I don't think vr 16 would be equivalent to champion point (cp) 501cause not everyone has 501 cp especially on consoles. It would be a lower cp equivalent if your are vr 16.
ZOS_RichLambert wrote: »A little context here before this gets too out of hand…
- We’re still working on the system – nothing is finalized. (which is why we’re not really talking much about it yet)
- The intention is that once you hit 50, champion points take over. Veteran Ranks are completely removed.
- When Veteran Ranks are removed, we will convert any Veteran Ranks on your highest character into CP.
- To get a rough idea of balance - think of 10CP = 1 VR. (so 160 CP will roughly = VR16)
Additional Details:
- We’re planning on giving 2.5 CP for every VR level you’ve earned on your highest level character. (40 for a VR16 character)
- When the conversion happens, any player with CP less than their old veteran rank * 10 will instead be given enough CP such that their total is VR * 10. For example: A player is VR14 with 75 CP, they will be given 65 CP (140-75) instead of 40, so that they can still equip any gear they may have.
- We will make sure the 16 attribute picks you got from VR1 to VR16 will carry over. (current plan is an achievement that goes up in 10 CP increments until 160)
Keep in mind that none of the stuff above is 100% locked in. We're still implementing the feature - things are subject to change. It's important that everyone understands they are not suddenly going to have to have 501 CP in order to equip the top level gear. We will introduce new gear, with higher CP requirements sometime in the future, but we won't be making huge jumps. (i.e. - we won't go from 160 to 400 suddenly)
Once we finalize the system and lock in more of the details, we will discuss things in more detail and answer questions.
I don't think vr 16 would be equivalent to champion point (cp) 501cause not everyone has 501 cp especially on consoles. It would be a lower cp equivalent if your are vr 16.
Max lvl armor (501 CP) has already been datamined.
So, your armor value I guess would scale to your CP value. The best armor being 501 CP.
(and you're gonna probably be asked now, to link an armor piece, if it goes that way, for certain groups - don't be surprised when it happens. )
Sallington wrote: »There's no difference in a VR or CP requirement for gear. They are both a flat XP requirement, so I don't even know why they would remove VRs if that is their plan.
Sallington wrote: »There's no difference in a VR or CP requirement for gear. They are both a flat XP requirement, so I don't even know why they would remove VRs if that is their plan.
Sallington wrote: »There's no difference in a VR or CP requirement for gear. They are both a flat XP requirement, so I don't even know why they would remove VRs if that is their plan.
CavalierPrime wrote: »So my v16 gear will no longer be max level gear once the armor cap is raised? THAT PISSES ME OFF. I like the peace of mind of knowing I can take two years off from this game and still come back and be wearing max level gear. Im not interested in an eternal grind ZoS
CavalierPrime wrote: »So my v16 gear will no longer be max level gear once the armor cap is raised? THAT PISSES ME OFF. I like the peace of mind of knowing I can take two years off from this game and still come back and be wearing max level gear. Im not interested in an eternal grind ZoS
It will be top tier called most likely CP160 geat. But they will most likely intriduce new gear tiers in the future.
CavalierPrime wrote: »CavalierPrime wrote: »So my v16 gear will no longer be max level gear once the armor cap is raised? THAT PISSES ME OFF. I like the peace of mind of knowing I can take two years off from this game and still come back and be wearing max level gear. Im not interested in an eternal grind ZoS
It will be top tier called most likely CP160 geat. But they will most likely intriduce new gear tiers in the future.
Exactly. I dont want to have to deconstruct my legendary 160cp Julianos Set to make a 200cp Julianos set, and so on and so forth, every few months. Can you imagine having to farm the same monster helmet in the weight/trait you want every few months?!
Sallington wrote: »There's no difference in a VR or CP requirement for gear. They are both a flat XP requirement, so I don't even know why they would remove VRs if that is their plan.
Because all toons share CP so they could all use max level gear.
No more painful grinding to 16 on multiple characters
Sallington wrote: »There's no difference in a VR or CP requirement for gear. They are both a flat XP requirement, so I don't even know why they would remove VRs if that is their plan.
Because all toons share CP so they could all use max level gear.
No more painful grinding to 16 on multiple characters
Brightxdawn wrote: »So........Should we save our trophys from IC at v16 or use them now before VR are removed?
CavalierPrime wrote: »CavalierPrime wrote: »So my v16 gear will no longer be max level gear once the armor cap is raised? THAT PISSES ME OFF. I like the peace of mind of knowing I can take two years off from this game and still come back and be wearing max level gear. Im not interested in an eternal grind ZoS
It will be top tier called most likely CP160 geat. But they will most likely intriduce new gear tiers in the future.
Exactly. I dont want to have to deconstruct my legendary 160cp Julianos Set to make a 200cp Julianos set, and so on and so forth, every few months. Can you imagine having to farm the same monster helmet in the weight/trait you want every few months?!
medieval_TOG wrote: »Why do anything in this game? Chances are that 3 to 6 months down the track it will all get changed, your achievements so far in gear collecting will be turned to crap, and you have to do it all over again. And then again, and again, etc.
I think that Orsinium is the last bit of cash ZoS will be ever getting out of me (and I won't the only one heading out the door if this is implemented).