Try to keep up with a gank NB (stam or mag) with other any magica specced class.
Also nobody said solo players need buffs. It was just stated that awarding more ap per kill just for being in a bigger grp does not make sense @zheg - you´re lacking reading comprehension or misinterpret things intentionally.
As myself and others pointed out in sypher's thread, something that was of minimal importance, and really not a very big problem at all given that solo vs group AP rates currently are largely equivalent, was given development attention and priority over everything else that could have been worked on because one of the big names made a stink about it (issues that could have been prioritized over that: gap closer spam, fall damage BS, unbreakable CC, CC break not giving CC immunity, persistence of buff servers, end of campaign rewards, stuck in combat bug, additional map objectives, arenas, etc. etc.). Example of a sypher thread using the big name to bring attention to a legitimate issue - gap closer spam. Example of a sypher thread using the big name to bring attention to an issue that really wasn't an issue but would benefit him - complaining about how 'zergs' get more AP than him.
I'm sure Parody is a cool lady and a good player, but not really a surprise that a gankblade makes way more AP than a magicka sorc solo.
This competition feels like a 1960s paralympic sporting event, where you allow Muhammad Ali to join and fight dudes in wheelchairs. Sorc's cant use stealth to get clean and instant solo kills, than bugger of. Kinda curious why Sypher took the bet in the first place as sorc, when destined to lose. Male ego? Likes to sing? Who knows.
Ganking and normal solo'ing+small scale are oceans apart when it comes to AP/hour. Only way you're making AP comparable to ganking as a magicka build, is by joining large groups.
Try to keep up with a gank NB (stam or mag) with other any magica specced class.
Also nobody said solo players need buffs. It was just stated that awarding more ap per kill just for being in a bigger grp does not make sense @zheg - you´re lacking reading comprehension or misinterpret things intentionally.
Much of the feedback was that solo players make less AP than groups, even though there was a follow up thread by Crown showing the rates were pretty close using anecdotal evidence. The thread was never phrased as "there's an artificial mechanism that boosts group AP gains, this should be removed because it's weird, but the AP gains after its removal should still maintain current AP gain rates for both solo players and group players". To be fair, Sypher never explicitly said buff solo AP and nerf group AP, but with a thread title of "Why are Zergs rewarded more AP?", I should think people can read between the lines. Obviously if the AP rate gains between solo and group players were close to being the same, and you take out something that is contributing to the AP totals that make up those group AP numbers, it's going to swing the pendulum.
Brian took that feedback and ran with it and the upcoming changes will penalize anyone running more than 12 (I think that was the mark? it was just from ESO Live and there hasn't been an official post yet from what I can gather) and double the base AP - which would very much buff solo player AP gains. So, just pointing out the irony that the AP complain thread that Sypher started largely snowballed into a false narrative about the true AP gains solo players vs groups can make, used an artificial addition to group AP as a scapegoat, and here we are with him in a competition for top AP gains with another solo player and guess what, the winner far surpassed the group players. True, the artificial addition for group AP is a weird ZOS thing, but even with it in place group players would still make comparable AP to what solo players could make (as per Crown's follow up thread).
As myself and others pointed out in sypher's thread, something that was of minimal importance, and really not a very big problem at all given that solo vs group AP rates currently are largely equivalent, was given development attention and priority over everything else that could have been worked on because one of the big names made a stink about it (issues that could have been prioritized over that: gap closer spam, fall damage BS, unbreakable CC, CC break not giving CC immunity, persistence of buff servers, end of campaign rewards, stuck in combat bug, additional map objectives, arenas, etc. etc.). Example of a sypher thread using the big name to bring attention to a legitimate issue - gap closer spam. Example of a sypher thread using the big name to bring attention to an issue that really wasn't an issue but would benefit him - complaining about how 'zergs' get more AP than him.
There's just never any accountability for the false information that those threads (sypher's original AP one) generate, and I couldn't help but roll my eyes knowing that thread was a driving force for the upcoming AP changes to a problem that this thread clearly demonstrates is not as big as what the sypher thread tried to sell.
I'm sure Parody is a cool lady and a good player, but not really a surprise that a gankblade makes way more AP than a magicka sorc solo.
This competition feels like a 1960s paralympic sporting event, where you allow Muhammad Ali to join and fight dudes in wheelchairs. Sorc's cant use stealth to get clean and instant solo kills, than bugger of. Kinda curious why Sypher took the bet in the first place as sorc, when destined to lose. Male ego? Likes to sing? Who knows.
Ganking and normal solo'ing+small scale are oceans apart when it comes to AP/hour. Only way you're making AP comparable to ganking as a magicka build, is by joining large groups.
Problem is not gankblade, it's rapid regen ap ticks.
I'm sure Parody is a cool lady and a good player, but not really a surprise that a gankblade makes way more AP than a magicka sorc solo.
