Totally. Mine generally looks something like thisDaveMoeDee wrote: »I die a lot when I PvP, and that is rarely in the recap screen.

Take the knockdown out and replace it with some sort of off balance like Power Lash has, second landed WB would do more Damage.
Also, for the people that say just dodge it, its far more complex for a magTemp or magDK to dodge, as they can't just roll and then cloak/streak away. Two rolls and no more stam, succumb to the the broken WB.
some posts here confused me a little bit, just to clarify: blocking doesn't help against WB CC, does it?
A VR1 is effectively a VR15 in PVP. If you're trying to make a valid claim about PVP, don't pretend like statistically a VR1 is that much different than a VR16.
The only thing that needs to change about Wrecking Blow is it's Empower. It shouldn't work on subsequent Wrecking Blows. Same goes for Ambush.
You know, I have a theory that many PVP complaints actually stem from this being the first PVP game several players have played that needs fast reaction time.
High damage + Knockback + 3.5s Stun + Empower?
Balanced.
Seriously though, it really depends on the build and class you are playing. My Magicka Templar has a real problem with WB spam, because Puncturing Sweep (my only class damage skill) requires a 1.1s channel and standing front and center. Classes with instant cast abilities and maneuverability/surplus stamina? Not a problem usually.
Nevertheless, I still think the CC should go. The high damage + empower is more than enough to make this a good skill. CC should be attached to low damage skills, and used to land the big ones.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
joshdm2001_ESO wrote: »dwemer_paleologist wrote: »this wrecking blow is the hardest hitting than even magicka. it keeps you on the ground and unable to move.
the only people defending it here in this thread are people that use it on a constant basis.
the developers removed the damage chat box so you cant see the true damage of skills.
it's now obvious to me why we do not have a built in damage chat box showing how much damage we recieve.
eso is not balanced.
Actually an empowered frag will hit harder than a WB - but its really not single skill damage that matters, its burst windows. As far as burst windows go - WB doesnt really put out the highest, or the most dangerous burst window. Theres better options, and the strongest ones revolve around magicka burst because of detonate (which is hopefully fixed properly this coming patch).The main problem with Wrecking Blow is the broken CC system which this skill seems to exploit the most. Fix the double CC, and possibly remove the empower buff. That's all that needs to be done. What you're suggesting is 3 massive and over the top nerfs. Nerf the baseline damage and you not only jeopardize the PvE DPS for this skill and an entire play-style, but also every class that relies on this skill for DPS due to a lack of options.
Wanna nerf WB? Fine. Give DK and Sorc a strong stamina dps skill and you can have your nerf.
Seriously tho, WB spam is only an issue for bad players. Every class has built in ways to counter this skill, and a good player can render WB largely obsolete. Just don't be a potato that sits there and eats the WBs without applying any pressure or CC back.
This post is pretty on point. No offense to people posting - but the bolded part is mostly correct. This can be fought against by most classes pretty effectively.
No offense fengrush but I've watched your streams. All you do is wb and bolt. Wb and bolt. Wb and bolt. Your biased because this is your main damage dealiqtng rotation. In between, your holding down shift to use Orc speed with cp windrunmer passive so that you can wb and bolt more. This skill is op and you know it. Defending it so that you can continue to use your op rotation is poor taste.
WB is the best stam option for bursting out in open field. You need to address stam weapon options when making changes to the only viable setup for some chars.
Either way - you didnt even really comment on the post. You just quoted me and said I cant defend this because I use it. I fight people using WB alIt kills me that people can defend WB with a strait face. Can it be dodged? Yes. When you're not getting WB'd from someone in stealth thats 7 meters away from you. The range needs to be cut in half and the CC removed. The only ability that is similar to WB is Ambush, which does half the damage, only immobilizes (not stunned, you can still act) for 1second versus WB's Knocked back AND stunned for 3.5 seconds and both do empower. The only benefit Ambush has over WB is it has a 22 meter range vs WB's 7m range. I'd take WB over Ambush every time if I had to choose one or the other, its a no brainer. Does that really sound balanced? If you say yes you're just fanboying WB.
Did you just say that you would take WB over Ambush every time? I find that hard to believe. Ambush is amazing. I run 2h/bow and my spammable attack is sneak attack most of the time. WB is only useful when you are fighting people that don't know what they are doing. All the people complaining about how OP it is don't know what they are doing. Complaining about WB out of stealth? A charged heavy into a sneak attack from stealth does more damage it just takes a little timing.
So, we have our first fanboy. As someone who has over 50 hours in PvP in ESO, was a Grand Marshall and earned every Gladiator title up to season 8 in WoW I'd say I know what I'm doing. ESO is far from being a balanced PvP experience and until they can learn from others failures it never will be. Not until they separate how abilities perform and act in PvP versus PvE it will never be balanced. There are several videos showing how WB is broken that has nothing to do with its ridiculous range for a melee ability, empower, knock back and stun. Just saying Ambush is better than WB shows how unfamiliar you are with the skill, you shun it over ambush due to the stigma the ability has.
Bro you are comparing a gap closer to a DPS skill. NB can weave ambush and surprise attack faster than a WB goes off and do more damage. You might as well compare crit rush to bombard.Waffennacht wrote: »I really hate it when people say Frag is anywhere near the same as Wrecking Blow, similar at most.
Frag has a hard cast that cannot be animation cancelled or have a heavy attack too.
Frag has at most Half the CC time
In order to receive any damage bonus you Must use a DIFFERENT move and only then have 35% chance to proc.
Frags can be interrupted when hard cast.
Frags has a severely lower damage, those 16k Frags would easily be 24k WBs.
Then we could go into how armors/passives/and game mechanics all favor stamina builds and have the game's best non templar heal.
We could go into how you can consistently use the CC bug only with WBs or NBs...
