morph for Puncturing Strikes. Essentially what this means is that you have one templar offensive skill on your bar, which has been morphed to use stamina, and your entire magicka pool is dedicated to that self heal. The other three slots are just weapon skills.
My skill bar looks like this:
Binding Javelin - Poison Injection - Acid Spray - Scorched Earth - Rushed Ceremony - (ult) Werewolf Berserker
It works well enough for me, but I'm by no means a veteran of this game.
Problem is if you go stamina then the self heal will be useless as it will be too low/
AverageJo3Gam3r wrote: »leepalmer95 wrote: »
Problem is if you go stamina then the self heal will be useless as it will be too low/
There are worse magicka dumps than BoL
Dread_Knight_N7 wrote: »I could face tank any burst damage and just Breath of life myself back to full in one or two casts.
Dread_Knight_N7 wrote: »...I wanted to benefit the most from being an imperial.
Don't remind me...Dread_Knight_N7 wrote: »...problems with Templars in general - lack or mobility and regen...
Would you believe I don't run with rally?!?!?!?!? Insane I know.Dread_Knight_N7 wrote: »With a stamplar, I have to ->dodgeroll cast vigor ->rally -> dodgeroll again. This is a massive drain to my stamina pool which I still need to use for break frees and using my abilities.
Remember when Javelin also didn't do any dmg? At least they took a step in the right direction with that.Dread_Knight_N7 wrote: »If I want to cast caltrops, well their's a 1/10th of my stamina gone. What makes matters worse is that stamplar stamina costs are grossly high if you don't run reduction. With the 2/2 passive in the dawn's wrath tree you get only 4% reduction (seriously why is it this low?!). I don't go into reduction because I prefer recovery so typically my jabs cost 2000 stamina per use. That's not too bad, but piercing javelin cost 2900-3000 stamina per use!
Love is a strong word, but I enjoy that feeling of victory that much more.... when it does happen..... which sometimes it doesn't. Of course I am just remembering the one sorc that jumped me and I had my AOE equiped (s2w) and I couldn't quite get it... we all have one memory like that I guess. I supposed it doesn't help if you don't quiet have all your gear either, which I am also guilty of..... But despite having a magblade alt available, I still find myself banging my head against a wall playing my stamplar.Dread_Knight_N7 wrote: »Despite what I just wrote, I love playing my stamplar. It's takes a lot of adjusting, but I feel like a better player when I outplay someone with my stamplar as opposed to using a magicka nb or magicka sorc