This competition feels like a 1960s paralympic sporting event, where you allow Muhammad Ali to join and fight dudes in wheelchairs. Sorc's cant use stealth to get clean and instant solo kills, than bugger of. Kinda curious why Sypher took the bet in the first place as sorc, when destined to lose. Male ego? Likes to sing? Who knows.
Ganking and normal solo'ing+small scale are oceans apart when it comes to AP/hour. Only way you're making AP comparable to ganking as a magicka build, is by joining large groups.
Problem is not gankblade, it's rapid regen ap ticks.
I'm sure Parody is a cool lady and a good player, but not really a surprise that a gankblade makes way more AP than a magicka sorc solo.
This competition feels like a 1960s paralympic sporting event, where you allow Muhammad Ali to join and fight dudes in wheelchairs. Sorc's cant use stealth to get clean and instant solo kills, than bugger of. Kinda curious why Sypher took the bet in the first place as sorc, when destined to lose. Male ego? Likes to sing? Who knows.
Ganking and normal solo'ing+small scale are oceans apart when it comes to AP/hour. Only way you're making AP comparable to ganking as a magicka build, is by joining large groups.
Problem is not gankblade, it's rapid regen ap ticks.
Wasn't even that. Can confirm there was nothing on AD side to even rapid regen when she made her AP.
I'm sure Parody is a cool lady and a good player, but not really a surprise that a gankblade makes way more AP than a magicka sorc solo.
This competition feels like a 1960s paralympic sporting event, where you allow Muhammad Ali to join and fight dudes in wheelchairs. Sorc's cant use stealth to get clean and instant solo kills, than bugger of. Kinda curious why Sypher took the bet in the first place as sorc, when destined to lose. Male ego? Likes to sing? Who knows.
Ganking and normal solo'ing+small scale are oceans apart when it comes to AP/hour. Only way you're making AP comparable to ganking as a magicka build, is by joining large groups.
Problem is not gankblade, it's rapid regen ap ticks.
Wasn't even that. Can confirm there was nothing on AD side to even rapid regen when she made her AP.
Still a problem. Just look at the first 15days of the last Azura Star Cycle on EP leaderboard. There was that random guy that no one ever heard of. A solo player who kept following Haxus around spamming rapid regen the whole time. It's the only thing he did, yet he managed to get third for 15days straight. If that's not broken, tell me what it is.
Try to keep up with a gank NB (stam or mag) with other any magica specced class.
Also nobody said solo players need buffs. It was just stated that awarding more ap per kill just for being in a bigger grp does not make sense @zheg - you´re lacking reading comprehension or misinterpret things intentionally.
Much of the feedback was that solo players make less AP than groups, even though there was a follow up thread by Crown showing the rates were pretty close using anecdotal evidence. The thread was never phrased as "there's an artificial mechanism that boosts group AP gains, this should be removed because it's weird, but the AP gains after its removal should still maintain current AP gain rates for both solo players and group players". To be fair, Sypher never explicitly said buff solo AP and nerf group AP, but with a thread title of "Why are Zergs rewarded more AP?", I should think people can read between the lines. Obviously if the AP rate gains between solo and group players were close to being the same, and you take out something that is contributing to the AP totals that make up those group AP numbers, it's going to swing the pendulum.
Brian took that feedback and ran with it and the upcoming changes will penalize anyone running more than 12 (I think that was the mark? it was just from ESO Live and there hasn't been an official post yet from what I can gather) and double the base AP - which would very much buff solo player AP gains. So, just pointing out the irony that the AP complain thread that Sypher started largely snowballed into a false narrative about the true AP gains solo players vs groups can make, used an artificial addition to group AP as a scapegoat, and here we are with him in a competition for top AP gains with another solo player and guess what, the winner far surpassed the group players. True, the artificial addition for group AP is a weird ZOS thing, but even with it in place group players would still make comparable AP to what solo players could make (as per Crown's follow up thread).
As myself and others pointed out in sypher's thread, something that was of minimal importance, and really not a very big problem at all given that solo vs group AP rates currently are largely equivalent, was given development attention and priority over everything else that could have been worked on because one of the big names made a stink about it (issues that could have been prioritized over that: gap closer spam, fall damage BS, unbreakable CC, CC break not giving CC immunity, persistence of buff servers, end of campaign rewards, stuck in combat bug, additional map objectives, arenas, etc. etc.). Example of a sypher thread using the big name to bring attention to a legitimate issue - gap closer spam. Example of a sypher thread using the big name to bring attention to an issue that really wasn't an issue but would benefit him - complaining about how 'zergs' get more AP than him.
There's just never any accountability for the false information that those threads (sypher's original AP one) generate, and I couldn't help but roll my eyes knowing that thread was a driving force for the upcoming AP changes to a problem that this thread clearly demonstrates is not as big as what the sypher thread tried to sell.
I wouldnt say he 'used his big name' to get one change done over another. This is something wheeler commented on - thats not reallt he same role and almost everything else you named which is a HUGE issue in combat/mechanics team. That is Wrobel, and we all want Wrobel to start chipping away at the huge issues that plague combat from small/large scale to pretty much the gameplay as a whole.