You can say how WB will far more consistently hit target rather than Frag
So please don't even try and say Sorcs have anything like the pure awesomeness that is Wrrrrreecccckkkkkinnnggg BLLLLOOOOWWWWWWWWW
A magicka sorc will manhandle people WB spamming 1v1. If youre not - you need to revisit the skills on your bar.
joshdm2001_ESO wrote: »dwemer_paleologist wrote: »this wrecking blow is the hardest hitting than even magicka. it keeps you on the ground and unable to move.
the only people defending it here in this thread are people that use it on a constant basis.
the developers removed the damage chat box so you cant see the true damage of skills.
it's now obvious to me why we do not have a built in damage chat box showing how much damage we recieve.
eso is not balanced.
Actually an empowered frag will hit harder than a WB - but its really not single skill damage that matters, its burst windows. As far as burst windows go - WB doesnt really put out the highest, or the most dangerous burst window. Theres better options, and the strongest ones revolve around magicka burst because of detonate (which is hopefully fixed properly this coming patch).The main problem with Wrecking Blow is the broken CC system which this skill seems to exploit the most. Fix the double CC, and possibly remove the empower buff. That's all that needs to be done. What you're suggesting is 3 massive and over the top nerfs. Nerf the baseline damage and you not only jeopardize the PvE DPS for this skill and an entire play-style, but also every class that relies on this skill for DPS due to a lack of options.
Wanna nerf WB? Fine. Give DK and Sorc a strong stamina dps skill and you can have your nerf.
Seriously tho, WB spam is only an issue for bad players. Every class has built in ways to counter this skill, and a good player can render WB largely obsolete. Just don't be a potato that sits there and eats the WBs without applying any pressure or CC back.
This post is pretty on point. No offense to people posting - but the bolded part is mostly correct. This can be fought against by most classes pretty effectively.
No offense fengrush but I've watched your streams. All you do is wb and bolt. Wb and bolt. Wb and bolt. Your biased because this is your main damage dealiqtng rotation. In between, your holding down shift to use Orc speed with cp windrunmer passive so that you can wb and bolt more. This skill is op and you know it. Defending it so that you can continue to use your op rotation is poor taste.
WB is the best stam option for bursting out in open field. You need to address stam weapon options when making changes to the only viable setup for some chars.
Either way - you didnt even really comment on the post. You just quoted me and said I cant defend this because I use it. I fight people using WB alIt kills me that people can defend WB with a strait face. Can it be dodged? Yes. When you're not getting WB'd from someone in stealth thats 7 meters away from you. The range needs to be cut in half and the CC removed. The only ability that is similar to WB is Ambush, which does half the damage, only immobilizes (not stunned, you can still act) for 1second versus WB's Knocked back AND stunned for 3.5 seconds and both do empower. The only benefit Ambush has over WB is it has a 22 meter range vs WB's 7m range. I'd take WB over Ambush every time if I had to choose one or the other, its a no brainer. Does that really sound balanced? If you say yes you're just fanboying WB.
Did you just say that you would take WB over Ambush every time? I find that hard to believe. Ambush is amazing. I run 2h/bow and my spammable attack is sneak attack most of the time. WB is only useful when you are fighting people that don't know what they are doing. All the people complaining about how OP it is don't know what they are doing. Complaining about WB out of stealth? A charged heavy into a sneak attack from stealth does more damage it just takes a little timing.
So, we have our first fanboy. As someone who has over 50 hours in PvP in ESO, was a Grand Marshall and earned every Gladiator title up to season 8 in WoW I'd say I know what I'm doing. ESO is far from being a balanced PvP experience and until they can learn from others failures it never will be. Not until they separate how abilities perform and act in PvP versus PvE it will never be balanced. There are several videos showing how WB is broken that has nothing to do with its ridiculous range for a melee ability, empower, knock back and stun. Just saying Ambush is better than WB shows how unfamiliar you are with the skill, you shun it over ambush due to the stigma the ability has.
Bro you are comparing a gap closer to a DPS skill. NB can weave ambush and surprise attack faster than a WB goes off and do more damage. You might as well compare crit rush to bombard.Waffennacht wrote: »I really hate it when people say Frag is anywhere near the same as Wrecking Blow, similar at most.
Frag has a hard cast that cannot be animation cancelled or have a heavy attack too.
Frag has at most Half the CC time
In order to receive any damage bonus you Must use a DIFFERENT move and only then have 35% chance to proc.
Frags can be interrupted when hard cast.
Frags has a severely lower damage, those 16k Frags would easily be 24k WBs.
Then we could go into how armors/passives/and game mechanics all favor stamina builds and have the game's best non templar heal.
We could go into how you can consistently use the CC bug only with WBs or NBs...
You can say how WB will far more consistently hit target rather than Frag
So please don't even try and say Sorcs have anything like the pure awesomeness that is Wrrrrreecccckkkkkinnnggg BLLLLOOOOWWWWWWWWW
A magicka sorc will manhandle people WB spamming 1v1. If youre not - you need to revisit the skills on your bar.
I do not agree with this.
Wrecking Blow can be handled with as a sorc, but Critical Rush can not (I'll leave Ambush out, because.). Unless you streak really far away, where the opponent might just enter stealth as a response, you are always vulnerable to a gap-close-wb-spam combo, which is deadly fast.
I played around with said opponent and can safely tell you that mines won't save you from WB's range and Streak puts you into more trouble than out of. WB can instantly kill you if you have no cc immunity up, that is such a threat you can't just ignore. A sorc, on the other hand, has only telegraphed bursts and a really unreliable CF proc. All of which is easily blocked. And the longer the fight lasts, the more your stamina bar works against you. If you can't knock out the WB user in the first 15 seconds (and you can't against a competent player), you're pretty much guaranteed to lose.
