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What If - Class Changes

revonine
revonine
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If class changes get implemented along with race changes would you change the class of your main char? (the one with all that undaunted rank and assault and support to 10 etc)

If so why?

I'd honestly change from a NB to a DK. I've recently got a stam DK to VET1 and I've had more fun with that then I've ever had with my NB :S
Edited by revonine on December 16, 2015 10:51AM
  • Alucardo
    Alucardo
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    Why would I change when I already have my 2 characters as the best classes in the game.

    DK 4 lyfe
  • Flameheart
    Flameheart
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    What's a "main char" ?

    I have 2 V16er, NB and templar at moment. Both have over 14k achievements points, legendary gear, 303 skill points and I have grinded all (PvE) skills for them (some morphs for both options). I play them both as healer and magicka DD. CPs are account based. Both have full rank in undaunted. PvP ranks aren't my primary aim though (skill rank 4 for both, soon rank 5)

    It might get more difficult if my two V10 twinks get V16, but they will be treated in the same way.

    If I will ever have something similar to a "main char" it would be the one with all fishing achievements. I can't imagine to do that for all my chars, it's just too tedious.

    Edited by Flameheart on December 16, 2015 11:45AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • revonine
    revonine
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    Alucardo wrote: »
    Why would I change when I already have my 2 characters as the best classes in the game.

    DK 4 lyfe

    I spent a few levels as a magicka dk to make leveling the skill lines easier. Would like to see a stam version of lava whip. Hell NB's get little light saber daggers for surprise attack, death stroke and teleport strike give DK a flaming sword slash animation for the stamina morph.

    Also all the Wrecking Blow QQ - do they not realize how hard it is to actually hit a competent player with it? It's frustrating since I've no other options xD
    Edited by revonine on December 16, 2015 11:45AM
  • Xellos77
    Xellos77
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    My main is a Dunmer Sorcerer and would have no interest in altering her. I worked hard to get her from the ground-up as my first character. I do have other VR characters, but the blood, sweat, and tears I put into her (learning the game, earning CPs, etc) would cheapen all of it to simply walk into the CS and spend however many thousands of Crowns to go "hmm. Check, and check. Now she's an Altmer NB (example)!"

    I think class/race changes are a terrible idea. Cosmetic changes are fine, though (hairstyle/etc). In reality, the addition of this option would cheapen the entire ESO experience. Those with the cash to spend could change their class to whatever the flavor of the month is after each patch, based on what got nerfed.

    Want a NB after getting an idea for a build? Go make one. Eager to try out a DK after thinking about it for some time? Go make one. Want a Temp healer? Again, go make one.
    Ebonheart Pact/PS4/NA
  • daswahnsinn
    daswahnsinn
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    I really don't know if I'd make a change, since I love playing a stam DK, but I have thought about it some. I read up above that someone said it's hard to hit someone with wrecking blow, so why all the QQ'ing. Well I have a simple answer, people that get hit with a lot of wrecking blows don't see it about to happen or stand there and take it. I myself use WB and it's hard to get off 5 in a row as my last five. Plus I like to use other skills in my rotation. I'm not going to say it's a L2P issue but dodge roll and block are there for a reason. WB is OP when you don't look for it to happen.
    | | daswahnsinn | Vet 16 Nord Dragon Knight | Bow/Dual Wield/Two-Handed Sword| DPS | | Warrior of the EbonHeart Pact | |
  • ADarklore
    ADarklore
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    Xellos77 wrote: »
    I think class/race changes are a terrible idea. Cosmetic changes are fine, though (hairstyle/etc). In reality, the addition of this option would cheapen the entire ESO experience. Those with the cash to spend could change their class to whatever the flavor of the month is after each patch, based on what got nerfed.

    And your point? Who are you to say what 'cheapens' someone else's experience?!? Why do you care what other people are doing or how they play the game?

    If ZOS puts class respec tokens in the Crown Store, it would be an increase in revenue for them and help pay for future content and continued game development. It would also help player retention because I know personally, there are times I get a character to a higher level and then regret a race or class choice- or hell- sometimes I get bored and just want a change to relieve the boredom. However, I DO NOT want to start all over again and spend countless hours, recrafting, whatever, simply because I get bored. This is why players leave the game, lack of options after character creation. Hell, DCUO makes TONS of money selling name change, power change, etc... ZOS should definitely do the same. I know I would never have played DCUO as long as I did if I hadn't been allowed to make all those numerous changes to my main character... each new power or tweak, I wanted to check it out... see if I liked it better, if the new power was more fun than what I was currently running. If ZOS adds the ability to make these changes, I know you'd see a lot more of the newer players sticking around.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • dday3six
    dday3six
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    I would change race on a character if I thought it would optimize the build. For example, if the Carnage passive worked on Khajiit I'd be tempted to swap my Redguard NB to a Khajiit. However I would rather just make a new character if I wanted to play a different class.