Frankly nothing got changed, people just said it was a good idea - they made an AOE cap thread too like that was a good idea.. at the end nobody knows whats going on on their end.
Well played. Glad I quit early on.
Currently parody has 667k+ AP nearly double than anyone on any alliance. No chance.
She explained how she farmed up so much AP solo, and although it's not my style of play it is very rewarding as far as AP is concerned.
Try to keep up with a gank NB (stam or mag) with other any magica specced class.
Also nobody said solo players need buffs. It was just stated that awarding more ap per kill just for being in a bigger grp does not make sense @zheg - you´re lacking reading comprehension or misinterpret things intentionally.
Much of the feedback was that solo players make less AP than groups, even though there was a follow up thread by Crown showing the rates were pretty close using anecdotal evidence. The thread was never phrased as "there's an artificial mechanism that boosts group AP gains, this should be removed because it's weird, but the AP gains after its removal should still maintain current AP gain rates for both solo players and group players". To be fair, Sypher never explicitly said buff solo AP and nerf group AP, but with a thread title of "Why are Zergs rewarded more AP?", I should think people can read between the lines. Obviously if the AP rate gains between solo and group players were close to being the same, and you take out something that is contributing to the AP totals that make up those group AP numbers, it's going to swing the pendulum.
Brian took that feedback and ran with it and the upcoming changes will penalize anyone running more than 12 (I think that was the mark? it was just from ESO Live and there hasn't been an official post yet from what I can gather) and double the base AP - which would very much buff solo player AP gains. So, just pointing out the irony that the AP complain thread that Sypher started largely snowballed into a false narrative about the true AP gains solo players vs groups can make, used an artificial addition to group AP as a scapegoat, and here we are with him in a competition for top AP gains with another solo player and guess what, the winner far surpassed the group players. True, the artificial addition for group AP is a weird ZOS thing, but even with it in place group players would still make comparable AP to what solo players could make (as per Crown's follow up thread).
As myself and others pointed out in sypher's thread, something that was of minimal importance, and really not a very big problem at all given that solo vs group AP rates currently are largely equivalent, was given development attention and priority over everything else that could have been worked on because one of the big names made a stink about it (issues that could have been prioritized over that: gap closer spam, fall damage BS, unbreakable CC, CC break not giving CC immunity, persistence of buff servers, end of campaign rewards, stuck in combat bug, additional map objectives, arenas, etc. etc.). Example of a sypher thread using the big name to bring attention to a legitimate issue - gap closer spam. Example of a sypher thread using the big name to bring attention to an issue that really wasn't an issue but would benefit him - complaining about how 'zergs' get more AP than him.
There's just never any accountability for the false information that those threads (sypher's original AP one) generate, and I couldn't help but roll my eyes knowing that thread was a driving force for the upcoming AP changes to a problem that this thread clearly demonstrates is not as big as what the sypher thread tried to sell.
I wouldnt say he 'used his big name' to get one change done over another. This is something wheeler commented on - thats not reallt he same role and almost everything else you named which is a HUGE issue in combat/mechanics team. That is Wrobel, and we all want Wrobel to start chipping away at the huge issues that plague combat from small/large scale to pretty much the gameplay as a whole.
Frankly nothing got changed, people just said it was a good idea - they made an AOE cap thread too like that was a good idea.. at the end nobody knows whats going on on their end.
*Awesomeness*
I haven't had time to go watch it, but didn't somebody post a thread on the last ESO live summarizing what brian's changes were?
I'm sure Parody is a cool lady and a good player, but not really a surprise that a gankblade makes way more AP than a magicka sorc solo.
This competition feels like a 1960s paralympic sporting event, where you allow Muhammad Ali to join and fight dudes in wheelchairs. Sorc's cant use stealth to get clean and instant solo kills, than bugger of. Kinda curious why Sypher took the bet in the first place as sorc, when destined to lose. Male ego? Likes to sing? Who knows.
Ganking and normal solo'ing+small scale are oceans apart when it comes to AP/hour. Only way you're making AP comparable to ganking as a magicka build, is by joining large groups.
Problem is not gankblade, it's rapid regen ap ticks.
Wasn't even that. Can confirm there was nothing on AD side to even rapid regen when she made her AP.
Still a problem. Just look at the first 15days of the last Azura Star Cycle on EP leaderboard. There was that random guy that no one ever heard of. A solo player who kept following Haxus around spamming rapid regen the whole time. It's the only thing he did, yet he managed to get third for 15days straight. If that's not broken, tell me what it is.
He did not earn that ap from following us around using mutagen. He was a trial because multiple people vouched for him and we allowed him in 4-5 groups. It was in those groups he accumulated the majority of that AP. Don't worry he was promptly removed.
Run into the opposing two factions fighting, prox det + sap/impulse/aoe to tag them, and cloak away while they die.