I have seen many ideas here how to tweak WB. I think it's time ZOS did anything. Even a small change like removing the knockback would be a start. It is a difficult skill to balance, but leaving it as is since 1.6, which is almost a year ago, is just an inacceptable approach for balancing means.
karldavy149b16_ESO wrote: »you are aware wrecking blow is channeled right
giving you 1 second to interupt /knockback use a defensive cd dodge rolling
i would suggest the issue does not lie in wrecking blow
but your reaction time
joshdm2001_ESO wrote: »dwemer_paleologist wrote: »this wrecking blow is the hardest hitting than even magicka. it keeps you on the ground and unable to move.
the only people defending it here in this thread are people that use it on a constant basis.
the developers removed the damage chat box so you cant see the true damage of skills.
it's now obvious to me why we do not have a built in damage chat box showing how much damage we recieve.
eso is not balanced.
Actually an empowered frag will hit harder than a WB - but its really not single skill damage that matters, its burst windows. As far as burst windows go - WB doesnt really put out the highest, or the most dangerous burst window. Theres better options, and the strongest ones revolve around magicka burst because of detonate (which is hopefully fixed properly this coming patch).The main problem with Wrecking Blow is the broken CC system which this skill seems to exploit the most. Fix the double CC, and possibly remove the empower buff. That's all that needs to be done. What you're suggesting is 3 massive and over the top nerfs. Nerf the baseline damage and you not only jeopardize the PvE DPS for this skill and an entire play-style, but also every class that relies on this skill for DPS due to a lack of options.
Wanna nerf WB? Fine. Give DK and Sorc a strong stamina dps skill and you can have your nerf.
Seriously tho, WB spam is only an issue for bad players. Every class has built in ways to counter this skill, and a good player can render WB largely obsolete. Just don't be a potato that sits there and eats the WBs without applying any pressure or CC back.
This post is pretty on point. No offense to people posting - but the bolded part is mostly correct. This can be fought against by most classes pretty effectively.
No offense fengrush but I've watched your streams. All you do is wb and bolt. Wb and bolt. Wb and bolt. Your biased because this is your main damage dealiqtng rotation. In between, your holding down shift to use Orc speed with cp windrunmer passive so that you can wb and bolt more. This skill is op and you know it. Defending it so that you can continue to use your op rotation is poor taste.
WB is the best stam option for bursting out in open field. You need to address stam weapon options when making changes to the only viable setup for some chars.
Either way - you didnt even really comment on the post. You just quoted me and said I cant defend this because I use it. I fight people using WB alIt kills me that people can defend WB with a strait face. Can it be dodged? Yes. When you're not getting WB'd from someone in stealth thats 7 meters away from you. The range needs to be cut in half and the CC removed. The only ability that is similar to WB is Ambush, which does half the damage, only immobilizes (not stunned, you can still act) for 1second versus WB's Knocked back AND stunned for 3.5 seconds and both do empower. The only benefit Ambush has over WB is it has a 22 meter range vs WB's 7m range. I'd take WB over Ambush every time if I had to choose one or the other, its a no brainer. Does that really sound balanced? If you say yes you're just fanboying WB.
Did you just say that you would take WB over Ambush every time? I find that hard to believe. Ambush is amazing. I run 2h/bow and my spammable attack is sneak attack most of the time. WB is only useful when you are fighting people that don't know what they are doing. All the people complaining about how OP it is don't know what they are doing. Complaining about WB out of stealth? A charged heavy into a sneak attack from stealth does more damage it just takes a little timing.
So, we have our first fanboy. As someone who has over 50 hours in PvP in ESO, was a Grand Marshall and earned every Gladiator title up to season 8 in WoW I'd say I know what I'm doing. ESO is far from being a balanced PvP experience and until they can learn from others failures it never will be. Not until they separate how abilities perform and act in PvP versus PvE it will never be balanced. There are several videos showing how WB is broken that has nothing to do with its ridiculous range for a melee ability, empower, knock back and stun. Just saying Ambush is better than WB shows how unfamiliar you are with the skill, you shun it over ambush due to the stigma the ability has.
Bro you are comparing a gap closer to a DPS skill. NB can weave ambush and surprise attack faster than a WB goes off and do more damage. You might as well compare crit rush to bombard.Waffennacht wrote: »I really hate it when people say Frag is anywhere near the same as Wrecking Blow, similar at most.
Frag has a hard cast that cannot be animation cancelled or have a heavy attack too.
Frag has at most Half the CC time
In order to receive any damage bonus you Must use a DIFFERENT move and only then have 35% chance to proc.
Frags can be interrupted when hard cast.
Frags has a severely lower damage, those 16k Frags would easily be 24k WBs.
Then we could go into how armors/passives/and game mechanics all favor stamina builds and have the game's best non templar heal.
We could go into how you can consistently use the CC bug only with WBs or NBs...
You can say how WB will far more consistently hit target rather than Frag
So please don't even try and say Sorcs have anything like the pure awesomeness that is Wrrrrreecccckkkkkinnnggg BLLLLOOOOWWWWWWWWW
A magicka sorc will manhandle people WB spamming 1v1. If youre not - you need to revisit the skills on your bar.
I do not agree with this.
Wrecking Blow can be handled with as a sorc, but Critical Rush can not (I'll leave Ambush out, because.). Unless you streak really far away, where the opponent might just enter stealth as a response, you are always vulnerable to a gap-close-wb-spam combo, which is deadly fast.
I played around with said opponent and can safely tell you that mines won't save you from WB's range and Streak puts you into more trouble than out of. WB can instantly kill you if you have no cc immunity up, that is such a threat you can't just ignore. A sorc, on the other hand, has only telegraphed bursts and a really unreliable CF proc. All of which is easily blocked. And the longer the fight lasts, the more your stamina bar works against you. If you can't knock out the WB user in the first 15 seconds (and you can't against a competent player), you're pretty much guaranteed to lose.
I have seen many ideas here how to tweak WB. I think it's time ZOS did anything. Even a small change like removing the knockback would be a start. It is a difficult skill to balance, but leaving it as is since 1.6, which is almost a year ago, is just an inacceptable approach for balancing means.