    Granted I wish a few things carried over to all characters. Namely Undaunted and Assault + Support skill lines as well as mount upgrades. That's part of the reason I waited so long to roll alts. Even still I'd rather just roll a whole new character rather than swap classes between one character.
  • revonine
    revonine
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    ADarklore wrote: »
    Xellos77 wrote: »
    I think class/race changes are a terrible idea. Cosmetic changes are fine, though (hairstyle/etc). In reality, the addition of this option would cheapen the entire ESO experience. Those with the cash to spend could change their class to whatever the flavor of the month is after each patch, based on what got nerfed.

    And your point? Who are you to say what 'cheapens' someone else's experience?!? Why do you care what other people are doing or how they play the game?

    If ZOS puts class respec tokens in the Crown Store, it would be an increase in revenue for them and help pay for future content and continued game development. It would also help player retention because I know personally, there are times I get a character to a higher level and then regret a race or class choice- or hell- sometimes I get bored and just want a change to relieve the boredom. However, I DO NOT want to start all over again and spend countless hours, recrafting, whatever, simply because I get bored. This is why players leave the game, lack of options after character creation. Hell, DCUO makes TONS of money selling name change, power change, etc... ZOS should definitely do the same. I know I would never have played DCUO as long as I did if I hadn't been allowed to make all those numerous changes to my main character... each new power or tweak, I wanted to check it out... see if I liked it better, if the new power was more fun than what I was currently running. If ZOS adds the ability to make these changes, I know you'd see a lot more of the newer players sticking around.

    I don't even know if it's on ZOS' roadmap or not for next year but tbh I hope it is and I agree with you. If it doesn't effect game balance I don't care and I would probably use it if it was available.

    I actually know of people that stopped playing ESO soon after console launch and went back to DCUO after a new patch rolled in.
  • TheShadowScout
    TheShadowScout
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    No, I would not want to change my character classes.

    I made my characters because of a character idea, not chasing some FotM.

    The only thing that would get me consider changing any characters class was if they added new classes that fit my character idea -better- then the current one... for example, if they were to add a "nature magic" class and class change, I might change my bosmer huntress alt from nightblade to that class. Stuff like that.

    But generally, I would prefer to have "extra classes" as "class morph" from existing classes... a little bit like the old "Prestige Classes" from D&D I suppose... but then, I do keep posting that idea when the talk is about new classes, which is not the case in this discussion ;)
  • revonine
    revonine
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    No, I would not want to change my character classes.

    I made my characters because of a character idea, not chasing some FotM.

    The only thing that would get me consider changing any characters class was if they added new classes that fit my character idea -better- then the current one... for example, if they were to add a "nature magic" class and class change, I might change my bosmer huntress alt from nightblade to that class. Stuff like that.

    But generally, I would prefer to have "extra classes" as "class morph" from existing classes... a little bit like the old "Prestige Classes" from D&D I suppose... but then, I do keep posting that idea when the talk is about new classes, which is not the case in this discussion ;)

    Tbh in a meta dominated by Nightblades and Sorcs I would use this feature for something different. Call it anti-FotM or whatever lol. (NB main)
  • Kas
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    would probably swap around classes a bit. I have come to accept that templars may or may not be strong at future patches but that their skillset, philosophie (and maybe even player base across all tiers of players) is not really skill dependent - or at least less than other classes.

    between relatively few self buffs to keep up (yes, that has nothing to do with skill in itself, but finding the right movement+moment to do so under pressure has), low mobility and spammable sweeps/jabs that do not work with bash cancelling and have a much lower difference bewteen blindly spamming the skill and LA-skill cancelling i see less need for good plays than in other classes.

    more importantly though, BoL is strong but extemely stupid to use. You just spam that button until healthbars look like you want them to. right now this spell single-handedly makes several (legit) templar builds, especially for group play. other shortcoming of the class can safely be ignored because BoL spam is always a resort.

    This has little to do with general strength but without severe changes, I think templars will remain a class that isn't as skill dependent as I'd like the class to be (and though it was when I first decided to switch to become a healer 1.5years ago).