Id like to see more viable options across all weapons - but pretty much all experienced players would not agree with this. Do you want to see a magicka sorc duel or something and see over and over what will happen? On unequal skill footing, the WB user can win because he maintains pressure. Equal skill footing? Its lopsided - because a good magicka sorc will position and weave his skills. If your magicka sorc skill rotation is not good, of course you wont put pressure on them to stop. If it is good, theyre on defense, and once you put a WB on defense, hes pretty much lost the fight already. Its all or nothing aggressiveness.
SemiD4rkness wrote: »When was the last time a wb user won a dueling tournament? Sword and board is way more broken yet nobody even mentioned it.
leepalmer95 wrote: »joshdm2001_ESO wrote: »dwemer_paleologist wrote: »this wrecking blow is the hardest hitting than even magicka. it keeps you on the ground and unable to move.
the only people defending it here in this thread are people that use it on a constant basis.
the developers removed the damage chat box so you cant see the true damage of skills.
it's now obvious to me why we do not have a built in damage chat box showing how much damage we recieve.
eso is not balanced.
Actually an empowered frag will hit harder than a WB - but its really not single skill damage that matters, its burst windows. As far as burst windows go - WB doesnt really put out the highest, or the most dangerous burst window. Theres better options, and the strongest ones revolve around magicka burst because of detonate (which is hopefully fixed properly this coming patch).The main problem with Wrecking Blow is the broken CC system which this skill seems to exploit the most. Fix the double CC, and possibly remove the empower buff. That's all that needs to be done. What you're suggesting is 3 massive and over the top nerfs. Nerf the baseline damage and you not only jeopardize the PvE DPS for this skill and an entire play-style, but also every class that relies on this skill for DPS due to a lack of options.
Wanna nerf WB? Fine. Give DK and Sorc a strong stamina dps skill and you can have your nerf.
Seriously tho, WB spam is only an issue for bad players. Every class has built in ways to counter this skill, and a good player can render WB largely obsolete. Just don't be a potato that sits there and eats the WBs without applying any pressure or CC back.
This post is pretty on point. No offense to people posting - but the bolded part is mostly correct. This can be fought against by most classes pretty effectively.
No offense fengrush but I've watched your streams. All you do is wb and bolt. Wb and bolt. Wb and bolt. Your biased because this is your main damage dealiqtng rotation. In between, your holding down shift to use Orc speed with cp windrunmer passive so that you can wb and bolt more. This skill is op and you know it. Defending it so that you can continue to use your op rotation is poor taste.
WB is the best stam option for bursting out in open field. You need to address stam weapon options when making changes to the only viable setup for some chars.
Either way - you didnt even really comment on the post. You just quoted me and said I cant defend this because I use it. I fight people using WB alIt kills me that people can defend WB with a strait face. Can it be dodged? Yes. When you're not getting WB'd from someone in stealth thats 7 meters away from you. The range needs to be cut in half and the CC removed. The only ability that is similar to WB is Ambush, which does half the damage, only immobilizes (not stunned, you can still act) for 1second versus WB's Knocked back AND stunned for 3.5 seconds and both do empower. The only benefit Ambush has over WB is it has a 22 meter range vs WB's 7m range. I'd take WB over Ambush every time if I had to choose one or the other, its a no brainer. Does that really sound balanced? If you say yes you're just fanboying WB.
Did you just say that you would take WB over Ambush every time? I find that hard to believe. Ambush is amazing. I run 2h/bow and my spammable attack is sneak attack most of the time. WB is only useful when you are fighting people that don't know what they are doing. All the people complaining about how OP it is don't know what they are doing. Complaining about WB out of stealth? A charged heavy into a sneak attack from stealth does more damage it just takes a little timing.
So, we have our first fanboy. As someone who has over 50 hours in PvP in ESO, was a Grand Marshall and earned every Gladiator title up to season 8 in WoW I'd say I know what I'm doing. ESO is far from being a balanced PvP experience and until they can learn from others failures it never will be. Not until they separate how abilities perform and act in PvP versus PvE it will never be balanced. There are several videos showing how WB is broken that has nothing to do with its ridiculous range for a melee ability, empower, knock back and stun. Just saying Ambush is better than WB shows how unfamiliar you are with the skill, you shun it over ambush due to the stigma the ability has.
Bro you are comparing a gap closer to a DPS skill. NB can weave ambush and surprise attack faster than a WB goes off and do more damage. You might as well compare crit rush to bombard.Waffennacht wrote: »I really hate it when people say Frag is anywhere near the same as Wrecking Blow, similar at most.
Frag has a hard cast that cannot be animation cancelled or have a heavy attack too.
Frag has at most Half the CC time
In order to receive any damage bonus you Must use a DIFFERENT move and only then have 35% chance to proc.
Frags can be interrupted when hard cast.
Frags has a severely lower damage, those 16k Frags would easily be 24k WBs.
Then we could go into how armors/passives/and game mechanics all favor stamina builds and have the game's best non templar heal.
We could go into how you can consistently use the CC bug only with WBs or NBs...
You can say how WB will far more consistently hit target rather than Frag
So please don't even try and say Sorcs have anything like the pure awesomeness that is Wrrrrreecccckkkkkinnnggg BLLLLOOOOWWWWWWWWW
A magicka sorc will manhandle people WB spamming 1v1. If youre not - you need to revisit the skills on your bar.
I do not agree with this.
Wrecking Blow can be handled with as a sorc, but Critical Rush can not (I'll leave Ambush out, because.). Unless you streak really far away, where the opponent might just enter stealth as a response, you are always vulnerable to a gap-close-wb-spam combo, which is deadly fast.
I played around with said opponent and can safely tell you that mines won't save you from WB's range and Streak puts you into more trouble than out of. WB can instantly kill you if you have no cc immunity up, that is such a threat you can't just ignore. A sorc, on the other hand, has only telegraphed bursts and a really unreliable CF proc. All of which is easily blocked. And the longer the fight lasts, the more your stamina bar works against you. If you can't knock out the WB user in the first 15 seconds (and you can't against a competent player), you're pretty much guaranteed to lose.
I have seen many ideas here how to tweak WB. I think it's time ZOS did anything. Even a small change like removing the knockback would be a start. It is a difficult skill to balance, but leaving it as is since 1.6, which is almost a year ago, is just an inacceptable approach for balancing means.
Id like to see more viable options across all weapons - but pretty much all experienced players would not agree with this. Do you want to see a magicka sorc duel or something and see over and over what will happen? On unequal skill footing, the WB user can win because he maintains pressure. Equal skill footing? Its lopsided - because a good magicka sorc will position and weave his skills. If your magicka sorc skill rotation is not good, of course you wont put pressure on them to stop. If it is good, theyre on defense, and once you put a WB on defense, hes pretty much lost the fight already. Its all or nothing aggressiveness.
So if the wb user is a dk and has wings how exactly are you meant to put them on defence? imov pot + cast vigor before that stampede you pretty much means your an easy kill, espically if 1 wb will take out your shield.
If the user is a nb he'll just stealth and wb you. You can only bring them out of stealth so much with the increased streak cost.
Why Are you guys using dueling tournaments as an argument at all? This game never was and never will be balanced around 1v1 or dueling ... imho its not even possible. Noone or very few people run a dueling build in open world ...
As it stands now, this game emphasises too much on single players offense that promotes jumping/ganking and as the best defense offers stupid general mechanics that promote numbers...
If a decent WB user manages to jump you and chains snares, hard CC's and WB+HA rotation right, thrown one potion of immovability in the mix you have two options
1. try to fight back forced into defense that drains your stamina so fast that you have very hard time to actually fight back
2. try to run and get crit rushed/stampeded to death
Of course no WB spammer has ever won a dueling tournament, but thats an isolated and controled enviroment, totally different story, where you need to focus only at your oponent.
I still don't see how is so hard hitting single hit skill with GCD starting on the press of the button with skipable half of the windup animation, range 7m (more than minimal crit rush range, not to mention that once you reach certain point at the animation the range almost doesnt matter), with empower, 4m knockback and 3.5 seconds stun on top, considered a balanced skill for this game, when for most builds the main defense resource pool is stamina ... Resource that has got its management nerfed to oblivion ...
SemiD4rkness wrote: »Why Are you guys using dueling tournaments as an argument at all? This game never was and never will be balanced around 1v1 or dueling ... imho its not even possible. Noone or very few people run a dueling build in open world ...
As it stands now, this game emphasises too much on single players offense that promotes jumping/ganking and as the best defense offers stupid general mechanics that promote numbers...
If a decent WB user manages to jump you and chains snares, hard CC's and WB+HA rotation right, thrown one potion of immovability in the mix you have two options
1. try to fight back forced into defense that drains your stamina so fast that you have very hard time to actually fight back
2. try to run and get crit rushed/stampeded to death
Of course no WB spammer has ever won a dueling tournament, but thats an isolated and controled enviroment, totally different story, where you need to focus only at your oponent.
I still don't see how is so hard hitting single hit skill with GCD starting on the press of the button with skipable half of the windup animation, range 7m (more than minimal crit rush range, not to mention that once you reach certain point at the animation the range almost doesnt matter), with empower, 4m knockback and 3.5 seconds stun on top, considered a balanced skill for this game, when for most builds the main defense resource pool is stamina ... Resource that has got its management nerfed to oblivion ...
Still, in open world I kill faster with s&b setup and also im more tanky. Ransack/heroic slash + reverb bash > Wreckin blow.
Yes im comparing 2 skills vs 1 but you can light attack ransack bash + reverb bash in the same amount of time you cast wb. Also you debuff your opponent for 30% less healing. Whatever haha keep these WB nerf threads I dont even use it so it will actually benefit me. Funny how people can't see the real problem and are blinded because wb is the easier way to play a stam build but it is definitely not the strongest.
SemiD4rkness wrote: »Why Are you guys using dueling tournaments as an argument at all? This game never was and never will be balanced around 1v1 or dueling ... imho its not even possible. Noone or very few people run a dueling build in open world ...
As it stands now, this game emphasises too much on single players offense that promotes jumping/ganking and as the best defense offers stupid general mechanics that promote numbers...
If a decent WB user manages to jump you and chains snares, hard CC's and WB+HA rotation right, thrown one potion of immovability in the mix you have two options
1. try to fight back forced into defense that drains your stamina so fast that you have very hard time to actually fight back
2. try to run and get crit rushed/stampeded to death
Of course no WB spammer has ever won a dueling tournament, but thats an isolated and controled enviroment, totally different story, where you need to focus only at your oponent.
I still don't see how is so hard hitting single hit skill with GCD starting on the press of the button with skipable half of the windup animation, range 7m (more than minimal crit rush range, not to mention that once you reach certain point at the animation the range almost doesnt matter), with empower, 4m knockback and 3.5 seconds stun on top, considered a balanced skill for this game, when for most builds the main defense resource pool is stamina ... Resource that has got its management nerfed to oblivion ...
Still, in open world I kill faster with s&b setup and also im more tanky. Ransack/heroic slash + reverb bash > Wreckin blow.
Yes im comparing 2 skills vs 1 but you can light attack ransack bash + reverb bash in the same amount of time you cast wb. Also you debuff your opponent for 30% less healing. Whatever haha keep these WB nerf threads I dont even use it so it will actually benefit me. Funny how people can't see the real problem and are blinded because wb is the easier way to play a stam build but it is definitely not the strongest.
Dude ... you just can't keep on one topic can you?
1. I didn't start this thread
2. I don't call for blunt nerf ... read my previous posts before you qote me -> oppose me
3. You are comparing a combo that requires a little more skill and timing and has standard melee range to "one-button-wonder" ...
4. Reverb is broken, we know that .. this is not a Reverb Bash thread thought
SemiD4rkness wrote: »All im trying to say is that WB is not broken.