    Right now I'm playing my templar whenever I want to play with my guild and when there are not enugh templars already. For that, I'd prefer if it was one of my lower chars (did the undaunted stuff + v6 5 times already, so I'd still want a fully skilled templar but I wouldn't want it to be my main).

    However, I've come to a point where I don't care about the Arank as much anymore. So I'm actually kinda fine with just logging to whatever char I feel like. After all, undaunted 9 can be done relatively quickly and Arank24 is only a matter of time if you like the char
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • dRudE
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    I'm against race change due to appeasing the FotM crowed. Class changes are way off the scale for me, it would bring nothing healthy for the gameplay.
    ~Necrow
  • willymchilybily
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    When VR is removed alt creation time will be massively reduced.. This should lead to there being no real need for a class change. And i doubt they would make such a thing unless they introduced a new class which i also doubt they would do.
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • Xellos77
    Xellos77
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    ADarklore wrote: »
    Xellos77 wrote: »
    I think class/race changes are a terrible idea. Cosmetic changes are fine, though (hairstyle/etc). In reality, the addition of this option would cheapen the entire ESO experience. Those with the cash to spend could change their class to whatever the flavor of the month is after each patch, based on what got nerfed.

    And your point? Who are you to say what 'cheapens' someone else's experience?!? Why do you care what other people are doing or how they play the game?

    If ZOS puts class respec tokens in the Crown Store, it would be an increase in revenue for them and help pay for future content and continued game development. It would also help player retention because I know personally, there are times I get a character to a higher level and then regret a race or class choice- or hell- sometimes I get bored and just want a change to relieve the boredom. However, I DO NOT want to start all over again and spend countless hours, recrafting, whatever, simply because I get bored. This is why players leave the game, lack of options after character creation. Hell, DCUO makes TONS of money selling name change, power change, etc... ZOS should definitely do the same. I know I would never have played DCUO as long as I did if I hadn't been allowed to make all those numerous changes to my main character... each new power or tweak, I wanted to check it out... see if I liked it better, if the new power was more fun than what I was currently running. If ZOS adds the ability to make these changes, I know you'd see a lot more of the newer players sticking around.

    Point taken. I am in no place to suggest what may or may not "cheapen" someone else's experience. I still think it's a bad idea because, again, it's based on an assumption that it would be used to adjust a "nerfed class" to an "enhanced class", post patch/update.

    I'm not opposed to offering some options for making changes to one's character. I simply think (and yes, it's only an opinion) that class/race changes should be off of the table. It has nothing to do with how other people play the game. ZOS is going to implement what they think is best for their business model. I just personally think that intrinsically, it's immersion-breaking.

    Just like the addition of Werewolf and Vampire bites in the CS now. It's an option already in-game, but it's kinda cheap. Before the flaming starts.. again, this is only an opinion.
    Ebonheart Pact/PS4/NA
  • Junkogen
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    My main is an Argonian NB. I wish I didn't feel like I have to change the race, but ZOS refuses to balance the racial passives. Argonian passives are just so bad. I should have waited to start playing this game. They really screwed all the Argonian Nightblades.
  • Xellos77
    Xellos77
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    Furthermore, after getting my Sorcerer to V16, I can say I play her the LEAST. After going through all those levels, learning the class, yadda yadda yadda.. I find that I am not all that keen on Sorcerers. I don't dislike them, but I prefer NB's and DK's more. I still wouldn't use a class change option to alter her. And trust me, I've spent my fair share on the CS and sub on top of the additional cash. I don't mind supporting the game because I enjoy playing.

    Something other people have suggested, which is very similar, is being able to purchase a VR1 character upgrade. After going through EP content 5 times now (about to be 6), it can get tedious. However, in games like WoW (that offered a $60 lvl 90 upgrade) there was reason to do so. Endgame content is where "the real game starts". I like ESO, but let's be honest here; it's more akin to a single player RPG with a smattering of MMO elements tossed in. Dungeons are pointless besides the daily Undaunted (unless you really enjoy rolling the RNG dice in hopes of getting exactly what you want). Questing solo is faster than grouping (in my experience). PvP is very restrictive. "Raids" are benign/out of date. In short, there's really no reason to rush toward endgame because.. it doesn't really exist. The journey is the destination, and all that.