SemiD4rkness wrote: »SemiD4rkness wrote: »Why Are you guys using dueling tournaments as an argument at all? This game never was and never will be balanced around 1v1 or dueling ... imho its not even possible. Noone or very few people run a dueling build in open world ...
As it stands now, this game emphasises too much on single players offense that promotes jumping/ganking and as the best defense offers stupid general mechanics that promote numbers...
If a decent WB user manages to jump you and chains snares, hard CC's and WB+HA rotation right, thrown one potion of immovability in the mix you have two options
1. try to fight back forced into defense that drains your stamina so fast that you have very hard time to actually fight back
2. try to run and get crit rushed/stampeded to death
Of course no WB spammer has ever won a dueling tournament, but thats an isolated and controled enviroment, totally different story, where you need to focus only at your oponent.
I still don't see how is so hard hitting single hit skill with GCD starting on the press of the button with skipable half of the windup animation, range 7m (more than minimal crit rush range, not to mention that once you reach certain point at the animation the range almost doesnt matter), with empower, 4m knockback and 3.5 seconds stun on top, considered a balanced skill for this game, when for most builds the main defense resource pool is stamina ... Resource that has got its management nerfed to oblivion ...
Still, in open world I kill faster with s&b setup and also im more tanky. Ransack/heroic slash + reverb bash > Wreckin blow.
Yes im comparing 2 skills vs 1 but you can light attack ransack bash + reverb bash in the same amount of time you cast wb. Also you debuff your opponent for 30% less healing. Whatever haha keep these WB nerf threads I dont even use it so it will actually benefit me. Funny how people can't see the real problem and are blinded because wb is the easier way to play a stam build but it is definitely not the strongest.
Dude ... you just can't keep on one topic can you?
1. I didn't start this thread
2. I don't call for blunt nerf ... read my previous posts before you qote me -> oppose me
3. You are comparing a combo that requires a little more skill and timing and has standard melee range to "one-button-wonder" ...
4. Reverb is broken, we know that .. this is not a Reverb Bash thread thought
All im trying to say is that WB is not broken. But truth is I play against it as stamina build and I have no trouble blocking it, roll dodging it or cc break it everytime so I imagine it might be harder for magicka builds however ive seen enough fights where the wb spammer gets totally countered (by magicka builds) and it doesnt look that hard to pull off.
joshdm2001_ESO wrote: »dwemer_paleologist wrote: »this wrecking blow is the hardest hitting than even magicka. it keeps you on the ground and unable to move.
the only people defending it here in this thread are people that use it on a constant basis.
the developers removed the damage chat box so you cant see the true damage of skills.
it's now obvious to me why we do not have a built in damage chat box showing how much damage we recieve.
eso is not balanced.
Actually an empowered frag will hit harder than a WB - but its really not single skill damage that matters, its burst windows. As far as burst windows go - WB doesnt really put out the highest, or the most dangerous burst window. Theres better options, and the strongest ones revolve around magicka burst because of detonate (which is hopefully fixed properly this coming patch).The main problem with Wrecking Blow is the broken CC system which this skill seems to exploit the most. Fix the double CC, and possibly remove the empower buff. That's all that needs to be done. What you're suggesting is 3 massive and over the top nerfs. Nerf the baseline damage and you not only jeopardize the PvE DPS for this skill and an entire play-style, but also every class that relies on this skill for DPS due to a lack of options.
Wanna nerf WB? Fine. Give DK and Sorc a strong stamina dps skill and you can have your nerf.
Seriously tho, WB spam is only an issue for bad players. Every class has built in ways to counter this skill, and a good player can render WB largely obsolete. Just don't be a potato that sits there and eats the WBs without applying any pressure or CC back.
This post is pretty on point. No offense to people posting - but the bolded part is mostly correct. This can be fought against by most classes pretty effectively.
No offense fengrush but I've watched your streams. All you do is wb and bolt. Wb and bolt. Wb and bolt. Your biased because this is your main damage dealiqtng rotation. In between, your holding down shift to use Orc speed with cp windrunmer passive so that you can wb and bolt more. This skill is op and you know it. Defending it so that you can continue to use your op rotation is poor taste.
WB is the best stam option for bursting out in open field. You need to address stam weapon options when making changes to the only viable setup for some chars.
Either way - you didnt even really comment on the post. You just quoted me and said I cant defend this because I use it. I fight people using WB alIt kills me that people can defend WB with a strait face. Can it be dodged? Yes. When you're not getting WB'd from someone in stealth thats 7 meters away from you. The range needs to be cut in half and the CC removed. The only ability that is similar to WB is Ambush, which does half the damage, only immobilizes (not stunned, you can still act) for 1second versus WB's Knocked back AND stunned for 3.5 seconds and both do empower. The only benefit Ambush has over WB is it has a 22 meter range vs WB's 7m range. I'd take WB over Ambush every time if I had to choose one or the other, its a no brainer. Does that really sound balanced? If you say yes you're just fanboying WB.
Did you just say that you would take WB over Ambush every time? I find that hard to believe. Ambush is amazing. I run 2h/bow and my spammable attack is sneak attack most of the time. WB is only useful when you are fighting people that don't know what they are doing. All the people complaining about how OP it is don't know what they are doing. Complaining about WB out of stealth? A charged heavy into a sneak attack from stealth does more damage it just takes a little timing.
So, we have our first fanboy. As someone who has over 50 hours in PvP in ESO, was a Grand Marshall and earned every Gladiator title up to season 8 in WoW I'd say I know what I'm doing. ESO is far from being a balanced PvP experience and until they can learn from others failures it never will be. Not until they separate how abilities perform and act in PvP versus PvE it will never be balanced. There are several videos showing how WB is broken that has nothing to do with its ridiculous range for a melee ability, empower, knock back and stun. Just saying Ambush is better than WB shows how unfamiliar you are with the skill, you shun it over ambush due to the stigma the ability has.
Bro you are comparing a gap closer to a DPS skill. NB can weave ambush and surprise attack faster than a WB goes off and do more damage. You might as well compare crit rush to bombard.Waffennacht wrote: »I really hate it when people say Frag is anywhere near the same as Wrecking Blow, similar at most.
Frag has a hard cast that cannot be animation cancelled or have a heavy attack too.
Frag has at most Half the CC time
In order to receive any damage bonus you Must use a DIFFERENT move and only then have 35% chance to proc.
Frags can be interrupted when hard cast.
Frags has a severely lower damage, those 16k Frags would easily be 24k WBs.
Then we could go into how armors/passives/and game mechanics all favor stamina builds and have the game's best non templar heal.
We could go into how you can consistently use the CC bug only with WBs or NBs...
You can say how WB will far more consistently hit target rather than Frag
So please don't even try and say Sorcs have anything like the pure awesomeness that is Wrrrrreecccckkkkkinnnggg BLLLLOOOOWWWWWWWWW
A magicka sorc will manhandle people WB spamming 1v1. If youre not - you need to revisit the skills on your bar.
I do not agree with this.
Wrecking Blow can be handled with as a sorc, but Critical Rush can not (I'll leave Ambush out, because.). Unless you streak really far away, where the opponent might just enter stealth as a response, you are always vulnerable to a gap-close-wb-spam combo, which is deadly fast.
I played around with said opponent and can safely tell you that mines won't save you from WB's range and Streak puts you into more trouble than out of. WB can instantly kill you if you have no cc immunity up, that is such a threat you can't just ignore. A sorc, on the other hand, has only telegraphed bursts and a really unreliable CF proc. All of which is easily blocked. And the longer the fight lasts, the more your stamina bar works against you. If you can't knock out the WB user in the first 15 seconds (and you can't against a competent player), you're pretty much guaranteed to lose.
I have seen many ideas here how to tweak WB. I think it's time ZOS did anything. Even a small change like removing the knockback would be a start. It is a difficult skill to balance, but leaving it as is since 1.6, which is almost a year ago, is just an inacceptable approach for balancing means.
Id like to see more viable options across all weapons - but pretty much all experienced players would not agree with this. Do you want to see a magicka sorc duel or something and see over and over what will happen? On unequal skill footing, the WB user can win because he maintains pressure. Equal skill footing? Its lopsided - because a good magicka sorc will position and weave his skills. If your magicka sorc skill rotation is not good, of course you wont put pressure on them to stop. If it is good, theyre on defense, and once you put a WB on defense, hes pretty much lost the fight already. Its all or nothing aggressiveness.
joshdm2001_ESO wrote: »dwemer_paleologist wrote: »this wrecking blow is the hardest hitting than even magicka. it keeps you on the ground and unable to move.
the only people defending it here in this thread are people that use it on a constant basis.
the developers removed the damage chat box so you cant see the true damage of skills.
it's now obvious to me why we do not have a built in damage chat box showing how much damage we recieve.
eso is not balanced.
Actually an empowered frag will hit harder than a WB - but its really not single skill damage that matters, its burst windows. As far as burst windows go - WB doesnt really put out the highest, or the most dangerous burst window. Theres better options, and the strongest ones revolve around magicka burst because of detonate (which is hopefully fixed properly this coming patch).The main problem with Wrecking Blow is the broken CC system which this skill seems to exploit the most. Fix the double CC, and possibly remove the empower buff. That's all that needs to be done. What you're suggesting is 3 massive and over the top nerfs. Nerf the baseline damage and you not only jeopardize the PvE DPS for this skill and an entire play-style, but also every class that relies on this skill for DPS due to a lack of options.
Wanna nerf WB? Fine. Give DK and Sorc a strong stamina dps skill and you can have your nerf.
Seriously tho, WB spam is only an issue for bad players. Every class has built in ways to counter this skill, and a good player can render WB largely obsolete. Just don't be a potato that sits there and eats the WBs without applying any pressure or CC back.
This post is pretty on point. No offense to people posting - but the bolded part is mostly correct. This can be fought against by most classes pretty effectively.
No offense fengrush but I've watched your streams. All you do is wb and bolt. Wb and bolt. Wb and bolt. Your biased because this is your main damage dealiqtng rotation. In between, your holding down shift to use Orc speed with cp windrunmer passive so that you can wb and bolt more. This skill is op and you know it. Defending it so that you can continue to use your op rotation is poor taste.
WB is the best stam option for bursting out in open field. You need to address stam weapon options when making changes to the only viable setup for some chars.
Either way - you didnt even really comment on the post. You just quoted me and said I cant defend this because I use it. I fight people using WB alIt kills me that people can defend WB with a strait face. Can it be dodged? Yes. When you're not getting WB'd from someone in stealth thats 7 meters away from you. The range needs to be cut in half and the CC removed. The only ability that is similar to WB is Ambush, which does half the damage, only immobilizes (not stunned, you can still act) for 1second versus WB's Knocked back AND stunned for 3.5 seconds and both do empower. The only benefit Ambush has over WB is it has a 22 meter range vs WB's 7m range. I'd take WB over Ambush every time if I had to choose one or the other, its a no brainer. Does that really sound balanced? If you say yes you're just fanboying WB.
Did you just say that you would take WB over Ambush every time? I find that hard to believe. Ambush is amazing. I run 2h/bow and my spammable attack is sneak attack most of the time. WB is only useful when you are fighting people that don't know what they are doing. All the people complaining about how OP it is don't know what they are doing. Complaining about WB out of stealth? A charged heavy into a sneak attack from stealth does more damage it just takes a little timing.
So, we have our first fanboy. As someone who has over 50 hours in PvP in ESO, was a Grand Marshall and earned every Gladiator title up to season 8 in WoW I'd say I know what I'm doing. ESO is far from being a balanced PvP experience and until they can learn from others failures it never will be. Not until they separate how abilities perform and act in PvP versus PvE it will never be balanced. There are several videos showing how WB is broken that has nothing to do with its ridiculous range for a melee ability, empower, knock back and stun. Just saying Ambush is better than WB shows how unfamiliar you are with the skill, you shun it over ambush due to the stigma the ability has.