    Does my opinion matter? Probably not. I don't care though. I understand it's only an opinion and leave it at that.
    Ebonheart Pact/PS4/NA
  • PBpsy
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    Nope. I would prefer having Altmer racials on my dunmer NB but then again I like dunmer.
    ESO forums achievements
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    Fan of icontested(rainbow colors granted)
  • MaxwellC
    MaxwellC
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    If my Stam DK were to get a stam or highest attribute morph of the following abilities; Lava whip, draw essence, and stone fist I would definitely be happy.

    If they un-nerf draw essence I would be even happier along with it's attribute/stam version.
    I also want my flames of oblivion back (the old version aka AoE) no more mage light that is completely pathetic and mediocre in every way; Thanks @Wrobel .
    Edited by MaxwellC on December 17, 2015 12:58PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • ADarklore
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    dRudE wrote: »
    I'm against race change due to appeasing the FotM crowed. Class changes are way off the scale for me, it would bring nothing healthy for the gameplay.

    It would help keep players playing the game... how is that not healthy for gameplay? Like I mentioned in my post and I'm not alone... if it hadn't been for the option of changing my character's powers in DCUO, I would never have stayed playing for as long as I did. Further, selling respec tokens in the Crown Store would also be healthy for gameplay because it would give ZOS additional income so they have the funds to keep the game going.

    Here is my example... I have a level 23 Dunmer DK who was my first character I created... got him to level 23 and by then I had already spent a lot of time and gold leveling three crafts... however, I realized I hated the look of the character and hated being a DK, it definitely was not a fit for how I like to play. So I kept him as my crafter... but thanks to ZOS making changes to how craft nodes work in new areas and certain crafting stations only available at certain levels... I'm now stuck with a crafter that future-wise will not be able to craft. So I am now stuck with a useless character that I've invested considerable time and money into... whereas, if I could change his appearance and class, I would actually want to continue leveling this character.

    I can't tell you how many characters I've created and deleted after reaching higher levels just because I realize I didn't like the character very much... yet, if I could have made changes- whether it be appearance or class- I wouldn't have had to delete and start over. Thankfully I've finally created a character I actually enjoy playing, but it's taken a lot of deletions and creations to get it just right.

    As for others saying that it will be easier to level alts once VR ranks drop... as far as I know they are still planning to require reaching level 50 before you can access CP; in my case, I have no desire to even take my Dunmer to level 50.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • LBxFinalDeath
    LBxFinalDeath
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    What if...

    PvP changes to skills didn't effect PvE?
    Edited by LBxFinalDeath on December 17, 2015 12:57PM
  • ADarklore
    ADarklore
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    What if...

    PvP changes to skills didn't effect PvE?

    ^THIS times 1000!! I have never understood that if they can 'battle level' characters why they cannot also have it that nerfs only apply to 'battle leveled' characters in PvP environments.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • failkiwib16_ESO
    failkiwib16_ESO
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    I would personally embrace and love to be able to change races and classes in this game.

    In the beginning we can make char, love it and play with it. Have good stats and be satisfied, but then Zenimax will create a new patch, change race passives and class skills, turn some skills from magicka based to be stamina based, nerf or buff armor or different types of damage.

    When Zenimax changes our racial passives, class strenghts and weaknesses then it is fair to ask for the option to change race and classes, instead of having to play with our once strong characters that now are nerfed/ less efficient.
  • Xellos77
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    I would personally embrace and love to be able to change races and classes in this game.

    In the beginning we can make char, love it and play with it. Have good stats and be satisfied, but then Zenimax will create a new patch, change race passives and class skills, turn some skills from magicka based to be stamina based, nerf or buff armor or different types of damage.

    When Zenimax changes our racial passives, class strenghts and weaknesses then it is fair to ask for the option to change race and classes, instead of having to play with our once strong characters that now are nerfed/ less efficient.

    My point is validated by this. ESO, like any other MMO, is going to constantly have nerfs/buffs/changes/balancing/etc.

    Add class change, and it'll be flavor of the month for everyone. Unless they go the route of WoW, and make it absurdly pricey. Like 7-8k Crowns (or what, about $60?). Make people really think hard about it before just spending the Crowns and jumping ship on a patch/update/DLC. In this regard, I'd probably be more on board with the idea.

    Edited by Xellos77 on December 17, 2015 1:33PM
    Ebonheart Pact/PS4/NA
  • failkiwib16_ESO
    failkiwib16_ESO
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    @Xellos77
    The sad truth is that racial passives can make up for 10-20 attribute points worth of difference in resource pools and have buffs that give 7% extra with certain types of damage. I don't want that to be restricted to Crown Store only, preferably it would achieveable through a respec shrine for ingame gold too.

    I am afraid that restricting class and race changes to Crown Store only might encourage Zenimax to nerf everything and buff the least played race and class, and cash in gold from crown store by forcing players to have to pay IRL money for crowns to be competible in the game, and once that is done ...release a new patch where that race and class is nerfed into the ground, and buff another race and class, so people have to pay for crowns again.
  • Septimus_Magna
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    Class changes will never happen, its the fundamental core of your character.

    Once the vet ranks are removed you only need to level to v1 to be level capped because the CS is account wide.

    Everyone will be able to play FOTM without having to grind to v16 on 4 different classes, such a shame..

    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Xellos77
    Xellos77
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    @Xellos77
    The sad truth is that racial passives can make up for 10-20 attribute points worth of difference in resource pools and have buffs that give 7% extra with certain types of damage. I don't want that to be restricted to Crown Store only, preferably it would achieveable through a respec shrine for ingame gold too.

    I am afraid that restricting class and race changes to Crown Store only might encourage Zenimax to nerf everything and buff the least played race and class, and cash in gold from crown store by forcing players to have to pay IRL money for crowns to be competible in the game, and once that is done ...release a new patch where that race and class is nerfed into the ground, and buff another race and class, so people have to pay for crowns again.

    I can respect this.
    Ebonheart Pact/PS4/NA
  • Junkogen
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    @Xellos77
    The sad truth is that racial passives can make up for 10-20 attribute points worth of difference in resource pools and have buffs that give 7% extra with certain types of damage. I don't want that to be restricted to Crown Store only, preferably it would achieveable through a respec shrine for ingame gold too.

    I am afraid that restricting class and race changes to Crown Store only might encourage Zenimax to nerf everything and buff the least played race and class, and cash in gold from crown store by forcing players to have to pay IRL money for crowns to be competible in the game, and once that is done ...release a new patch where that race and class is nerfed into the ground, and buff another race and class, so people have to pay for crowns again.

    They're already planning on having race change be a crown store thing. :(
  • Junkogen
    Junkogen
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    Xellos77 wrote: »
    I would personally embrace and love to be able to change races and classes in this game.

    In the beginning we can make char, love it and play with it. Have good stats and be satisfied, but then Zenimax will create a new patch, change race passives and class skills, turn some skills from magicka based to be stamina based, nerf or buff armor or different types of damage.

    When Zenimax changes our racial passives, class strenghts and weaknesses then it is fair to ask for the option to change race and classes, instead of having to play with our once strong characters that now are nerfed/ less efficient.

    My point is validated by this. ESO, like any other MMO, is going to constantly have nerfs/buffs/changes/balancing/etc.

    Add class change, and it'll be flavor of the month for everyone. Unless they go the route of WoW, and make it absurdly pricey. Like 7-8k Crowns (or what, about $60?). Make people really think hard about it before just spending the Crowns and jumping ship on a patch/update/DLC. In this regard, I'd probably be more on board with the idea.

    So only rich people can change race? Why?
  • Lightninvash
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    revonine wrote: »
    If class changes get implemented along with race changes would you change the class of your main char? (the one with all that undaunted rank and assault and support to 10 etc)

    If so why?

    I'd honestly change from a NB to a DK. I've recently got a stam DK to VET1 and I've had more fun with that then I've ever had with my NB :S

    what if a dragon busted through your window and ate ur cat... we should stay in the actual not the what ifs ;)
  • Khaos_Bane
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    Xellos77 wrote: »
    My main is a Dunmer Sorcerer and would have no interest in altering her. I worked hard to get her from the ground-up as my first character. I do have other VR characters, but the blood, sweat, and tears I put into her (learning the game, earning CPs, etc) would cheapen all of it to simply walk into the CS and spend however many thousands of Crowns to go "hmm. Check, and check. Now she's an Altmer NB (example)!"

    I think class/race changes are a terrible idea. Cosmetic changes are fine, though (hairstyle/etc). In reality, the addition of this option would cheapen the entire ESO experience. Those with the cash to spend could change their class to whatever the flavor of the month is after each patch, based on what got nerfed.

    Want a NB after getting an idea for a build? Go make one. Eager to try out a DK after thinking about it for some time? Go make one. Want a Temp healer? Again, go make one.

    I agree with you on class changes. I don't agree with you on race changes. There are very specific race advantages based on class and sta/magicka. If people didn't know what they were doing when they first started they shouldn't be punished later. IMO, there should be no racials, or you should be able to choose them a-la-carte.

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