Bro you are comparing a gap closer to a DPS skill. NB can weave ambush and surprise attack faster than a WB goes off and do more damage. You might as well compare crit rush to bombard.Waffennacht wrote: »I really hate it when people say Frag is anywhere near the same as Wrecking Blow, similar at most.
Frag has a hard cast that cannot be animation cancelled or have a heavy attack too.
Frag has at most Half the CC time
In order to receive any damage bonus you Must use a DIFFERENT move and only then have 35% chance to proc.
Frags can be interrupted when hard cast.
Frags has a severely lower damage, those 16k Frags would easily be 24k WBs.
Then we could go into how armors/passives/and game mechanics all favor stamina builds and have the game's best non templar heal.
We could go into how you can consistently use the CC bug only with WBs or NBs...
You can say how WB will far more consistently hit target rather than Frag
So please don't even try and say Sorcs have anything like the pure awesomeness that is Wrrrrreecccckkkkkinnnggg BLLLLOOOOWWWWWWWWW
A magicka sorc will manhandle people WB spamming 1v1. If youre not - you need to revisit the skills on your bar.
I do not agree with this.
Wrecking Blow can be handled with as a sorc, but Critical Rush can not (I'll leave Ambush out, because.). Unless you streak really far away, where the opponent might just enter stealth as a response, you are always vulnerable to a gap-close-wb-spam combo, which is deadly fast.
I played around with said opponent and can safely tell you that mines won't save you from WB's range and Streak puts you into more trouble than out of. WB can instantly kill you if you have no cc immunity up, that is such a threat you can't just ignore. A sorc, on the other hand, has only telegraphed bursts and a really unreliable CF proc. All of which is easily blocked. And the longer the fight lasts, the more your stamina bar works against you. If you can't knock out the WB user in the first 15 seconds (and you can't against a competent player), you're pretty much guaranteed to lose.
I have seen many ideas here how to tweak WB. I think it's time ZOS did anything. Even a small change like removing the knockback would be a start. It is a difficult skill to balance, but leaving it as is since 1.6, which is almost a year ago, is just an inacceptable approach for balancing means.
Id like to see more viable options across all weapons - but pretty much all experienced players would not agree with this. Do you want to see a magicka sorc duel or something and see over and over what will happen? On unequal skill footing, the WB user can win because he maintains pressure. Equal skill footing? Its lopsided - because a good magicka sorc will position and weave his skills. If your magicka sorc skill rotation is not good, of course you wont put pressure on them to stop. If it is good, theyre on defense, and once you put a WB on defense, hes pretty much lost the fight already. Its all or nothing aggressiveness.
I have the very standard damage rotation almost every sorc has, curse, frag, fury. Only mag det is missing, my sorc is still young.
It is not so much the point of damage dealing that irks me. I agree with you, if you can press WB spammers into a defensive stance, you can win against them. But this strategy is not in favor of magicka. See, a sorc's attacks are easily telegraphed. My opponent just blocked most of my dps and I couldn't do anything about it. CC efforts were easily broken free. It is not easy in an open combat to actually kill a stamina build fast, thanks to block, cc break and dodge being stamina abilities.
On the other hand, I have to swap bars for defense shields and heals. I can cc break only so much until I'm dry, and blocking is almost impossible. It is just so easy for a stamina build to defend and all you have to do is wait until the sorc is out of stamina. If I run a stamina build out of magicka, nothing happens. If I lose my stamina, I'm dead. This is not a balanced play, and WB exaggerates this by draining your stamina so fast. If a WB spammer had to kill me by actually working his/her way through my defenses and actually getting my hp to zero, I wouldn't be upset. But WB beats you by attacking your smallest resource, a luxury magicka builds do not have.
Because a well spec'd sorc will have closer to 20k shields, and WB will never get through it. When you hit him with curse and det, hes going to be pulling off.
A good NB is NOT going to be stealthing and WBing you... This is what Im talking about lack of experience..
deltascout112 wrote: »Omfg shut up lol ...
Hello!
I know, old story, but it's still a very real matter.
So, I just had some interesting fights in Cyrodiil and watched some captures of a particular player I killed. I got hit by said person for 12k Wrecking Blows, and he is a vet 1. Watched the vids, and he can, as a vet 1, kill v16s within 2 seconds easily with WB alone just by spamming it. The first WB sends one flying, and by the time you broke free, two more WBs have already hit and killed you.
Enough is enough. There are good arguments, pro and con, in regards to the current WB, but when a vet 1 can just spam it and "oneshot" vet 16s with it, that is just BAD design. It's an easy button, a crutch.
And before you even try to argue, no. Just no. Dodging it is way more difficult than you make it to be. The cast time is too short to walk through the enemy, who also backs up. The first WB can be combined with sneak and cloak for an easy "oneshot". And overall, with the insane amount of lag and effects on the screen, you just can't keep in control that easily. WB offers way too much reward for way too few risks.
Here's what, imo, should happen:
1. Longer cast time. 0.8 is too short on the screen to react. At least 1.1 seems appropriate.
2. Remove cc effects. It got removed for Flame Lash, there is no valid justification for WB to still have it. Make it the move people claim it to be in their defenses of it: a dps move.
3. Tweak the damage in accordance to other dps moves. There is absolutely zero reason WB is allowed to VASTLY out-dps my Flame Lash. Maybe the new cp mitigation for physical damage will help, but I feel like Wrecking Blow's innate damage is the problem.
deltascout112 wrote: »Omfg shut up lol dodge roll, block, blink away, there are many ways around wrecking blow. When I fight another class that uses 2h I automatically assume he is going to hit me when wb so I watch for it and take appropriate action. It is hard to hit someone with wb who knows what they are doing. A good strat is to watch for it and run straight past them or dodge roll behind them, it cancels out the cast, you have to be in front of them to get hit.